Baldur’s Gate 3 is going to be a very big game—in the neighborhood of 122GB, according to Larian—and it brings me no pleasure to inform you that you will not be able to preload any of it in advance of the August 3 release date.

There’s been quite a bit of speculation and confusion about Baldur’s Gate 3’s preload situation, and Larian hasn’t been forthcoming on that front. In an interview just last week with itmeJP, Larian boss Swen Vincke said he actually didn’t know how preloading would be handled.

“I imagine that they’re going to do something, but I actually don’t know,” Vincke said. “It’s very large, so it would be cool. Obviously the game has changed tremendously versus early access, versus what’s out there now … so we will see.”

Unfortunately, the final answer to that question is a very simple “no.”

“Baldur’s Gate 3 will launch on August 3rd at 5pm Gent time, or your non-Belgian timezone equivalent as shown [below],” Larian said today on Steam. “There will be no pre-loading of the game before then.

“The full release of the game weighs in at approximately 122 GB. Please note that your early access save games will not be compatible at launch; however, so much has changed that it’s really worth it to start afresh.”

Vincke said essentially the same thing in the itmeJP interview, warning that there’s no point in getting into the early access version of Baldur’s Gate 3 now because you’re effectively going to have to start over from scratch in a few days anyway. “There might be a few bytes that are the same but basically it’s going to be a full reinstall,” he said.

Not being able to preload a game of this size is not great, especially for people (like me) with slow or unreliable internet connections. But the problem appears to be a limitation of Steam. Simply put, preloading a game downloads the files but keeps them encrypted until go time, but because Baldur’s Gate 3 has already been out for nearly three years in early access, Steam can’t do that—thus, no preload. Others have noted that GOG also isn’t offering preloads, however, which muddies the waters somewhat, although the game is available in early access there as well. I’ve reached out to Larian for more information in the preload situation and will update if I receive a reply. 

Regardless of the reason, the lack of a preload option sucks—122GB is a big download—but while there are a few unhappy responses to be seen, for the most part people fans don’t seem too bothered by it. Maybe they’re all too excited by the prospect of cramming more illithid tadpoles up their noses to care.

Baldur’s Gate 3 unlocks in full at 8 am PT/11 am ET/4 pm BST on August 3.

(Image credit: Larian Studios)


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As part of the Season of the Malignant, AKA Diablo 4 Season 1, players can choose to purchase a season blessing. These are boosts that come in urns, like the Urn of Aggression, which increases xp earned from kills, and the Urn of Malignance, which increases the rate of Malignant Heart drops. Then there’s the Urn of Bargaining, which is supposed to increase the amount of gold you earn by selling gear to vendors. And that’s where the problem comes in.

You want to be careful not to waste gold in Diablo 4, as it becomes more valuable later on when you’ll need to pay the Occultist to shift aspects from one piece of legendary gear to another. That’s the source of the first problem with the Urn of Bargaining, which is that it increases the cost of vendor services. You’ll end up spending more gold on enchantments at the Occultist, and on repairs at the Blacksmith, and on every other service offered by Sanctuary’s shopkeepers.

What’s more, as several players have reported on the Diablo 4 forums, the Urn of Bargaining doesn’t always increase the amount of gold you earn from selling items. While the increase to vendor service costs seems consistent, the absence of an increase to sale prices seems sporadic, however, with some players reporting this bug but not others. Whatever the case, it’s definitely not worth picking the Urn of Bargaining as your season blessing at the moment.

Season blessings, by the way, are earned by spending the Smoldering Ashes currency, which is earned by leveling up the battle pass with Favor. I’ll let you know when I figure out how Malfeasance Tokens factor into it, and how this is affecting the Affliction Coin economy.


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In the sprawling megacity of Sydney3, a young detective becomes the unwilling host of a parasitic gauntlet and gains the power to fight back against the growing threat spreading through the lower levels,” begins the description for Samurai Unicorn, an in-development lofi horror game that I am honestly immediately intrigued by based entirely on the strength of the visuals of its enemies, the VRmin. Get it? Vermin, but infected by evil VR headsets or whatever. VRmin.

