I can probably sum up Time Bandit’s whole deal by telling you I have a meeting with it at 2 pm tomorrow. That’s not a joke, or a wry, sideways glance at some otherwise very normal and boilerplate game mechanic. I literally have to meet someone in this game at 2 o’clock on the dot on the 3rd of August, 2023. Look, here it is in my calendar:

At least the rest of my day is pretty meeting-free. (Image credit: Future / Joshua Wolens)

By that time, a tree I planted will have finished growing, a bridge I’m building will have finished construction, and some boxes I’m trying to move around at work will have finished moving themselves one space forwards or backwards. It’s going to be a big day. Until then, though, all there is to do is wait.

This is Time Bandit, a deliberately laborious work sim where all your tasks take real time. You play as… well, who knows? Another faceless and recently enlisted cadet straight out of the reserve army of labour, put to work shuffling boxes around in a cavernous warehouse in the pursuit of “time crystals”: literal ossified chunks of time that your capitalist overlords are taking from you in addition to all that alienated labour.

Truly impossible to say what Time Bandit’s politics might be. (Image credit: Joel Jordon)

It’s agonising. Even the simplest tasks take at least an hour, and others take a full day. Almost all of them chip away at your rapidly dissipating reserves of energy, and what you’re paid barely covers the cost of purchasing the tools you need to keep doing the work in future. It’s part Cart Life, part Metal Gear Solid, part idle game, and playing it is literally a chore. I love it? I think I love it

A matter of time

Time Bandit is a political satire, dedicated to teasing out the darkly comic absurdities of our—my, your—day-to-day existence under an increasingly tumbledown form of international capitalism. To capital and its human avatars—your bosses—you’re just a resource: An agglutination of labour hours to be drained and tossed aside when spent. The streets are cold and bare, the beach is beneath the paving stones, and one of the first tasks it gives you is to chop down the literal last tree in the nearby forest in order to build a bridge (you can plant a new one, it takes 24 hours).

(Image credit: Joel Jordon)

So it takes a while to play. Truth be told, I’m not so far into it yet. I would be further, but I think to unlock the aspect of the game in which I start embezzling time crystals from work I have to make that meeting I was talking about earlier. I was originally meant to have it at 10 am today, but I was double-booked. A real-life meeting superseded my virtual one in importance. My contact—a suspicious and non-copyright-infringing scuba-equipped spy named Longtail Duck—contacted me angrily on the radio when I clocked back into the game at around 11 this morning. 

We had to reschedule, which means I have to wait another, ah, 22 hours to see what it is he wants from me.

(Image credit: Joel Jordon)

In the meantime, I have to tend to my chores and manage my dwindling energy, remembering to check in as my tasks complete to progress them to the next stage. It’s a kind of banal idle game, but it’s still strangely engaging. 

Most of the weirdos on my radio chafe under this or that facet of capital too, and checking in with them whenever I return to the game (time passes while it’s closed) feels like I’m fostering a strange kind of dispirited solidarity. None of us are revolutionaries—though presumably someone around town is daubing the walls with those anarchy symbols and hammer and sickles—but we’re all unfulfilled, doomed, alienated. We all feel helpless, at least right now, but at least we’re all helpless together.

(Image credit: Joel Jordon)

But the game promises more than what I’ve seen so far. Once I actually manage to make my meeting with Longtail Duck, I hope it won’t be another 24-hour wait before I unlock the stealth portion of the game. So far, most of the gameplay I’ve experienced has been block-pushing: clearing the way (one hour at a time) to time crystals that I then return to my bosses for a pittance. I suspect Longtail will tell me that I could be stealing them instead, sneaking them out between cameras and guards and selling them for far more than I’d get in my paycheque.

In other words: I could be claiming my labour, my time, and my stolen surplus value back from my bosses. All I have to do is risk violent retribution and deprivation to do it. I will. Someone has to teach the bastards a lesson after all, and it’s much easier to do that in a game than it is to do it in real life. 

Once upon a time, a worker going by the name Elastico Gomez wrote one of the best essays I’ve ever read: An angry and brilliant reflection on their time working at an Amazon warehouse. “I want all the workers to spend more time with each other, conspiring against the company, breaking the web of surveillance, of ideology, and looting and smashing everything they can get their hands on,” the piece concluded. Time Bandit feels like someone read that essay and made a game out of it. I can’t wait for part two.


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All the Wordle help you need is waiting just below, and that’s true whether you’re after some general tips and tricks, a targeted clue for the August 2 (774) game, or today’s answer delivered in a single click. Let’s help you win Wordle the way you want to.

I thought I was lucky when I revealed two greens on my first go, but today’s puzzle turned out to be a close call. No matter what I tried I just couldn’t find any other letters of any colour for too many goes—and when I finally did, it took another guess to unearth the today’s Wordle answer.

Today’s Wordle hint

(Image credit: Josh Wardle)

A Wordle hint for Wednesday, August 2

Today’s answer is a biblically old way of describing a man’s offspring, as well as an alternative way of saying something causes or produces a particular effect. “Violence ____s violence”, for example. There’s only one vowel today.      

Is there a double letter in today’s Wordle? 

Yes, a vowel is used twice in today’s Wordle. 

Wordle help: 3 tips for beating Wordle every day 

Playing Wordle well is like achieving a small victory every day—who doesn’t like a well-earned winning streak in a game you enjoy? If you’re new to the daily word game, or just want a refresher, I’m going to share a few quick tips to help set you on the path to success: 

  • You want a balanced mix of unique consonants and vowels in your opening word. 
  • A solid second guess helps to narrow down the pool of letters quickly.
  • The answer could contain letters more than once.

