Disco Elysium: The Final Cut is one of the best RPGs in recent memory–and now you can pick it up for the lowest price we can recall on Steam. The highly-rated narrative RPG is down to just $14, down from its list price of $40. If you haven’t yet experienced the grim detective title, there’s never been a better time. In addition to the great deal on Disco Elysium, you can also save big on a bunch of Devolver Digital games.

Our review gave the game a 10/10, largely due to its unique narrative and high-quality writing. “Disco Elysium is easily one of the best-written games I’ve ever played,” wrote critic David Wildgoose. “There’s a swagger and a confidence here that’s rarely seen. There’s a masterful ability to transition from drama and intrigue to absurdist comedy and pointed political commentary in the space of a few sentences.”

If Disco Elysium doesn’t catch your eye, plenty of Devolver Digital games are on sale through May 16. The full catalog can be found on Steam, but here are some of our favorites.

Best deals on Steam

Boomerang X — $10 ($20)Carrion — $10 ($20)Downwell — $1 ($3)Death’s Door — $12 ($20)Enter the Gungeon — $6 ($15)Hotline Miami — $2 ($10) Inscryption — $14 ($20)Katana Zero — $9 ($15)Loop Hero — $5 ($15)Serious Sam 4 — $16 ($40)Shadow Warrior 3 — $30 ($50)Trek to Yomi — $18 ($20)Weird West — $30 ($40)

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Pokemon Go developer Niantic announced in March that Go Fest will be in-person again starting this year and tickets for the initial Berlin, Germany event are now on sale.

The Berlin event marks the first in-person Pokemon Go event since 2019 and takes place between July 1 and 3. You can purchase tickets here. You can also check out the large list of incentives for attending the in-person event here, which includes the chance to do event-exclusive Special Research, encounter Sky Forme Shaymin, and the chance to catch Shiny Pansear and Shiny Foongus.

Pokemon Go to Berlin

Follow up in-person events are happening in Seattle, Washington between July 22 and 24, and Sapporo, Japan between August 5 and 7. Tickets for those events are not yet on sale. Niantic also has plans for a finale even on August 27 that will offer bonuses to all who participated.

For Pokemon Go players not planning to attend the in-person events, there will be plenty of opportunities to catch unique Pokemon during the course of the fest. You can also purchase a ticket for the remote event through the Pokemon Go app to access things like additional Raid Passes, the chance to collect special event stickers, and other bonuses. You can find more details on Pokemon Go’s website.

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After years of complaints (nearly 14 years, to be exact), Blizzard has finally altered one of World of Warcraft’s most frustrating Achievements in order to make obtaining an exclusive mount a little easier.

The Achievement in question is the School of Hard Knocks. Since the game’s 2008 Wrath of the Lich King expansion (which is actually being re-released later this year), the Achievement has been required as part of a larger “meta” Achievement for the entire Children’s Week seasonal event, For the Children. That Achievement, in turn, was required for the What a Long Strange Trip It’s Been meta Achievement, which comprises various seasonal event meta Achievements. The reward for all this busy work? An exclusive mount: the Violet Proto-Drake.

Blizzard put out a hotfix on May 4 that at long last made it so School of Hard Knocks is no longer required as part of For the Children. School of Hard Knocks will still exist as an Achievement, but is simply no longer tied to any greater Achievement or rewards. The Children’s Week event is currently live in-game and will run until May 9.

So what made School of Hard Knocks so frustrating for mount collectors and Achievement hunters? It’s the fact that the Achievement requires players to specifically accomplish feats in PvP over the course of the one-week-per-year Children’s Week event that aren’t as simple as getting kills or winning matches. Instead, it requires players to do things like capture and score an enemy flag in a specific game mode or assault a Tower in the game’s Alterac Valley gametype with their adopting Children’s Week orphan in toe.

While PvP has been a part of WoW from the very beginning, it’s an entire side of the game that a large portion of the playerbase doesn’t often interact with. PvE players trying to complete the Achievement didn’t want to do PvP and didn’t know what they were doing, and dedicated PvP players often became frustrated with the influx of new, largely clueless players joining matches simply for an Achievement. As such, many PvE-minded players had simply given up on ever obtaining the Violet Proto-Drake.

The change to the Achievement is sure to be a crowd-pleaser and comes at a time when Blizzard seems more open to player feedback than ever before, having made major changes to unpopular systems in both patch 9.1.5 and patch 9.2 of Shadowlands. While it took a major disappointment of an expansion and a long laundry list of lawsuits and investigations to get there, Blizzard recently created a WoW Community Council to help gather more detailed player feedback.

WoW’s next expansion, Dragonflight, will introduce a new playable dragon race, the Dracthyr, as well as a new Dracthyr-exclusive class, the Evoker. The expansion does not currently have a release date.

