Chatbots have been a staple of the internet experience for almost as long as I can recall. I remember playing with them as a kid, giggling at the dumb things you could get them to say, but inevitably getting bored pretty quickly. Back then they were novel, but couldn’t remember context and got repetitive fast. Still, messing with chatbots was one of the safer forms of fun to be found for a child on the scary world wide web.
Rather than fade into a distant memory as tech and the internet evolved, chatbots and AI have instead levelled up (opens in new tab), especially recently. Chatbots are being used by big companies like Microsoft to help improve the Bing experience (opens in new tab), and Meta to claim Zuck is cooler than Dragon Age (opens in new tab), giving off some real Solas energy. In much cooler projects, one tinkerer has turned a chatbot into a haunted typewriter which is much more deserving of an inquisition.
As Ars Technica (opens in new tab) notes, this wonderful project was created by Arvind Sanjeev (opens in new tab) using an electric Brother AX-325 typewriter and OpenAI’s GPT-3 powered ChatGPT software. The keyboard signals are pumped into an Arduino using a driver that can read and write the keystrokes for the ghostly printing.
This sends the information to a Raspberry Pi which interfaces with the GPT-3 API. It sends back the chat content which the typewriter then creepily types out by itself, keys moving like a keyboard as if possessed. Sanjeev has amusingly dubbed this creation Ghostwriter, and you can get a look at it on the Twitter thread (opens in new tab) where he further explains its development.
This physical chatbot can do more than just hold an asinine conversation. Thanks to the power of advanced AIs it can also extrapolate on text it’s given. This could mean help finishing a sentence, a poem, or a story, or more likely just seeing what the AI can come up with at any time.
To gain some control over this Sanjeev added a pair of knobs you can use to dial in the level of the Ghostwriter’s creativity. They sit on either side of a very cute little LED display which responds to the adjustments. But this isn’t about squeezing the AI out of Ghostwriter, more about giving people the ability to choose how we interact with it to create something new.
“I wanted to create a mindful intervention that allows you to take a moment to breathe and reflect on the new creative relationship we are forming with machines,” Sanjeev explains in a series of tweets. “The calm meditative interface of a vintage typewriter takes away all the digital distractions and takes us on an emotional journey through paper and ink.”
Sanjeev is is also an avid maker with an extensive list of tutorials on his personal website and blog (opens in new tab). If this project or way of thinking has triggered your creative impulses, it’s well worth giving a look.
As promised, here is the full process thread for Ghostwriter – the #AI typewriter. A journey from idea to realization:The idea: With the exponential growth and emergence of a prolific number of AI products we see every day, I wanted to create a mindful intervention that (1/13) pic.twitter.com/MCOeAcM26qDecember 14, 2022
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Ghostwriter is yet another wonderful project built on the back of a Raspberry Pi and an extremely cool idea. With AI surging ahead we’re starting to see some of the amazing things it can do, but when it comes to the art world it comes with some intense ethical problems (opens in new tab). Projects like the Ghostwriter are a great reminder of what AI can do when it’s used for good, but maybe don’t go using it to write your homework, (opens in new tab) just yet.
https://gamingarmyunited.com/wp-content/uploads/2023/01/1672899155_This-haunted-typewriter-is-ironically-the-least-creepy-use-for.jpg6071080Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-01-05 03:34:152023-01-05 03:34:15This haunted typewriter is ironically the least creepy use for AI we’ve seen lately
If you’re into managing a squad of individuals with varied abilities through both tactical battles and some kind of strategy layer where they improve and maybe all become friends, then you sure were well served in 2022. Games like Midnight Suns, Triangle Strategy, Expeditions: Rome, Hard West 2, Tactics Ogre Reborn, and plenty of others kept our plates real full.
Last year, we wrote about 12 strategy-RPGs on PC and called it a lot, but that’s nothing compared to this year. There are at least 18 scheduled to come out in 2023, and seven more that are likely to either enter early access or leave it, or both.
About the only way things could look better is if someone would finally confirm that Final Fantasy Tactics remaster we’ve been waiting for. Fingers crossed.
Release date: 2023
Demons from a 3D world are invading the 2D human world and only a colorful band of university students can stop them. Demonschool has a Persona-style time management side to it, taking place over the course of a semester in which you have to keep up your studies, maintain a social life, bond with your friends, and find sidequests that will net you new teammates.
Demonschool looks gorgeous, from its comic-book hero designs to the funhouse creepshow boss monsters who seem to invade from beyond the space each level takes place in. On the tactics side there’s a planning phase during which you can plot out potential actions, see their effects, then rewind to try something different. Exploiting elemental weaknesses, performing combos, using pushbacks to maneuver demons around the battlefield, and buffing allies as they attack can all net different advantages.
Release date: 2023
(Image credit: Defiant Development)
While Midnight Suns gave us one excellent superhero squad tactics game, that doesn’t mean we wouldn’t like another. Capes might just deliver. It’s got an excellent pedigree, coming from a team that includes developers who worked on the Hand of Fate and Freedom Force games, and it’s got a neat setup reminiscent of XCOM 2 or Days of Future Past, with the villains having already won and heroes cast as desperate rebels.
Those heroes are all-new characters, so if you were turned off Midnight Suns by the Marvel characters you might be more interested in these heroes and their combinable powers called “team-ups”. Keep them close together and the one who summons crystal armor can create a big crystal spike for the knife-wielding teleporter to stab into some goon, while the one with wind powers adds a knockback effect to the telekinetic’s punch.
Release date: January 24, 2023
(Image credit: Iceberg Interactive)
Mahokenshi is about samurai wizards, equally adept with sword and spells, who are set loose on the hexgrid paths of the Celestial Islands to right wrongs and fight monsters from Japanese mythology. Those floating islands are kind of like a colorful version of Slay the Spire’s dungeon spire in that as you choose how to cross them your decisions let you add, remove, and upgrade cards from a deck representing your attacks, moves, and spells. Deckbuilding worked for Midnight Suns, right? You won’t have to wait long to check out Mahokenshi, which is due to release on January 24.
Release date: 2023
Following a brief reveal and gameplay trailer, we’re not heard much about Metal Slug Tactics apart from the fact it was delayed from 2022 into 2023. What we have seen suggests this adaptation of the 2D sidescroller will have some interestingly 3D levels, with destructible scenery and characters who can jump between elevations platformer-style. The way new areas plummet from the sky seems like another nice touch.
