Some of my most cherished early videogame memories are of playing Yu-Gi-Oh games as a grade schooler while understanding about 10% of the rules. I tried to revisit the game once I was older, but found its head-spinning, combo-centric gameplay a mite too head-spinning and combo-centric. I liked Yu-Gi-Oh because I could play Dark Magician and he looked really sick, and there were big numbers on his card, but the modern whippersnapper’s Yu-Gi-Oh has added all these layers of complexity that my geriatric mid-twenties brain can’t reckon with. What I really need is a videogame where I can relive the glory days in peace; or better yet, fourteen of them.

If you’re a luddite like me or just a nostalgia-riddled superfan, you too might get a kick out of Yu-Gi-Oh! Early Days Collection, a collaboration between Konami and videogame documentarians Digital Eclipse. It spans the early history of Yu-Gi-Oh!’s forays into a digital space, emulating a variety of Game Boy and Game Boy Advance games. It might be hard to picture now, but there was a time when Yu-Gi-Oh! was as ubiquitous as Pokémon in comic shops and on middle school cafeteria tables, with every kid in the know craving a Duel Disk and trying to make sense of Yugi Matou’s weird purple hair spikes.



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The dust has begun to settle on AMD’s RX 9000-series announcement, and I’ve finally had the chance to sit back and look over some of the footage in more detail, rather than scrambling to write about the impressive pricing of the new cards.

And while I’m definitely jubilant about the idea of serious competition in the mid-range GPU market, I can’t help but notice that AMD’s Toyshop tech demo showed some artifacting that makes me more than a little concerned about some of AMD’s image quality-enhancing tech.

Toyshop Realtime Path Tracing Neural Rendering Tech Demo – YouTube Toyshop Realtime Path Tracing Neural Rendering Tech Demo - YouTube
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We’ve got a great collection of Wordle tips ready to help you refine your guessing technique and get your game off to the best possible start. A quick look at our hint for the March 3 (1353) game can assist with any troubles you encounter in the middle, and if you’re after a boost right at the end today’s answer is never more than a click away.
All grey letters: on no. Four yellow letters: oh yes. Still four yellow letters: what the heck? I didn’t think that was allowed. Surely if I took almost a full row of yellows and then rearranged them, I’d win, right? Wrong. I had a real fight on my hands today, and in spite of my strong start it took most of my free rows to win.

Today’s Wordle hint

(Image credit: Josh Wardle)

Wordle today: A hint for Monday, March 3

Long and pointy is the key today. As a weapon this is usually a long shaft with a sharp piece of metal on the end, designed to be thrust or thrown. In vegetables, this word is often used to describe asparagus.



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First reported by DSO Gaming, the United West Team modding group has released its first demo for Revelation Blues, an attempt to tell the story of Black Isle Studios’ canceled Fallout 3 project, code named Van Buren, as a mod for Fallout: New Vegas. Van Buren has a deep connection to New Vegas’ story, and even before 2010, was a bit of a “what might have been” source of fascination for a certain brand of RPG sicko.

The demo centers on a particularly interesting area that was slated for Van Buren, “Burham Springs,” a largely abandoned town located on top of a perpetually burning coal seam that resembles the real-life Centralia Mine Fire. The town’s formative disaster was caused by NCR soldiers attempting to smoke out fleeing powder gangers after an assault on the Hoover Dam, and the resulting mutants were deemed “gehennas” and “molechs” by residents of New Canaan.



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Thanks to the portfolio of a lead UI programmer who worked at Firesprite, one of many Sony-owned studios hit by layoffs in 2024, we know that the Twisted Metal game the studio was working on was “a 3rd person vehicular action combat game” that had “3rd person shooter mechanics wrapped with 3rd person vehicle combat with the objective of being the last one standing.” (Thanks, MP1st.) Sure sounds like a battle royale game to me, though admittedly every Twisted Metal game sounds sort of like a battle royale, even though the series predates the trend.

You can see why Sony might have said, “Hey, we’ve got this thing that already resembles a popular genre, let’s turn it into one of those and then roll around in all the money for a bit.” It’s harder to see why it would include out-of-the-vehicle action, as the blurred-out screenshots on the programmer’s portfolio show. I can imagine a Twisted Metal game that lets you hop out of the car if you want, but only so you can immediately be run over by a clown in a monster truck.



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You ever play so many game demos that your brain turns into a kind of game-infused gelatin capable only of learning new controls and input schemes? Well, I have, and I did it for you.

Below, you’ll find single-sentence assessments of nearly every one of the 83 demos I played during Steam Next Fest this month. I didn’t include my top five, because I wrote about them in a separate article, and I skipped a few that I didn’t think warranted even a brief comment, but I still wound up with 72 takes. My favorites of the list are bolded.



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Chaotic physics-based action RPG Eternal Strands just unveiled its roadmap, detailing plans for updates, adjustments and various free DLC packages all the way through to summer. But as noted by RPS, developer Yellow Brick Games also took the opportunity to address various complaints players have with the game. Some of these it is either fixing or has promised to fix, but in others its response has been a touch more defensive.

This is especially the case regarding character movement. “We heard your feedback about the sometimes ‘slippery’ feeling of Brynn’s movements in the game,” writes Yellow Brick. “Some of you have described that her walking/running felt a little bit too much like ‘skating’ and that the lack of precision could be frustrating at times.”



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Kick off a new month with a guaranteed win—click or scroll your way to the answer to today’s Wordle and you’re done before you know it. Or you could ponder our hint for the March 1 (1351) puzzle instead if you like. It’s your game, we’re just happy to help you find Saturday’s winning word.

A strong start soon turned into a full row of green letters today. Well, apart from the bit in the middle where I stumbled about for a bit. But looking back, even that was a quick and actually quite helpful little detour, quickly eliminating a whole host of possibilities and leaving me with just one winning word.

Today’s Wordle hint

(Image credit: Josh Wardle)

Wordle today: A hint for Saturday, March 1



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