Starfield has only been out in the wild a few days, but now it has the one mod to rule them all: the Starfield Script Extender (SFSE). The mod is the creation of Ian Patterson and Stephen Abel, who clearly spent this past weekend tinkering away while everyone else was exploring space, and this will be the foundation for most if not all of the more ambitious mods Starfield will receive.
The SFSE is a tool that adds additional scripting capabilities and functionality to the game, which basically means it gives modders a whole lot more to play with. If you’ve any intention of playing Starfield modded then this is almost the starting gun for the real work to begin (though the modders are already working fast, and here are the best Starfield mods so far). Scripts offer functionality that isn’t normally available through the in-game tools, and goes beyond Bethesda’s own scripting to allow for more complexity.
The importance of a Script Extender to the modding scene can be seen best in Skyrim with SkyUI. It’s the all-time most popular mod for the original game and the third most popular for Special Edition, and is necessary for a whole bunch of other mods to work because of its configuration menu. It itself wouldn’t be possible without the Skyrim Script Extender (SKSE). In fact, the release of the special edition saw mild panic as a bunch of mods instantly become incompatible because SKSE didn’t work on the special edition, necessitating a new version called SKSE64. Incidentally Ian Patterson, the creator of SFSE, was also a collaborator on SKSE.
SFSE supports Starfield on Steam, but does not work with the Epic Games Store version or even more notably the Windows Store and Game Pass versions. “The game runtime needs to be launched suspended for this to work, and the game-specific MS Store apps (at least Fallout 4 and Skyrim SE; I don’t subscribe to gamepass and don’t own the game on the MS store) all prevent you from using the existing debug APIs for launching suspended,” said Patterson in response to someone asking why. “I have done significant research on this and short of a ghastly hack this can’t work.”
There’s something quite alluring about the phrase “ghastly hack” but I’ll take his word for it. To briefly pause on that for a moment, it is remarkable that thanks to Microsoft’s store policies and distribution methods for its own titles, the definitive version of Starfield is always going to be the one on Steam. I would argue the reputation of Bethesda games has a lot to do with what modders achieve in them post-release, and certainly it’s what has helped Skyrim and others achieve such extraordinary longevity. The mods are a major strength, but you’ll only be able to get the best ones by buying the game from a third party rather than direct from Microsoft. Seems odd is all.
https://gamingarmyunited.com/wp-content/uploads/2023/09/1693847253_Starfield-gets-the-mod-of-mods-the-granddaddy-of-them.png6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-09-04 17:20:182023-09-04 17:20:18Starfield gets the mod of mods, the granddaddy of them all: script extender
Start your Wordle week with a win—and then enjoy the same satisfying feeling every day after that too. You’ll find everything from general tips to crafted clues for today’s game just below, and if you need it the answer to the September 4 (807) puzzle is only a click away.
As starts go, there’s not much that’s quite as soul-crushing as only finding a single yellow in two attempts. The good news is that by the third go, using that yellow and as many unique unused letters as I could scrape together, I turned my game around in an instant, and today’s Wordle answer soon turned up.
Today’s Wordle hint
(Image credit: Josh Wardle)
A Wordle hint for Monday, September 4
If you’re feeling a little dizzy, a bit light-headed or unsteady on your feet, you could be described using today’s answer. You don’t have to have been spinning around, drunk, or ill either—being so happy you could skip down the street counts too.
Is there a double letter in today’s Wordle?
Yes, a letter is used twice in today’s puzzle.
Wordle help: 3 tips for beating Wordle every day
If you’ve decided to play Wordle but you’re not sure where to start, I’ll help set you on the path to your first winning streak. Make all your guesses count and become a Wordle winner with these quick tips:
A good opener has a mix of common vowels and consonants.
The answer could contain the same letter, repeated.
Avoid words that include letters you’ve already eliminated.
You’re not racing against the clock so there’s no reason to rush. In fact, it’s not a bad idea to treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank. Sometimes stepping away for a while means you can come back with a fresh perspective.
Today’s Wordle answer
(Image credit: Future)
What is the #807 Wordle answer?
Don’t worry, you’ve got this. The answer to the September 4 (807) Wordle is GIDDY.
