Bytten Studio and Raw Fury have dropped a new video showcasing 16 minutes of Cassette Beasts (opens in new tab), an open-world “monster collecting RPG” that’s slated to come out later this month.

Cassette Beasts was inspired by monster-focused RPGs the developers played when they were kids, the most obvious of which is probably Pokemon. But rather than capturing and “training” monsters to fight on their behalf (which quite frankly I’ve always thought was a little weird), players in Cassette Beasts transform into monsters themselves by using recordings of the island’s creatures, made with old-fashioned tape recorders. Battles are turn-based and use action points to determine what abilities can be brought to bear, while a “chemistry system” can inflict status effects of different sorts, like using water to dampen a fire-based enemy’s attacks.

Players can combine with their partners—either a member of the NPC cast or another human in two-player local co-op—to create powerful “Fusion form” monsters. But the strength of the fusion depends on the strength of the bond between you and your partner, “so it’s important to nurture your friendships,” Bytten Studio’s Jay Baylis says in the video. 

Romance is an option too, although there’s no gameplay benefit to it—it’s just “cute,” according to the developers. But not everyone on the island is friendly: Some of the people you run into will help you out, but others will be hostile: “After all, you’re not the only one with a cassette player around here,” Baylis says.

Monster-collecting games like Pokemon are the obvious influence here, but Cassette Beasts also takes inspiration from “British culture, 1980s New Wave fashion aesthetics, and even Arthurian legends,” which is quite a combination. And while it looks very retro, it’s set in a 3D world with platforming and physics-based movement: “You can glide over big gaps and even place boxes to create your own shortcuts,” Baylis says.

The video starts with narrated gameplay from fairly early in Cassette Beasts, and then shifts to a venture into a derelict shopping mall, an area of the game that hasn’t previously been revealed. The segment showcases battles, exploration, puzzles, and the way players will interact with the game’s 3D environments, and to my eye it looks quite good—there’s a lot going on.

You can try it for yourself right now if you’d like, courtesy of the demo that’s available on Steam (opens in new tab) and the Microsoft Store (opens in new tab). It’ll take you through the opening bits of the game, up to the point where the main quest kicks off—a search for Archangels who have the secret to escaping the game’s strange island world and returning home. That won’t necessarily be the end of things, though: Cassette Beasts also promises post-game content including optional bosses, rematches, and new series of “Ranger” quests that will introduce new monsters and characters, and tell a new story about the origin of “Rogue Fusions.”

Cassette Beasts is set to launch on April 26 on Steam, the Microsoft Store, and PC Game Pass, and will follow on consoles later in the spring. You can dive deeper into what it’s all about at cassettebeasts.com (opens in new tab).


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Turn today’s Wordle (opens in new tab) and every one after it into a winner with our helpful hints, guides,  and tips. There’s a clue for the April 5 (655) game waiting just below if you’d like a little assistance, and if you need something more substantial, you’ll find the Wordle answer just after that. 

Turning one solitary yellow into one solitary green never feels like progress, but it’s all I had to show for my first two guesses. Happily, my third stab at today’s Wordle was much more productive, and the fourth finally won the day.

Wordle hint

(Image credit: Josh Wardle)

A Wordle hint for Wednesday, April 5

Today’s answer is the term used to describe the act of bashing something about or forcefully breaking an object. The Hulk is fond of saying (and doing) this word. 

Is there a double letter in today’s Wordle? 

Yes, a letter is repeated in today’s puzzle. 

Wordle help: 3 tips for beating Wordle every day 

Playing Wordle well is like achieving a small victory every day—who doesn’t like a well-earned winning streak in a game you enjoy? If you’re new to the daily word game, or just want a refresher, I’m going to share a few quick tips to help set you on the path to success: 

  • You want a balanced mix of unique consonants and vowels in your opening word. 
  • A solid second guess helps to narrow down the pool of letters quickly.
  • The answer could contain letters more than once.

There’s no time pressure beyond making sure it’s done by the end of the day. If you’re struggling to find the answer or a tactical word for your next guess, there’s no harm in coming back to it later on. 

Today’s Wordle answer

(Image credit: Future)

What is the #655 Wordle answer?

Let’s make sure you win. The answer to the April 5 (655) Wordle is SMASH.

