Billionaire Elon Musk was booed by the crowd when his attendance on the final day of the Valorant Champions 2023 tournament was highlighted in the broadcast.

In a clip of the stream shared by Jake Lucky, Musk’s attendance in the stadium was revealed, only to be met with raucous boos from the crowd. “Where’s that coming from, that can’t be from in here, surely,” one of the stream’s broadcasters asked. “Is that a bigger reaction than [professional Valorant player] tenZ got?” The other replied.



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Find a fresh angle for your daily Wordle with our tips and tricks, give yourself a helpful hint for the August 27 (799) puzzle if you need a hand, or skip straight to the win with today’s Wordle answer. Whatever you’re looking for, you’ll find it here.

Oh, that’s annoying. I’d have quickly cleared today’s puzzle in just two goes if only I’d swapped one letter for another. Even so, I can’t exactly grumble at a lightning-fast win in three. I hope your game goes as well as mine did and you find today’s Wordle answer in your first couple of guesses.

Today’s Wordle hint

(Image credit: Josh Wardle)

A Wordle hint for Sunday, August 27



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Baldur’s Gate 3 has an easy-to-miss setting that lets you change the color of your skill check d20, but the official options are pretty limited. I’ve been rocking “Behir Blue” for about 140 hours or so, and I’m ready for a change.

Thankfully, it seems pretty simple to get your own custom dice working in-game (check out Anecx’s Dice Sprites Generator for help on that front), and even easier to install other people’s creations. All of these dice mods require LaughingLeader’s handy BG3ModManager, and while some do not demand Djmr’s ImprovedUI mod, I’ve read that it is required to have multiple custom dice at once.



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Keep your Wordle win streak going right through the weekend with our help. There’s today’s Wordle answer ready and waiting if you need it, more general tips and advice if you don’t, and a clue for the August 26 (798) game if you’re just after a nudge in the right direction.

After a few too many uneventful attempts to dig up some letters, I somehow discovered one green and four yellows to go with it—all at once. Turnarounds really don’t get much better than that, and naturally once I had those, finding today’s Wordle answer was easy. 

Today’s Wordle hint

(Image credit: Josh Wardle)

A Wordle hint for Saturday, August 26

Today’s answer is the name used for an organised group of singers, often but not always found in church settings and services. There are two different vowels to uncover today. 

Is there a double letter in today’s Wordle? 

No, there is no double letter in today’s puzzle. 

Wordle help: 3 tips for beating Wordle every day 

If there’s one thing better than playing Wordle, it’s playing Wordle well, which is why I’m going to share a few quick tips to help set you on the path to success: 

  • A good opener contains a balanced mix of unique vowels and consonants. 
  • A tactical second guess helps to narrow down the pool of letters quickly.
  • The solution may contain repeat letters.

There’s no time pressure beyond making sure it’s done by midnight. So there’s no reason not to treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank. 

Today’s Wordle answer

(Image credit: Future)

What is the #798 Wordle answer?

Here’s your first win of the weekend. The answer to the August 26 (798) Wordle is CHOIR.

Previous answers

The last 10 Wordle answers 

The more past Wordle answers you can cram into your memory banks, the better your chances of guessing today’s Wordle answer without accidentally picking a solution that’s already been used. Past Wordle answers can also give you some excellent ideas for fun starting words that keep your daily puzzle solving fresh.

Here are some recent Wordle solutions:

  • August 25: OCEAN
  • August 24: WORDY
  • August 23: VERVE
  • August 22: SPICE
  • August 21: BEACH
  • August 20: QUEST
  • August 19: MAGMA
  • August 18: EXACT
  • August 17: AMISS
  • August 16: SCRUB

Learn more about Wordle

(Image credit: Nurphoto via Getty)

Every day Wordle presents you with six rows of five boxes, and it’s up to you to work out which secret five-letter word is hiding inside them.

You’ll want to start with a strong word like ALERT—something containing multiple vowels, common consonants, and no repeat letters. Hit Enter and the boxes will show you which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.

You’ll want your second go to compliment the first, using another “good” word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer.