Release date: 2023
(Image credit: NIS America)
If you thought Metal Slug and Gears of War were odd choices for turn-based spin-offs, let me introduce you to R-Type Tactics and its wonderfully named sequel R-Type Tactics 2: Operation Bitter Chocolate. Released for the PlayStation Portable, the second only in Japan, these two games take the sidescrolling shoot-’em-up R-Type and slow it right down. Every level is presented as a side-on hexgrid your units traverse from one side to the other, unable to change facing in classic shmup fashion. This remake package bundles both together, recreated in Unreal Engine 5.
Release date: 2023
The developers of Mutant Year Zero: Road to Eden followed that game of stealthy squad tactics in post-apocalyptic Sweden with Corruption 2029, a game of stealthy squad tactics set in post-apocalyptic America that lacked some of the personality of the previous game (notably, it didn’t have talking ducks and pigs). Miasma Chronicles is another game of exploration and setting up turn-based battles from ambush, once again in post-apocalyptic America, but this time it seems to have a little more pizazz. For starters, your main companion is a talking robot with a ricochet shot, you’ve got a glove that lets you control something called “the Miasma”, and the enemies include frog monsters. Do they talk? Let’s hope so.
Release date: 2023
(Image credit: Curve Games)
Players of 2018’s For the King said it was best in co-operative mode, where its roguelike harshness could be offset by going in with friends. The co-op mode was only playable in a group of three, however, something that For the King 2 intends to change, bumping the feisty fairytale comedy up to a four-player game. The cartoon art style remains, but the combat’s getting some tweaks, like the addition of a second row to each half of the battle grid. Finally ranged characters will be able to cower behind the ones with shields, as is only right.
Release date: Q1 202
Ratpeople have taken over the city and you’re among the only survivors, forced to scavenge and hide as if you’re the vermin. What you’re scavenging is tech and the material you need to craft and upgrade it, only it’s steampunk tech that can overheat and misfire if not repaired or allowed to cool down between uses.
Each run across the city is randomized, and fights against the rat swarm involve some extremely XCOM-esque use of cover, flanking, overwatch, and enemies who activate in pods. There’s no ant-farm base for you to return to between missions, though. Instead, you scurry from bunker to bunker, pausing to feed and care for your pack, emerging to scrounge, then running for the next bolthole. I wonder what the equivalent of cats are in this metaphor?
Release date: February, 2023
(Image credit: Binary Haze Interactive)
Redemption Reapers looks like an anime version of Game of Thrones, or maybe Glen Cook’s Black Company books. It casts a band of regretful mercenaries responsible for unspecified war crimes as humanity’s only hope against unstoppable enemies called “the Mort”, and if the whole thing doesn’t end in a last stand and valiant sacrifice I’ll eat one of those black fur cloaks that heroes in dark fantasy tales are required to wear.
The five mercenaries of the Ashen Hawk Brigade have team attacks and weapon synergies on their side, but arrayed against them is an army of sharp-toothed patchwork gimps and what sounds like some serious PTSD. I guess fighting an army of darkness is cheaper than going to therapy?
Release date: Q1, 2023
When you’re offered a set of fantasy factions to choose from, the undead are always the best choice and I will not change my mind on this. Being able to replenish your forces with fallen foes is a lot easier than having to slog back to base to reinforce, and it’s more environmentally friendly too. Necromancy is just another word for recycling. Nemire understands this and so casts you as a necromancer leading a warband of kooky undead with randomized traits as you turn humankind into something more sustainable: mulch and skeletons.
Release date: 2023
The homage to Dungeon Keeper returns for a fourth outing, perhaps with slightly more up-to-date references. (Although the trailer doing “Lion King but make it Warcraft” seems a bit behind the times.) As a dark elf sorceress who has a bigger budget for goblin servants than she does for pants, you’ll build and manage a dungeon over the course of a 20-mission campaign in either singleplayer or two-player co-op. Recruit creatures, build traps, and keep the usual dwarves, elves, and humans from taking your stuff. Like the rest of your pants.
Release date: 2023
(Image credit: Flyhigh Works)
If you’ve had enough of fantasy and traditional sci-fi settings, here’s an upcoming SRPG set in a Japanese high school for gangsters. Apparently the demon king of Minato High graduated the previous year, and that’s thrown the precarious balance of power between three rival high schools out of whack. The result: outright warfare and a whole lot of roundhouse kicks. Banchou Tactics’ battle system includes mechanics for knockbacks and combos reminiscent of the 2D brawlers that inspired it.
Release date: 2023
(Image credit: Anshar Publishing)
If traditional fantasy is still your thing, the world of Zoria offers exactly that. You’ll lead a team of four heroes across it RPG-style, while also constructing and upgrading an outpost, unlocking new wings and buildings that offer different rewards. From there, you can send out your followers on quests of their own, sharing in the XP and loot they earn. Assuming they come back alive, of course.
Release date: Q2, 2023
This spin-off of tabletop card game Untamed: Feral Factions casts you as a dishonored rabbit soldier named Greycoat who leads a band that potentially includes a rhino druid, fox spy, and chameleon alchemist. As well as turn-based combat, Untamed Tactics features turn-based negotiation, with mid-battle conversations handled by playing cards like Piercing Remark, Heartbreaking Tale, Charming Joke, Seductive Remark, Frightening Threat, and Arduous Conversation. I think my deck in real life has a lot more copies of Arduous Conversation stacked in it than those other options.
Release date: 2023
(Image credit: Prismatika)
The classic browser game returns in remastered form. It’s a cute cross between Minesweeper and roguelikes, and this version will have a rewind function like Into the Breach, something more turn-based games should copy. After battles you heal and recover mana by exploring, but risk uncovering new enemies. There’s a kingdom-building element too.
Release date: Summer, 2023
In 2016, Arcadian Atlas raised $95,204 on Kickstarter (opens in new tab) with its promise of a pixel-art SRPG with challenging battles that include “terrain that affects your movement, cover that can hinder the best laid plans, and skills that are never wasted.” An homage to Final Fantasy Tactics, each of its base classes can specialize into an advanced class. Warmancers can become trap-laying druids or chaotic frontline sorcerers, while apothecaries can become punch monks or shamans who control the power of life and death to the point of being able to sacrifice allies to hurt foes. It also promises a soundtrack of “eclectic jazz”. Nice.
