https://gamingarmyunited.com/wp-content/uploads/2024/12/ASSASSINS-CREED-VALHALLA-112-ONLY-MISSING-THE-GREAT-WARRIORS.jpg7201280DecayeD20https://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngDecayeD202024-12-10 15:01:012024-12-10 15:01:01ASSASSIN’S CREED VALHALLA #112 | ONLY MISSING THE GREAT WARRIORS OF THE ORDER
Five years on from its ruinous fire, Notre Dame cathedral has reopened its doors and is ready to crown Bonapartes again. So, naturally, Ubisoft is celebrating by reminding everyone of that time it made an exact replica of the whole thing and asked you to whack a French guy in it for Assassin’s Creed Unity.
In a video called Assassin’s Creed Unity Tribute: Exploring Notre Dame with Arno, Ubi welcomes the revival of Paris’ most fashionable holy site by inviting you to “join Arno, our hero Assassin, as we rediscover our recreation of Paris during the French Revolution.”
Ubi says it took its devs “more than two years” to get its recreation of Notre Dame just right for AC Unity, rebuilding the whole thing “at true one-to-one scale” in its at-the-time newfangled tech that let you do things like move from outdoor to indoor spaces without loading transitions.
The company does cop to one anachronism, though. For as much as it likes boasting about the historical authenticity of its AC settings, our narrator admits that the cathedral’s famous spire—present in-game—was actually completed in 1859 by Eugène Viollet-le-Duc. AC Unity takes place in the early days of the French Revolution—1789 onwards. By rights, it shouldn’t be there.
“The Unity team researched [the spire’s] predecessor, a shorter wooden spire, but due to limited information and because the spire is such an important part of how we see the cathedral today, they made the anachronistic choice to include it.” Ubi says the choice is about honouring Notre Dame’s iconic modern design, and also conveniently gives you a really tall thing to climb and survey its recreation of Paris from. Anachronisms like that are probably why, contrary to rumours, the models from Unity weren’t actually used in the rebuilding process.
Which I’ll never forgive, to be honest. I expect more historical fidelity from my games where you uppercut the Pope and have tête-à-têtes with alien holograms. Do better, Ubisoft.
The whole video is actually a little odd. In some ways, it feels like an E3 presentation from ten years ago, touting all the latest whizzbang tech of 2014. Don’t get me wrong, I don’t think it’s bad, it’s just that the entire thing feels a little like an out-of-time artefact.
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But perhaps Ubisoft is just taking the opportunity to remind people it once made AC Unity and it was—once those disastrous launch bugs were quashed—actually pretty good. To be honest, it’s one of my favourite games in the series (weirdly reactionary historiography aside), and I still wish we lived in the world where Ubisoft had leant in the more stealth-focused, dense-environment design style it represented instead of the faux-Witcher 3 games it makes now.
https://gamingarmyunited.com/wp-content/uploads/2024/12/Ubisoft-celebrates-the-reopening-of-Notre-Dame-by-reminding-you.png6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2024-12-10 12:12:322024-12-10 12:12:32Ubisoft celebrates the reopening of Notre Dame by reminding you all that Assassin’s Creed Unity was great, actually
China has launched an antitrust investigation into Nvidia over possible violations of the country’s anti-monopoly laws in connection with its 2020 acquisition of Israeli chip maker Mellanox Technologies. A Bloomberg report (via The Verge) says the Chinese government approved the $7 billion deal on the condition that Nvidia not discriminate against Chinese companies, and that Mellanox provide samples of new products to competing companies within 90 days of making them available to Nvidia to ensure they can maintain performance parity.
Details about the investigation weren’t shared, but it’s notable because of US sanctions that restrict Nvidia’s ability to export products to China. Nvidia has attempted to get around those restrictions by designing certain products specifically for the Chinese market: When the US Department of Commerce introduced restrictions on RTX 4090 GPUs in 2023, for instance, Nvidia quickly whipped up the RTX 4090 D, an export-only model built exclusively for China that was designed to get around export controls.
The US government indicated its displeasure with that approach in 2023, however: US Commerce Secretary Gina Raimondo said at the Reagan National Defense Forum in December of that year that “we cannot let China get these chips, period,” before warning, “If you redesign a chip around a particular cut line that enables them to do AI, I’m going to control it the very next day.”