After that it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS).

If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above. 

Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes. 


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Even good UI changes are met with hostility from belligerent software users who liked things the way they were, so I won’t claim to know whether or not the choice to move Chrome’s downloads list from a bar at the bottom of the screen to a tray at the top right is good UX design or not. I’ll just meet it with hostility.

Until today, I was living in a dreamlike state of delusion over the loss of Chrome’s download bar. I tilted my head at its absence every time I downloaded something, but rather than believing that some cruel Silicon Valley fiend would really move my downloads from the place they’ve been since before I even started using Chrome—so, for decades—I shook it off, found the file in Explorer, and left the mystery for another day.

(Image credit: Garry Newman)

It wasn’t until I saw a tweet from Rust creator Garry Newman that I really comprehended the situation. “Chrome moving the downloads to the top right has ruined my entire life,” he wrote.

The update happened on August 2, and makes Chrome more like Firefox and Edge, which also display recent downloads in a tray that sits minimized to the right of the address bar at the top of the screen. I guess download trays that run along the bottom of the browser and display file names in big, obvious boxes are old-fashioned. What’s cool now, apparently, is hunting among all your Extension icons to find the downward-pointing arrow behind which hides the .zip file you want to open, or the .jpg whose directory you want to navigate to.

Not in my house! 

I changed it back, and you can, too. Here’s how get the Chrome download bar back:

  1. Enter chrome://flags into the Chrome address bar, which will take you to its “experimental” feature settings
  2. Find “Enable download bubble” and set it to “Disabled”
  3. Relaunch Chrome

Do that, and your downloads will once again appear side-by-side in little boxes in a thick bar that, now that I look at it again, does seem pretty old-fashioned. Just how I like it.

There’s no guarantee that the option to disable the new UI will stick around, so maybe someday I’ll be forced to go on without my cozy shelf full of .rar files and .jpgs and files that I thought were .jpgs but were actually .webps. And maybe that’s the day I finally log off.



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Armored Core 6’s second act closes with a fight against Sea Spider, a Coral-infused mechanical spider that unleashes a blitz of armor-melting laser blasts. The Sea Spider’s overwhelming spread of weapons and confusing angles of attack mean that it can easily atomize even a heavyweight AC in just one or two attacks. The trick to beating this Hollywood producer’s ultimate fantasy is all in the legs—both his and yours.

Here’s my strategy for taking down the Sea Spider, and the AC build to make it happen.

Best AC build for the Sea Spider

(Image credit: FromSoftware)
  • Right arm weapon: Gatling gun
  • Left arm weapon: Pile bunker
  • Back weapons: Songbirds, 10-cell missile launcher
  • Head: DF-HD-08 Tian-Qiang
  • Core: CC-3000 Wrecker
  • Arms: Nachtreiher/46E
  • Legs: VP-424
  • Booster: BST-G1/P10
  • FCS: FCS-G2/P05
  • Generator: VP-20C

This build is all about using heavy weapons to keep the Sea Spider in near-perpetual stun for the first phase, and using quad legs to get the AC up above it for when it goes airborne in the second. It’s possible to run two Songbirds instead of one, but I find the missile launcher makes it easier to keep the pressure on during the second phase, where opportunities for staggering are made more difficult because of it’s erratic flight pattern.

How to beat the Sea Spider, the chapter 2 Ocean Crossing boss

Boss attacks to watch for

  • Two legged stomp: The Sea Spider will rear up, bare two laser daggers on two of its feet, and clamp down with explosive force. This attack can be easily dodged by quick boosting directly under the Sea Spider, and is a great opportunity to follow up with a charged pile bunker shot to the center
  • Charged laser shot: The Sea Spider will dash backwards, charging up a high-powered laser cannon. This attack can be blocked by quick boosting at an angle towards the Sea Spider, causing the laser cannon to track your AC downwards and blocking the shot with its leg
  • Laser wave: At the start of the second phase, the Sea Spider will transform into a hovering, petalled rose, charging a gigantic coral energy blast that shoots out a damaging wave. Use your quad legs to match altitude with the Sea Spider when it begins to charge the cannon and you’ll avoid both the blast and the shockwave
  • Beyblade lasers: I don’t even know what to call this one. The Sea Spider will start spinning around on one side, rotating lasers on its appendages. This attack is an almost instant kill if you get hit by the blades successively, so try to identify the lowest point of the craft and match pace with that. Overboosting into the corners of the arena is viable, if you can get there safely