Previous Wordle answers
The last 10 Wordle answers
Previous Wordle solutions can help to eliminate guesses for today’s Wordle, as the answer isn’t likely to be repeated. They can also give you some solid ideas for starting words that keep your daily puzzle-solving fresh.
Here are some recent Wordle answers:
September 3: AWAIT
September 2: ONION
September 1: SPACE
August 31: BRIDE
August 30: AUDIO
August 29: CAPER
August 28: WRITE
August 27: PEACE
August 26: CHOIR
August 25: OCEAN
Learn more about Wordle
(Image credit: Nurphoto via Getty)
There are six rows of five boxes presented to you by Wordle each day, and you’ll need to work out which five-letter word is hiding among them to win the daily puzzle.
Start with a strong word like ALIVE—or any other word with a good mix of common consonants and multiple vowels. You should also avoid starting words with repeating letters, so you don’t waste the chance to confirm or eliminate an extra letter. Once you’ve typed your guess and hit Enter, you’ll see which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.
Your second guess should compliment the first, using another “good” word to cover any common letters you might have missed on the first row—just don’t forget to avoid any letter you now know for a fact isn’t present in today’s answer. After that, it’s just a case of using what you’ve learned to narrow your guesses down to the correct word. You have six tries in total and can only use real words and don’t forget letters can repeat too (eg: BOOKS).
If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above.
Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes.
https://gamingarmyunited.com/wp-content/uploads/2023/09/1693811195_Todays-Wordle-hint-and-answer-807-Monday-September-4.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-09-04 04:05:442023-09-04 04:05:44Today’s Wordle hint and answer #807: Monday, September 4
I can’t restart Baldur’s Gate 3 again, not for like, six months at least. I’ve got about half of Act 3 to go on my Tactician difficulty Dark Urge Paladin/Rogue, and then I’ve gotta put this thing down for a while. Imagine my surprise and despair, then, when I discovered that I missed the Dark Urge’s first major cutscene, which helps set the stage for the character and has unique interactions for every race and class.
The Dark Urge origin lets you fully customize the race, class, and appearance of your character, an amnesiac with an insatiable bloodlust and mysterious past. A post from user Hysorn on the Baldur’s Gate 3 subreddit helpfully drew my attention to the scene. It’s one of those long rest cutscenes, like most of the Dark Urge’s major story beats, and lets you muse about your old life before the events of the game.
Hysorn’s testing indicates that recruiting Lae’zel at the starting beach might be the cutoff point for no longer getting this scene, and I did a long rest right after recruiting Shadowheart to get it. Crucially, you don’t need to waste supplies to trigger long rest cutscenes like this, a “partial” long rest from your camp at night will do the trick.
While lying down for that first rest, you can choose a thread from your past life to muse on. The unique racial options are cool—with a Tiefling the narrator talks about how you are far removed from the infernal, implying that your affliction comes from elsewhere. But for my money, the class-based responses are the real treat.
As yet another Paladin, the Narrator told me, “The oath you awoke with is some faded instinct, what does it even stand for?” User tiofrodo on the Baldur’s Gate 3 subreddit has collected all of the different class responses in one place, and they’re all suitably moody and haunting.
I’m quite fond of the Bard line, “The call to song is a hollow joy. You are more suited for Death’s Dirge.” The Cleric’s dialogue is a bit of a whammy as well: “The worship of your god feels like an ancient fool’s errand you’re only following out of habit. When you call to the skies, there is no answer.” Well, no answer, but thanks for the Guiding Bolts at least!
(Image credit: Larian)
I particularly dig how this moment can provide some roleplaying structure for the Dark Urge—you were a very specific person in your past life, but this scene from Larian is a helpful prompt to fill in the gaps of that story yourself. How is this (potentially former) freakazoid murderer a Paladin? Maybe there was some version of them in that past life who tried to be better.
