After beta tests, server slams, and a pre-order early access period, this is it: the full, official, no-takes-backsies launch of Diablo 4. The game is now live as of 4 pm PST on Monday, June 5.
So far the servers seem to be holding up just fine: Multiple members of the PC Gamer team have been able to log in with no queue times or other issues. Unless something goes horribly wrong in the next few hours, it looks like Blizzard has expertly dodged the dreaded error 37 that plagued Diablo 3’s launch. Diablo 4 had a bit of trouble with logins during its beta, but that rough patch clearly helped Blizzard prepare for today’s full launch.
There may be an issue with in-game purchases, though: a warning message in Battle.net says that “Players may encounter problems while attempting to make purchases in Diablo 4. We are working to resolve the issue as soon as possible and apologize for the inconvenience.”
For our take on whether Diablo 4’s worth your time, check out our Diablo 4 review-in-progress. We haven’t put a final score on it yet, as during the pre-launch period some key live service systems weren’t online.
“So far, nothing has convinced me the endgame is so brilliant that it’s worth stripping everything out of the initial leveling process,” writes Associate Editor Tyler Colp. “An exciting, modern version of Diablo is in here—I can see parts of it poking through the surface—but I’m starting to lose patience waiting for it to show its face.”
https://gamingarmyunited.com/wp-content/uploads/2023/06/1686021010_Diablo-4-is-finally-officially-live.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-06-06 00:27:092023-06-07 21:09:13Diablo 4 is finally, officially live
Diablo 4 has a fetch quest in the Scosglen region called Stolen Artifice, in which an NPC named Merryn sends you out from Braestaig to retrieve an item from a thief called Darcel. It’s a runic charm that was being used to help an ailing mother and child recover, until Darcel and his thugs stole it. The jerks.
This is supposed to be a typical sidequest, nothing too major, but players were finding it unusually hard. Instead of having to fight one Darcel, they were encountering dozens of Darcel doppelgangers. Though some managed to figure out which one was the original and kill him to complete the quest, others were forced to retreat and return, sometimes finding that hundreds of Darcels had spawned in their absence.
While some players put forward a theory that the issue was a bug with the summon minions ability elites can have, Darcel isn’t one of those. He’s just a large man with a spiked mace and a bunch of hit points. Players with some of the more overpowered Diablo 4 builds like lightning sorcerer had fun testing themselves against the barmy Darcel army, though in terms of loot it wasn’t really worth it.
Blizzard responded by disabling the Stolen Artifice sidequest until it could be fixed. Which it has. Hotfix 3, issued on June 4, dealt with the multiple Darcels bug, as well as one where Astaroth would destroy a house before even arriving at it in the quest As the World Burns, and some stability issues. As a server-side hotfix, your client won’t need to be updated to apply these changes. Goodbye, Darcels. We bear-ly knew you.
https://gamingarmyunited.com/wp-content/uploads/2023/06/1685948915_Diablo-4-hotfix-deals-with-Darcelpocalypse-a-bug-that-endlessly.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-06-05 05:27:162023-06-05 18:51:21Diablo 4 hotfix deals with ‘Darcelpocalypse’, a bug that endlessly multiplied one elite enemy
It’s only been a little bit over a year since Elden Ring came out, but so much of it is already seared into my brain. Much like leaving the sewers in Oblivion for the first time and greeting Cyrodil, that first glimpse of Limgrave is an iconic gaming moment, but at some point in development it wasn’t Limgrave at all, but apparently “Tenebrae.”
Dataminer Sekiro Dubi‘s latest video focuses on an in-progress vision of Limgrave hinted at by files left over from Elden Ring’s development, one where familiar characters like Nepheli and Blaidd are replaced with newcomers or characters pulled from other parts of the game. The main focus of this video is Guilbert, a hybrid of Bloody Finger Hunter Yurah and Witch Hunter Jerren from the finished game.