Previous answers

The last 10 Wordle answers 

Knowing previous Wordle solutions can be helpful in eliminating current possibilities. It’s unlikely a word will be repeated and you can find inspiration for guesses or starting words that may be eluding you. 

Here are some recent Wordle answers:

  • April 4: RATIO
  • April 3: FLORA
  • April 2: STOCK
  • April 1: MARCH
  • March 31: EVERY
  • March 30: BREAD
  • March 29: BESET
  • March 28: HURRY
  • March 27: GUANO
  • March 26: UNTIE

Learn more about Wordle

(Image credit: Nurphoto via Getty)

Wordle gives you six rows of five boxes each day, and it’s your job to work out which five-letter word is hiding by eliminating or confirming the letters it contains.

Starting with a strong word (opens in new tab) like LEASH—something containing multiple vowels, common consonants, and no repeat letters—is a good place to start. Once you hit Enter, the boxes will show you which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.

Your second go should compliment the starting word, using another “good” guess to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer.  After that, it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS). 

If you need any further advice feel free to check out our Wordle tips (opens in new tab), and if you’d like to find out which words have already been used, you can scroll to the relevant section above.

Originally, Wordle was dreamed up by software engineer Josh Wardle (opens in new tab), as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle (opens in new tab), refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures (opens in new tab). Surely it’s only a matter of time before we all solely communicate in tricolor boxes. 


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Samsung has been forced to limit access to ChatGPT after dealing with multiple leaks of confidential info via the chatbot. The leaks reportedly taking place only shortly after the company lifted a ban on the chatbot’s use due to concerns over leaking. Awkward.

According to a report on the Economist Korea (opens in new tab) (via Tom’s Hardware (opens in new tab)), three incidents of leaking took place in Samsung’s semiconductor premises following the go-ahead to use ChatGPT. Two of these cases were said to be the leaking of equipment information, and the other the contents of a meeting.

One employee is said to have confirmed an error in source code of the semiconductor facility measurement database download program and entered it into ChatGPT to find a solution. We don’t know whether they received a solution, but they had already leaked the source code for a Samsung fab program to ChatGPT’s owner OpenAI.

OpenAI can and does use user prompts and uploaded images (opens in new tab) to help improve its services (i.e. ChatGPT). That’s not the case for anything entered via an API, only ChatGPT and DALL-E. So if you’re using either of those services, just bear in mind that OpenAI might use your inputs to improve its AI.

Another case saw a Samsung employee enter program code intended to identify yield and defective equipment into the bot—a real faux pas in the fab world.

Samsung has reportedly threatened to crack down once again on the use of ChatGPT, “if a similar accident occurs even after emergency information protection measures are taken, access to ChatGPT may be blocked on the company network,” the company is reported to have told employees.

Those emergency measures are limiting the uploads to ChatGPT and potentially giving those responsible a big telling off.

Of course the easiest way to ensure this never happens again is to not use ChatGPT at all, and reportedly Samsung Electronics is considering building its own AI chatbot in order to make sure no other company could get hold of its secret semiconductor sauce. Samsung is said to be pushing for its employees to get to grips with AI and its uses, so it makes sense that it would try and find a way to continue its use in the company but without all those pesky security concerns.

Samsung’s a major player in electronics manufacturing. While it’s largely focused on delivering new chips for its phones, RAM, NAND, and TVs every year, it also produces multitudes of chips for its clients, including Nvidia for the RTX 30-series graphics cards. Though now Samsung’s rival TSMC takes care of Nvidia’s needs with the RTX 40-series.


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Diablo general manager Rod Fergusson had some reassuring words for Diablo 4 (opens in new tab) players concerned that they won’t be able to respec their characters because the cost will be too high: It won’t be.

Respeccing is simply the act of reassigning your character’s skill or ability points because there’s a new meta, or you want to try something different, or you just got bored. In games like Diablo 4, where character builds are central to the experience, a lot of players enjoy being able to experiment: I, for instance, made a barbarian in the Diablo 4 beta who liked to bash heads with a huge hammer; in the second beta weekend, I switched him up to a sword-swinger. (I didn’t like that nearly as much, though, so I switched back.)