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Humble Games and developer Witch Beam have announced that Unpacking will be coming to PS5 and PS4 on May 10. In case you missed it when it was released last year, Unpacking is a zen-like game where you have you have to unpack boxes and sort the contents into various homes.

Part block-fitting puzzle, part home decoration simulator, the main goal is to create a cozy living space while experiencing a life story told across eight different house moves. There’s no timer or scores to pressure you into a speedrun and the game features a meditative soundtrack from BAFTA award-winning composer Jeff van Dyck.

Since it was released on PC, Xbox Series X|S, Xbox One, and Switch last year, Unpacking has scooped up numerous awards across events such as the BAFTA Game Awards, DICE Awards, Game Developers Choice Awards, BandLab NME Awards, and several more.

“Unpacking, a puzzle game of your own memories and psyche, taps into a wide range of emotions,” Steven Petite wrote in GameSpot’s Unpacking review. “It accomplishes this feat while managing to remain fun and relaxing, with soothing background music and a satisfying loop that gets more detail-oriented as life moves forward (or drags on).”

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If you’ve got some spare millions lying around and you’re looking to add a rare gaming console to your collection, the good news is that you can now bid on a royal piece of Nintendo history. As the story goes, defunct publisher THQ commissioned a gold-plated Nintendo Wii to be delivered to Buckingham Palace and presented to the Queen of England as part of a marketing stunt to promote Big Family Games.

Unfortunately, the Queen was unable to accept the gift and use it to school Prince Charles in a game of Wii Sports, as strict security measures at the palace resulted in the console being sent back to THQ.

After THQ went bankrupt, the Queen’s Wii eventually found its way into the hands of a collector specializing in developer hardware, who had obtained it from a contact that he had at THQ. The console was then sold, and has now wound up on the auction block once again. If you’re interested in its history, YouTube channel People Make Games has a great video on it.

So how much is a Wii console and controller plated in 24-Karat gold worth? The previous auction started the bidding at $300,000, although this new auction’s highest bid at the time of writing is currently $2,000 on the Goldin website. Not too bad for a one-of-a-kind Wii that only has some minor wear and tear on it. If you do decide to bid, just note that this is a PAL console given its UK origins.

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What Remains of Edith Finch features a Monster Mash gathering of ghouls and creeps that eat someone alive, leaving behind a single ear and nothing more, and yet Edith Finch’ss voice and the way she looks at life remain the most fascinating parts of developer Giant Sparrow’s “hauntingly, beautiful story.”

Five years after the game’s original release, What Remains of Edith Finch remains an electrifying exploration of life and what any of it even means. And Giant Sparrow’s decision to frame it all through the eyes of a girl is a big part of what makes the game so special. I’m also kind of wrapped up in the game’s story and themes personally in a poetic and gay sort of way that I’ll try to explain. First you need to know a little bit about the game, Edith, and two of her family members, Barbara and Walter.

Walking through the empty family home and learning each family member’s fate is ultimately how Edith and the player meet everyone. It’s hard to deny the connection Edith seems to have with the empty home, as if the past itself is eager to meet her, even if on unreliable terms.

Interacting with memorials left and made by Edith’s great-grandma will pull players behind the curtain of each family member’s death, or at least whatever the story is, through the individual’s perspective. This means we’re seeing what they saw through Edith’s narration and interpretation. The unreliable narration from Edie (and in some cases, the individuals and/or others) will often add an element of magical realism. The deaths are obviously anything but magical but it’s certainly more fun being a sea monster eating sailors on a ship than dying from an accidental self-poisoning while drifting off to sleep as a little girl.

The stories of Barbara and Walter are tragic. In fact, they’re arguably among the most depressing tales in the family. And yet, it’s these two stories that I find myself intertwined with the most. It’s the fate of these two that highlights Edith’s outlook on life so tightly for me. Their stories also kind of bookend my life in a way but more on that later.

The disillusioned actress Barbara was a child star who longed for the spotlight again after falling out of work and growing up. She grinded away at a coffee shop while working toward a return to the silver screen.

At age sixteen, Barbara was either murdered by a group of monsters, who came from all around to honor her one last time (she was a scream queen after all), with her remains eaten, all except for her ear, or she was killed by her boyfriend, frustrated with Barbara’s time away from the screen and eager to move on. It all depends on what you choose to take from the ‘Tales from the Crypt’-inspired comic book left by Edie at Barbara’s memorial in her room.

Edith learns of Barbara’s grisly fate, which is murder no matter how it’s cut, and offers up the following in a sort of eulogy for Barbara, “Growing up, I always thought of Barbara as a child star. I never thought of how hard it must have been for her afterwards. Edie told me all Barbara wanted was to be remembered. As absurd as that comic was, maybe what Edie saw was a happy ending. I guess now I know why Mom didn’t like me playing with the music box.”