China was a major export market for Nvidia prior to the sanctions, according to The Guardian, but it now faces increasing competition from Chinese manufacturers: The country was responsible for 17% of Nvidia’s revenue over the year ending in January 2024, down significantly from 26% just two years earlier.
The investigation into Nvidia isn’t China’s only pushback against aggressive US sanctions against the country. CNN reported last week that, following the introduction of new restrictions on the sale of equipment used to manufacture semiconductors and other points of access to US technology, China banned the sale of various materials used in the construction of semiconductors and electric vehicle batteries including gallium, germanium, antimony and other “super hard” materials.
“Nvidia wins on merit, as reflected in our benchmark results and value to customers, and customers can choose whatever solution is best for them,” an Nvidia representative said in a statement provided to PC Gamer. “We work hard to provide the best products we can in every region and honor our commitments everywhere we do business. We are happy to answer any questions regulators may have about our business.”
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
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The first GPU company to offer it was Nvidia in 2022, followed by AMD one year later, and now Intel has joined in the fun. I am, of course, talking about frame generation and while none of the systems are perfect, they all share the same issue: increased input latency. However, researchers at Intel have developed a frame generation algorithm that adds no lag whatsoever, because it’s frame extrapolation.
If you’ve a mind for highly technical documents, you can read the full details about how it all works at one of the researcher’s GitHub. Just as with all rendering technologies, this one has a catchy name and suitable initialisation: G-buffer Free Frame Extrapolation (GFFE). To understand what it’s doing differently to DLSS, FSR, and XeSS-FG, it helps to have a bit of an understanding of how the current frame generation systems work.
AMD, Intel, and Nvidia have different algorithms but they take the same fundamental approach: Render two frames in succession and store both of them in the graphics card’s VRAM, rather than displaying them.
Then, in place of rendering another frame, the GPU either runs a bunch of compute shaders (as per AMD’s FSR) or some AI neural networks (Nvidia’s DLSS and Intel’s XeSS) to analyse the two frames for changes and motion, and then create a frame based on that information. This generated frame is then sequenced between the two previously rendered frames, and then they’re sent off to the monitor in that order for display.
While none of the three technologies produce absolutely perfect frames every time, more often than not, you don’t really notice them because they only appear on screen for a fraction of a second, before a normally rendered frame takes its place. However, what one can easily notice, is the increased input lag.
Game engines poll for input changes at fixed time intervals and then apply any changes to the next frame to be rendered. Generated frames won’t have such information applied to them and because two ‘normal’ frames have been held back to make the ‘artificial’ one, there’s a degree of additional latency between you waving your mouse about and seeing the motion on the screen.
(Image credit: Wu, Vembar, Sochenov, Panner, Kim, Kaplanyan, Yan / Intel, University of California)
In theory, that means GFFE could be applied on a driver level, rather than requiring integration in the game’s rendering pipeline. And best of all, because no frames are being held back, there’s hardly any input lag.
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This is where frame extrapolation comes into play. Rather than holding rendered frames back in a queue, the algorithm simply keeps a history of what frames have been rendered before and uses them to generate a new one. The system then just adds the extrapolated frame after a ‘normal’ one, giving the required performance boost.
Such systems aren’t new and they’ve been in development for many years now, but nothing has appeared so far to match the likes of DLSS, in terms of real-time speed. What sets GFFE apart is that it’s pretty fast (6.6 milliseconds to generate a 1080p frame) and it doesn’t require access to a rendering engine’s motion or vector buffers, just the complete frames.
There will always be some with frame generation, interpolated or extrapolated, because the AI-created frames will never have exact input changes, just estimated ones. So those frames will always feel a little bit ‘wrong’ but as mentioned before, they exist so fleetingly, that you’re unlikely to really notice.
Frame extrapolation is the natural evolution for DLSS, FSR, and XeSS to take, and this work by Intel and the University of California shows that we’re probably not far off seeing it in the wild. With all three GPU companies on the verge of releasing new chips (Intel has already announced Battlemage), I suspect they will be joined or rapidly followed by a DLSS and FSR that uses AI to extrapolate motion and new frames.