If you’ve been thinking about taking the Dark Urge plunge for your next character, I can’t recommend it enough. I’ve been playing a heroic Dark Urge, “The Dork Urge” if you will, and I’ve found it supremely satisfying—especially the amount of additional story content you get in Act 3. Baldur’s Gate 3’s lead writer Adam Smith was right on the money when he declared it “potentially the most heroic playthrough.”
https://gamingarmyunited.com/wp-content/uploads/2023/09/1693775112_60-hours-in-as-Baldurs-Gate-3s-nasty-Dark-Urge.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-09-03 20:45:512023-09-03 20:45:5160 hours in as Baldur’s Gate 3’s nasty Dark Urge and I’m kicking myself for missing a load-bearing early cutscene with unique dialogue for every race and class
Keep your Wordle win streak heading in the right direction with our helpful collection of hints and tips. Whether you skip straight to the best bit with today’s answer, or find a little guidance with our clue for the September 3 (806) game, you’ll find everything you need right here.
I had a nice and easy puzzle today, my first two goes leaving me with nowhere to go other than today’s Wordle answer. The game itself may not have taken all that long to clear, but I know I’ll spend the rest of the day thinking about that win.
Today’s Wordle hint
(Image credit: Josh Wardle)
A Wordle hint for Sunday, September 3
If an exciting—or terrible—event is in store for someone, they could be said to _____ this upcoming celebration/incident, to anticipate or expect it.
Is there a double letter in today’s Wordle?
Yes, there is a double letter in today’s puzzle.
Wordle help: 3 tips for beating Wordle every day
Anyone can pick up and play Wordle, but if you want to do it well and make all of your guesses count, these quick tips will help get you started on your Wordle winning streak:
Choose an opener with a balanced mix of unique vowels and consonants.
The answer may contain the same letter, multiple times.
Try not to use guesses that contain letters you’ve already eliminated.
Thankfully, there’s no time limit beyond ensuring it’s done by midnight. So there’s no reason not to treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank. Sometimes stepping away for a while means you can come back with a fresh perspective.
Today’s Wordle answer
(Image credit: Future)
What is the #806 Wordle answer?
And here’s your second win of the weekend. The answer to the September 3 (806) Wordle is AWAIT.
Previous Wordle answers
The last 10 Wordle answers
Past Wordle answers can give you some excellent ideas for fun starting words that keep your daily puzzle-solving fresh. They are also a good way to eliminate guesses for today’s Wordle, as the answer is unlikely to be repeated.
Here are some recent Wordle solutions:
September 2: ONION
September 1: SPACE
August 31: BRIDE
August 30: AUDIO
August 29: CAPER
August 28: WRITE
August 27: PEACE
August 26: CHOIR
August 25: OCEAN
August 24: WORDY
Learn more about Wordle
(Image credit: Nurphoto via Getty)
Wordle gives you six rows of five boxes each day, and you’ll need to work out which secret five-letter word is hiding inside them to keep up your winning streak.
You should start with a strong word like ARISE, or any other word that contains a good mix of common consonants and multiple vowels. You’ll also want to avoid starting words with repeating letters, as you’re wasting the chance to potentially eliminate or confirm an extra letter. Once you hit Enter, you’ll see which ones you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.
You’ll want your next guess to compliment the first, using another “good” word to cover any common letters you might have missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer. After that, it’s simply a case of using what you’ve learned to narrow your guesses down to the correct word. You have six tries in total and can only use real words and don’t forget letters can repeat too (eg: BOOKS).
If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above.
Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes.
https://gamingarmyunited.com/wp-content/uploads/2023/09/1693739090_Todays-Wordle-hint-and-answer-806-Sunday-September-3.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-09-03 04:07:442023-09-03 04:07:44Today’s Wordle hint and answer #806: Sunday, September 3
Valve’s been going pretty hard on Dota 2 this year, and the latest is targeting those who start fresh accounts in the free-to-play game so that they can play easy games and stomp rookies. Valve has also traced the accounts back to their main accounts, and says that from now on “a main account found associated with a smurf account could result in a wide range of punishments, from temporary adjustments to behavior scores to permanent account bans.”
Smurf accounts, for those of you who don’t know, are brand-new accounts used by experienced players to avoid playing at a proper matchmaking level—or to just cheat, grief, troll, and be broadly toxic without permanent consequence.
For many players in competitive, free-to-play games, and for mobas in particular, smurfing has been a huge problem. It’s extremely frustrating to enjoy playing against people who’re either profoundly more skilled than you or just there to make the game worse for everyone else.