Release date: Q1 2023
(Image credit: Felipe Aulló)
Darkest Dungeon on a train. When you get off the train to explore the grim wasteland you’re crossing, it becomes a card-battler. The supplies you scavenge in the wasteland’s ruins and forests let you improve those cards, which is why Railroads & Catacombs emphasizes that it’s not another deckbuilder. It’s a card-builder instead.
Release date: Q1 2023
(Image credit: Trese Brothers)
Run a cyberpunk heist gang of hackers and street samurai as they take on the corps, upgrading your safehouse and exploring the personal stories of your squad. It sounds a bit like Shadowrun and a bit like Invisible Inc. and those are both fine things to resemble. Also, you can have a cybernetic dog.
Early access SRPGs
(Image credit: Gamera Games)
Depersonalization (opens in new tab). Investigate the Cthulhu mythos in branching stories with lots of dice-rolling, JRPG-esque battles, and bad endings. Entered early access on December 20, plans full release in late 2023.
Crimson Tactics: The Rise of the White Banner (opens in new tab). Inspired by Tactics Ogre and Final Fantasy Tactics, but will have “a unique mounting system that has mounts ranging from horses to dragons, with each having its own advantages and disadvantages.” Planning to enter early access in Q1 of 2023 and leave six to eight months later.
Songs of Conquest (opens in new tab). Reminiscent of Heroes of Might & Magic, you command armies whose leaders are powerful individuals called “wielders”. Has charming musical interludes. Entered early access in May of 2022, planning to be out after roughly a year.
(Image credit: Shiro Games)
Wartales (opens in new tab). A gritty epic of medieval mercenaries from the makers of Northgard. Dodge the plague, starvation, and wolves while trying to earn enough to pay your mercs. Entered early access in December 2021, likely to be finalized in 2023.
The Iron Oath (opens in new tab). Another game about a mercenary company in a fantasy world, but one less gritty than Battle Brothers or Wartales—though it does have adaptive dialogue for whenever one of your mercs dies. Entered early access in April 2022, expecting a 2023 release.
End State (opens in new tab). Mercenaries again, but this time modern ones who fight terrorists. Think Jagged Alliance, with ballistics simulation and destructible environments. Only just entered early access and has a long way to go, but might sneak out at the end of 2023.
Darkest Dungeon 2 (opens in new tab). The grueling run-based dungeon crawler returns. Entered early access via Epic (opens in new tab) in October 2021, scheduled for a full release in Q2 2023.
Epicentrum: Hunt! Stream! Invade! (opens in new tab) Superpowered hunters fight invading demons. Has co-op and competitive multiplayer, including the option to invade other players’ games and join other invaders in voting for the enemy’s actions. Coming to early access, but after a failed Kickstarter (opens in new tab) development will be slow.
Upcoming SRPGs that might be out in 2023
(Image credit: THQ Nordic)
Jagged Alliance 3 (opens in new tab). Fans of Jagged Alliance know better than to get their hopes up, but Haemimont Games (of Surviving Mars and Tropico fame) have a chance of pulling off a decent sequel. The developer promises 40 fully voiced mercs and combat that embraces imperfect information with hidden chances to hit, fumble grenades, and guns that jam. No release date.
Xenonauts 2 (opens in new tab). XCOM for people who miss X-Com, Xenonauts 2 has a demo on Steam but no release date.
Spellforce: Conquest of Eo (opens in new tab). Turn-based Spellforce spin-off from the makers of Fantasy General. You inherit a wizard’s tower, but in a Master of Magic way rather than a Stardew Valley kind of way. No release date.
Spiritlink Tactics (opens in new tab). Has multiclassing inspired by the job systems of classic Japanese tactics games and RPGs. Coming soon, with a demo on Steam.
(Image credit: SHUEISHA GAMES Inc.)
Captain Velvet Meteor: The Jump+ Dimensions (opens in new tab). Manga crossover with characters from various Jump+ series who are all imaginary friends of a boy who pretends to be a superhero and summons them to fight aliens. It’s got the guy from Spy x Family, but seemingly no Goku. No release date.
Crown Wars: The Black Prince (opens in new tab). Historical tactics set during the Hundred Years’ War. You run a noble family with soldiers at your command, but also have diplomacy to deal with. Coming soon.
Neon Ronin (opens in new tab). Run-based cyberpunk roguelite where you fight “triad thugs, cultsworn zealots, and tortured psychic mutants”. Coming soon.
SacriFire (opens in new tab). JRPG-esque science fantasy with music by Dark Souls composer Motoi Sakuraba. From the creators of Warsaw and under-rated RPG Regalia: Of Men and Monarchs. Release date to be announced.
Fuga: Melodies of Steel 2 (opens in new tab). Anthropomorphic animals go to war by packing their children into the gun turrets of a gigantic tank. Promises more strategic battles than the original. Coming soon.
Upcoming CRPGs you might like if you’re into SRPGs
(Image credit: Drop Bear Bytes)
Broken Roads (opens in new tab). Fallout but in post-apocalyptic Australia. Every character has a Moral Compass that influences dialogue and progression. Due 2023.
Baldur’s Gate 3 (opens in new tab). Larian’s modern take on D&D, adapting the fifth edition rules. Currently in early access, full release scheduled for August, 2023.
Sovereign Syndicate (opens in new tab). A steampunk CRPG set in an alternate Victorian London that’s reminiscent of Arcanum and Disco Elysium. One of the player-characters you can choose from is an alcoholic minotaur. Probably won’t be out until early 2024, but worth keeping an eye on.
Warhammer 40,000: Rogue Trader (opens in new tab). From the makers of the Pathfinder games, a turn-based CRPG set in the baroque science-fantasy setting of 40K. Currently in alpha, with a beta planned this year.
Esoteric Ebb (opens in new tab). A cleric and a goblin work together to solve a mystery in an urban weird fantasy world. Uses D&D 5E rules, has plenty of Planescape: Torment and Disco Elysium in its DNA.
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The mobile version of Vampire Survivors rolled out a month ago, fully and completely free (opens in new tab)—and I don’t mean free to play, just free. In a 2022 wrap-up message on Steam (opens in new tab), developer Poncle explained why it opted to give it away, and why that means that some features on mobile, and the Legacy of the Moonspell (opens in new tab) DLC, may take longer than expected to arrive.