We all want next-gen GPUs to have more shaders, cache, and bandwidth for games, but we’re probably nearing a bit of a plateau in that respect. Graphics cards of the near future will be leveraging neural networks ever more to upscale and generation, to improve performance. If you can’t tell that they’re being used, though, then I guess it doesn’t matter how those pixels are being made.
https://gamingarmyunited.com/wp-content/uploads/2024/12/Intel-researchers-create-a-method-for-AI-generating-frames-in-games.png6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2024-12-09 17:06:492024-12-09 17:06:49Intel researchers create a method for AI-generating frames in games without added input latency
Whatever help you need to solve Monday’s Wordle, you’re sure to find it right here. There’s a hint for today’s puzzle ready to go if you’d like someone to point you in the right direction, as well as general tips and the answer to the December 9 (1269) all laid out in the open if you’d like to guarantee yourself another win.
I wanted to be bold today. I wanted to use an untested opening word, something fresh and off the cuff. I wanted to not see five grey letters show up after that, but I sadly wasn’t that lucky. I did at least swiftly recover, finding a string of three greens to work with. I would’ve liked to have found the other two a little faster than I did, but I’ll take a slow win over no win.
Wordle today: A hint
(Image credit: Josh Wardle)
Wordle today: A hint for Monday, December 9
This is the act of forcefully tossing or hurling something or someone who has metaphorically thrown themselves into a task, job, or role.
Is there a double letter in Wordle today?
No, there is not a double letter in today’s puzzle.
Wordle help: 3 tips for beating Wordle every day
If you’ve decided to play Wordle but you’re not sure where to start, I’ll help set you on the path to your first winning streak. Make all your guesses count and become a Wordle winner with these quick tips:
A good opener has a mix of common vowels and consonants.
The answer could contain the same letter, repeated.
Avoid words that include letters you’ve already eliminated.
You’re not racing against the clock so there’s no reason to rush. In fact, it’s not a bad idea to treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank. Sometimes stepping away for a while means you can come back with a fresh perspective.
Today’s Wordle answer
(Image credit: Future)
What is today’s Wordle answer?
Let’s get the ball rolling. The answer to the December 9 (1269) Wordle is FLUNG.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Previous Wordle answers
The last 10 Wordle answers
Previous Wordle solutions can help to eliminate guesses for today’s Wordle, as the answer isn’t likely to be repeated. They can also give you some solid ideas for starting words that keep your daily puzzle-solving fresh.
Here are some recent Wordle answers:
December 8: HYENA
December 7: HILLY
December 6: SHOVE
December 5: ENDOW
December 4: CRYPT
December 3: SHAKY
December 2: GUILE
December 1: MAUVE
November 30: DOGMA
November 29: HIPPO
Learn more about Wordle
(Image credit: Nurphoto via Getty)
There are six rows of five boxes presented to you by Wordle each day, and you’ll need to work out which five-letter word is hiding among them to win the daily puzzle.
Start with a strong word like ALIVE—or any other word with a good mix of common consonants and multiple vowels. You should also avoid starting words with repeating letters, so you don’t waste the chance to confirm or eliminate an extra letter. Once you’ve typed your guess and hit Enter, you’ll see which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.
Your second guess should compliment the first, using another “good” word to cover any common letters you might have missed on the first row—just don’t forget to avoid any letter you now know for a fact isn’t present in today’s answer. After that, it’s just a case of using what you’ve learned to narrow your guesses down to the correct word. You have six tries in total and can only use real words and don’t forget letters can repeat too (eg: BOOKS).
If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above.
Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes.
“You are poor and bald. Get to work,” reads the simple description of Get to Work, a game that is a metaphor for climbing the corporate ladder that also a game where you are a guy with rollerblades on his hands and feet and little wheeled pads on his knees and elbows who can only go very fast. It also has comedy bits and a sassy narrator.
The whole world is composed of ramps and doors to shoot yourself off of and into, and also very tall skyscrapers and other hard surfaces to absolutely eat it into while going very fast because if you haven’t figured it out by now this is a speedrunner-bait game built around smooth and satisfying movement mechanics that’ll cause many, many people with inadequate emotional control to rage out very hard.
Which actually makes it stand out from most ragebait physics games: The controls and physics are made to be pretty fun, once you learn their quirks.
Plus, advertise the creators: “Unlike your real 9-5 job, you get a “give up” button that you can press at anytime!” Though apparently the consequences are very similar to giving up at your real job: Eternal shame.