This is the second big smash for Valve this year, having knocked out 40,000 accounts in a day for cheating earlier this year. To achieve that Valve laid a trap for using third-party software that accessed data not usually read by the game client: They made secret data that only the cheat software would read, then banned accounts that had read it.
“While the battle against cheaters and cheat developers often takes place in the shadows,” said Valve at the time, it wanted “to make this example visible, and use it to make our position clear.” I expect that’s much the same motivation behind this particular smurfing ban wave. This definitely applies to pro players as well—in March, Valve banned an entire pro team for cheating.
Though it’s a decade or so old, Dota 2 is still very much alive. Earlier this year it got a massive update that made the map 40% bigger alongside a slew of other updates and tweaks that we noted might as well make it Dota 3.
https://gamingarmyunited.com/wp-content/uploads/2023/09/1693703028_Valve-banned-90000-smurf-accounts-from-Dota-2—then-got-the.png450800Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-09-03 01:19:292023-09-03 01:19:29Valve banned 90,000 smurf accounts from Dota 2—then got the main accounts too
Dungeons & Dragons is a game where we collect various ideas from folklore and our favorite works of genre fiction, then smash them together like dodgem cars. We put characters based on Conan, Aragorn, Van Helsing, and Doctor Strange alongside each other to fight horror movie zombies and fairytale ogres, like greedy kids playing with all our best toys at once.
Sometimes the origins of the unusual folk you’ll meet in D&D are obvious. “They’re like hobbits, but not so much like hobbits that we get sued,” for instance. That’s not always the case, though, especially in the case of the creatures Baldur’s Gate 3 puts at the center of its plot, like mind flayers and githyanki. Who comes up with all this stuff? Well, sit down, stop fiddling with the dice, and I’ll tell you.
Beholder
The idea of a floating bundle of eyeballs, each of which is capable of casting a different spell, came from Terry Kuntz. He was a teenager at the time, which perhaps explains it. After playing in one of the first games run by D&D’s co-creator Gary Gygax, Kuntz was inspired to go away and write a short story about an eyeball monster who lived on a mountain, which he shared with both Gygax and his game designer brother, Rob. That story’s unfortunately been lost according to Rob, but the beholder remains a D&D mainstay to this day.
Bulette
The burrowing landshark was one of several D&D monsters based on a set of prehistoric animal toys that were widely available in the 1970s and conveniently sized for use as tabletop miniatures. As artist Tony DiTerlizzi has documented, Gygax based beasts like the rust monster and carrion crawler on these toys, while Dragon Magazine editor Tim Kask turned another one into the bulette—with additional inspiration from a Saturday Night Live sketch.
As for why such weird-looking monsters were bundled with a set of semi-authentic dinosaurs, they’d originally been manufactured in Hong Kong as knock-offs of kaiju from the Japanese TV show Ultraman. The creature that became the bulette was probably based on Ultraman foe Telesdon, who is actually more of an earthworm that walks than a shark that swims through the dirt.
Cambion
(Image credit: Larian)
A lot of the devils in Baldur’s Gate 3 aren’t actually full devils. Mizora, as well as Commander Zhalk and the infernal soldiers encountered on the nautiloid, are cambions—half-humans who come to D&D via demonology texts like the Dictionnaire Infernal. Usually described as the product of unions between mortals and succubi or incubi, famous cambions include Caliban from The Tempest, the wizard Merlin in some versions of Arthurian myth, and Hellboy.
Displacer Beast
(Image credit: Larian)
Gygax admitted the idea for this tentacle panther came directly from a science-fiction book by A. E. Van Vogt, saying, “the Displacer beasts I ripped off from the novel, Voyage of the Spaceship Beagle”. Van Vogt originally created the creature, which was called the Coeurl, for a short story where it’s described as looking, “like a distorted etching of a black tiger resting on a black rock in a shadow world.”
Drow
(Image credit: Larian)
In the folklore of the Orkney and Shetland Islands, the word drow or trow (pronounced to rhyme with grow and cognate with the word troll) refers to a kind of fairy. Though sometimes said to live under hills, they’re not much like D&D’s drow (pronounced to rhyme with cow). Those owe more to Norse mythology’s underground-dwelling dark elves, the Dökkálfar and Svartálfar mentioned in the Icelandic sagas of the Prose Edda. That said, D&D’s drow are just as much an original creation—their connection to a dominatrix spider queen who sometimes curses them to become half-arachnid driders is all original to the roleplaying game.