Edith thinks of how hard life must have been for Barbara, going from being famous to a quiet life before having it all taken away from her, and focuses on the best parts. And she thinks of how happy it would make Barbara to know she will be remembered. How happy she was to reach her dreams, even if in death.

Walter, who started hiding in the basement as a boy after witnessing Barbara’s death, stayed underneath the home for over thirty years, unable to handle the realities of life after seeing his sister’s end. He was so afraid of dying that he never even lived.

When Edith learns Walter was killed moments after deciding to try life outside again, she comments on how she wishes she knew he was down there for all of those years, saying, “Walter died when I was six. I can’t believe my mom never told me he was down here. I’m sure my mom was trying to protect me. Maybe she was afraid I’d end up like Walter. But if she never told me about an uncle under the house… I can only imagine what else she was hiding. I don’t want to make the same mistakes she made; trying to bury something that’s still alive.”

Edith sees how special life is and recognizes the moments for being as magical as they really are. She may just be a girl but it’s clear she understands how special it is simply getting to exist and feel things. Her family members all seem to share this sort of grip they need to maintain over life whereas Edith seems quite content with just breathing, feeling, and being.

It’s the difference between living the moments instead of counting them and breathing rather than holding your breath. And it’s that tap on the shoulder that just might made a difference in that family’s life. What matters is who we are and what we do with the time we have.

Edith’s words and voice are so strong and filled with life that they come through even though she isn’t physically present for any of the game. Well, at least no more present than Walter, Barbara, or any of the other Finch family members.

It’s only when the story concludes, and the camera pans out that we meet Edith’s son, who was the family’s actual witness all along. Edith’s words from her trip through the family home are how the player actually went through the house. Everything from Edith feels so vivid but it was all technically from her son’s perspective.

It’s just a testimony to Edith’s presence and voice that it feels like any kind of surprise. Her soul and very being came through from her words at a level that made it impossible to see anything but her world and perspective. She shares this view with her son, in her last words to him, which are written on the last page of the journal she carried through the Finch home.

“If we lived forever, maybe we’d have time to understand things. But as it is, I think the best we can do is try to open our eyes. And appreciate how strange and brief all of this is. I want you to be amazed that any of us ever had a chance to be here at all.”

Seeing the world from Edith’s heart is a big part of how I realized I’m a trans woman. Edith Finch’s last words to her son serve as a sort of warning to live your life fully because it’s special and because your eyes will close for the last time one day. Edith begs us all to recognize that life is precious, and that we should all live while we’re alive.

I didn’t want to stay trapped and hidden away, like Walter. Yeah, the thought of not existing is a scary thing to consider but I couldn’t imagine hiding away. Edith’s plea to live and be, instead of foolishly trying to escape death, was one of the pieces I needed to see myself for who I am. Her words and reverence for life echo throughout me, pushing me to cling to who I am instead of masking as someone else, even if it would absolutely make it much easier for me to stay alive.

I’d much rather risk dying while living my life as who I am. Like Walter, I was also hidden away for over thirty years. I can’t ever imagine going back to that. (No matter what foolish, fantasy bigots may think.)

Barbara may not have had a long life but she ultimately lived her life chasing who she was and doing what she loved. I don’t know how long I’m going to live but I’m amazed to even be here, just like Edith Finch, no matter how brief it is. And like Barbara, I’ll chase my dreams and scream all along the way.

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After launching on PC in 2020 and on Switch in 2021, the first-person photography game Umurangi Generation is headed to Xbox Series X|S and Xbox One on May 19. Xbox Game Pass subscribers can also try out the quirky game as the shutterbug simulator will be released through that service as well.

In case you missed it when it was first released, Umurangi Generation takes place in a retro-future city that is about to face an alien invasion. The military has moved in, towering mecha have been built, and the skies of Tauranga are filled with fighter jets.

Life still goes on though, and as a courier for Tauranga Express, you’ll be tasked with taking pictures and documenting the world and its reality through the lenses of your camera. Each photo taken is judged on its color, content, and composition, netting you a cash score that can be used to cash in on photographic bounties.

Finding film canisters, recreating postcards, and fulfilling timed deliveries earn you bonus cash, and you’ll also have full creative control over your pictures. Beyond the story, there’s also a speed run mode that’ll test your skills, and a creative mode that gives you more control over the digital sandbox.

While you’ll have to wait until the second half of May to play Umurangi Generation, the first batch of Game Pass titles have been revealed. Trek to Yomi and Citizen Sleeper are already out, and on May 10 you can grab Danganronpa 2, Eiyuden Chronicle: Rising, and This War of Mine: Final Cut. What Game Pass gives it also takes away, so say goodbye to Final Fantasy X/X-2 HD, Steep, and a few other games.