They are like if HR Giger was obsessed with technology from the early 2000s. They’re the blocky, toaster-sized projector on the ceiling of the school classroom that nobody has tried to use since 2005, the same year it was installed. I am here for the VRmin.

Samurai Unicorn will be an action horror game, something that I’m guessing is a little punchier and fightier than early Resident Evil games, but still has the story pacing of those games. Detective Klo will  hunt through the streets of Sydney3 to unravel the schemes and secrets of the monolithic cyberpunk corporate bureaucracy of the Goliath corporation. 

For my part I’m really interested in the eponymous Samurai Unicorn, which probably resides in that aforementioned parasitic gauntlet and apparently allows Klo to deliver  “devastating melee attacks” and to “Face off against monstrous Dream Eaters in challenging boss fights.” I kind of love the idea of transitioning from tense horror combat to weird cyberverse battles! I don’t know if that’s what they mean, but I love it.

The more traditional third person shooting seems pretty neat to boot, with a focus on enemies that react to where they’re shot and limb dismemberment allowing you to disable or limit their range of attack. Shotguns will be involved.

Samurai Unicorn also promises to have diverse and interesting characters to meet, including “intimately crafted hub areas” that I hope play into the detective-work and mystery solving parts of the narrative.

You can find Samurai Unicorn on Steam and its website, samuraiunicornps1.com.


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Netflix has revealed that Castlevania: Nocturne will be out on September 28. A spin-off of its previous Castlevania anime, it takes place in Revolutionary France. It seems like this new series is loosely based on the game Rondo of Blood, and features Richer Belmont—a descendant of the previous series’ protagonists.

The animation looks great, and just as gory as that of the original series. The voice cast seems to be similarly impressive, including Franka Potente (from Run Lola Run and The Bourne Identity) as the villainous Erzsebet Báthory, and Nastassja Kinski (from Cat People and Paris, Texas) as Tera, who mentors a group of vampire hunters that Richter presumably joins. It’s being written by Clive Bradley (Trapped) with returning co-showrunner Kevin Kolde.

Let’s hope it’s as gleefully crude as the original series, and takes as free a hand with the plot and characters. The “lore” of Castlevania has never been its strong point, nailing the aesthetic is much more important: Hammer horror movies turned into anime, with a banging soundtrack. Throw in a whip and someone named “Belmont” and you’ve got all the essential ingredients of Castlevania.

Earlier this year, while rumors circulated that a new Castlevania game was in the works, Konami offered the tiniest sop to fans of the series, with Tsutomu Taniguchi saying, “Fans always want more, and we do too.” 


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The Pixel Remaster series brought Final Fantasy classics to Steam with a modern rework and an updated look, but the Final Fantasy 14 team wants to add another way for players to go back to the series’ roots. If you’ve ever wanted to play a Final Fantasy inside of your Final Fantasy, Yoshida’s got your back—maybe.

During a press conference at the 2023 Final Fantasy 14 Fan Festival, director and producer Naoki Yoshida was asked if players could ever expect to see older Final Fantasy games available in the MMO. It’s an idea similar to games like Animal Crossing, where you can play old Nintendo classics in your home with special items. Not only has Yoshida thought about this, but he’s talked the idea over with his team. 

“We’ve been trying or attempting this since about a year and a half ago,” Yoshida said. “With the Final Fantasy Pixel Remaster series coming out, we also thought that wouldn’t it be cool if we can play that in Gold Saucer or have it in our estate to play with?”

Yoshida explained the team got as far as testing this idea, but putting the Pixel Remasters inside FF14 got complicated. “We realized the Pixel Remasters are running on a middleware,” he went on. “Because it’s running on a middleware, if you want to implement that into 14 you’d have to build another system that can play that middleware inside of the game. So it’s like.. building a system of a game to play a system of a game inside… it’s just this weird configuration. Our Final Fantasy 14 team is—I love them, but they’re crazy—though I don’t think they’re that crazy.”

Yoshida, seemingly only half-joking, went on to say if he could get a couple more super genius programmers they may have a path forward when it comes to adding playable Final Fantasy classics inside of your FF14 house or the Gold Saucer amusement park. He went as far as to ask for résumés, just in case there are any Warriors of Light out there that may have a suggestion. 