Duergar
(Image credit: Larian)
D&D’s duergar were created by lowering a bucket deep into the same mythic well that inspired Middle-earth’s dwarfs, taking elements that Tolkien left out—like their ability to turn invisible, as they do in the German saga of The Nibelungenlied thanks to a magic cloak. The name duergar comes from Old Norse, where dwarves were called dvergr, which became duergar in Danish. When the Danish conquered Northumberland they brought their stories of duergar with them, inspiring the tales of the Simonside Dwarfs, nasty folk who lived in hills and led travelers astray.
Elemental
(Image credit: Larian)
The 16th century alchemist Paracelsus was responsible for the idea that the four classical elements each corresponded to an elemental being, which he called salamanders (fire), sylphs (air), undines (water), and gnomes (earth). Obviously D&D’s gnomes don’t have much to do with earth elementals, owing more to a gnome-shaped doorstop that scared Gary Gygax as a boy.
The idea of elementals as vaguely humanoid creatures composed of that element comes instead from Michael Moorcock’s Elric stories, where between summonings they serve a set of Elemental Lords just like they do in D&D.
Ghoul
(Image credit: Larian)
Ghouls haunt graveyards and eat corpses in Arabic myths, and their cannibalistic D&D incarnation owes a debt to the H. P. Lovecraft short story Pickman’s Model as well. Their ability to paralyze their prey doesn’t come from either of those sources, however.
In the proto-D&D wargame Chainmail, ghouls were given the same stats as wights, which were an explicit lift of the barrow-wight who magically freezes the hobbits in The Lord of the Rings before they’re rescued by Tom Bombadil. While wights lost this ability as part of D&D’s shift away from blatantly borrowing from The Lord of the Rings after a stern letter from the Tolkien estate (a move that also saw D&D rename hobbits to halflings, ents to treants, wargs to worgs, and balrogs to “type VI demons” and later balors), ghouls kept the wight’s paralyzing attack.
The fact elves are immune to ghoul paralysis seems to come from Tolkien as well, where Legolas is the only member of the Fellowship unaffected by the Paths of the Dead because elves, being borderline immortal, aren’t quite as bothered by ravening spirits from beyond the grave.
Githyanki
(Image credit: Larian)
The early issues of Games Workshop’s White Dwarf magazine included a column called Fiend Factory that published new monsters for D&D, some contributed by readers, many of which were collected and expanded in an official book called the Fiend Folio. The githyanki were one such race, having been submitted to White Dwarf by a young Charles Stross, who would later go on to be a science-fiction author of some note.
Stross took the name githyanki from Dying of the Light, George R. R. Martin’s first novel, though the details were either his own invention or borrowed from another sci-fi novelist. As he said in an interview, the idea of people with psionic powers who were at war with their former slavemasters probably came to him from Larry Niven’s World of Ptavvs, adding, “I suspect whoever came up with the Illithids had been reading Larry Niven, too.”
White Dwarf’s Fiend Factory column was the source of two other D&D icons that appear in Baldur’s Gate 3, the hook horrors and death knights, the latter of which were another Charles Stross contribution.
Gnoll
(Image credit: Larian)
Fantasy author Lord Dunsany’s short story collection The Book of Wonders introduced the “gnoles”, though like the githyanki D&D simply took the name and none of the admittedly sparse details. Initially, D&D’s version of gnolls were described as a cross between gnomes and trolls—an unlikely situation that didn’t last long, and they quickly became the hyena-people we know and loot today.
Illithid
(Image credit: Larian)
The squid-headed illithid obviously reflect something of the Cthulhu mythos, but we know the source of them even more specifically: The Burrowers Beneath by Brian Lumley. In particular its cover art, which features a mass of ropy tentacles bursting out of the ground. Seeing that picture made Gary Gygax think, in his own words, “Now what sort of nasty bastard is that?” The answer he came up with was a species of brain-eating aliens that bedevil D&D players to this day.
