As you play Disney Dreamlight Valley, you’ll quickly note that Dream Shards are quite the commodity. These special little shards are used for a variety of purposes, including as part of quests, to craft certain items, and to combine with Night Shards to make Purified Night Shards. Here’s how to get more Dream Shards.

Where to get Dream Shards in Disney Dreamlight Valley

Dream Shards can be obtained in multiple different ways, so you’re guaranteed to come across some naturally as you play. But here are the main ways to get them.

Digging

You can find quite a lot of Dream Shards by seeking out cracked pieces of ground throughout your valley and digging at those spots. You’ll also be able to stock up on Night Shards this way, making it the most efficient method of gaining a good amount of both types quickly.

Digging up cracked spots in the soil will frequently reward you with Dream Shards.

Feeding Critters

Each time you feed a critter, you run a pretty good chance of getting a Dream Shard to drop. To improve your chances even further, feed them their favorite food. This helps you work towards potentially earning them as a companion, too!

Removing Night Thorns

Every time you remove a Night Thorn in your valley, there’s a decent chance of having a Dream Shard pop out. You’ll have plenty of these to clear out at the beginning of the game, but afterward, ten of them will spawn in a random biome each day. Clear these out daily to keep your valley looking nice and earn some Dream Shards in the process.

For more on Dreamlight Valley, check out our comprehensive guides hub.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.


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Keep your Wordle (opens in new tab) win streak going straight through the weekend—today’s Wordle answer is waiting for you on this very page. Like to clear the daily puzzle in your own time? Then take a minute to browse our helpful tips and guides, or use the clue for the February 4 (595) Wordle below to nudge you in the right direction without giving the game away.

I turned up yellow after yellow until… ah, not quite. Luckily I had one last guess available, and that was just enough to see me through to a satisfying victory.

Wordle hint

A Wordle hint for Saturday, February 4

The answer today refers to any room or area lacking light. This can either be because a light source is present but has been switched off or because there was never any light at all. You’ll need to uncover two vowels today. 

Is there a double letter in today’s Wordle? 

No, there is no double letter in today’s puzzle. 

Wordle help: 3 tips for beating Wordle every day 

If there’s one thing better than playing Wordle, it’s playing Wordle well, which is why I’m going to share a few quick tips to help set you on the path to success: 

  • A good opener contains a balanced mix of unique vowels and consonants. 
  • A tactical second guess helps to narrow down the pool of letters quickly.
  • The solution may contain repeat letters.

There’s no time pressure beyond making sure it’s done by midnight. So there’s no reason not to treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank. 

Today’s Wordle answer

(Image credit: Josh Wardle)

What is the Wordle 595 answer?

Weekends are for winning. The answer to the February 4 (595) Wordle is UNLIT.

Previous answers

The last 10 Wordle answers 

The more past Wordle answers you can cram into your memory banks, the better your chances of guessing today’s Wordle answer without accidentally picking a solution that’s already been used. Past Wordle answers can also give you some excellent ideas for fun starting words that keep your daily puzzle solving fresh.

Here are some recent Wordle solutions:

  • February 3: FLIRT
  • February 2: SHIRK
  • February 1: SCOLD
  • January 31: CROSS
  • January 30: CRAVE
  • January 29: FISHY
  • January 28: FLIRT
  • January 27: WORRY
  • January 26: BEEFY
  • January 25: MAIZE

Learn more about Wordle 

Every day Wordle presents you with six rows of five boxes, and it’s up to you to work out which secret five-letter word is hiding inside them.

You’ll want to start with a strong word (opens in new tab) like ALERT—something containing multiple vowels, common consonants, and no repeat letters. Hit Enter and the boxes will show you which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.

You’ll want your second go to compliment the first, using another “good” word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer.

After that it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS).

If you need any further advice feel free to check out our Wordle tips (opens in new tab), and if you’d like to find out which words have already been used you can scroll to the relevant section above. 

Originally, Wordle was dreamed up by software engineer Josh Wardle (opens in new tab), as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle (opens in new tab), refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures (opens in new tab). Surely it’s only a matter of time before we all solely communicate in tricolor boxes. 


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Vampire: The Masquerade – Bloodlines 2 (opens in new tab) may be just a distant, fading dream, but that doesn’t mean we have to live our lives deprived of undead fun. World of Darkness has announced the winners of the 2022 Vampire: The Masquerade game jam (opens in new tab), a competition between 28 games ranging from RPGs to dating sims, and you can play them all for free.