Though if you were hoping the feature would come with no strings attached, Yoshida noted it’s got to work as a business somehow. He highlighted how the question asked if even the Cash Shop could be an option for arcade cabinet-style features, and it’s one he’s pondered.

“We could probably consider maybe Final Fantasy 1 through 3 might be free, but we can’t give them all away. So maybe 4, though we might have to think of how it would become a business.”


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Let’s make sure you win today’s Wordle, tomorrow’s Wordle, and every Wordle after that too. Salvage a tough game with a peek at today’s answer, give your guesses a boost with a clue for the July 29 (770) puzzle, or find general help and advice with our tips and guides. 

Today’s game flipped from terrible to almost won for me in a single guess, two lines of pretty much nothing suddenly turning into four green letters, with the answer easily revealed one more go after that. I’m grateful for the win, but I’m hoping I have a smoother ride tomorrow.

Today’s Wordle hint

(Image credit: Josh Wardle)

A Wordle hint for Saturday, July 29

A pig’s tail. Long hair that falls in a coiled shape. Spiral-shaped fries. Any object with a definite whirl to it could be referred to using today’s answer. You only need to find one vowel to win today. 

Is there a double letter in today’s Wordle? 

No letters are used twice in today’s puzzle. 

Wordle help: 3 tips for beating Wordle every day 

If there’s one thing better than playing Wordle, it’s playing Wordle well, which is why I’m going to share a few quick tips to help set you on the path to success: 

  • A good opener contains a balanced mix of unique vowels and consonants. 
  • A tactical second guess helps to narrow down the pool of letters quickly.
  • The solution may contain repeat letters.

There’s no time pressure beyond making sure it’s done by midnight. So there’s no reason not to treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank. 

Today’s Wordle answer

(Image credit: Future)

What is the #770 Wordle answer?

You might want this. The answer to the July 29 (770) Wordle is CURLY.

Previous answers

The last 10 Wordle answers 

The more past Wordle answers you can cram into your memory banks, the better your chances of guessing today’s Wordle answer without accidentally picking a solution that’s already been used. Past Wordle answers can also give you some excellent ideas for fun starting words that keep your daily puzzle solving fresh.

Here are some recent Wordle solutions:

  • July 28: ETHOS
  • July 27: DISCO
  • July 26: HEART
  • July 25: WHEEL
  • July 24: HOBBY
  • July 23: WHALE
  • July 22: FROZE
  • July 21: BURLY
  • July 20: FLANK
  • July 19: TONIC

Learn more about Wordle

(Image credit: Nurphoto via Getty)

Every day Wordle presents you with six rows of five boxes, and it’s up to you to work out which secret five-letter word is hiding inside them.

You’ll want to start with a strong word like ALERT—something containing multiple vowels, common consonants, and no repeat letters. Hit Enter and the boxes will show you which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.

You’ll want your second go to compliment the first, using another “good” word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer.

After that it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS).

If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above. 

Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes. 


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World of Warcraft has a category of items called meta gems, which go in special gem slots and can only be equipped if you have a specific number of other gems already slotted into your gear. They can have powerful bonuses, but in practice they mostly just make me frustrated enough to yell at my computer as I trek to the auction house to buy another round of color coordinated gold sinks.

Path of Exile 2, shown off in detail today at ExileCon, also has meta gems, but they’re part of a revamped skill system that throws away item links in lieu of skill gems that you socket into… more gems.

Gemception, if you will.

PoE 2’s meta gems are capable of all sorts of nonsense. The spell totem meta, for example, can be used to equip multiple skills into your totems that will cast intelligently. For example, they could be arranged so that you immobilize enemies first, then curse them to debuff, and finally hit them with a huge damage spell. The cast on shock meta gem can be used to link multiple attack skills, resulting in a huge cacophony of destruction once you’ve zapped some mobs a few times.

With Path of Exile 2 being announced as a fresh start, I wondered if it might present an opportunity for a bit of simplification—Path of Exile is notoriously difficult for new players to pick up, and I joke that it requires an advanced math degree to come up with a build for it. What did the game director Jonathan Rogers have to say about that during a press briefing?