Poncle didn’t plan to make the mobile version of Vampire Survivors itself, but after spending “months” looking for a mobile developer, it just couldn’t find one willing to embrace “non-predatory” monetization, it claims. Eventually, the studio’s hand was forced by the appearance of a large number of clones (opens in new tab), many of which were “actual 1:1 copies with stolen code, assets, data, [and] progression.”
Poncle thus took on the job to get the real mobile version of Vampire Survivors out as quickly as possible. But because Poncle hadn’t planned on dealing with mobile development at all, there are still some missing or unpolished features, chiefly cloud saves and save transfers. “Since we’re still without a backend/full stack engineer, this might end up taking longer than expected,” Poncle said.
Poncle also explained why it opted to make Vampire Survivors on mobile devices free, a decision that’s great for players but also the cause of some headaches for the studio.
“If you’re like me, then if you wanted Vampire Survivors on mobile you’d have been happy to just pay a couple of bucks for it and call it a day,” Poncle wrote. “But the mobile market doesn’t work like that and by making Vampire Survivors a paid app I’d have cut out completely a lot of new players from even trying the game.
“This is why we ended up with a free-for-real approach, where monetization is minimal and is designed to never interrupt your game, always be optional and in your control through a couple of ‘watch ads’ buttons, and doesn’t have any of that real money sinks that mobile cashgrabs are usually designed around. It’s just the full game, playable offline, in landscape or portrait, with touch controls or with a gamepad.”
It’s a valid point. Most mobile games are free to play, with relatively aggressive monetization schemes that rely on “whales”—the small percentage of the player base that spends significant amounts of money—to survive. Not even Nintendo (opens in new tab) tries charging up-front for mobile games.
At the same time, Poncle provided no insight into how it defines “non-predatory” monetization, how many developers it actually spoke to, or what sort of terms it offered for taking on the job of porting Vampire Survivors and charging $0 for it.
Regardless of the specifics, the fully-free approach has left the studio uncertain about how to deal with future updates and the release of the Moonspell DLC. “The problems we’re facing are the same mentioned above: how do we make it fair, but also accessible to players who are only into free games?” Poncle wrote. “We’ll figure something out and publish the DLC ASAP!”
As for bug fixes on mobile, Poncle said the process is slow because it doesn’t have access to devices it needs to replicate “niche” problems. “We’re working on it and have been scouting even the dodgiest possible places to find the devices we need,” the studio wrote.
The mobile version of Vampire Survivors is available now on the App Store (opens in new tab) and Google Play (opens in new tab). I’ve reached out to Poncle for more information on the development of the mobile game and will update if I receive a reply.
https://gamingarmyunited.com/wp-content/uploads/2023/01/1672885606_Vampire-Survivors-studio-says-it-couldnt-find-a-non-predatory-mobile.jpg7501200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-01-05 00:18:372023-01-05 00:18:37Vampire Survivors studio says it couldn’t find a ‘non-predatory’ mobile developer, so it did the job itself
I usually start these monthly release date calendars with some commentary about what a fruitful month it’s going to be for PC gaming, but I gotta level with you: January’s a bit light as far as new releases go.
I recently got to play the first couple hours of the Dead Space remake, which is out toward the end of the month, and it seemed like a good, faithful update. Square Enix RPG Forspoken is another big publisher game coming in late January, and there’s a One Piece game on the way, but not a whole lot more that’s on my radar. We’re in a game release trough before the swell coming in February, which will include Atomic Heart, Company of Heroes 3, Like a Dragon: Ishin!, and more.
Someone just did point out to me that there’s a samurai deckbuilding game called Mahokenshi (opens in new tab) out soon, though, and my interest is piqued. There are also a couple of big events to start the year off. Here’s what’s going on in PC gaming in January:
https://gamingarmyunited.com/wp-content/uploads/2023/01/1672874579_The-January-PC-game-releases-and-events-you-should-know.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-01-04 23:12:102023-01-04 23:12:10The January PC game releases and events you should know about
Of all the ambitious Fallout 4 mods in the works, I think I’m most excited for Fallout: London, which will finally give us a look at how the UK handles the post-apocalypse. And the Fallout: London mod team isn’t just hard at work crafting an entirely new map, characters, and quests—they also regularly take time to give fans progress updates, like the one above that kicks off the new year.
In the video you can see some of the fun features planned, which include several dangerous-looking new robots, a well-dressed and wealthy gang you’ll have to contend with, and some of the local irradiated wildlife. Oh, and there are trains you can actually ride through London. Working trains!
According to the team, the moving trains shown in an earlier trailer were actually cheated by creating “sideways elevators,” but when the mod launches you’ll be able to ride these trains through the world, from one station to another. It’s not just a matter of stepping onboard and then seeing a loading screen, either: you legitimately ride them around. You can even get into fights while the train is in motion, and if you stand on the tracks you might be hit by a train and die. Hooray!
Later in the video we’re introduced to some of Fallout: London’s robotic menaces, most amusingly a killbot that’s been crafted from the UK’s iconic red post boxes and is armed with a claw on one arm and a circular saw on the other. At least you’ll finally have a legitimate excuse for not sending letters back home.
Another robot has been crafted from a naval mine, one of those big spiky metal balls you see in war movies. This mine isn’t going to bob quietly in the water waiting for you, however. It has legs and it’ll chase you down.
(Image credit: Fallout: London mod)
There’s more to the video, including a sampling of one of the mod’s 100 music tracks, a look at some of the comic and magazine covers in the game, and even a creature called the mittenlurk: It’s a lot like Fallout 4’s mirelurk, though these evolved (via extreme radiation) from the Chinese mitten crab that’s considered an invasive species in Europe. There’s also a segment on one of Fallout: London’s factions, the Isle of the Dog Syndicate, dapper gangsters who are described as “something in between the London Mafia and the Kray twins.”
Fallout: London sure looks like it’s shaping up nicely. Hopefully we won’t have to wait too much longer to get our mitts on it. You can find out more about it (or apply to join the mod team) at its official website.
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Microsoft is hoping to steal people away from Google by incorporating machine learning into Bing.