Sekiro Dubi’s research into Elden Ring’s files shows the skeletal remains of Guilbert’s questline, which by their reckoning was cut before the Network Test of Elden Ring at the end of 2021. Guilbert shares Witch Hunter Jerren’s weapon and Eccentric armor set, but has voice lines recorded by Yurah’s actor, and his scripting had him hanging out at Yurah’s location from the finished game.
Guilbert was to be a servant of the “God of Vengeance,” and would have teamed up with you to fight Crucible Knight Ordovis, a boss in the final game who, in this build, would have been found where you fight Darriwil with Blaidd in the release version. Guilbert then would have been a summon for the fight against Godrick alongside Vyke, an endgame boss and the guy on Elden Ring’s box art—in the final game, Vyke is a mid-game invader, end-game boss, and otherwise a ghostly presence haunting some item descriptions, but at some point in development he seems to have had a full-on NPC questline. Guilbert also would have attacked you as an invader if you killed members of a trio of Traveling Merchants, pursuing vengeance for their surviving kin.
In following Guilbert, Sekiro Dubi touches on various ways Limgrave changed over development, with its original (and unexplained) moniker of Tenebrae just really sticking out to me—it just doesn’t feel right! In the real world, “Tenebrae” is a Christian religious service leading up to Easter Sunday, one I had literally never heard of before despite thirteen years of Catholic school, go figure. Sekiro Dubi also shows off how Stormhill Shack once functioned as a minor hub for familiar NPCs like Roderika, but also drastically repositioned ones like Hewg, and previous work by dataminer Lance McDonald positioned the dreaming monk Jiko there as well.
Guilbert’s quest looks to have been planned to extend beyond Limgrave—he shared his lookalike Jerren’s affinity for General Radahn, and mentioned hunting down Malenia in cut dialogue. It’s unclear as yet whether any remnant of those later stages remains in the game’s files. It’s interesting to see the way FromSoft reshuffles and recontextualizes its NPCs, even scrapping them altogether, and at a late enough stage to have recorded voice overs in the case of Guilbert. I also love how surreal it is to see these familiar characters behaving in such unfamiliar ways. I’m quite happy with the Elden Ring we got though, barring the exclusion of Kalé’s phenomenal cut questline, which Sekiro Dubi previously covered in another video.
https://gamingarmyunited.com/wp-content/uploads/2023/06/1685912842_Elden-Ring-dataminer-uncovers-alternate-early-game-characters-in-a.jpg6781200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-06-04 21:25:072023-06-05 18:51:33Elden Ring dataminer uncovers alternate early game characters in a renamed Limgrave
AutoFull is a leading brand in professional esports gaming chairs, committed to developing products that meet the standards of professional esports equipment. For years, AutoFull has been delivering gaming chairs to gamers who take their craft seriously, partnering with pro teams such as RNG, Rogue, BLG, and LGD as they compete for top honours in eSports like League of Legends, PUBG, Crossfire, and Hearthstone.
When you have such big names sitting in their chairs for so many hours a day, you know that AutoFull products are designed to last.
Where your typical gaming chair may suffer from insufficient lumbar support, and basic armrests that only go up and down, AutoFull chairs are engineered to do those extra things that other chairs don’t. The current top tier of AutoFull‘s line-up—the peak seats that will keep you propped up all through those late-night sessions—are the M6 gaming chairs, and they’re out now.
Let’s dive into what makes them so special.
Spine and posture are critical when gaming. As the designated gaming chair for KPL 2023, the AutoFull M6 gaming chair features 4-way waist protection and mechanical folding armrests. The 4-way lumbar waist can provide accurate waist support, which adapts to players of different body types and states. The chair is suitable for gamers of all heights, providing strong and precise support to the lumbar spine. The thick and wide cushion, meanwhile, will keep you comfy for untold hours.