In Diablo 4’s early game, respeccing is free, but as your character’s level rises, so does the cost, paid with in-game gold. The Diablo 4 beta capped players at level 25 so it was impossible to see just how expensive it might get at high levels, but in a November 2022 interview with IGN (opens in new tab), Fergusson said some players might decide it’s better to just create a whole new character than redo their current one.

“There’s going to be a point in time where you go, like, oh, I’d like to be a different barbarian, but it’s too expensive to undo everything I’ve done. It’s actually better for me to roll another barbarian and start a new one, and go fresh,” Fergusson said. “And we wanted that, that notion that with each level you progress down a character, you’re becoming more and more attached to it, and getting more and more settled with it.”

Not everyone was enamored with the prospect of having to start over in order in order to play around with high-level builds, though, particularly those of us who don’t have quite as much free time to sink into games as we used to. HackTimhack91 cut right to the point on Twitter: “We’re all older now and really don’t want to have to remake characters (huge time waste) instead of being able to more easily redistribute skill points,” they wrote.

In response to that tweet, Fergusson implied that Blizzard isn’t going to be as hard-ass about respeccing high-level Diablo 4 characters as he’d originally indicated. “It’s not prohibitively expensive and we’ve made it easier by being able to refund a single skill point or the entire tree at once,” he tweeted (opens in new tab).

(Image credit: Rod Fergusson (Twitter))
(opens in new tab)

That’s brought a mix of relief and continued consternation in the Diablo 4 subreddit (opens in new tab). “This is a good step imo but I hope they also don’t make the cost negligible so it actually feels like people have a build like a traditional RPG and people don’t just freely use all the skills whenever they want for any situation,” hs_serpounce wrote.

Redditor khrucible replied that “it never was prohibitively expensive, just expensive,” adding, “That [IGN interview] quote was so out of context and parroted around like you had to restart if you made a mistake which was completely false from the start.”

Elendel19 echoed khrucible’s comment, saying, “It’s not that you can’t change your build, it’s that you can’t change your build 5 times a day to min-max the exact content you’re doing moment to moment. If you want an optimized sorc for both pve and pvp, you will want to make 2 characters.”

“Don’t think anyone really thought you literally had to restart, but rather that you basically will have to restart,” redditor simplytatered wrote. “The communication was that, at some point, you’ll spend more time farming money to respec than you would to simply level a new character, and so the latter would be better at that point and beyond. That sucks and seems like a meaningless limitation.”

Of course, Fergusson’s statement is vague, and “prohibitive” is entirely subjective: Beta testers estimated that a full respect would cost more than 12 million gold, which Elendel19 reckoned can be earned in a day or two—but that’s likely a day or two of much harder grinding than I’d be interested in doing. We won’t really know how it’s going to work out until Diablo 4 comes out on June 6, but for now at least eager fans can take a little comfort knowing that Blizzard isn’t’ aiming to go too hard on them.



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Diablo general manager Rod Fergusson had some reassuring words for Diablo 4 (opens in new tab) players concerned that they won’t be able to respec their characters because the cost will be too high: It won’t be.

Respeccing is simply the act of reassigning your character’s skill or ability points because there’s a new meta, or you want to try something different, or you just got bored. In games like Diablo 4, where character builds are central to the experience, a lot of players enjoy being able to experiment: I, for instance, made a barbarian in the Diablo 4 beta who liked to bash heads with a huge hammer; in the second beta weekend, I switched him up to a sword-swinger. (I didn’t like that nearly as much, though, so I switched back.)

In Diablo 4’s early game, respeccing is free, but as your character’s level rises, so does the cost, paid with in-game gold. The Diablo 4 beta capped players at level 25 so it was impossible to see just how expensive it might get at high levels, but in a November 2022 interview with IGN (opens in new tab), Fergusson said some players might decide it’s better to just create a whole new character than redo their current one.

“There’s going to be a point in time where you go, like, oh, I’d like to be a different barbarian, but it’s too expensive to undo everything I’ve done. It’s actually better for me to roll another barbarian and start a new one, and go fresh,” Fergusson said. “And we wanted that, that notion that with each level you progress down a character, you’re becoming more and more attached to it, and getting more and more settled with it.”