A report from The Information (opens in new tab) (via the Verge (opens in new tab)) says that the tech behind the AI chatbot ChatGPT will be coming to Microsoft Bing in March. The hope is that this could give Bing a little more versatility outside of just ranking search results.
ChatGPT (opens in new tab) is an AI-powered chatbot capable of providing what some say are almost human-like long-form answers to open-ended questions. Microsoft had invested over $1 billion in AI company OpenAI back in 2019, and it seems that the technology giant is looking to capitalize on that investment and gain some ground on Google in the search engine space.
OpenAI is also behind the DALL-E image generator (opens in new tab) which Microsoft says is coming to Bing in the future as well.
So how will incorporating the AI behind ChatGPT improve Microsoft Bing? Well, I actually went ahead and asked ChatGPT to generate a response and here’s what it spit out.
“However, it is possible that incorporating ChatGPT or similar AI technology could be used to improve the natural language processing capabilities of Bing, potentially allowing it to better understand and respond to user queries written in natural language.”
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While that was a pretty good answer, in my time using ChatGPT, there were still a lot of problems. Too often in its responses, the AI gets a lot of information wrong (opens in new tab), and it can be a bit problematic (opens in new tab) too. A lot of it has to do with the AI having a “limited knowledge of world events after 2021,” according to the ChatGPT site. However, I’m more concerned about the bit that says that it “may occasionally produce harmful instructions or biased content.”
OpenAI released ChatGPT for public testing back in November. Microsoft is hoping to have an AI-powered version of Bing by the end of March. You can ask it to come up with essays about Star Wars, or make a top-ten list of the best videogames. It’ll be interesting to see how exactly Microsoft chooses to integrate this into Bing.
Oh and just for fun I asked ChatGPT to write a haiku about how bad Bing results can be and boy, it was a little sassy for an AI.
https://gamingarmyunited.com/wp-content/uploads/2023/01/1672870948_Microsoft-hopes-that-adding-conversational-AI-to-Bing-will-actually.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-01-04 21:52:142023-01-04 21:52:14Microsoft hopes that adding conversational AI to Bing will actually make people want to use Bing
Steam has a hidden feature tucked away in its settings that lets you manage all of the games you have installed. If you want to see where that massive chunk of Call of Duty data has made a home for itself, you don’t have to dig around in your PC’s folders. The Steam storage manager brings up a list of all the games on your PC and lets you do the work in one window.
For some reason, the Steam storage manager isn’t located in an intuitive spot. To open it up, you have to go into your Steam settings. Pop open the settings from the Steam client by clicking “Steam” in the top left of the window and then hit “Settings”. Now select “Downloads” and then click the confusingly titled “Steam Library Folders” to open the storage manager up.
The storage manager is split into tabs for each storage drive on your PC with a designated Steam folder on it. If you want to add another drive to the list, you can hit the plus button on the right. I don’t personally keep a ton of games hanging around on my PC if I’m not actively playing them, but for all the people who hoard them just in case, you can see everything here without having to sift through your drives.
Every game has a checkbox next to it that lets you mark it to be uninstalled or moved to another drive. You also get information like storage size, DLC storage size, and when you last played each game. Why do I still have VRChat installed despite getting my fill of running around as a Genshin character to crash virtual raves? I’m not sure, but with this tool I could finally get rid of it. I won’t, but I could.
(Image credit: Future)
For those dire times where games aren’t working quite right, the Steam storage manager also lets you repair an entire folder of games instead of manually doing it for each one. I can’t think of a common reason you’d need to do this, but it could come up after a hard drive failure or some other PC-wide malfunction. To do it, select the three dots on the right end of the storage breakdown and select “Repair Folder”.
The Steam storage manager isn’t exactly groundbreaking technology, but it’s a convenient tool for moving files around without having to drag them yourself. It was only introduced last year, so it might get additional options in the future. It would be neat to see a list of the games I have installed on my Steam Deck and maybe some sort of option to automatically move my least played games to another drive or something. But this feature’s limited functionality and simple visualization alone is a nice way to manage your storage, especially as game install sizes vary wildly. I’m looking at the 48 GB of Elden Ring that I can’t decide if I should wipe from my drive or keep around for that eventual DLC (opens in new tab). I think I’ll keep it, but now I know where to go if I need to make room for something else.
https://gamingarmyunited.com/wp-content/uploads/2023/01/1672890815_PSA-Steam-has-a-hidden-feature-that-lets-you-move.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-01-04 21:31:022023-01-04 21:31:02PSA: Steam has a hidden feature that lets you move your game installs around
Against all odds we made it to 2023! And while the holidays can be filled with travel and trips, family gatherings, and social obligations, it can also be a fine time to hunker down and play some games.
Not everyone gets a nice long holiday vacation, of course, but we hope you found at least a little time to ring in the new year with some extended PC gaming sessions. If so, what did you play? One of 2022’s best games (opens in new tab)? A game that’s been in your library for years that you finally had time for? An old favorite you wanted to revisit? Or did you just keep on playing the game you’ve already sunk dozens of hours into?
Either way, we’d love to know in the comments. Here’s what the PC Gamer staff played over the holidays:
Cult of the Lamb, Melatonin, Dorfromantik, Bear & Breakfast
(Image credit: Toukana Interactive)
Jacob Ridley, Senior Hardware Editor: Through the magic of the Steam Deck I got through a handful of games over the break. My most played holiday videogame was Cult of the Lamb (opens in new tab)—turns out what I’ve wanted in a game this whole time is Animal Crossing with more ritual sacrifice. Or The Binding of Isaac but cuter.
Melatonin is just one of those rhythm games that you pick up and don’t put down until you’ve finished it. And Dorfromantik (opens in new tab) offers such a chill vibe it’s a perfect fit for the holiday season. I’ve also been getting into the Airbnb game in Bear & Breakfast, though I’ve still got a ways to go before I’m a woodland property magnate.
Generally what I’ve really loved about all the games above is how respectful they’ve been with my time. Even in the games I had expected more of a grind for resources or upgrades or what have you, there wasn’t much of one. They’re all so easy to pick up for an hour, maybe even thirty minutes, and feel like you’ve made progress and experienced something, you know, fun. Of course, the Steam Deck made it all possible. I doubt I’d have played any of them if I had to go sit at my PC all alone.