The mechanical ‘6D’ folding armrests give you the option of sitting in the traditional position with your elbows supported, or you can push the armrests aside completely for mobile or console gaming with a controller—perfect for those local multiplayer sessions with your pals.
There’s more. The traditional 2D armrests are limited to height and angle adjustments, leaving your arms unsupported and causing discomfort when you want to play Nintendo Switch or mobile games. The AutoFull mechanical armrests, on the other hand, offer a revolutionary solution to this issue, perfectly lifting and supporting your arms. Say goodbye to arm fatigue and soreness during prolonged gaming sessions.
The AutoFull M6 gaming chair’s armrests are also brought into the armrest surface, and when the chair is reclined, they can be linked together backwards. Whether you’re knee-deep in gaming or at work, the unique shape of the armrest adjusts to exactly how you want it, ensuring maximum comfort for your specific style.
The AutoFull M6 gaming chair is wider and taller than most chairs, making it great for bigger gamers. With a tilt angle of up to 160° and built-in footrests, you can even kick back and take a nap in it, with the rocking function helping you quickly recharge your in-body battery when it runs dry. The PU leather it uses is skin-friendly, environmentally friendly, and extremely durable.
To ramp up the flair, you can light your chair up with an array of AutoFull LOGO LEDs, which entail 14 customisable lighting modes, five brightness settings and five colors.
By involving professional esports players, famous streamers, and core gamers in product design, AutoFull aims to create industry-leading equipment that combines professional esports performance, technological innovation, and trendy fashion. That’s why it’s sponsored nearly 2,000 top professional eSports events, including top-tier competitions such as LPL and KPL. In 2019 AutoFull signed NBA Star Gorden Hayward as their Global spokesperson.
The virtues of gaming chairs over regular office chairs are well established by now: additional lumbar support, unparalleled adjustability, and, well, they just look cool, don’t they?
So what are you waiting for? To grab your gaming chair and see what else AutoFull have in their armoury, head over to the AutoFull M6 Gaming Chairs on AutoFull Official Store. It’s time to take your seat at the head table.
https://gamingarmyunited.com/wp-content/uploads/2023/06/1685876733_The-AutoFull-M6-gaming-chair-is-one-to-look-out.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-06-04 10:00:002023-06-04 22:06:09The AutoFull M6 gaming chair is one to look out for in 2023
The intro cutscene from Thief: The Dark Project was a wonderful mood-setter, cutting between one of Garrett’s heists and creepy supernatural imagery, heavy on eyes to suggest he’s being watched. It’s also a neat “here’s how not to play the game” warning, with Garrett killing a guard, an act that summons three more and results in him having to beat feet. Now, thanks to the original game’s cutscene director Daniel Thron we’ve got another introduction to the world of City: a fan film called Thief – Cutscene Zero.
It’s another of Garrett’s jobs gone messy, with Thron joking on Twitter, “I guarantee you he’s loading his last save right after this”. Cutscene Zero gets the fantasy-noir vibe down pat, from the unsuspecting guard seeing his reflection as he looks out the window into the rain, to the narration provided by Viktoria, Thief’s femme fatale, voiced once again by Terri Brosius. I need this modded into Thief Gold somehow.
Another member of the original Looking Glass development team, artist Jennifer Hrabota-Lesser, provided the painting seen 30 seconds in. It seems like everyone at Looking Glass wore a lot of hats, and Hrabota-Lesser was also credited with A/V support and the website, while Brosius was a designer and the cutscene writer as well as an outstanding voice actor (most famously, she voiced Shodan in the System Shock series). Thron’s own credits on Thief include cutscene direction, art, and animation, the box art and manual illustrations, particle effects, and voice acting for characters as diverse as a comedically wheezy ApeBeast and the terrifying voice of The Eye, as well as Cutty, Ramirez, Brother Renault, and several guards.