Lich
(Image credit: Larian)
Lich is an old-fashioned word for corpse, and in that sense was a favorite synonym of fantasy author Clark Ashton Smith, whose stories of necromancy and the undead were a definite influence on D&D. The specifics of the lich as a wizard who considers death to be optional come from Gardner F. Fox’s stories of Kothar the Barbarian, as does their ability to paralyze.
Another source was probably responsible for the idea of liches storing their souls in objects for safekeeping, and that’s the Russian legend of Koschei the Deathless. Koschei maintained his immortality by hiding his soul inside an egg, which he hid inside a duck, which he hid inside a hare, which he hid inside a chest, which he hid on a distant island—a kind of magical turducken that allowed him to return from the grave as long as it was kept safe.
Mimic
(Image credit: Larian)
When Gary Gygax was asked to explain the inspiration for this rubbery shapeshifter, he said, “Plastic Man from the comic book of that name was the mimic.” The shapeshifting superhero, who did spend a fair amount of time disguising himself as furniture for a laugh, led to D&D’s mimic and that, in appropriately altered form, influenced the Luggage in Terry Pratchett’s Discworld novels (Pratchett was a D&D player himself) as well as the many mimic varieties in videogames like Dark Souls, Terraria, Enter the Gungeon, and Torchlight.
We’ve previously traced this lineage in the murderous history of mimics, which includes comments from Ed Greenwood—author of the influential Ecology of the Mimic, as well as creator of the Forgotten Realms.
Myconid
(Image credit: Larian)
These fungal folk come from a 1963 Japanese horror movie called Matango, also known as Attack of the Mushroom People or Fungus of Terror, which was loosely based on a William Hope Hodgson short story. Ishirō Honda’s movie, in which a band of starving castaways are trapped on an island where it’s forbidden to eat the mushrooms, was doing creepy fungus-people decades before The Last of Us.
Owlbear
(Image credit: Larian)
Another beast borrowed from the packet of plastic prehistorics bought by Gary Gygax, the owlbear began its life as a counterfeit kaiju just like the bulette. In this case, it seems to have been modeled on Zaragas, though the design perhaps took some turns along the way.
While the toy version looks like it has a beak, you have to really squint to see much of an owl in it, or honestly much of a bear either. And while D&D’s early owlbear artwork was quite clearly copied from the toy, the name gave later artists more to work with and owlbears evolved to resemble a cross between their ursine and avian namesakes instead. Which is good, because it makes their cubs much cuter.
Sahuagin
(Image credit: Larian)
There’s a flood of fish-folk in D&D, with mermaids and tritons coming from mythology while the kuo-toa borrow from H. P. Lovecraft. The sahuagin—scaly, sharky guys who favor tridents—were created by Steve Marsh, who said, “An old Justice League of America animated show and my own imagination provided the concept,” in a forum Q&A. He was probably referring to an episode of the Superman/Aquaman Hour of Adventure from 1967, in which Aquaman fought the Rampaging Reptile-Men.
As for the name, it came from Bernardino de Sahagún, a Franciscan missionary called “the first anthropologist,” who Marsh had seen referenced on the back of a Mormon pamphlet. The sahuagin were also inspired by the Final Fantasy games, where they’re called sahagin, or in the all-caps limited-space of the NES, the SAHAG.
Tiefling
(Image credit: Larian)
While heroes with horns and other fiendish touches go way back in D&D (check out the first interior illustration from 1981’s Expert Set for one), tieflings were written up and given rules in the Planescape setting by David ‘Zeb’ Cook. Wolfgang Baur came up with the name, based on the German word “tief”, which means deep, suggesting “a creature from the depths.”
They were intended to be a little less blatantly fiendish than cambions, and were more diverse in their designs at first, though later editions codified them into the relatively standard combination of horns, brightly colored skin, and mistrusted outsider status they maintain as the band of unlucky refugees we rescue repeatedly in Baldur’s Gate 3.
Tressym
(Image credit: Larian)
Apparently the matted hair of domesticated cats can sometimes resemble wings, or at least people used to think it did, perhaps because they didn’t have social media accounts full of people desperate to tell them they were wrong about everything back then. Stories about flying domestic cats are surprisingly common, though if they existed surely pigeons would have been driven to near extinction by now.