Quick strategy tips

  • Get aggressive (in phase 1): The Sea Spider is not able to diffuse ACS build-up easily, especially during the first phase. Keep close and use charge attacks with the pile bunker to keep it in a near-constant stun lock loop
  • Get defensive (in phase 2): Once the Sea Spider lifts off in the second phase, match its altitude and keep the pressure up from a distance. Hanging out in the air will make most of it’s AOE attacks redundant, and the tracking on the laser attacks is predictable enough to reliably dodge. When it becomes staggered, close in and try to get off a charged attack with the pile bunker
  • Air superiority: The Sea Spider’s top cover is pretty limited, so if you find yourself right on top of it in the second phase, it’s safe to dive down and get a charged melee attack off.

Pretty much all you need to know is in the first two quick tips there. The Sea Spider can seem terrifying with its intense bursts of damage, but these can be avoided outright with a good quad leg setup. once you get a feel for the rhythm of its attacks and when to keep off the ground, victory comes easy.


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Win every Wordle in a flash. The answer to today’s game and every other is never more than a quick click away. Or if you’re just in need of a little help, why not spend some time with our helpful tips, or take a look at the clue for the August 25 (797) game?

My opening guess today struck gold—there’s not much that feels better than a Wordle won in just two goes. I’m not sure I’ll be able to repeat this extraordinary feat tomorrow, but either way, it’s always nice to see it happen every once in a while.

Today’s Wordle hint

(Image credit: Josh Wardle)

A Wordle hint for Friday, August 25

The planet has just five of these bodies of water, although they’re large enough to cover most of the Earth. What’s bigger than a sea? You’ll have to find three different vowels to solve today’s Wordle. 

Is there a double letter in today’s Wordle? 

There are no repeat letters in today’s Wordle. 

Wordle help: 3 tips for beating Wordle every day 

A good starting word can be the difference between victory and defeat with the daily puzzle, but once you’ve got the basics, it’s much easier to nail down those Wordle wins. And as there’s nothing quite like a small victory to set you up for the rest of the day, here are a few tips to help set you on the right path: 

  • A good opening guess should contain a mix of unique consonants and vowels. 
  • Narrow down the pool of letters quickly with a tactical second guess.
  • Watch out for letters appearing more than once in the answer.

There’s no racing against the clock with Wordle so you don’t need to rush for the answer. Treating the game like a casual newspaper crossword can be a good tactic; that way, you can come back to it later if you’re coming up blank. Stepping away for a while might mean the difference between a win and a line of grey squares. 

Today’s Wordle answer

(Image credit: Future)

What is the #797 Wordle answer?

Welcome to your latest win. The answer to the August 25 (797) Wordle is OCEAN

Previous Wordle answers

The last 10 Wordle answers 

Past Wordle answers can give you some excellent ideas for fun starting words that keep your daily puzzle-solving fresh. They are also a good way to eliminate guesses for today’s Wordle, as the answer is unlikely to be repeated. 

Here are some recent Wordle answers:

  • August 24: WORDY
  • August 23: VERVE
  • August 22: SPICE
  • August 21: BEACH
  • August 20: QUEST
  • August 19: MAGMA
  • August 18: EXACT
  • August 17: AMISS
  • August 16: SCRUB
  • August 15: INDEX

Learn more about Wordle

(Image credit: Nurphoto via Getty)

Wordle gives you six rows of five boxes each day, and you’ll need to work out which secret five-letter word is hiding inside them to keep up your winning streak.

You should start with a strong word like ARISE, or any other word that contains a good mix of common consonants and multiple vowels. You’ll also want to avoid starting words with repeating letters, as you’re wasting the chance to potentially eliminate or confirm an extra letter. Once you hit Enter, you’ll see which ones you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.