The first Vampire Jam was held by Itch.io (opens in new tab) to celebrate the announcement of Bloodlines 2, which came with much fanfare and excitement. Sadly, that hasn’t worked out quite as well as we’d hoped, but the Vampire Jam has stuck around, and is now an officially sanctioned World of Darkness event.

The most recent Vampire Jam ran from October 30 to December 2, 2002, with three themes (opens in new tab) on the table: Love Among Monsters, Horrors Unbound, and The Hunt and the Hunted.

The winners of the 2022 Vampire Jam get $500 each, and more importantly can release and monetize their games royalty-free until September 2023 through the World of Darkness Unbound program. Developers will also get “release marketing and creative consultation” with the World of Darkness team, and promotion through World of Darkness social media channels.

Now the results are in:

  • Sunset Chronicles: Sin City BluesAn isometric RPG set in Las Vegas where players begin as a completely fresh vampire, slowly carving a path in the dark world surrounding them.
  • Rat RhapsodyA twist on a dating sim theme where you play as a Nosferatu navigating Camarilla court, trying to form alliances to find out the truth behind your lover’s betrayal.
  • Bitter Nights: Case of the Bleeding HeartsClassic noir meets Vampire: The Masquerade in this crime story where you play as Malkavian investigator navigating the local politics and alliances to find the truth about the local serial killer.

Sunset Chronicles: Sin City Blues has obvious appeal as an RPG, and a Nosferatu playing politics has the potential for some very interesting storytelling. My favorite of the bunch, though, has to be Bitter Nights: Case of the Bleeding Hearts: A neo-noir Malkavian PI tale may be the best idea for a game I’ve heard in ages.

(For those not familiar with Vampire: The Masquerade lore, members of the Malkavian clan are uniquely perceptive and insightful, but also completely insane. Playing as a Malkavian in Bloodlines makes for a very interesting and surprisingly distinct experience (opens in new tab), and bringing that sort of gameplay to a series of grim, gritty murder mysteries could be brilliantly deranged.)

But these three aren’t the only games to emerge from the 2022 Vampire Jam: There were 28 entries in all, and some of the runners-up look very interesting in their own right, including The Outsider, Vampire Frenzy: Riding the Wave, Friday Night Speeddate, and Barbedlands—Genepil. Lots to do, in other words—you can see them all at Itch.io’s Vampire: The Masquerade Jam 2022 page (opens in new tab).


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A twitter account that catalogs classic interfaces from the history of web browsing, the Web Design Museum (opens in new tab), shared a screengrab of the Steam homepage circa May, 2005 (opens in new tab). This look back at the early days of Valve’s juggernaut set our minds alight, conjuring memories of Day of Defeat Source, surf maps, and custom Half-Life 1 campaigns. Things have come a long way since those olive drab days.

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A quick trip on the Wayback Machine can serve up versions of the site from any era of its almost 20-year existence (opens in new tab), but I think the Web Design Museum hit a real sweet spot with this ’05 iteration⁠—it’s nowhere near as sparse as our first look (opens in new tab) at the Steam official site in 2002, but we’ve also yet to see the gleaming grey-and-blue terminator of today start to tear out of its olive drab flesh like in this snapshot (opens in new tab) from 2006.

My eye was immediately drawn to the bronze/silver/gold editions of Half-Life 2⁠—at the risk of revealing myself to be a pathetic bronze-tier gamer, I had no idea what these gradations meant at first. Honestly, the $85 gold edition of HL2 seems to have been pretty sick. 

According to MobyGames, you got downloads of Half-Life 2, Deathmatch, CS: Source, Half-Life 1 Source, Day of Defeat Source, and a “back catalog” of Valve games⁠—presumably the original GoldSrc Half-Life and its expansions? The pack also included a physical box mailed to you with a strategy guide, posters, and other classic swag bag fare. Beats a digital deluxe edition with a DLC pass, I reckon.

My heart was also filled with yearning and nostalgia on seeing the Half-Life 2: Raising the Bar art book over on the sidebar. I remember absolutely poring over that thing for hours back in middle school, and it offers some tantalizing glimpses of alternate designs for iconic enemies and areas.

Counter-Strike: Condition Zero and Prima “Eguides” were a real hoot for me to see as well. The single player Counter-Strike campaign and Prima’s attempt at an early pivot to digital content are like looking at the first rungs of abandoned tech trees⁠—I can almost imagine an alternate present where Counter-Strike scooped Call of Duty on its de rigueur cinematic campaigns or where Prima managed to get out ahead and dominate the SEO videogame guide space.

