In what we have been assured is not an early April Fools joke Dyson has revealed its first ever wearable device: a set of air-purifying headphones. The Dyson Zone is a headset that distils the company’s existing air purification tech into a personal visor-like device, complete with noise-cancelling headphones.

While Covid is the first thing that comes to mind when it comes to air filtration in 2022, the Dyson Zone was originally concepted far before the virus was a concern, as a response to rising levels of pollution in major cities. The device’s announcement page shows the various stages of the Zone’s development, from a snorkel-like filtration device to the current design with a visor delivering a flow of filtered air to the nose and mouth.

The device is designed to be used both indoors and out to protect from “city pollution including gases, allergens, and particulate matter,” with active noise-cancelling headphones also adding protection from urban noise pollution. The visor is designed to sit near the face without contacting it, avoiding the issue of skin irritation that comes with face mask-style designs and enabling extended periods of wear.

While Dyson has a long history with air filtration technology, the Zone is the company’s first foray into audio devices, so it’ll be interesting to see how the headphones hold up. In its announcement, Dyson promises “advanced noise cancellation and pure, high-fidelity audio,” which it says has been engineered using a scientific approach.

The reaction to Dyson’s announcement has been mixed, with some users excited for the personal filtration device, while others have assumed that it must be an April Fools joke. The concept is reminiscent of Razor’s RGB face mask, which was announced around this time last year.

The Dyson Zone will be launching in Autumn 2022, with some regions getting the device earlier than others. So far, Dyson hasn’t released any more information about the device’s availability and price, but it promises that will be announced in the coming months.

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It appears Innersloth’s popular social deduction game Among Us is adding new characters from other massive franchises. Social media posts have suggested that Master Chief from Halo and Ratchet and Clank from… Ratchet and Clank are coming to Among Us at some point in the future.

Master Chief and 343 Guilty Spark character skins can be seen in the Halo tweet, with the super-soldier dropping down through a vent. Innersloth’s own tweet about Ratchet and Clank is more definitive, plainly and firmly stating that Ratchet and Clank cosmetics are coming “soon” to Among Us.

Master Chief, would you mind telling us what you’re doing in that vent? 🤔 pic.twitter.com/p0xHxP3XoC

— Halo (@Halo) March 30, 2022

sure Ratchet can save the galaxy
but can they survive tasks in Electrical?
Ratchet & Clank cosmetics coming soon 🪐 pic.twitter.com/oOHxkxJr99

— Among Us (@AmongUsGame) March 30, 2022

Master Chief, Ratchet, and Clank won’t be the first characters from other franchises showing up in Among Us. Before this, Among Us added skins for League of Legends and Scream. Outside of video game characters, Among Us has welcomed big-name guests before. Politician Alexandria Ocasio-Cortez played Among Us and discussed her policies, while Jimmy Fallon played during his late night TV show.

We don’t know about a price or release date for these new skins, but keep checking back with GameSpot for more on the Halo and Ratchet and Clank crossover DLC for Among Us.

Among Us itself is crossing over with other games, too, as an Among Us crewmate is coming to developer Owlchemy Labs’ soon-to-launch VR game Cosmonious High. Among Us itself is also coming to VR, with the new edition coming from VR studio Schell Games, the developer of I Expect You To Die.

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Ubisoft’s Rainbow Six Siege is once again teaming up with Rick and Morty for a special crossover event. The newest Rick and Morty DLC bundles are now available in the popular team-based tactical shooter, letting you morph the characters Fuze and Doc into Rick and Morty, respectively.

The DLC bundle also comes with an operator card background themed around the animated series from Adult Swim and Justin Roiland. Check out the announcement trailer below to see the Rick and Morty skins in action–it’s truly a sight to behold.

As mentioned, this is actually the third DLC bundle for Siege based on Rick and Morty. A previous DLC added Pickle Rick. Outside of that series, Siege has welcomed other famous characters such as Jill from Resident Evil and Tomb Raider’s Lara Croft.

Rainbow Six Siege has been one of Ubisoft’s biggest success stories in recent years. After debuting in 2015 to a mixed reaction, the game has been consistently and impressively supported over the years, and it now has more than 70 million players. GameSpot scored the game a rare 10/10 in our Rainbow Six Siege review.

Ubisoft is reportedly set to expand the franchise with Rainbow Six Siege for mobile, and the rumored game could be announced as soon as next week. Ubisoft followed up Siege with another Rainbow Six game, Extraction, which launched in January.

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Ubisoft has announced that a new mode is coming to The Division 2, and while the studio isn’t quite ready to share all the details, it looks like some information about it has emerged ahead of time.

In a statement posted on social media, Ubisoft said the focus of an upcoming Public Test Server launch on PC will be to test a “new game mode.” Pre-loading for the PTS begins March 31 at 7 AM PT / 10 AM ET, with the PTS itself going live on April 1 at 2 AM PT / 5 AM ET. That is April Fools’ day, so there is a chance there are some shenanigans going on here, but keep checking back with the GameSpot for the latest.