Cult of the Lamb
(Image credit: Devolver Digital)
Tim Clark, Brand Director: It takes a lot to drag me away from the Destiny 2 loot grind/death march, but I’ve also been playing Cult of the Lamb, mostly on Steam Deck despite some slowdown issues. I can’t get over how gorgeous and coherent the whole occult-meets-cutsie aesthetic is. It makes me want to lift the little animals off the screen and pop them into my mouth. Which would probably be more kind than what I have been doing. To be fair, I try to be a beneficent cult leader. The flock demand a mandated day of rest? Sure, I guess. A follower wants to try eating poop? I’ll rustle that right up.
I’ve even used dark rituals to resurrect my favourite spouse several times, which has to be peak Mr. Wife Guy behaviour. But if you turn up at my polycule of anthropomorphized furballs preaching any form of dissent, expect a sacrifice before sundown. Honestly, though, had I not been too idle to write a 2022 Personal Pick, mine definitely would have been Cult of the Lamb. The blend of roguelite dungeoneering and satanic base management is pitched so perfectly that it’s surely going to be a future classic.
(Image credit: 2K Games)
Lauren Aitken, Guides Editor: I want to say I played The Witcher 3 for two weeks solid but I bounced between XCOM 2: War of the Chosen and Midnight Suns. Stupid sexy Blade.
Warhammer 40K: Darktide, Battlesector
(Image credit: Fatshark)
Jody Macgregor, AU/Weekend Editor: I had a very Warhammer 40,000 holiday. My zealot in Darktide has a boltgun now, ho ho ho. After hitting max-level with a sharpshooter, going through it again really made clear how front-loaded the story stuff is. The prologue’s wonderful, then it dumps you into the actual game and from then on almost every cutscene is someone repeating that you’re shit and they don’t trust you yet.
It feels like the story’s conclusion got punted off into the distance to be theoretically delivered via future updates, which is like every live-service game I guess. Not a fan of that, but the moment-to-moment bolter/axe action is intense and the mid-mission banter is better written than those cutscenes with the crew, so I’m still having a good time.
I also went back to 40K turn-based strategy game Battlesector. A horde survival mode versus daemons was added as a free update, and there’s a new DLC that lets you play the Sisters of Battle. Combining the two is a good time, enhanced by the way Battlesector blends its musical themes together. While the daemons are rushing in it’s all heavy metal chug, then it goes choral and uplifting for the nuns with guns. You hit end turn, and the guitars kick in again. It’s like the musicians are dueling at the same time you are.
(Image credit: Konami)
Wes Fenlon, Senior Editor: Just before the break I updated our guide to the best Steam Deck games (opens in new tab) to include Metal Gear Rising: Revengeance… which, of course, just made me want to play Metal Gear Rising: Revengeance all break, slicing my way through every cyborg on earth while listening to nu-metal. First I had to finish 2011’s Space Marine, which I started last month after Darktide stoked my interest in getting deeper into Warhammer 40K, to Jody’s delight. Space Marine was a good time, but it’s a bit simple as melee action games go and really just made me hungrier for Revengeance’s action. Over the last few days I finally got a few hours deep into Rising and brushed up on my parry skills. A veteran Konami Metal Gear producer said ambiguously in Famitsu (opens in new tab) that 2023 will be a year of “many announcements,” and I pray that one of those is Platinum making Revengeance 2. The world deserves it.
I’ve also dug into Stranger of Paradise with PC Gamer’s Mollie Taylor as a co-op partner, and that game is a delightful mess. The story is confusing as hell—no one seems to agree on whether Chaos is a made-up fairy tale or some dude we can actually kill—but the action is just as good as I’d expect from a Team Ninja game. It really feels like Nioh Lite: breezy action-RPG combat where you accrue job levels at lightning speed and are constantly slotting in new abilities and gear. It layers on about a dozen combat systems that it doesn’t explain to you at all, but once I started blindly feeling my way through I found a really fun game at the center. I expect to have more to say about this chaotic gem in a few weeks.
Hell is Others
(Image credit: Strelka Games)
Andy Chalk, US News Lead: It was a very non-gaming holiday for various reasons, and the little time I put into playing went entirely to Hell is Others, my personal pick (opens in new tab) for 2022. The queue times were occasionally brutal, the sad byproduct of declining player numbers, but the gameplay is ideal for short, sharp sessions where everything goes right or wrong in ten minutes or less. I even put some human hearts in my mini-fridge! Which is to say, I scored a couple PvP kills. I don’t generally do PvP but other players picked fights and I got lucky. Made friends with one of them afterwards on Twitter, so that was a nice holiday bonus.
Horizon: Forbidden West, Hunt: Showdown, and D&D
(Image credit: Crytek)
Morgan Park, Staff Writer: My partner had the week off with me during this holiday break, so I spent most of my time away from keyboard. Other than a few great late night Hunt: Showdown sessions, it was a big week for me and my PS5. After 70 hours I finally finished Horizon: Forbidden West’s story, checked off darn near every side quest, and then went after the platinum trophy since I wasn’t ready to stop shooting parts off metal monsters yet. That’s an incredible game if you’re not yet sick of 2010s open world design. I was for a while, but Spider-Man, Ghost of Tsushima, and Horizon brought me back. Forbidden West is easily the best-looking game I’ve played, too, so I eagerly await a PC version.
Our weekly D&D session went pretty well—my ranger friend tamed a wyvern and I stabbed a guy in the back Dishonored-style.
Len’s Island, Stranded: Alien Dawn, Poker World
(Image credit: Haemimont Games)
Chris Livingston, Features Producer: I had planned to play open world survival game Len’s Island (opens in new tab) through the break, but I started a few days before vacation and beat the third and currently final boss after about 20 hours of play. It’s in Early Access, so hopefully more will be added soon because it’s genuinely a lot of fun and I’d like to spend more time with it.
I moved onto Stranded: Alien Dawn (opens in new tab), the Early Access colony builder which I’ve gotten quite invested in over the break. Managing my four little former astronauts has been an enjoyable struggle as they craft and farm, improve their skills, battle giant alien bugs, and occasionally lose their tiny minds and go on eating binges before puking all over the floor of the base.
Also I played a lot of poker on my phone for the days where I was too lazy to even get off the couch and sit down at my desk. But that’s what holidays are for.