While Thief is still entirely playable today, with the Gold edition available on Steam and GOG, and the unofficial patch pack TFix adding things like widescreen support, I’d love to see a remake. Now that the System Shock remake is out, maybe it could be Nightdive’s next project? Though there’s always Gloomwood for more of those modern Thief vibes.
https://gamingarmyunited.com/wp-content/uploads/2023/06/1685840675_Watch-a-Thief-fan-film-directed-by-one-of-the.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-06-04 01:48:252023-06-04 22:06:24Watch a Thief fan film directed by one of the original game’s creators
Save your Wordle win streak with today’s hint, designed to give you a prod in the right direction without giving the game away. Prefer to skip straight to your latest victory, or are you too close to the bottom to risk a bad guess? Don’t worry—the answer to the June 3 (714) Wordle is ready and waiting just below.
A huge wave of relief washed over me when I finally found today’s solution: after a string of puzzling non-starters and one rather odd green, I had almost given up hope of finishing today’s Wordle with a win.
Today’s Wordle hint
A Wordle hint for Saturday, June 3
The answer today is another name for a female goat, as well as one way of describing a childminder or carer for very young children.
Is there a double letter in today’s Wordle?
Yes, a letter is used three times in today’s puzzle.
Wordle help: 3 tips for beating Wordle every day
If there’s one thing better than playing Wordle, it’s playing Wordle well, which is why I’m going to share a few quick tips to help set you on the path to success:
A good opener contains a balanced mix of unique vowels and consonants.
A tactical second guess helps to narrow down the pool of letters quickly.
The solution may contain repeat letters.
There’s no time pressure beyond making sure it’s done by midnight. So there’s no reason not to treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank.
Today’s Wordle answer
What is the #714 Wordle answer?
The best start for your weekend is a win. The answer to the June 3 (714) Wordle is NANNY.
Previous answers
The last 10 Wordle answers
The more past Wordle answers you can cram into your memory banks, the better your chances of guessing today’s Wordle answer without accidentally picking a solution that’s already been used. Past Wordle answers can also give you some excellent ideas for fun starting words that keep your daily puzzle solving fresh.
Here are some recent Wordle solutions:
June 2: HUMID
June 1: JAZZY
May 31: AGILE
May 30: KNEEL
May 29: MOUSE
May 28: SKIMP
May 27: RAMEN
May 26: SWINE
May 25: BAGEL
May 24: UTTER
Learn more about Wordle
Every day Wordle presents you with six rows of five boxes, and it’s up to you to work out which secret five-letter word is hiding inside them.
You’ll want to start with a strong word like ALERT—something containing multiple vowels, common consonants, and no repeat letters. Hit Enter and the boxes will show you which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.
You’ll want your second go to compliment the first, using another “good” word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer.
After that it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS).
If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above.
Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes.
https://gamingarmyunited.com/wp-content/uploads/2023/06/1685768561_Todays-Wordle-hint-and-answer-714-Saturday-June-3.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-06-03 05:02:442023-06-03 17:17:19Today’s Wordle hint and answer #714: Saturday, June 3
“Forever in our hearts, eternally comfy,” reads a memorial tweet for Puppers, also known as Max, a popular Dead by Daylight streamer who died this week at age 32. In 2020, Max was diagnosed with terminal ALS, an incurable nervous system disease.
The tweet, which references Max’s warm appeals to “stay comfy,” came from Light in the Fog, a Dead by Daylight fundraiser tournament series that collected $270,000 for his treatment in 2021 and 2022. The events were organized by Sunshine, Eshleee, and Silver, three long-distance friends who relocated to help care for Max following his diagnosis.
“Being his caregiver as he fought this absolutely awful disease was the biggest test and the biggest joy of my life,” Sunshine told the BBC .
Max first started streaming on Twitch precursor Justin.tv in 2011, according to the Light in the Fog website, and played League of Legends and various horror games before discovering Dead by Daylight after its release in 2016.
“As viewership in his channel skyrocketed, Max became known for his Dead by Daylight inspired cosplays, his in-game skits, and his interactive chat experience,” reads his bio. Max’s Twitch account has more than 200,000 followers.