Get to Work is a narrated experience, a bit of a satirical jaunt about working in today’s economic conditions. It also includes collectible audio clips from a fictional podcast called “The Grindset” that’s voiced by several streamers. It does have some pretty neat stuff included, like speedrun support built-in so you don’t have to manually time your own runs and their splits. Neat!
You can find Get To Work on Steam for $13. with a 10% off introductory sale running until December 9.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
https://gamingarmyunited.com/wp-content/uploads/2024/12/1733693510_Get-to-Work-is-a-game-that-finally-asks-the.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2024-12-08 20:45:432024-12-08 20:45:43Get to Work is a game that finally asks the question: ‘Can you climb the corporate ladder if you have rollerblades strapped to your hands and feet?’
Give your daily Wordle an instant boost with our general tips, designed to help you squeeze as much use as possible out of every single letter on the board. Need something more? Then you’re in the right place. Keep it simple and click straight through to today’s answer if you like, or spend some time with our clue for the December 8 (1268) puzzle. Either way, you’re bound to win.
I loved my opening row. It was packed with some great yellow letters, and I knew exactly what to do with them. Or so I thought, anyway. They refused to turn green until I’d finally put them in all the places I didn’t want them to fit, the only benefit to this extended alphabet-wrangling being that by the time I’d got them sorted out, today’s answer was the only word left to try.
Wordle today: A hint
(Image credit: Josh Wardle)
Wordle today: A hint for Sunday, December 8
This common African carnivore has doglike features and is capable of making a distinctive sound, similar to a human laugh.
Is there a double letter in Wordle today?
No, a letter is not used twice in today’s puzzle.
Wordle help: 3 tips for beating Wordle every day
If you’ve decided to play Wordle but you’re not sure where to start, I’ll help set you on the path to your first winning streak. Make all your guesses count and become a Wordle winner with these quick tips:
A good opener has a mix of common vowels and consonants.
The answer could contain the same letter, repeated.
Avoid words that include letters you’ve already eliminated.
You’re not racing against the clock so there’s no reason to rush. In fact, it’s not a bad idea to treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank. Sometimes stepping away for a while means you can come back with a fresh perspective.
Today’s Wordle answer
(Image credit: Future)
What is today’s Wordle answer?
No idea? No problem. The answer to the December 8 (1268) Wordle is HYENA.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Previous Wordle answers
The last 10 Wordle answers
Previous Wordle solutions can help to eliminate guesses for today’s Wordle, as the answer isn’t likely to be repeated. They can also give you some solid ideas for starting words that keep your daily puzzle-solving fresh.
Here are some recent Wordle answers:
December 7: HILLY
December 6: SHOVE
December 5: ENDOW
December 4: CRYPT
December 3: SHAKY
December 2: GUILE
December 1: MAUVE
November 30: DOGMA
November 29: HIPPO
November 28: CHOCK
Learn more about Wordle
(Image credit: Nurphoto via Getty)
There are six rows of five boxes presented to you by Wordle each day, and you’ll need to work out which five-letter word is hiding among them to win the daily puzzle.
Start with a strong word like ALIVE—or any other word with a good mix of common consonants and multiple vowels. You should also avoid starting words with repeating letters, so you don’t waste the chance to confirm or eliminate an extra letter. Once you’ve typed your guess and hit Enter, you’ll see which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.
Your second guess should compliment the first, using another “good” word to cover any common letters you might have missed on the first row—just don’t forget to avoid any letter you now know for a fact isn’t present in today’s answer. After that, it’s just a case of using what you’ve learned to narrow your guesses down to the correct word. You have six tries in total and can only use real words and don’t forget letters can repeat too (eg: BOOKS).
If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above.
Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes.
I’ve been reliably informed that some people want nothing more than a really big wolf to ride around on. Behold: Soulframe answers, with its latest teaser trailer showing off Orengall’s new fable, which lets you forge a pact with the wolf. Which means big wolf. I mean, all wolves are big, but that one’s really big.
The teaser trailer was debuted at the end of this week’s Soulframe developer stream leading up to their enhanced pre-alpha—called Preludes—and eventually full public access to Soulframe. In it, the protagonist Envoy summons wolves to ride, battle alongside, and even uses wolf powers to contribute to their exploration and combat.