Marvel Snap, Marvel’s Midnight Suns
(Image credit: 2K Games)
Robin Valentine, Print Editor: Honestly I didn’t play many games this break. For the first week I was brought low by one of the countless winter bugs that’s going round at the moment, and all I could manage was feebly earning a few cubes in Marvel Snap. I love that it’s quick and simple enough for a disease-addled brain to handle, but still engaging enough to not just feel like a grind—it’s the perfect thing for just dipping into for 15 minutes a day. Though I am getting pretty wary of its ever more shocking microtransactions…
After that, I spent a big chunk of time away from my hardware while I was visiting family, and I ended up reading a load of comics instead. I love using Marvel Unlimited on my tablet—it makes it so easy to jump around different series as I futilely try and catch up on all the different crossovers and events. I ended up re-reading a big chunk of Jason Aaron’s Thor comics, which are excellent, even if doing so just makes me freshly angry about Thor: Love & Thunder.
I guess this is basically going to be an extended advert for Marvel and its many fine offerings, because when I was reunited with my PC, it was Marvel’s Midnight Suns that sucked up all my gaming time. I’m at a point with it now where, much as I’m still enjoying it, I can sense that I need to start pushing for the end before I get sick of it. Slapping Hydra goons and flaming demons around is still as satisfying as ever, but the missions do repeat just a little too often—it feels like it’s crying out for a big expansion that adds a third faction or something to really mix things up in the endgame. Anyway, I’m hoping to get that polished off before the rush of new 2023 games kicks off in earnest! Maybe after that I should get really into DC…
Warhammer 40K: Darktide, The Witcher 3: Wild Hunt, Return to Monkey Island
(Image credit: Devolver Digital)
Robert Jones, Print Editor: My festive spirit has been on a bit of a rollercoaster ride this winter holiday. I’ve stuck a good chunk of time into Warhammer 40,000: Darktide, but not as much as I wanted to due to it crashing on me at every opportunity. My record for crashes in a single mission was seven returns to the desktop. I may have sworn more than once, too.
Elsewhere, I jumped back into The Witcher 3: Wild Hunt after its big ray-tracing patch in December, only to be frustrated that my rig’s Nvidia GeForce RTX 3090Ti couldn’t prop up my otherwise mid-range system enough to get a playable framerate when I turned the graphics up to Ultra+. At least Geralt’s feet were nicely illuminated while he bathed in the tub.
Finally, I revisited Guybrush and chums in Return to Monkey Island, which is just as delightful as the classic original games in the series. Some of the puzzles have got me seriously, sometimes frustratingly, scratching my head for a solution, too, which is exactly as it should be for a point-and-click adventure game.
Total War: Warhammer 3 and The Witcher 3
(Image credit: CD Projekt)
Sean Martin, Guides Writer: I’d been holding off doing a crisis mode campaign in Total War: Warhammer 3 (with all of the endgame scenarios enabled) because I reasoned that the holidays would be the perfect time to buckle down and try to deal with the apocalypse. The problem is, I’m far too changeable when it comes to Total War.
At first I reasoned that Archaon would be the perfect pick; why not fight the new endgames with the old endgame? I vassalised most of the world and made it their problem instead. Then I hopped into an Imric campaign thinking that an army of legendary dragons might be better… then a Faye Enchantress host of Grail Knights… then a Gor-Rok and Lord Kroak Saurus stack. I came to the conclusion that I struggle to play Total War campaigns for more than 150 turns if they’re not extremely fun, or some kind of weird experiment like that time I gave Fellhart 25 Black Arks (opens in new tab).
Luckily, the next-gen update of The Witcher 3 was waiting in the wings so I figured I’d play a little. Next thing I knew I was sailing to Skellige and the holidays were over. While there’s so much to love about that game, I forgot how brilliant it is at weaving quests and characters to tell the story of a place and its conflicts/tensions. Even though I’ve played it before, I found myself engrossed all over again.
Disco Elysium, Stray
(Image credit: ZA/UM)
Katie Wickens, Hardware Writer: I’m finally save scumming my way through Disco Elysium, which isn’t a very festive game to have been playing over the holidays, I know, but anyone who knows me will appreciate that every day is Halloween for me. I did have a little go on Stray over the break, which has been quite a welcome break from the morbidity of Revecholian life. Especially when the family cat, Tiddles, decided to join in (opens in new tab).
Phasmophobia, Disney Dreamlight Valley, Sky: Children of the Light
(Image credit: Gameloft)
Lauren Morton, Associate Editor: I didn’t clock too many hours actually gaming this holiday. Most of my time was spent on devouring an entire trilogy of books while I afk farmed pumpkins in Disney Dreamlight Valley and chased down Elsa to join my village. I put in an evening on Phasmophobia, which is still a great low-key way to spend a couple hours with my siblings even though every interface update it gets seems to be a ‘two steps forward one step back’ kind of affair. I also put in a bit of time in Sky: Children of the Light on my Switch after having my moan about wanting weirder MMOs to exist. I stand by it and I think Sky is a neat subversion of the genre even if it doesn’t call itself an MMO. It’s still allegedly coming to PC at some point, so I’ll hassle you all about it harder someday.
Marvel’s Midnight Suns
(Image credit: 2K Games)
Jorge Jimenez, Hardware Writer: I beat Marvel’s Midnight Suns and became obsessed with maxing out my relationship with each of the heroes. I was having a hard time bonding with Spider-man so I gave him a ton of snacks until we became best friends. 10/10.
Vampire Survivors, Death Stranding, Lego Marvel Superheroes
(Image credit: Kojima Productions)
Richard Stanton, Senior Editor: Bit of a grab-bag, but I started off the holiday season by writing about Death Stranding (opens in new tab), which made me want to play Death Stranding again, and before you know it I was halfway up a mountain soothing a baby with a supermarket on my back. I’d also been meaning to check back in on Vampire Survivors, given the pace of updates, and found it even more frenetic and fun than ever: this really was the surprise package of 2022 for me.
But for most of the holiday it was kiddie time and a full house, which rather nixed any hopes of Elden Ring NG++. The festive go-to was Lego Marvel Super Heroes, which I bought on boxing day because my son likes a cartoon along the same lines. The game’s nearly a decade old but it has split-screen co-op and most importantly the Hulk, so most of my gaming time this holiday season was spent suppressing the inner urge to gripe about the endemic design flaws in Lego games while having a brilliant time teaching my kids to fly around as Iron Man.