Your second guess should compliment the starting word, using another “good” word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer. With a bit of luck, you should have some coloured squares to work with and set you on the right path.

After that, it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS).

If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above. 

Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes. 


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The life of a mercenary on Rubicon 3 is a rough one. You go where you’re told and blow things up, no questions asked. Every shell you fire and missile you launch comes out of your paycheck. Other armored cores—ACs—have the same weaponry you do, and they will punch your ticket if you don’t master the technique of using four weapons simultaneously while dodging incoming fire.

As expected from FromSoftware, Armored Core 6 is a hard game. But customizing your AC can make a big difference in how you approach and survive its toughest battles. There’s a lot to learn about Armored Core’s mech building and combat mechanics, so consider this AC6 guide a jump start. Here are 11 Armored Core 6 tips I wish I’d had when I first climbed into the cockpit.

Doing every training mission unlocks some AC parts

(Image credit: FromSoftware)

You’re not the kind of person who skips tutorials, are you? Ha! That’d be silly. Especially in Armored Core 6, which keeps its training missions quick and informative… and rewards you for completing all of them with some parts for your AC. It’s worth the 15 minutes or so it takes to complete all the training missions that are rolled out over the course of chapter 1 just for those parts.

Because the tutorials are so information-dense, I actually recommend replaying them once you’re in chapter 2 or 3. There’s probably a tip or mechanic touched on in one of the training missions that you’ll forget about at first, because there’s a lot to learn here.

You can sell AC parts for full value

(Image credit: FromSoftware)

Armored Core 6 may charge you for every shell you fire, but it’s very generous when it comes to the economy of buying and selling mech parts. Anything you buy can be sold back to the shop for its full value, and you can buy, sell, and rebuy parts as many times as you want. This is particularly beneficial early in the campaign when you want to try a new weapon or leg type but don’t have much cash lying around. Don’t be afraid to sell off parts you aren’t using to try out some new toys.

Also convenient: If you save a build in the AC Data menu and later sell some of its component parts, trying to load that build will prompt you to rebuy all the missing parts in one go.

Use Assault Boosts to deal more (and take less) impact damage Armored Core 6 tips guide: Assault boost

(Image credit: FromSoftware)

This technique is explained in the tutorial, but it’s easy to forget. Assault Boosting isn’t just a quick way to get around: if you fire weapons while moving at max speed, they’ll deal more impact damage to enemies, while any hits you take will deal you less impact damage. Using this effectively (especially Assault Boosting into a melee attack) can really make a difference when fighting tough enemies.

Just keep in mind it won’t work with all weapons: small arms can be fired during an Assault Boost, but if you’re trying to shoot off a heavy cannon, you’re going to stop in midair to fire it.

Make sure your FCS suits your mech’s playstyle

(Image credit: FromSoftware)

Every AC is outfitted with an FCS, or Fire Control System, which dictates how effectively your weapons lock onto and track enemies. Each FCS has three primary stats: close-range assist (sub 130 meters), medium-range assist (130-260 meters), and long-range assist (260+ meters). Pick an FCS that will play to your AC’s strengths: if you’re keeping your distance and using rifles and missiles, the long-range assist will be much more helpful, while a shotgun build will benefit more from an FCS that excels at close range.

Here’s the pro tip, though: every FCS also has Missile Lock Correction and Multi-Lock Correction stats hidden behind the Toggle Display key. This affects how quickly missiles acquire a lock. Some FCS modules are built to perform much better with missiles than others, so this is an important stat to check for a missile-heavy build. 