In Henry David Thoreau’s memoir Walden he writes about one such “winged cat” who lived in a Lincoln farm-house: “in the winter the fur grew thick and flattened out along her sides, forming strips ten or twelve inches long by two and a half wide, and under her chin like a muff, the upper side loose, the under matted like felt, and in the spring these appendages dropped off. They gave me a pair of her ‘wings,’ which I keep still. There is no appearance of a membrane about them.”
Vampire Spawn
(Image credit: Larian)
D&D co-creator Dave Arneson was a fan of Hammer horror movies, and much of the RPG’s vampire lore comes from Christopher Lee’s portrayal of Dracula, including the way that those he spread his curse to would fall under his thrall. Arneson ran a campaign set in his world of Blackmoor featuring two groups of players, one heroes and one villains, and when one of the villains became a vampire known as “Count Fang” it was explicitly the Hammer Dracula he drew from. The hero team needed a counter to this powerful vampire, and so Arneson came up with a class based on Van Helsing and the various vampire-hunting priests and professors who saved the day in Hammer movies, which eventually saw print as the cleric.
While the idea of clerics as mace-wielding holy warriors came from Bishop Odo of Bayeux, the cleric’s ability to turn undead—which originally required a crucifix rather than a non-specific holy symbol—was a direct copy of the way Peter Cushing could repel Christopher Lee and his spawn with anything vaguely cross-shaped in the movies.
Give yourself a helping hand with today’s Wordle—there’s a hint written especially for the September 2 (805) puzzle ready and waiting on this very page. Need something more direct? You’ve got it. Today’s answer is never more than a quick click or scroll away.
The odd collection of greens and greys I’d unearthed around the halfway point of today’s Wordle had me stumped for a while, and I struggled to find the connection between what I’d found and what I could create from them. Thankfully that issue worked itself out before the end and I found today’s answer, but that was definitely a close call.
Today’s Wordle hint
(Image credit: Josh Wardle)
A Wordle hint for Saturday, September 2
Today’s answer is a common vegetable, one that can be eaten raw in salads, turned into fried rings, cooked as part of a soup, or put to a million other uses. Some varieties are a deep red, while others can be a bright white.
Is there a double letter in today’s Wordle?
A letter is used twice in today’s puzzle.
Wordle help: 3 tips for beating Wordle every day
If there’s one thing better than playing Wordle, it’s playing Wordle well, which is why I’m going to share a few quick tips to help set you on the path to success:
A good opener contains a balanced mix of unique vowels and consonants.
A tactical second guess helps to narrow down the pool of letters quickly.
The solution may contain repeat letters.
There’s no time pressure beyond making sure it’s done by midnight. So there’s no reason not to treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank.
Today’s Wordle answer
(Image credit: Future)
What is the #805 Wordle answer?
Here’s your first win of the weekend. The answer to the September 2 (805) Wordle is ONION.
Previous answers
The last 10 Wordle answers
The more past Wordle answers you can cram into your memory banks, the better your chances of guessing today’s Wordle answer without accidentally picking a solution that’s already been used. Past Wordle answers can also give you some excellent ideas for fun starting words that keep your daily puzzle solving fresh.
Here are some recent Wordle solutions:
September 1: SPACE
August 31: BRIDE
August 30: AUDIO
August 29: CAPER
August 28: WRITE
August 27: PEACE
August 26: CHOIR
August 25: OCEAN
August 24: WORDY
August 23: VERVE
Learn more about Wordle
(Image credit: Nurphoto via Getty)
Every day Wordle presents you with six rows of five boxes, and it’s up to you to work out which secret five-letter word is hiding inside them.
You’ll want to start with a strong word like ALERT—something containing multiple vowels, common consonants, and no repeat letters. Hit Enter and the boxes will show you which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.
You’ll want your second go to compliment the first, using another “good” word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer.
After that it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS).
If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above.
Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes.
https://gamingarmyunited.com/wp-content/uploads/2023/09/1693630834_Todays-Wordle-hint-and-answer-805-Saturday-September-2.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-09-02 04:02:442023-09-02 04:02:44Today’s Wordle hint and answer #805: Saturday, September 2
Baldur’s Gate 3 is the gift that keeps on giving. Even aside from already-released and upcoming patches that are doing things like giving Karlach a new epilogue and restoring 1,500 lines of missing Minthara dialogue, there are still plenty of little secrets, references and easter eggs tucked away that people are still uncovering. The latest? The tattoos you can select as body art during character creation.
One set of tattoos that you can slap on your BG3 character is actually in a script called Barazhad, which is used by D&D’s primordial and abyssal creatures. But, as spotted by TikToker thewingedbaron, Larian didn’t just whack a bunch of cool-looking sigils in and call it a day: Barazhad characters all have English equivalents, so the studio took the opportunity to weave in a few hidden messages in there.
What do they say? Well, it’s almost like poor Tav has been stencilling the names of body parts onto themselves in case they forget which one’s which, Nameless One-style. The row of Barazhad characters across their head reads, uh, “FOREHEAD,” the ones on their chin? “CHIN”. Their cheeks? “LEFT CHEEK” and “RIGHT CHEEK”. You get the idea, but there is one unintuitive addition. The string of characters that decorate your character’s collar don’t say throat, or neck, or oesophagus, or anything like it. They read “LARIAN STUDIOS”. Gotta rep the brand.
I’ve attached some clean screenshots of the tattoos below, and you can find a Barazhad translation guide here. You can confirm for yourself that, yep, Tav sure does seem to have experienced the Faerûn equivalent of getting “Spicy beef noodles” tattooed across yourself in Chinese characters because someone totally promised it meant “strength”.
Image 1 of 3
(Image credit: Larian)
(Image credit: Larian)
(Image credit: Larian)
That’s my headcanon, anyway. To be honest, I’m almost surprised there’s not an encounter with a tiefling where you learn that your totally rad infernal tattoos are actually completely ridiculous (and where someone asks what on earth a “Larian Studios” is), but there’s always time for that later. With the second patch put to bed, I imagine the third is only a matter of time. There’s still time to put in an awkward conversation with Karlach, Larian.
https://gamingarmyunited.com/wp-content/uploads/2023/09/Turns-out-your-abyssal-tattoos-in-Baldurs-Gate-3-are.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-09-01 18:50:202023-09-01 18:50:20Turns out your abyssal tattoos in Baldur’s Gate 3 are the D&D equivalent of accidentally getting ‘egg drop soup’ inscribed in Chinese characters
Starfield may only be out for players who forked out for the Premium Edition or the Constellation Edition, but it’s already got a dedicated page on Nexus Mods. The early offerings are sparse, with the usual selection of reshades and mods that would be interesting if they actually worked but sadly don’t. One exception is Starfield Upscaler, which swaps AMD’s supersampling tech for Nvidia’s version.
AMD is Bethesda’s “exclusive PC partner” for Starfield, which explains why it supports FSR rather than DLSS, despite the fact that roughly 75% of PC game-enjoyers have Nvidia cards. AMD has said Bethesda has its “full support” to add DLSS to Starfield, however, so we might see it arrive in an update.
In the meantime, as always with Bethesda’s open world games, modders have the solution. PureDark, who is responsible for similar upscalers for Fallout 4 and Skyrim Special Edition, got in quick with the Starfield Upscaler. To install it you’ll need to extract the files to your Starfield folder, then get the relevant dll file from UpscalerBasePlugin and put it in your /mods subdirectory. After that, enabling FSR in the Starfield menu will actually enable DLSS (or XeSS if you’ve got an Intel graphics card). Press the End key in-game to tweak the settings.
While this won’t give you any better performance than you’d get with FSR, it should look a little nicer. As was the case with supersampling in Baldur’s Gate 3, FSR is worthwhile if you don’t have an Nvidia card, but DLSS is the better choice if you do. Fortunately, using the Starfield Upscaler won’t disable your ability to earn achievements, so that’s something.
https://gamingarmyunited.com/wp-content/uploads/2023/09/1693558665_Theres-already-a-Starfield-mod-that-swaps-FSR-for-DLSS.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2023-09-01 05:48:292023-09-01 05:48:29There’s already a Starfield mod that swaps FSR for DLSS
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