According to a GoFundMe page set up to help Max’s family with funeral expenses, his health rapidly declined on May 25 after he “suddenly developed difficulty breathing” and chose at that time to “forego further interventions to prolong his care.”
Funds not used for Max’s funeral arrangements and final expenses will be used by Sunshine, Eshleee, and Silver to return to their home states, the fundraiser page states.
“Thank you for finding a home in The Fog. Your joy and love made it a better place, and it was an honor to be comfy with you,” wrote Dead by Daylight developer Behaviour Interactive on Twitter. “Puppers was, and always will be, one of the brightest lights in The Fog. Everyone that light touched is forever changed by having known him.”
Thank you for finding a home in The Fog. Your joy and love made it a better place, and it was an honor to be comfy with you. Puppers was, and always will be, one of the brightest lights in The Fog. Everyone that light touched is forever changed by having known him. https://t.co/CeEY5fhU1UJune 2, 2023
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“Puppers/Max loved you all so very much!” reads a tweet posted to the streamer’s account today. “Thank you for all of the love and support throughout his career—making you all happy is truly what he lived for 💙”
Hundreds of fans have responded with memorials of their own.
Puppers/Max loved you all so very much!Thank you for all of the love and support throughout his career – making you all happy is truly what he lived for 💙 https://t.co/Zhnf72kQ1aJune 2, 2023
Earlier this week Blaze Entertainment announced a new Duke Nukem collection for its Evercade retro handheld, which will include remasters of the first two Duke Nukem games—back when he was still a blocky sidescrolling man. With all due respect to the Duke, it wasn’t really a big deal as game announcements go, but it became one when people figured out, in very short order, that Blaze had used AI generated art in promotional images for the bundle.
At first blush, the image looks innocuous enough: It’s Duke Nukem, standing on some big dead thing, guns in hand, blasting away at stuff off-screen. But as Kotaku pointed out, there are several red flags: I think some of it is overstated (the legs look fine to me, it’s a pretty typical superhero-style pose) but the guns (the literal guns, not Duke’s biceps) are noticeably out of perspective, and there’s no doubt that the trigger finger on his right hand just ain’t right.
Any doubts about whether the image was AI generated seemed to be put to rest when Blaze took the images down and issued an official apology.
“An artist was commissioned to produce a lead image for the new Duke Nukem 1+2 Remastered game developed by Blaze Entertainment,” Blaze CEO Andrew Byatt said. “It is abundantly clear from the response on social media that the work on this commission has fallen below the expectation and standards demanded by fans due to the artists’ use of AI in the process.
“We are immediately removing the art where possible to do so and will be announcing a replacement commission in due course that better meets the high standard expected. We would like to apologise to you, all of the fans, who have felt passionately about this enough and please be assured are working to remedy this. We also would like to thank everyone who’s worked on the project to date for their input.”
Blaze had initially defended the piece and artist Oskar Manuel, who describes himself as a “professional hybrid concept artist,” but changed direction when followers on Twitter pointed out other examples of Manuel’s work that was also clearly AI generated.
The majority of your artist’s portfolio is made from generative algorithms. Look at how they cant draw the same Storm Trooper design twice. The goggles, kneepads etc, everything is always subtly off and inconsistent. This is “AI” art, just like the cover that they made for you. pic.twitter.com/PZjJekzbNxJune 1, 2023
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From his art station, you see this. But real artists would do a HUGE thinking about every. single. detail. AI will just do a mindless kitbash without understanding of the world, story, character, culture, anything. pic.twitter.com/u1M3RXxVRoJune 1, 2023
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The reaction to Blaze’s turnaround is widely positive, although a few reply tweets questioned the uproar and the need for a new image, saying AI is simply another tool for artists to take advantage of: One user, Retrowertyk, tweeted that complaining about the use of AI in art is “like expecting the artist to paint on canvas instead of using Photoshop.”