Press the “Toggle Display” key in Assembly to see much more detailed stats on AC parts and weapons

(Image credit: FromSoftware)

If you thought “wow, that’s a lot of stats” when you first opened the assembly menu… hoo boy, that’s literally not even the half of it. Press the Y button on a controller or F on the keyboard to “Toggle Display” and see all the stats for your AC. This is really important, as the default stat view hides away some really useful information, like: 

  • Accumulative Impact on weapons: How much long-lasting stagger damage you leave on an enemy
  • Direct Hit Adjustment on weapons: How much bonus damage a weapon does to a staggered enemy 
  • Melee Specialization on arms: How much extra damage melee attacks will do
  • Melee Attack Thrust on boosters: How quickly you’ll move towards an enemy when using a melee attack
  • Kinetic, Energy, and Explosive defense on frame parts: How much damage your AC will take from the different weapon types

That last one is especially important if you’re struggling to survive a tough battle. You may be using AC parts with good defense stats in general, but some parts are much weaker to a specific damage type, like energy or explosive, which isn’t reflected by the average.

The full stat screen can be overwhelming at first, but once you get your mech legs under you, spend some time studying it—you’ll start getting all kinds of ideas on how to optimize your build.

Replay missions to make money and find AC parts in hidden chestsArmored Core 6 tips guide: Replaying missions

(Image credit: FromSoftware)

From the Sortie menu, you can easily replay missions you’ve already completed to earn more credits. Completing missions as quickly and efficiently as you can is a fun challenge in AC6: every time you replay a mission you’ll get a rank, with S being the highest, indicating your performance and rewarding you with a higher credit payout accordingly. You’ll only S-Rank missions by being fast and forgoing resupplies and retries. 

Replaying missions also presents an opportunity to poke around levels looking for tucked away chests containing mech parts. There are several to find in AC6’s larger stages, and you can highlight them using the Scan function. Speaking of…

Try mixing up kinetic, energy, and explosive weapons against tough enemies

(Image credit: FromSoftware)

Almost every weapon in AC6 falls under one of these three damage types, with a couple special exceptions. And every enemy in AC6 has resistances to the above based on the makeup of their mech. If your go-to weapon suddenly seems completely ineffective against the enemy you’re up against, that might be a sign you should try a different weapon. Another way to tell that your weapon isn’t doing a good job is if you see a “ricochet” warning as your bullets bounce off the enemy mech. 

Before you abandon a weapon as useless, though, you should make sure you’re actually using it properly. If you use the Toggle Display button to view a weapon’s full stat screen, you’ll notice two details worth paying attention to: 

  • Ideal Range – “Range at which attack power is guaranteed without ricocheting. Applies regardless of the target’s defenses, with the exception of some special armor.” 
  • Effective Range – “Range at which attacks are effective. This is based on the armor of standard ACs and can vary depending on the defenses of the target.”

The ideal/effective range numbers (listed in meters) can help you dial in how close you need to be to an enemy for that weapon to do its job.

While there’s a small icon on the stats screen telling you which ammo type a weapon uses, it’s pretty easy to intuit what’s what:

  • Assault rifles, machine guns, and shotguns are kinetic weapons
  • Bazookas and grenade launchers are explosive weapons
  • Anything with plasma, laser or pulse in the name is an energy weapon

AC head parts have a “Scan Distance” stat that helps you find secrets

(Image credit: FromSoftware)

That “Toggle Display” key I mentioned earlier reveals a stat on the AC head parts that I didn’t know about for hours. “Scan Distance” affects what it says: how far the scan pulse emanating from your mech travels. The higher the stat, the easier it is to detect enemies or hidden objects like chests waiting for you out in the world. Again, press Y on a controller or the F key to reveal the full part stats when you’re in the assemble menu.

If you’re hunting for parts chests, throw together an AC build using the head with the highest Scan Distance stat you have available. It’ll help!

You earn AC parts by defeating certain special mechsArmored Core guide - Battle Log enemy

(Image credit: FromSoftware)

Here’s yet another unlock method for parts that Armored Core 6 doesn’t explain in detail. In most missions there’s at least one tougher enemy that drops a resource called a Battle Log. These enemies are usually skippable, or are located somewhere missable or hidden off the main path of the mission. Defeating them earns you a Battle Log, and as you collect more of them, Armored Core 6 will reward you with AC parts.

