The team behind the Skyrim Together Reborn (opens in new tab) multiplayer mod has turned its attention to something new: HogWarp, a multiplayer mod for Hogwarts Legacy.

Hogwarts Legacy is a big, sprawling game, and its setting and story—a tale of kids attending a massive, ancient magic school—is a natural fit for some sort of multiplayer component. Yet it’s strictly a singleplayer game.



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If you didn’t hear, one of the most-played games on Steam last week was actually a demo. Today would have been the end of the latest alpha for PvP dungeon crawling extraction game Dark and Darker but the developers have extended the playtest another three days.

“Due to the earlier downtime with the trading post, matchmaking, and lost playtime for players that were falsely banned, we have decided to extend the playtest until Feb 16,” Ironmace says in a news post. “We also plan to use the time to address issues that are inconveniencing players and to continuously improve the game.” So far, Ironmace has pushed out a total of five hotfixes since the alpha began last week, including lots of bug fixes and a nerf to wizard casting limits. 



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Hogwarts Legacy (opens in new tab) is a game about going to school to learn to cast magical spells so you can commit horrific acts of violence (opens in new tab) at a rate not often seen in tween-oriented coming-of-age tales. But if you really want to kick ass, you might want to forgo magic in favor of something a little more vegan.

Chinese Chomping Cabbages are a magical plant that, as their name suggests, like to bite. The Harry Potter wiki (opens in new tab) says they have “the ability to chomp on foods, such as carrots,” but it also quotes Professor Pomona Sprout as warning her fifth-year herbology students that they’ll need to learn “how to avoid getting chomped by the Chinese Chomping Cabbage,” effectively confirming that that they’ll munch on pretty much anything that comes into range.



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Steam Next Fest, the biannual event that scatterguns hundreds of game demos into your eager face for a week before rudely yoinking them away again, has come to an end. That’s a bummer if you missed out on the chance to try the demo of a great game, but the good news is that a few free demos aren’t expiring just because the Fest is over.

That includes the demo for a game you absolutely shouldn’t miss: Shadows of Doubt from ColePowered Games. The demo will remain live for a few more days.

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Prosaically, I’d describe The Last Worker (opens in new tab) as a puzzle/stealth game with six degrees of freedom, reviving that classic style of movement spearheaded by ’90s PC games like Descent (opens in new tab). And it 100% is that, but project lead Jörg Tittel at Oiffy—he is writing and directing, with studio Wolf & Wood developing the game—is clear that he wants this game to rise above the banal.”

“I really think that ‘content’ word is key,” Tittel explained to me. “To have some sort of middleman of a middleman douchebag call your passion project, another child of yours ‘content.’ I want to tear their fucking head off.” 



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CD Projekt has confirmed that the addition of detailed vaginas (opens in new tab) to female monsters was in fact a mistake, and will be removed.

There was already plenty of nudity in The Witcher 3: Wild Hunt, but the next-gen update that arrived in December upped the ante somewhat. As we saw last week, both the Crones of Crookback Bog (in their human forms) and the vampiric bruxae that appear in the Blood and Wine expansion were given significantly changed pubic areas in the update, taking them from a “Barbie doll situation” to the full monty, complete with visible labia and nicely coiffed public hair.



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The Angry Miao Cyberboard Terminal Mechanical Keyboard is the most ridiculous keyboard I’ve encountered in a long while. For just $810 (opens in new tab), you too can time travel back to a pre-Y2K era where all your favorite hackers were incredibly attractive, wore tight black leather outfits, and primarily moved in slow-motion (opens in new tab).   

To say that The Matrix heavily inspires the design of the Cyberboard Terminal (opens in new tab) mechanical keyboard would be the understatement of the century. This wireless keyboard is made from a “transparent, sandblasted black polycarbonate,” which gives it a grudgingly ’90s look. The metal counterweight would make for a sturdy typing experience. It also supports Bluetooth 5.0 as well as USB-C connectivity.

Its LED panel display makes this thing truly dope (and wildly expensive). This shows off a green “cascading digital rain effect” as you type, reminiscent of a certain code you see in that movie with Keanu Reeves.



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Destiny 2

(Image credit: Bungie)

As someone who’s overwritten more than his fair share of Destiny 2 articles, I have to doff a grudging cap to game director Joe Blackburn, who just dropped 5,439 words on Lightfall and the year ahead. Clearly he does not have to deal with the PC Gamer peer editing system. As with previous ‘State of the Game’ addresses, the treatise is a wide-ranging tour of the biggest areas of improvement the team is working on, framed by Bungie’s major philosophical goals for the game. It also reveals the names of the next two seasons, which are ‘Defiance’ and ‘Deep’, and says that Bungie plans to be (slightly) less secretive about seasons ahead of time. 

There’s a ton to take in, and whilst I can’t exactly promise a tl;dr, we have distilled the manifesto down to its seven most important points. Starting with…

1. Crafting is being toned down but enhanced perks are coming to almost all weapons



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We are in the early stages of seeing how AI technologies are going to change elements of the world, both online and in the meatspace, and so far the verdict is decidedly mixed. Big tech is betting that it will revolutionise things like search before bleeding into all aspects of how we communicate and engage with the world. But this is powerful and cutting-edge technology, which means one thing: Bad actors are going to try and exploit these things in any way they can.

Deepfake videos have now been circulating online for a while; they are AI-generated clips where a person’s image is superimposed over existing footage such that it looks indistinguishable from watching the real person. These clips are often accompanied by dire prognostications about how they’ll be used in the future and now thanks to TikTok you can view one of the first widely spread examples.



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Dead Island 2 (opens in new tab), which has yet to apologise for making me write the words “Flesh system” over and over again, has changed its release date once more. After a parade of delays that saw the game slip from year to year and month to month, Dead Island 2’s final surprise is that it won’t be releasing on April 28. It’ll be releasing a week earlier, on April 21. It’s an Easter miracle, my friends.

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You’ve got a little over two months until you can see a game that was first announced nearly ten years ago, in the Edenic world of 2014. I have to admit, I’m very curious to see how it’ll turn out. We’ve had two Dying Light games in the vast interim between Dead Island 2’s announcement and release date, and I liked them both quite a bit more than I did Dead Island. I’m hoping the second game manages to grab me more forcefully than its predecessor did.



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