It’s a fair point on a complex topic, but nuance is difficult to achieve in the heated, abbreviated forum of social media. And as we saw in the ugly reaction to the AI-envisioned Shodan in May, there’s little patience for its use in any capacity. Manuel hasn’t yet commented publicly on the controversy—I’ve reached out for more information and will update if I receive a reply.
https://gamingarmyunited.com/wp-content/uploads/2023/06/1685732507_Publisher-apologizes-after-fans-spot-signs-of-AI-generation-in.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-06-02 19:36:232023-06-02 20:28:48Publisher apologizes after fans spot signs of AI generation in contract artist’s Duke Nukem promo illustration
Diablo 4 World Tiers offer different levels of difficulty, with higher tiers rewarding you with more gold and increased item drop rates. In past Diablo games you could change the difficulty fairly easily, but in Diablo 4, there’s a lot more to it.
Every Diablo 4 player will start with two World Tier options: World Tier 1 (Adventurer) and World Tier 2 (Veteran). The options for World Tier 3 (Nightmare) and World Tier 4 (Torment) aren’t available until you’ve completed the campaign.
For your first playthrough of Diablo 4, you should choose the World Tier that fits the level of difficulty you want as you climb through your first 50 levels. If you want to race to endgame, choose World Tier 1 (Adventurer) for the speed. But if you want to face challenging bosses, or if you’re playing in a group, choose World Tier 2 (Veteran).
You can change your World Tier on the character screen before you log in or at the statue of Inarius in Kyovashad.
Here’s a breakdown of the exact differences between each of the World Tiers.
World Tier 1 (Adventurer) explained
World Tier 1 is the easiest difficulty option for Diablo 4.
Tier 1 is designed for people who want to cruise through the RPG. Enemies don’t attack you all that much and the campaign bosses are much easier to kill, making the pain of playing a class without a lot of damage output or sustainability much more manageable.
World Tier 2 (Veteran) explained
World Tier 2 is basically “hard” difficulty for Diablo 4.
Enemies are a challenge, but they give you 20% increased XP and drop 15% more gold. The campaign bosses are much more difficult, too. World Tier 2 is largely a challenge because it’s designed for level 1 through 50 when you don’t yet have too many skills unlocked.
20% XP bonus
15% gold bonus from monsters
Increased enemy difficulty
World Tier 3 (Nightmare) explained
World Tier 3 is designed for characters at levels 50 through 70 and is where Diablo 4’s endgame properly begins.
To unlock World Tier 3, you need to have finished every act in the campaign and you need to complete the Cathedral of Light Capstone dungeon in Kyovashad.
In World Tier 3, Diablo 4’s demons can now drop Sacred and Unique items, which are both more powerful than Legendary items. You also can find Nightmare Sigils to unlock Nightmare dungeons for powerful loot. Helltides start spawning around the world and feature high-level monsters to defeat for rare items. This is also where monsters start to gain resistances to certain elements, too.
100% XP bonus
Non-physical resistances reduced by 20% for the player
Increased enemy difficulty
Champion monsters can spawn
Sacred and Unique items can drop
Nightmare Sigils can drop
World Tier 4 (Torment) explained
World Tier 4 is currently Diablo 4’s hardest difficulty option.
To unlock Tier 4, you have to complete the Fallen Temple Capstone dungeon on World Tier 3, which means you can’t skip straight to this tier.
This World Tier is designed for characters at level 70 or higher. Enemies carry forward all the previous changes and start to drop Ancestral items, as well as new Unique items.
200% XP bonus
Non-physical resistances reduced by 40% for the player
https://gamingarmyunited.com/wp-content/uploads/2023/06/1685660391_How-Diablo-4s-World-Tiers-work-and-where-to-change.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-06-01 23:38:372023-06-02 20:29:10How Diablo 4’s World Tiers work and where to change them
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