There’s no time pressure beyond making sure it’s done by the end of the day. If you’re struggling to find the answer or a tactical word for your next guess, there’s no harm in coming back to it later on. 

Today’s Wordle answer

(Image credit: Future)

What is the #774 Wordle answer?

Here’s the word you’ve been looking for. The answer to the August 2 (774) Wordle is BEGET.

Previous Wordle answers

The last 10 Wordle answers 

Knowing previous Wordle solutions can be helpful in eliminating current possibilities. It’s unlikely a word will be repeated and you can find inspiration for guesses or starting words that may be eluding you. 

Here are some recent Wordle answers:

  • August 1: TENTH
  • July 31: STYLE
  • July 30: BATHE
  • July 29: CURLY
  • July 28: ETHOS
  • July 27: DISCO
  • July 26: HEART
  • July 25: WHEEL
  • July 24: HOBBY
  • July 23: WHALE

Learn more about Wordle

(Image credit: Nurphoto via Getty)

Wordle gives you six rows of five boxes each day, and it’s your job to work out which five-letter word is hiding by eliminating or confirming the letters it contains.

Starting with a strong word like LEASH—something containing multiple vowels, common consonants, and no repeat letters—is a good place to start. Once you hit Enter, the boxes will show you which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.

Your second go should compliment the starting word, using another “good” guess to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer.  After that, it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS). 

If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used, you can scroll to the relevant section above.

Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes. 


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There are many things to love about World of Warcraft Classic. The ability to reminisce and feel nostalgic listening to the peaceful music of Elwynn Forest, the challenge of classic dungeons like Scholomance and Stratholme, dueling your fellow enthusiasts outside Ironforge, farming mats for elixirs and getting world buffs… I guess. Soon, however, you’ll also have the ability to be running a dungeon and have a blown pull result in the permanent and irrevocable death of your character!

Neat, huh?

World of Warcraft Classic Hardcore servers were announced earlier this year, and this week we learned that they’ll go live on August 24. Bringing a little of that cutthroat permadeath flavor to the world’s biggest MMO, Hardcore servers have no resurrections, no spirit healers, and no mercy. (Plus, your ear might become someone’s jewelry.)

Players have been rigging up their own hardcore challenges for some time on the Bloodsail Buccaneers and Hydraxian Waterlords servers, using an addon to track when someone dies and keeping a leaderboard. It’s led to some truly horrific moments, like the time a guy wiped almost an entire hardcore guild on the Four Horsemen raid after one of the gaming world’s most intense long cons. 

Blizzard released a post at the end of June detailing the terms of engagement in the official Hardcore realms. Here are the highlights:

  • If you die, you’re dead. Nothing can bring you back. You can, however, roam around as a ghost to chat with friends or do logistical things like transfer guild leadership
  • Your character is not deleted, and you can shuffle them off to a regular server using the free character move, but they can never again be Hardcore
  • Accidentally right clicking a PvP flagged character won’t flag you—the only way another player can attack you is if you choose to flag. This doesn’t hold true for NPCs, however, so be careful!
  • No Battlegrounds or Battlemasters. They’ve said that PvP is not the focus for these realms, but you can still enter a premade Wargame (death is still permanent)
  • Reduced leash ranges, so no more Teremus the Devourer visits to Stormwind
  • To prevent people from just hunkering down and dungeon grinding, there’s a 24 hour lockout to all dungeons and 60s can’t do dungeons with anyone not 60
  • No bubble hearthing!

The coolest thing by far is the introduction of a new feature—an actual duel to the death. Named after the ritual Orcish combats to determine clan leadership, /makgora will initiate a duel between two characters that ends when one dies. If you win, you’ll receive a trophy to add to your string of ears—a fun little callback to Diablo 2 PvP. Anyone can check how many trophies you have, so for the hardest of the hardcore, your clout will have a literal number attached. Just make sure whoever you have tanking Zeliek doesn’t harbor any grudges


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It is 2023 and absolutely none of us can stop posting, so why not turn it into a career? PC Gamer is looking for a social media editor to work the delicate instruments of Facebook, Instagram, TikTok, YouTube, and whatever Twitter is calling itself this week. 

As social media editor, your job will be to create, distribute and fine-tune social media output for PC Gamer across all the platforms listed above and any new ones that take the world by storm in the future. Working alongside PCG’s global team of over 20 writers and editors, you’ll help craft the tone of our various social channels, driving audiences to our website and other projects while keeping abreast of trends developments in social media and using them to inform our strategy. You’ll also have to catch the typos I sometimes leave in social copy. Deliberately. As a test.

There’s one position available but you can apply to work out of either our Bath or London office here in the UK. You can find both those listings and some more details here:

What kind of person are we looking for? While experience is always handy, you don’t need to have worked on social media for a gaming site in the past to apply. If you’re a smart, creative person with expertise in making and managing content across a range of platforms—and using the tools built on top of them—we probably want to hear from you. Proficiency with tech like Photoshop and Premiere and a knack for delivering pieces-to-camera would be an excellent advantage, too.

Oh, and a deep well of knowledge about all things gaming wouldn’t go amiss, either!

We’ve got quite a few perks to tempt you here at PCG. For one thing, we offer unlimited time off, but there’s more to it than that. Our publisher, Future, also offers a profit pool bonus to every member of staff at the end of the financial year, and there’s all sorts of opportunities for training and education whether you want to branch out or sharpen your existing skills.


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