Today, we have an important update from The Division 2 Development Team to share with you! pic.twitter.com/R6kJKQyCjd

— The Division 2 (@TheDivisionGame) March 30, 2022

Ubisoft also confirmed that the first season of The Division 2’s Year 4, Season 9 remains in the works. However, Ubisoft said it is not announcing a specific release date or any other information “in light of current world events.”

Also in the post, Ubisoft clarified that the revamp to Specializations that was previously planned for release in Season 9 are now being delayed to sometime later, but still during Year 4.

“In the meantime, we are excited to have you try out what we have been working on starting April 1st,” Ubisoft teased of the new mode.

GrumpierFaceman on Twitter replied to Ubisoft’s tweet with video footage claiming to be the new mode, which could be called “Welcome Heartland.” It’s “very Tarkov meets Vigor,” the person said, referencing those two games and their gameplay styles and systems. Players will apparently enter a multiplayer zone with high stakes–all gear is lost when you die, it seems.

Whether or not this mode is connected to the upcoming free-to-play standalone game The Division: Heartland remains to be seen.

New game mode.. welcome heartland. Very Tarkov meets Vigor, take whatever into an encounter with other players, you lose it you lose everything taken into the zone. Yes? pic.twitter.com/jDOl0gtUyr

— GrumpierFaceman (@GrumpierFaceMan) March 30, 2022

In addition to ongoing support for The Division 2, Ubisoft’s Massive team in Sweden is making Avatar: Frontiers of Pandora for release in 2022 and an open-world Star Wars game.

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Intel has provided a long-awaited tease for its entry into the desktop GPU market, revealing a radically new design for its first discrete gaming chip that is planned to launch later this year.

The tease for the Intel Arc A-series desktop GPU shows a very luxurious design, and one that is very different to the version that developers have been messing around with. It looks like a thick design, taking some notes from Nvidia’s Founder’s Edition design in terms of angles and its metal finish. Where it differs is with its dual-fan system and chunky PCB, with a full metal backplate that doesn’t mimic the passthrough design that Nvidia launched with its 30-series cards.

The tease came at the tail-end of a stream that marked the launch of Intel Arc discrete GPUs in laptops, with the two budget options in the range launching today in laptops starting at $900. More powerful laptop GPUs are expected this summer, with the Intel Arc desktop GPU expected to fall within that timeframe or slightly later.

It’s good to see more competition in the GPU space, and this year seems to be a big one. AMD is expected to announce its next-generation GPU architecture later this year, while there are rumblings that Nvidia might be preparing to do the same. Nvidia just launched a new 30-series GPU this week, with the RTX 3090 Ti aimed more at creative tasks with its staggering $2,000 price tag.

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Taiwanese studio Red Candle Games has launched a crowdfunding page for its latest game Nine Sols–which was revealed last year–and within a single day its first goal was met. Described as a “journey of Asian fantasy” inspired by combat-heavy games such as Sekiro and Hollow Knight, Nine Sols has you play as Yi, a hero from the past who is tasked with slaying the nine alien warlords of a strange realm.

Red Candle added that the game merges deflection-focused combat with a “Taopunk” setting, and the single-player adventure is being designed to offer 10-15 hours of playtime ahead of its Q2 2023 release. When parrying isn’t enough, you’ll still be able to dash, double jump, and wall jump out of harm’s way.

Stylistically, the game has hand-drawn 2D animation and a “dark electronic” sound mixed with Eastern instruments. The Taopunk theme is described as a fusion between sci-fi elements and Eastern mythology, with parts of the explorable city of New Kunlun having its own distinct style.

As for the platforms that Nine Sols will be released on, Red Candle is prioritizing PC for now, but it has acquired Nintendo Switch and PlayStation devkits for when it’s ready to port the game over to those platforms.

At the time of writing, Nine Sols is almost within reach of its first stretch goal of $210,000, which will add a story mode to the game and an easier difficulty setting for non-hardcore players. Additional stretch goals include an in-game cutscene, an alternate ending, and additional bosses.

The studio had previously worked on Devotion, a game that courted controversy with Chinese players after they discovered art assets that compared Chinese president Xi Jinping to Winnie the Pooh. Devotion was removed from Steam and a promise by GOG to release the game a year later was canceled at the eleventh hour, leading Red Candle to go into business for itself and sell the game on its own store.

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Death Stranding: Director’s Cut is out on PC today, providing an upgraded version of the first–and currently only–game in the “strand genre” that noted game designer and Batman fan Hideo Kojima led development on.

On PC, you can expect the same graphical improvements as the regular edition of the game, with new content and enhanced gameplay features being added to the tale of protagonist Sam Porter Bridges. You can expect more weapons, equipment, vehicles, modes, and missions, along with additional areas to explore, as well as expanded storylines and UI enhancements.

The director’s cut was originally released on PS5 in September last year, and the PC upgrade will set you back $10. Death Stranding did well after launch, as the game recorded more than 5 million sales across PS4 and PC as of March 2021.

As for Kojima, a recent report claimed that he is working with Microsoft on a new Xbox game, although this has yet to be confirmed or officially announced. In other strand genre news, Norman Reedus recently teased that Death Stranding 2 might be in development.