Soulframe: Preludes – Coming in 2025 Trailer – YouTube
The developer stream showed off Soulframe’s most recent updates, like the Silent Rose Cave that will serve as its first player social hub area with NPCs to talk to, side quests to grab, and other people to meet. There’s also the aforementioned new fable for Orengall, as well as new environmental challenges and hazards that show up during dungeon delves.
“Ever since we started letting players get their hands on Soulframeearlier this year in our Pre-Alpha playtests, things have ramped up in the best way possible,” said Geoff Crookes, Soulframe creative director, in a press release. “We’ve always had a greater vision for what we aspire Soulframeto be, but feedback from the community will always remain our north star. That community feedback paves a tailored roadmap on changes to make and focus on in our current Pre-Alpha around nearly every aspect of the game as we ramp things up for full public access. We hear the feedback around combat and lack of social features, which is why you’ve seen those elements become major focuses for us as we add new things like social hubs.”
https://gamingarmyunited.com/wp-content/uploads/2024/12/Soulframe-shows-off-a-new-teaser-trailer-and-a-cool.png7531200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2024-12-07 23:50:002024-12-07 23:50:00Soulframe shows off a new teaser trailer and a cool giant wolf to hang out with
It’s been a bad few years. Floods, hurricanes, an increasingly soup-brained and geriatric ruling class. The summers are too hot, the winters are too hot.
An exciting but exhausting time to be alive, all in all. Hardly a surprise, then, that I’ve been retreating more than ever to my comfort game of choice: Hitman 3. Something about the endless loops of mastering its levels—attempt, learn, attempt again—pleases my brain, provides a desperate sense of normal routine at a time when all other routines are at risk. The world is a bad place, but Hitman is constrained, controllable, knowable, logical.
But also, look, don’t tell anyone this, and definitely don’t publish it on a website with an international audience of millions, but there is something alluring about the game’s fundamental fantasy at times like these. Not, uh, not the murder. No one treat this article as a signed confession. I mean the fantasy of intrusion and disruption into the worlds and schemes of our planet’s ruling class, and the very slapstick justice you can exact when you get there.
Death and the jet-set
Agent 47 is always an interloper: he blends in everywhere but fits in nowhere. The tailored suits, the luxurious house, the fancy cars—these are just chameleon colours to Hitman’s hero. They don’t match his taste; he has no taste. He’s a carefully machined weapon that you point at the bourgeoisie and let rip.
He’s a carefully machined weapon that you point at the bourgeoisie and let rip.
And boy, isn’t that an appealing scenario in a year (or a decade, maybe a century or two) where about 100 guys with nine-digit bank accounts seem more determined than ever to kill us all rather than give up a fraction of their loot? The true, secret charm of Hitman is being a murderous Ghost of Christmas Past for all the world’s worst and most shiny-toothed people.
IO understands the appeal of this implicitly; it’s a fantasy the studio has deliberately constructed. There’s a reason, after all, you jet-set from the sun-soaked Italian coast to an exclusive hospital/resort where the ultra-rich go to transcend the limits of the flesh, remoulding themselves into whatever and whoever they want with advanced plastic surgery (a pale and greedy imitation of 47’s more authentically proletarian skin-shifting, of course, which only requires changing clothes. Am I joking about this? I don’t know).
It’s Looney Tunes wish fulfillment for the underpowered. Clinical and slapstick all at once, but never especially gorey or bloody-minded. Even Hitman’s most over-the-top kills are liable to send your target ragdolling at speed across a hotel lobby rather than disassemble them into their constituent parts. It’s never unseemly and never too much, it’s the catharsis of breaking plates in a rage room rather than disturbing, violent daydreaming. Every level culminates in something like Tom getting his comeuppance for all his schemes against Jerry.
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There’s barely a single destination across all three of the most recent games that doesn’t seize on this in some way. Even Mumbai, where over 60% of the real-world population are condemned to live in slums, uses that scene as a backdrop to highlight the perversity of your first target’s ostentatious wealth and the cynicism of your second, who uses the masses as camouflage. Marrakech literally has you take out the greedy, corrupt diplomat whose actions have sparked protests in the streets.
To some extent, Freelancer Mode—where I do most of my man-hitting these days—loses some of that class appeal. By swapping out the game’s main targets for randomly selected schmucks on the street, IO risked defanging the missions of that cartoon sense of the villain getting their just desserts.