Not everyone was enamored with the prospect of having to start over in order in order to play around with high-level builds, though, particularly those of us who don’t have quite as much free time to sink into games as we used to. HackTimhack91 cut right to the point on Twitter: “We’re all older now and really don’t want to have to remake characters (huge time waste) instead of being able to more easily redistribute skill points,” they wrote.

In response to that tweet, Fergusson implied that Blizzard isn’t going to be as hard-ass about respeccing high-level Diablo 4 characters as he’d originally indicated. “It’s not prohibitively expensive and we’ve made it easier by being able to refund a single skill point or the entire tree at once,” he tweeted (opens in new tab).

(Image credit: Rod Fergusson (Twitter))
(opens in new tab)

That’s brought a mix of relief and continued consternation in the Diablo 4 subreddit (opens in new tab). “This is a good step imo but I hope they also don’t make the cost negligible so it actually feels like people have a build like a traditional RPG and people don’t just freely use all the skills whenever they want for any situation,” hs_serpounce wrote.

Redditor khrucible replied that “it never was prohibitively expensive, just expensive,” adding, “That [IGN interview] quote was so out of context and parroted around like you had to restart if you made a mistake which was completely false from the start.”

Elendel19 echoed khrucible’s comment, saying, “It’s not that you can’t change your build, it’s that you can’t change your build 5 times a day to min-max the exact content you’re doing moment to moment. If you want an optimized sorc for both pve and pvp, you will want to make 2 characters.”

“Don’t think anyone really thought you literally had to restart, but rather that you basically will have to restart,” redditor simplytatered wrote. “The communication was that, at some point, you’ll spend more time farming money to respec than you would to simply level a new character, and so the latter would be better at that point and beyond. That sucks and seems like a meaningless limitation.”

Of course, Fergusson’s statement is vague, and “prohibitive” is entirely subjective: Beta testers estimated that a full respect would cost more than 12 million gold, which Elendel19 reckoned can be earned in a day or two—but that’s likely a day or two of much harder grinding than I’d be interested in doing. We won’t really know how it’s going to work out until Diablo 4 comes out on June 6, but for now at least eager fans can take a little comfort knowing that Blizzard isn’t’ aiming to go too hard on them.



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If you want to know how to tame in Smalland: Survive the Wilds, you’ve come to the right place. Befriending the locals isn’t something you might have thought about doing, considering the majority of them do their best to kill you the minute they spot you coming through the grass. Not all insects are hostile though, and even some that are can be tamed with some know-how.

Smalland: Survive the Wilds is an early-access survival game which shrinks you down and throws you into a world where you’ll need to scavenge resources like flint (opens in new tab) or chitin (opens in new tab) to make better tools or weapons. Then you can survive against impossibly large insects of the world you inhabit. Failing that, bribing them with treats is also an option, so here’s how to tame in Smalland: Survive the Wilds. 

How to tame in Smalland 

In order to tame an insect or animal, you’ll need to present it with a tasty treat. This can’t be just anything edible either, it must be a treat specifically designed for what you want to befriend. Not every insect or animal can be tamed in Smalland either, so you shouldn’t waste your time trying to locate the recipes for treats that don’t actually exist.

(Image credit: Merge Games)

The taming process requires you to bring the target’s health down to half, then offer them their treat. You should then be able to interact with them. It’s also worth noting that not all those listed can be used as mounts. Ladybugs, for example, will carry extra bag space and follow you around.

Here is a list of what can be tamed in Smalland, as well as the NPCs that give the recipes for their treats (if applicable):

  • Ladybug: Ladybug Travel Kit
  • Grasshopper: Grasshopper Treat
  • Gecko (Skadi): Gecko Treat
  • Wolf Spider (Lissandra): Wolf Spider Treat
  • Damselfly (Tuhala): Damselfly Treat

The treats for the first two on the list are fairly straightforward to unlock. The Ladybug Travel Kit becomes available to make once you build a workbench, and the Grasshopper Treat is a recipe given by the cauldron. If you want to tame a gecko, a wolf spider, or a damselfly, you’ll need to speak to the various NPCs found across the map, get them to pinpoint the location of a boss for you, kill it, then return to them to get the recipe for the treat as a reward. 