For our updated Death Stranding review on PS5, Justin Clark said, “The Director’s Cut still does an admirable job goosing up that experience for maximum immersion. Even while trying to nudge itself towards something more approachable, there is still nothing quite like this game.”

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Zen Studios debuted its fourth pinball game this week–now going simply by Pinball FX–and revealed a new pricing structure that has drawn criticism from longtime fans of the series.

Whereas Pinball FX3 allowed players to import previously purchased tables from Pinball FX2 into their library, the latest game in the series will require its players to repurchase any of the 99 tables they had acquired.

Another point of contention with fans is the Pinball Pass, which costs the same as an Xbox Game Pass Ultimate monthly subscription–or Sony’s second-highest tier of PlayStation Plus Premium–and provides access to “most” of the tables in the Pinball FX library, minus premium tables like the Indiana Jones setup.

Pinball FX will officially launch in Early Access on the Epic Games Store, where the base game will be free and will offer access to two free tables, which will change every day. Several game modes will be locked behind a paywall, and acquiring new tables will require either purchasing ticket bundles or subscribing to the Pinball Pass.

Prices will vary per table, depending on whether they’ve been recently added, licensed tables, or older original creations created by Zen Studios. As for how much each ticket bundle costs, pricing starts at $10 for 100 tickets and goes up to $100 for 1,00 tickets. As spotted by VGC, pricing for tables works out to the following amounts:

Zen original tables (legacy)–40 ticketsZen original tables (new)–55 ticketsZen licensed tables (legacy)–45 ticketsZen licensed tables (new)–60 tickets

The exception to this pricing structure is the newly released Indiana Jones table, which costs $15–significantly more than the usual licensed table–and currently can’t be bought with tickets. Fans have criticized the new pricing model, with one user on Reddit having calculated that the cost to purchase all of the tables that Pinball FX will launch–36 in total–would work out to 1,685 tickets or $150. It’s worth noting that the launch week will have a 33% discount on legacy tables, which would drop the price to 1,226 tickets.

In comments on the Pinball FX Reddit and Zen’s YouTube channel, fans have pointed out that the new ticket system is designed to make players spend more money than intended, the subscription service pricing is prohibitively expensive, and the inability to import previously purchased tables is seen as a dealbreaker for Pinball FX veterans.

“We know a lot of our players invested into previous pinball platforms, and some tables you may have been playing since 2007,” Zen said in an official FAQ. “We are working on several ways to make it easier and more economical to access legacy tables in Pinball FX. We’ll have more information on this soon.”

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In September 2021, Activision Blizzard agreed to terms to settle one of its high-profile gender discrimination lawsuits, and that settlement has now been approved. A federal court on Tuesday announced that it would approve Activision Blizzard’s proposed settlement with the US Equal Employment Opportunity Commission (EEOC), which is the next step toward creating an $18 million fund to compensate and make amends to workers affected by gender discrimination and harassments claims within the company.

Under the terms of the agreement, Activision will create an $18 million fund for eligible claimants and take steps to enhance its “policies, practices, and training” to help prevent harassment and discrimination in the future. Additionally, Activision Blizzard said it will work with a “neutral, third-party equal employment opportunity consultant” to provide oversight on Activision Blizzard’s compliance. This person will be a non-Activision Blizzard employee approved by the EEOC. This individual will report their findings directly to the EEOC and Activision Blizzard’s board of directors.

What’s more, Activision said it hired Stacy Jackson on March 16 to become the company’s new EEO coordinator. The company went on to say that it also has a new zero-tolerance policy for harassment and retaliation across the company, while the size of its Ethics & Compliance team has “quadrupled” in size.

Activision Blizzard also said it “significantly increased” its investment in ethics and compliance training, while it now does better with transparency regarding pay equity and diversity representation, the company said. The Call of Duty giant donated $1 million to Women in Games International and waived forced arbitration for individual sexual harassment and discrimination claims for those pertaining to events that happened after October 28, 2021.

What’s more, Activision Blizzard said it has a new in-house tool that tracks data on the representation and presence of women and underrepresented ethnic group candidates at all stages of the hiring process. Additionally, Activision Blizzard said it now has “stricter policies” pertaining to alcohol consumption.

Activision Blizzard has a goal of increasing the representation of women and non-binary workers by 50% in the next five years. Additionally, Activision Blizzard is spending $250 million over the next decade on efforts to “foster expanded opportunities in gaming and technology for under-represented communities.”

Activision Blizzard is also facing a lawsuit from California’s Department of Fair Employment and Housing related to sexual harassment and pay violations, among other things. That case is ongoing.

The EEOC and DFEH have been at odds in this matter, with the DFEH trying to intervene, but ultimately had its position denied by a judge, according to NPR. Anyone who accepts money from the EEOC settlement cannot receive a payout from the DFEH lawsuit, should it be finalized.

Activision Blizzard CEO Bobby Kotick, who is personally accused of knowing about and covering up instances of sexual harassment and other abuse, is reportedly going to leave the company after Microsoft’s proposed $68.7 billion buyout of Activision Blizzard goes through.

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