To see if you’ve gotten the Battle Log in a given mission, check the Replay Mission menu. Here you’ll see a battle log icon with either a ✅ or a 🚫 next to it. Replay those 🚫 missions and go poking around for a tough enemy you haven’t faced before. The scanning advice in the tip above can help you track them down.

You can respec your mech’s OS Tuning for a small fee

(Image credit: FromSoftware)

Completing Arena battles in AC6 awards you with chips that you then spend in the OS Tuning menu; OS Tuning opens up several new abilities for your mech, as well as upgrades to your damage output, resistance, and repair kit. At one point I regretted how I’d distributed my chips and was looking longingly at the bonus damage I could be getting on each explosive weapon hit when I realized I could respec.

This does cost you some money—100,000 credits, at least when you’ve accrued all the OST chips—but it’s a fairly minor fee to be able to reallocate all those points. Replaying a quick mission will earn you that much in five minutes, and then you can set about redistributing the chips as you see fit.

The more leftover EN Output your generator has, the faster your boost meter refills

(Image credit: FromSoftware)

Here’s a mechanic the game only explains in a tooltip.

Some basic info first, though: Every generator has a stat called EN Output, representing how much energy it can produce. All parts draw on energy, while certain parts (laser and plasma weapons, for example) use much more than others. Core chest parts also have a stat called Generator Output Adjustment that operates as a multiplier for your EN supply, so the combination of those two parts adds up to your AC’s final energy pool. Now the under-explained bit: if you read the tooltip for EN Output, it says that “Higher values mean that the generator can support more high-burden parts, with the leftover output improving EN recovery speed.” 

What this means is that if your mech build has a lot of leftover energy, your boost meter will start recharging more quickly after you’ve fully depleted it in comparison to an AC that has used nearly every scrap of its total EN Output to field demanding parts and weapons. 

I don’t think extra EN Output makes a big difference to that recovery rate, but it sure is an under-explained feature. 


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Armored Core 6: Fires of Rubicon brings back FromSoftware’s mech series after a 10 year wait, and it’s every bit the revival Armored Core deserved. After such a long wait, it’d be a shame to waste time not playing Armored Core 6 when that time could be spent tinkering with mechs and jumping into frenetic missions as soon as the game goes live. AC6 doesn’t have a single global release time across platforms, though, so when exactly you’ll be able to play it depends on whether you’re on PC or console.

Here’s Armored Core 6’s release time, broken down by time zone and platform.

When does Armored Core 6 unlock?

On PC, Armored Core 6 unlocks on Thursday, August 24 at 3 pm Pacific time, which is 11 pm BST. Armored Core 6 has a simultaneous global launch on PC, so here’s how that unlock time breaks down by timezone: 

  • PT: 3 pm, August 24
  • ET: 6 pm, August 24
  • BST: 11 pm, August 24
  • CEST: 12 am, August 25
  • JST: 7 am, August 25
  • AEST: 8 am, August 25

If your time zone isn’t listed above, no sweat. Just follow this link and add your city to see exactly when Armored Core 6 releases on PC.

Armored Core 6’s console release time is different than its PC release time. On consoles, Armored Core 6 unlocks at midnight local time on August 25 per region, which can be a bit confusing. In Japan, which has only one time zone, it’s easy: the game unlocks at midnight as soon as the clock ticks over to August 25. In the United States though, this means Armored Core 6 unlocks six hours later on consoles than it does on PC, at midnight Eastern (9 pm Pacific).

You can refer to this chart from Bandai Namco if you’re unsure what that console unlock time means for your time zone.

(Image credit: Bandai Namco)

If you’re planning to buy Armored Core 6, pre-ordering on Steam before the game releases will net you a couple goodies, including a special mech skin and early access to a few parts that you’ll eventually unlock in the campaign.

Armored Core 6 also has a deluxe edition that includes a digital art book and a copy of the soundtrack. If you want to splurge on that version of the game, it’ll cost $69.99 / £58.99.

Does Armored Core 6 have a preload on PC?

Sure does. Preloads for Armored Core 6 are now live on Steam. And considering AC6 is some 60GB, you may want the head start.


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