“Simplicity is not a goal of ours.”

He expanded on that, of course, to say that the skill gem system in Path of Exile 2 has some improvements to be more user friendly despite not actually paring down the available options, sort of a ‘have your cake and eat it too’ situation. And honestly, I was relieved to hear him say that. Path of Exile is great largely because of the absolute craziness involved in building and customizing your character, not in spite of it.

(Image credit: Grinding Gear Games)

There are plenty of great ARPGs for players who don’t want to dig through a 1500 node skill tree, and hearing that Path of Exile 2 wasn’t going to sacrifice the craziness on the altar of a largely imaginary ‘appeal to a larger audience’ made me even more excited for its release.


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Bungie composer Ella Feingold, who has been orchestrating Destiny since 2015, has posted an image on Instagram of a score sheet with a notable name on it: P. McCartney (spotted by VGC). The title of the composition has been obscured, while the orchestration is credited to Feingold and Jordan Cox, and lest there were any doubt, Feingold’s caption reads “Yeah that P. McCartney. That’s all I can say for now.” 

Paul McCartney is one of the most prolific and influential songwriters and performers of our time, and best-known for being the driving force of The Beatles. He composed several tracks and motifs that went into shaping the original Destiny’s soundtrack, with credits on five of the eight tracks that feature in The Music of Destiny: Volume 1, and various other credits on the full OST. Most notably McCartney composed and performed Hope for the Future, released as a single, and seen by some as Destiny’s theme.

Paul McCartney for Final Shape”

Unfortunately, Bungie and its longtime composer Marty O’Donnell had a major falling out in 2014, the repercussions of which have been ongoing and have resulted in O’Donnell’s contributions to Destiny being sidelined. O’Donnell composed alongside McCartney for Destiny, with many of the tracks featuring credits for both (here’s a great account of how it all came about). That may or may not have been a factor in this, but one thing is clear: Because of O’Donnell’s dispute with Bungie, current Destiny players would be forgiven for not knowing that an actual fricking Beatle composed music for their game.

Well, some of them. Hope to the Future is actually in Destiny 2 as an easter egg, in the raid The Last Wish. This features a secret code wall that you can use to activate a bunch of different effects, and one of them just plays the song if you shoot the circles in the right order (here’s how to trigger it).

Feingold’s post could of course be interpreted in various ways, though it seems unlikely McCartney will be returning with any new compositions. The most likely implication of the tease is that Bungie’s audio team has decided to revisit McCartneys compositions, many of which haven’t been in Destiny since the first game. We’ll probably find out in the run-up to The Final Shape, due early 2024 and trailed by Bungie as the conclusion to the long-running Light and Darkness saga.

Elsewhere in Destinyland, its players are distracting themselves from the endless loot-chasing by having fun with bots. After the WoW community tricked an AI bot into posting an article about a made-up character called Glorbo, everyone’s favourite space wizards took up the mantle and invented their own secret boss with the same name. Yep, the bots fell for it.


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Get exactly as much help as you need with your daily Wordle here on PC Gamer. Whether you’re hoping to find today’s answer in an easily accessible place, just want someone to offer a fresh clue for the July 28 (769) game, or were hoping to read some tips designed to improve every game, it’s all here.

I managed to solve this one in four but it felt like a real fight the whole way down, rather than a comfortable amble to today’s Wordle answer. The key for me was remembering to stay flexible and not panic too much when a potential letter turned up grey (again).

Today’s Wordle hint

(Image credit: Josh Wardle)

A Wordle hint for Friday, July 28

The answer to today’s Wordle is the word used to describe the nature of someone’s character, or the core beliefs of a group. No, not pathos or logos—the other one. There are two different vowels tucked away in this word. 

Is there a double letter in today’s Wordle? 

No letters are used twice in today’s puzzle. 

Wordle help: 3 tips for beating Wordle every day 

A good starting word can be the difference between victory and defeat with the daily puzzle, but once you’ve got the basics, it’s much easier to nail down those Wordle wins. And as there’s nothing quite like a small victory to set you up for the rest of the day, here are a few tips to help set you on the right path: 

  • A good opening guess should contain a mix of unique consonants and vowels. 
  • Narrow down the pool of letters quickly with a tactical second guess.
  • Watch out for letters appearing more than once in the answer.