This is, I have to assume, why the game’s writers came up with the fig-leaf justification that everyone you’re taking out is part of some kind of sinister and exploitative international criminal syndicate. Not quite as satisfying as the main narrative throughlines, but it’ll do.
Besides, a lot of these levels couldn’t be divorced from an eat-the-rich mentality (you have to wonder if Hitman 1 through 3’s development story, which saw IO buffeted between different corporate overlords, influenced that a little) if you tried. The Isle of Sgàil mission, for instance, pretty much has you crash the party from Eyes Wide Shut. Or at least, the party from Eyes Wide Shut if it had been about the rich conspiring to put the consequences of climate change squarely on the shoulders of the poor, rather than innovation in intercourse. On missions like those, it barely matters if your target’s a waiter. You’re striking a blow for class justice wherever your sword falls.
https://gamingarmyunited.com/wp-content/uploads/2024/12/1733585410_Hitmans-Agent-47-is-the-ultimate-proletarian-hero-that-2024.png6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2024-12-07 13:00:002024-12-07 13:00:00Hitman’s Agent 47 is the ultimate proletarian hero that 2024 needs
Come click this way and read our hint for today’s Wordle. It’ll help straighten out a tough game if you need it to, or get you off to a flying start if you’ve only just begun. After all, it’s Saturday, you deserve an easy win. And don’t worry if those yellow letters are still causing you trouble, because we’ve got the December 7 (1267) answer right here and ready to help.
That… that wasn’t supposed to work. I tried out today’s answer almost as a joke, some silly little thing intended to eliminate a few ideas and hopefully find a green letter amongst the chaff. I honestly didn’t think it’d win the Saturday game. OK. So. I guess I just have to wait for tomorrow now, don’t I?
Today’s Wordle hint
(Image credit: Josh Wardle)
Wordle today: A hint for Saturday, December 7
You’d generally use this word to describe somewhere rural, or part of the countryside. Not flat terrain though—or spectacularly mountainous, either. Something between.
Is there a double letter in Wordle today?
Yes, there is a double letter in today’s puzzle.
Wordle help: 3 tips for beating Wordle every day
A good starting word can be the difference between victory and defeat with the daily puzzle, but once you’ve got the basics, it’s much easier to nail down those Wordle wins. And as there’s nothing quite like a small victory to set you up for the rest of the day, here are a few tips to help set you on the right path:
A good opening guess should contain a mix of unique consonants and vowels.
Narrow down the pool of letters quickly with a tactical second guess.
Watch out for letters appearing more than once in the answer.
There’s no racing against the clock with Wordle so you don’t need to rush for the answer. Treating the game like a casual newspaper crossword can be a good tactic; that way, you can come back to it later if you’re coming up blank. Stepping away for a while might mean the difference between a win and a line of grey squares.
Today’s Wordle answer
(Image credit: Future)
What is today’s Wordle answer?
Feet up. Relax. Win. The answer to the December 7 (1267) Wordle is HILLY.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Previous Wordle answers
The last 10 Wordle answers
Past Wordle answers can give you some excellent ideas for fun starting words that keep your daily puzzle-solving fresh. They are also a good way to eliminate guesses for today’s Wordle, as the answer is unlikely to be repeated.
Here are some recent Wordle answers:
December 6: SHOVE
December 5: ENDOW
December 4: CRYPT
December 3: SHAKY
December 2: GUILE
December 1: MAUVE
November 30: DOGMA
November 29: HIPPO
November 28: CHOCK
November 27: SLANG
Learn more about Wordle
(Image credit: Nurphoto via Getty)
Wordle gives you six rows of five boxes each day, and you’ll need to work out which secret five-letter word is hiding inside them to keep up your winning streak.
You should start with a strong word like ARISE, or any other word that contains a good mix of common consonants and multiple vowels. You’ll also want to avoid starting words with repeating letters, as you’re wasting the chance to potentially eliminate or confirm an extra letter. Once you hit Enter, you’ll see which ones you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.
Your second guess should compliment the starting word, using another “good” word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer. With a bit of luck, you should have some coloured squares to work with and set you on the right path.
After that, it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS).
If you need any further advice feel free to check out our Wordle tips, and if you’d like to find out which words have already been used you can scroll to the relevant section above.
Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it’s only a matter of time before we all solely communicate in tricolor boxes.
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