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I was somewhere around Whiterun on the edge of Fort Greymoor when the skooma began to take hold. Things became washed-out and smeary, and then there was two of everything including me and my pet elytra—an odd kind of mantis-looking bug who I realized, seeing two of the bizarre insect beside me, probably wasn’t the best companion to bring on a 10-skooma bender.

Skooma is a narcotic substance made of refined moon sugar that’s banned in some parts of Tamriel due to its addictiveness, though considered a sacred sacrament by the khajiit. In Morrowind and Oblivion it fortified your speed and strength while draining your intelligence and agility, while in Skyrim it simply restores stamina. Its addictiveness and hallucinatory qualities have never really been modeled by any of the Elder Scrolls games—until now.



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Judero (opens in new tab) left an immediate impression on me⁠—its stop motion animation is the first thing that hit me, beautifully recalling the work of Ray Harryhausen or Phil Tippett. As the developers themselves put it, “For us, this art style invokes something nostalgic; in part comical but perhaps a bit creepy too.”

Each character is made with a real life model, combinations of classic G.I. Joe “Kung Fu grip”-style ball jointed figures with hand-carved and painted epoxy clay. The effect is absolutely arresting, calling to mind 2015’s Hylics (opens in new tab), but also classic examples of sprite-ized models (digital or physical) like Doom or Donkey Kong Country.



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A recent poll in Japanese gaming rag Famitsu ahead of the release of the Resident Evil 4 remake asked fans of the survival horror series to select their favorite character, as well as the most detestable (via @bioranger_PT on Twitter (opens in new tab)). Albert Wesker unsurprisingly took the prize for most detestable, with Nicholai Ginovaef from RE3 in second place, and the Licker in third. Funnily enough, Wesker also rated in the favorite characters poll, where he placed sixth.

Number one with a Red9 bullet was Leon Kennedy. He does rock a pretty sweet jacket, but I’ve never really vibed with the guy myself. I assume he made it on the strength of peoples’ love for two of the games he starred in, RE4 and RE2, which topped the section of Famitsu’s poll for the best Resident Evil game. (RE4 came in at number one, with RE2 Remake at number two, and original flavor RE2 at number three.)

Leon’s co-star in RE2, Jill Valentine rated second place and the boulder-punching Chris Redfield came in third. The biggest surprise is that Piers Nivans from RE6 appeared at all. He’s above Hunk, while Barry Burton didn’t even get a mention. Tragic. Here’s how the full top 10 broke down. 

  • 1 Leon Kennedy
  • 2 Jill Valentine
  • 3 Chris Redfield
  • 4 Ada Wong
  • 5 Claire Redfield
  • 6 Albert Wesker
  • 7 Ethan Winters
  • 8 Rebecca Chambers
  • 9 Piers Nivans
  • 10 Hunk

Where Famitsu’s readers were on point was with their selection of the scariest scene in Resident Evil, choosing the baby monster sequence from Resident Evil Village. They’re right, it’s terrifying. The first zombie encounter from the original Resident Evil came behind that, with being attacked by Mia in RE7 in third place.

If you’re wondering why the dog jumping through the hallway window from the first game didn’t rate, that’s because it topped a separate question asking for the most surprising scene. The Tyrant encounter from RE2 Remake came in second place there, with Village’s big reveal in third. Other polls asked what the most appealing thing players looked for in Resident Evil was (story won out over fear and character charm), and which game was the scariest (RE7).

Leon’s continued popularity is assured, with the Resident Evil 4 remake selling three million copies in two days, something the original took a whole year to manage. It’s been a critical success too, with our review by Rich Stanton praising its exhilarating combat: “This has always been a game about crowd control: Keeping things off your back, whittling down a seemingly unbeatable mob to its last member, gritting your teeth and blasting through a sea of bodies and tentacles. The remake throws everything at you and then, while you’re gasping on the ground, the kitchen sink sails through the air right at your head.”

It’s probably time to update our list ranking the Resident Evil games from worst to best then. 



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Voice actor Christopher Judge, the man behind Kratos in the modern God of War (opens in new tab) and God of War Ragnarok, took a moment after winning the BAFTA for Performer in a Leading Role to ask you all to please be more polite to each other: “Thank you to the fans. Be easier on each other. You have more in common that what separates you. No matter what platform you love, no matter what game you love, you’re still part of the gaming community, and give each other a break.”