(Image credit: Valve Corporation)

The whole shebang is wrapped up in that wonderfully horrendous dull green color scheme Steam pot-committed to for so many years, and it’s all jammed onto a page so busy you don’t even know where to start. Ok, maybe this isn’t “flawless UX design” but god dammit, it makes me feel something! Perhaps it’s just because I was a sweet little boy who didn’t have to pay rent or taxes back then, but this image really takes me back. At the very least, it shows a smaller, gentler Steam, one free of belligerent transphobic creators (opens in new tab), bizarre wishlist-topper reveal controversies (opens in new tab), or, ahem. Furry Hitler (opens in new tab).



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Whether you’re a Hitman veteran or a more recent convert who just got their start in this World of Assassination, the new roguelite Freelancer mode is gonna force feed you a slice of humble pie and make you feel like a fake gamer. That’s a good thing–this mode is, in essence, the endgame for this rebooted Hitman trilogy. Short of actual new maps, Hitman Freelancer is a great way to tie this experience off because it’s extremely tough in some brand-new ways, and the overall structure is very different from what we’re used to thanks to the new framework.

Before, each mission was completely self-contained. Nothing you did in one mission would matter in the next. But in Freelancer, death has consequences: you lose everything you had in your inventory, and half of the money you’ve been earning for jobs. Not to mention you might have to start over from scratch.

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The Antonov An-225 “Mriya,” built in 1985, was the world’s biggest plane before it was destroyed during the Russian invasion of Ukraine. Antonov was a Soviet company, you see, but it’s based in Kyiv, the capital of Ukraine, and when Ukraine gained its independence in 1991, Antonov went with it. 

After being mothballed for several years, Mriya was brought back into service in 2001, and flew massive transport missions around the world, carrying cargoes that no other plane could manage. Its final mission took place in February 2022, when it carried nearly 90 tons of Covid-19 test kits from China to Denmark. 



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Fortune’s Run (opens in new tab) is shaping up to be something special: a retro FPS blending immersive sim depth with pure boomer shooter speed, some of the best swordplay I’ve seen in a game, and a gloriously grungy ’90s sci-fi setting. But those aren’t the only lost arts Team Fortune is reviving: the two-person team just unveiled an absolutely sick new website (opens in new tab).

I know what you’re thinking: “Website? How cool could it be? Besides grandpa, everyone advertises their games in portrait mode on TikTok dueted with ASMR footage of someone slicing up a bar of soap (opens in new tab).” It may not represent today’s best marketing practices, but I love the way this page harkens back to an era of absurdly wordy magazine ads, like this original Half-Life spread (opens in new tab) that appeared in PC Gamer in the ’90s.



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In a Reddit Ask Me Anything this week, the developers of Wild Hearts stated that they already have plans for post-launch updates, and they’ll all be free.

“All post launch contents will be free, including new Kemono and more! We don’t have any plans to feature MTX,” they answered in one of the AMA’s most-asked questions.

“Kemono” are the jumbo-sized monsters of Wild Hearts, which you’ll be hunting and trapping in an action game that obviously owes a lot to Capcom’s Monster Hunter. The monetization also seems to be following Capcom’s lead: with the recent Monster Hunter World and Monster Hunter Rise, Capcom added free monsters and quests for many months, without ever charging for specific battles. If anything, though, Wild Hearts sounds more generous: there are more than 200 bits of cosmetic DLC for Monster Hunter Rise, while Wild Hearts’ devs, Koei Tecmo, say they have no plans to offer microtransactions. Then again, it’s a lot easier to sell little bits of DLC in a series that already has millions of players and is known for being ludicrously replayable.

“No plans” doesn’t mean future DLC couldn’t happen, of course, and I think it’s likely that we see a paid expansion for Wild Hearts if it’s a hit, like last year’s Monster Hunter Rise: Sunbreak

Here are a few other details from the Wild Hearts AMA:

  • The Steam Deck will not be supported at launch (though it’s ambiguous of this simply means it won’t be Verified, or won’t work at all)
  • There will be more than 20 monsters at launch, with more planned for post-release
  • You can play solo, offline, and pause mid-hunt
  • Difficulty scales dynamically with number of players (so if someone joins or leaves mid-battle, the difficulty will change)
  • Multiplayer is peer-to-peer and isn’t region locked
  • Monsters can fight each other, though it’s “a rare occurrence”
  • As in Monster Hunter, monsters have breakable body parts
  • There are eight weapon types
  • There are two difficulty tiers of monsters past the end of the campaign: “Volatile Kemono” and another one the devs are keeping secret
  • No capturing monsters
  • Elemental statuses like fire, ice and poison (I guess poison is an element?) are part of combat
  • EA Play and Game Pass Ultimate subscribers can play a 10 hour trial beginning February 13

Wild Hearts is out on February 17—check back before launch for our review.


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