There’s no racing against the clock with Wordle so you don’t need to rush for the answer. Treating the game like a casual newspaper crossword can be a good tactic; that way, you can come back to it later if you’re coming up blank. Stepping away for a while might mean the difference between a win and a line of grey squares. 

Today’s Wordle answer

(Image credit: Future)

What is the #769 Wordle answer?

What could be better than another win? The answer to the July 28 (769) Wordle is ETHOS

Previous Wordle answers

The last 10 Wordle answers 

Past Wordle answers can give you some excellent ideas for fun starting words that keep your daily puzzle-solving fresh. They are also a good way to eliminate guesses for today’s Wordle, as the answer is unlikely to be repeated. 

Here are some recent Wordle answers:

  • July 27: DISCO
  • July 26: HEART
  • July 25: WHEEL
  • July 24: HOBBY
  • July 23: WHALE
  • July 22: FROZE
  • July 21: BURLY
  • July 20: FLANK
  • July 19: TONIC
  • July 18: FLYER

Learn more about Wordle

(Image credit: Nurphoto via Getty)

Wordle gives you six rows of five boxes each day, and you’ll need to work out which secret five-letter word is hiding inside them to keep up your winning streak.

You should start with a strong word like ARISE, or any other word that contains a good mix of common consonants and multiple vowels. You’ll also want to avoid starting words with repeating letters, as you’re wasting the chance to potentially eliminate or confirm an extra letter. Once you hit Enter, you’ll see which ones you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.

Your second guess should compliment the starting word, using another “good” word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer. With a bit of luck, you should have some coloured squares to work with and set you on the right path.

After that, it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS).

If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above. 

Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes. 


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Have you got time for Humble’s latest collection of CRPG classics? No, you don’t. None of us do, in fact. At time of writing, Baldur’s Gate 3 is about 173 hours away from leaving early access (assuming it does so at about 4 pm BST). According to How Long To Beat, completing a “Main + Extra” run of all six games (plus one expansion) in the Baldur’s Gate and Beyond bundle would take you 421 hours. 

Even if you only try to take on the Baldur’s Gate games in there, it’ll take you 159 hours. Doable so long as you don’t sleep between now and August 3 (PC Gamer does not recommend doing this, but I personally am curious to see you try).

But even if so-called science says you won’t be able to experience the full breadth of these bangers before Baldur’s Gate 3 eats up your August, they’re still well worth picking up. The full list of games in the bundle is: Baldur’s Gate 1 & 2 Enhanced Edition (plus the Siege of Dragonspear expansion for BG1), Planescape: Torment: Enhanced Edition, Icewind Dale Enhanced Edition, Neverwinter Nights Enhanced Edition, and Pathfinder: Wrath of the Righteous

Several of these are bonafide masterpieces, some of our best RPGs of all time, and you can grab them all if you pay over £9.29 / $12. If you’re excited for BG3 but haven’t ever experienced the classics, I reckon they’re still wonderful to go back to today. Yeah, there’s a bit of gristle to work through—the game design of the late ’90s and early 2000s wasn’t as refined as today’s—but Beamdog’s enhanced editions do a fair bit to smooth down the rough edges.

The crowning jewels of this collection are BG1 and 2 and Planescape, some of the greatest D&D videogames ever made, but they’re all more than worth playing and they all have their vociferous fans even today. Even stuff like Neverwinter Nights—a bit of a transitional fossil in the BioWare catalogue—has people who’ll go to the mattresses for it in 2023 (not naming names, but it rhymes with Bed Sitchfield).

The odd duck is Pathfinder, and only because it’s a modern game amid a gaggle of golden oldies. Wrath of the Righteous is pretty great, though: PCG’s Jody MacGregor scored it 76% in his Pathfinder: Wrath of the Righteous review back in 2021, giving it some of the highest praise possible when he said “when you find the right path and are solving the world’s problems while jogging across fields with your gang of colorful pals, it’s like Baldur’s Gate 2 never ended.”


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