It’s a clear ceasefire on the absurd rivalries request from someone adjacent to the dedicated gaming community. And it’s frankly quite embarrassing, to me, that a high-level observer like Judge sees enough of you being rude, snide, and petty to each other so often that he felt the need to ask you to please stop doing it on one of the industry’s biggest stages.

Judge also thanked his fellow actors on the God of War series, and the greater corps of voice actors generally. His fellow God of War Ragnarok performer Laya Deleon Hayes won the award for Best Supporting Performance—a category in which four of the six nominations were performances on God of War Ragnarok. Judge went on to thank the British Academy of Film and Television Arts for continuing to host the awards and honor their work in videogames.

God of War Ragnarok became the most-nominated game in the history of BAFTA’s game awards, scoring 14 total nominations. It won six awards, including the publicly-voted EE Game of the Year, and picked up a shocking slate of nominations. It didn’t win BAFTA’s Game of the Year proper, however.

That honor, in a much-debated move, went to Vampire Survivors (opens in new tab). Which sure got people talking.

In other silly BAFTA-related news, the creators of banjo-kazooie must lick a 25 year old chocolate award. (opens in new tab)


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Spend some time reading through our helpful Wordle (opens in new tab) tips, guides, and archives, take a quick peek at today’s clue, or skip straight to the part where you win Wordle by scrolling or clicking to the April 1 (651) answer. Whatever you need, we’re here to help with the daily puzzle.

I’ll admit I didn’t really think about my opener today, choosing to plough straight on in there with the first word that popped into my head—and luckily for me, this turned out to be a great start. The answer came quickly, although I did worry when I turned over four greens, thinking I was about to be stuck playing hunt-the-consonant before I found today’s Wordle answer. 

Wordle hint

(Image credit: Josh Wardle)

A Wordle hint for Saturday, April 1

Today’s answer is the word used to describe an organised group walking together or a military troop’s steady, measured pace. It’s also the name of one month of the year too. There’s just one vowel to find today. 

Is there a double letter in today’s Wordle? 

There are no double letters in today’s Wordle. 

Wordle help: 3 tips for beating Wordle every day 

If there’s one thing better than playing Wordle, it’s playing Wordle well, which is why I’m going to share a few quick tips to help set you on the path to success: 

  • A good opener contains a balanced mix of unique vowels and consonants. 
  • A tactical second guess helps to narrow down the pool of letters quickly.
  • The solution may contain repeat letters.

There’s no time pressure beyond making sure it’s done by midnight. So there’s no reason not to treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank. 

Today’s Wordle answer

(Image credit: Future)

What is the #651 Wordle answer?

Here’s your winning word. The answer to the April 1 (651) Wordle is MARCH.

Previous answers

The last 10 Wordle answers 

The more past Wordle answers you can cram into your memory banks, the better your chances of guessing today’s Wordle answer without accidentally picking a solution that’s already been used. Past Wordle answers can also give you some excellent ideas for fun starting words that keep your daily puzzle solving fresh.

Here are some recent Wordle solutions:

  • March 31: EVERY
  • March 30: BREAD
  • March 29: BESET
  • March 28: HURRY
  • March 27: GUANO
  • March 26: UNTIE
  • March 25: VOTER
  • March 24: GROUT
  • March 23: STAID
  • March 22: DUVET

Learn more about Wordle

(Image credit: Nurphoto via Getty)

Every day Wordle presents you with six rows of five boxes, and it’s up to you to work out which secret five-letter word is hiding inside them.

You’ll want to start with a strong word (opens in new tab) like ALERT—something containing multiple vowels, common consonants, and no repeat letters. Hit Enter and the boxes will show you which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.

You’ll want your second go to compliment the first, using another “good” word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer.

After that it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS).

If you need any further advice feel free to check out our Wordle tips (opens in new tab), and if you’d like to find out which words have already been used you can scroll to the relevant section above. 

Originally, Wordle was dreamed up by software engineer Josh Wardle (opens in new tab), as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle (opens in new tab), refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures (opens in new tab). Surely it’s only a matter of time before we all solely communicate in tricolor boxes. 


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