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Another weekend in Destiny 2 means another visit from Exotics vendor Xur, offering you a host of weapons and armor to upgrade your arsenal. With the Guardian Games raging this week, it’s a good idea to get yourself some new gear to help your class take the top spot on the podium. Here’s where you can find Xur and what he’s selling this week.

Xur arrives with the daily reset on Friday, so we’ll update this article as soon as he shows up.

Xur is present every weekend in Destiny 2, starting with the daily reset at 10 AM PT / 1 PM ET each Friday. His exact location is always a mystery when he first arrives, as he is not listed on the map, and for novice players, he can be easy to miss. However, there are a set number of locations where he takes up residence, including the Tower Hangar area, on Nessus in Watcher’s Grave, and in the Winding Cove area of the EDZ.

Alongside changes in his location, Xur’s inventory also rotates weekly. That means it’s worth visiting him each time to check out his new weapons and rolls on Exotic and Legendary armor. You can visit him any time between his arrival Friday and the weekly reset at 10 AM PT / 1 PM ET the following Tuesday when Xur departs the Solar System.

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Marvel’s Scarlet Witch is finally making her way to Fortnite, and it feels like a long time coming. The psychic hero is just the latest Marvel character to join the Fortnite mayhem and action, with many more no doubt planned after all of the popular collaborations we’ve seen between Epic Games and the broad Marvel universe.

Scarlet Witch is now available in the Fortnite Item Shop, and the bundle includes several items that should be of interest to most fans of Marvel and Fortnite. Included within the bundle are the following items:

Wanda’s Cloak back blingChaos Hand Axe pickaxePsychic Energy Manipulation emote

Scarlet Witch can also be purchased separately as well but the bundle does include the Through the Mirror Dimension loading screen, which cannot be purchased separately. Wanda and her cloak both light up when attacking opponents as well, which should add some magic to firefights, but there’s also an alternate style for anyone that doesn’t want to get too lit.

The Scarlet Witch bundle can be purchased for 1,800 V-Bucks, while just the Scarlet Witch skin can be purchased for 1,500 V-Bucks.

Wanda Maximoff’s first appearance in the Marvel Cinematic Universe came in Age of Ultron before she later appeared in her own series, WandaVision, where the curtain was pulled back even further and audiences were treated to a closer look at her reality-bending powers.

Doctor Strange In the Multiverse of Madness puts the Scarlet Witch right up against Doctor Strange in a co-starring role, which also means it’s the perfect time for Elizabeth Olson’s character to drop from the Battle Bus and into Fortnite.

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It’s Thursday, Loopers, and you know what that means: more Fortnite weekly challenges for us to get closer to filling out that battle pass. We’ve got another seven challenges again this week, each with a payout of 20,000 XP for a total of 140,000 XP available for everyone. Some of these are simpler than others (road trip, anyone?), while some require a little extra finesse if you want to get every bit of XP from Week 7.

Fortnite Chapter 3 Season 2 Week 7 Challenges

Damage opponents with the Repair Torch (5) – 20,000 XPDeal headshot damage with the Striker Burst Rifle (200) – 20,000 XPDestroy a turret using Remote Explosives (1) – 20,000 XPDestroy structures with the Cow Catcher (200) – 20,000 XPDisable a tank by damaging the engine (1) – 20,000 XPRecover stolen Seven supplies at IO locations (3) – 20,000 XPVisit different named locations in a single match (5) – 20,000 XP

Repair torches can be found all over the map, but a great place to look is near gas stations or Chonker’s Speedway in red toolboxes. All you need to do to hurt someone with the torch is get close to them and start burning the torch using the same button you use to shoot, and get five ticks of damage this way. You still get credit if they’re knocked down, so squad up with a friend and use it on people you’ve knocked for an easier time.

You can take care of visiting five named locations, recovering the stolen Seven supplies, and potentially even destroying 200 structures with the Cow Catcher in one go if you’re lucky; we were able to get a Cow Catcher in Chonker’s Speedway, attach it to one of the off-road Whiplashes on the race track, then run over basically everything on the way to the other objectives. The stolen Seven supplies can be found at several points on the map, all relatively close to named locations, so it should be easy to get those two objectives at once.

Recover stolen Seven supplies at any of these locations.

To damage a tank’s engine, shoot the large orange grates on the back of a tank. The tanks don’t have to be occupied, either, so drop down somewhere that has a tank spawn like Command Cavern or Rocky Reels, crouch behind a tank, and start lighting that engine up.

It shouldn’t take too long, as the engine is a lot weaker than the rest of the tank. Once the engine catches fire and the tank’s cannon droops down, you should see the notification come in that you’ve completed the quest. Now that you’re done with the weekly quests, make sure you’re taking care of the Resistance and Star Wars event quests.

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