The Case of the Golden Idol and more Overwatch 2
Tyler Colp, Associate Editor: Everyone was right about The Case of the Golden Idol (opens in new tab). I finally sat down and poked around in it long enough to see it through. I’m not great at these types of games but I had the time to sit with each scene and scenario and think about it while on break. I didn’t expect the game to have such a clear view on history, class, and faith and how all of those intertwine, and be able to communicate that through a rabbit hole of increasingly bizarre scenes. Oh, and the music is stellar, too.
I continue to play Overwatch 2 for some reason. I’m broken and can’t be fixed. The game’s second season and Winter Wonderland event are pretty mid, but it’s fun to press the buttons in this game and I will never be free from that desire.
https://gamingarmyunited.com/wp-content/uploads/2023/01/1672863739_What-games-did-you-play-over-the-holidays.png7381000Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-01-04 19:51:342023-01-04 19:51:34What games did you play over the holidays?
Announced at CES this year, Asus will be bringing us a cute, all white cloud gaming Chromebook, the Vibe CX34 Flip. It comes as part of a deal between Google, Asus, Acer, and Lenovo for three new Chromebooks (opens in new tab). And while this one may only be powered by up to a 12th Gen Intel Core i7 with no dedicated GPU, it has a few nice features to get you going when it comes to cloud gaming.
In fact, Asus couldn’t stop going on about GeForce Now, which is just as well since Google Stadia’s on the way out.
Adorned with neon orange tones, the Vibe CX34 Flip looks like it might have been a Google Stadia cloud gaming device, but Stadia is closing down in January (opens in new tab). Since that all fell through GeForce Now is the main game streaming service expected to be used with the Vibe CX34 Flip. It also comes with a three month subscription to Amazon’s Luna+ (opens in new tab). Golly, what a bonus.
Asus is backing up the Vibe’s gaming capabilities with a 1920×1200, 144Hz panel. Although it’ll only be able to hit a 9ms response time, it’s worth noting that’s still twice as fast as the panels that previous Chromebooks have been lumped with. The Vibe CX34 Flip also comes with an RGB backlit keyboard, anti-ghosting tech, and Wi-Fi 6E to make the most of online game streaming. The 360 can be used like a standard clamshell laptop or, since it’s convertible, you can turn it into a tablet, or use it in tent mode. Oh, and it comes with a stylus so you can draw on the touch screen, which… may or may not be relevant to gamers, depending on the kind of games you enjoy.
The Vibe maxes out at 16GB of DDR4 RAM and 512GB of speedy PCIe-based storage space. The SSD may seem a little small for a gaming laptop, but when most everything you’re doing is cloud based, the lack of storage space becomes a little less of an issue, while your internet connection will be everything.
The Vibe CX34 Flip comes at $600, and you get a “SteelSeries 3” gaming mouse bundled with it (whether that’s Rival, Aerox or otherwise, we know not).
Sadly for Asus, Google is working instead with Lenovo, HyperX, SteelSeries and Corsair on the peripherals side of things, and as such Asus couldn’t pair the machine with one of its own gaming mice—I’m sure Asus is totally thrilled about that.
Still, the Vibe CX34 Flip itself looks physically stunning with a nice big touchpad and oddly orange flair, though I’m not sure what competitive gamers will think of that panel’s 9ms response time. The screen’s colours look great in person, at least. For now, we can say it’s a step in the right direction for cloud gaming. Even if Google has had to leave behind its own cloud gaming service.
FIFA 23 (opens in new tab) players have discovered an unusual Easter egg hidden in the game: Ryan Reynolds and Rob McElhenney, who provided their voices for a bit of gentle trash-talking.
Reynolds and McElhenney are both well-known actors, but this isn’t a conventional case of celebrity voice acting. Along with being famous Hollywood stars, the pair are also owners of Wrexham AFC, a Welsh football (or “soccer,” as it’s known to us in North American) club—the oldest in the country, in fact, having been established in 1864, and the third-oldest in the world.
To be clear, Wrexham is not a top-tier team in the UK. It competes in the National League, which according to Wikipedia (opens in new tab) is a semi-pro league, ranked as the fifth-highest in the country, well below the pinnacle Premier League. It’s a bit like, say, baseball’s Frontier League in North America: It’s pro sports, but people aren’t exactly lining up for Lake Erie Crushers merchandise. That’s why you don’t normally see Wrexham or similarly-ranked teams in big-time games like FIFA.
But in September 2021, Reynolds and McElhenney revealed that Wrexham would be included in FIFA 22 in the “Rest of the World” category, a kind of catch-all for teams that may not play in the top leagues but are interesting for other reasons.
This is a statement from the press office of Wrexham AFC regarding #FIFA22 “We’re in the game”.Ends.@EASPORTSFIFA 🔴⚪️ #WxmAFC pic.twitter.com/88tYTs2lkXSeptember 12, 2021
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Wrexham then returned for 2023, and this time its owners have come along for a little bit of the “shit-talking” McElhenney alluded to in 2021.
There’s some gentle ribbing of Liverpool in one video, in which they describe Liverpool FC (one of the most famous clubs in the world, and the one that Peter Moore actually ditched Electronic Arts for (opens in new tab)) as a “minuscule, improvisational version of a football club”:
In another, they express just a hint of bitterness about Stockport County, which as Polygon (opens in new tab) explained was promoted from the National League to EFL League Two last year—ahead of Wrexham:
It’s obviously all in good fun and Liverpool isn’t likely to suffer any grievous injury as a result of a Wrexham zing, but just in case, McElhenney took to Twitter to reassure everyone that “no insult” was intended.
As for why it took more than three months for people to realize that Reynolds and McElhenney are in the game, the best guess is that nobody noticed because nobody plays Wrexham. Naturally, that leaves open the possibility that there may be more R&R voice clips lurking around in there somewhere—I’ve reached out to EA to ask if players can look forward to more, and will update if I receive a reply.
https://gamingarmyunited.com/wp-content/uploads/2023/01/Ryan-Reynolds-and-Rob-McElhenney-Easter-eggs-discovered-in-FIFA.jpg6771200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-01-04 17:53:132023-01-04 17:53:13Ryan Reynolds and Rob McElhenney Easter eggs discovered in FIFA 23
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