I’m a comic book nut, but I stay away from Marvel Rivals to keep my blood pressure in check. I do love the radical, supremely over-the-top character designs that NetEase landed on for Marvel’s coterie of costumed heroes, though. You might be surprised to learn that the game used to be even more stylized—so much so that finding a hero before a match was borderline obnoxious.

In the debut for a new web series about the game’s visual identity, Art Vision, a former take on the hero gallery UI was briefly shown off, with some exceptional concept art and a radial menu that displayed each hero in a wheel. Take a look below:

An early draft of Marvel Rivals' hero gallery UI.

(Image credit: NetEase)

It’s got some exceptional 2D art, but the design definitely reads like a placeholder. The Hulk hero description has the energy of a Wikipedia entry, dryly clarifying that he’s a “fictional superhero.” Spinning this menu back and forth in search of any particular character seem like it’d be cumbersome, to say the least. Sure looks slick, though.



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Few names can terrify classic Doom fans more than Okuplok, an obscure mapper who’s only surfaced a few times on the Doomworld forums, usually to release something painful before slinking off into the shadows. They’re best known for unleashing one of the most nightmarish levels in the history of Doom upon the world: The humble-sounding ‘untitled2’, better known to the community as the ‘Okuplok Slaughter Map’, is one of the most gruelling combat challenges in Doom history—a colossal series of arena battles against ungodly 23,211 demons where even the tiniest mistake spells instant death.

The map has always been beatable. With sufficient quicksaves, or the slow-motion inhuman precision of a tool-assisted speedrun, it was always theoretically possible to ascend this mountain of demon corpses. But to do it without dying? Without saves? And without leaving a single monster alive? That’s the real challenge. And for thirteen years, players have thrown themselves into this meat-grinder, aiming to be the first to record themselves clearing it under the community’s standard UV-Max challenge rules.

Doom’s Hardest Map – Okuplok Strategy Guide – YouTube Doom's Hardest Map - Okuplok Strategy Guide - YouTube
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All the help you need to make Monday’s Wordle a breeze is ready and waiting just below. Whether you want to warm up with our general tips, sort out a jumble of yellow letters with our clue for the April 21 (1402) game, or jump straight to today’s answer, we’ve got it all.

Two green letters and one handy yellow in my first row? On a Monday? Brilliant. I could have perhaps done without every guess after that being slightly wrong in a strange and interesting way for far too long, but I suppose they just balanced out my fantastic start. Make sure you take a look at today’s clue if you want to avoid a similar fate.

Today’s Wordle hint

(Image credit: Josh Wardle)

Wordle today: A hint for Monday, April 21



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Cephalofair Games, and other board game publishers like it, are in dire straits thanks to Trump administration trade tariffs, which could have a catastrophic impact on the entire board game industry.

In an interview with CNN last week, Cephalofair Games COO Price Johnson shared some bad news about the second edition of the hit dungeon crawler board game Gloomhaven, which is now on hold due to the tariffs.



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Over on Bluesky, industry analyst mauronl shared some info from Devolver Digital’s 2024 wrap-up for investors, including lifetime revenue figures for 10 of its games. Sitting at number one, with over $US90 million earned, is the folk-horror Happy Tree Friends dungeon-crawler Cult of the Lamb. Number two, with over $US80 million in lifetime revenue, is Astroneer.

These may be surprising figures coming from the house that Hotline Miami built (it’s number seven, with >$30M in revenue), and the label that published all those Serious Sam games (that series is at number four, >$45M), but the explanation comes in the analysis at the top of the page. “Trend: Gamers are spending more time on known IPs as opposed to new IPs”.



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Last year, Spanish game studio Tequila Works announced it was insolvent, and closing, even after prior staff cuts and the cancellation of an unannounced project.

This month a page appeared on the European auction site Escrapalia that lists the various intangible assets of Tequila Works—its videogame IPs, in-development titles, and the studio’s brand. The high bids for most of the published game rights, such as Rime and the once-Stadia-exclusive Gylt, are between 10-20,000 euro at press time.



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Perusing the Baldur’s Gate 3 subreddit for pro gamer tips this morning (as one does), I was struck by something: It was all photo mode shitposts. The subreddit has gazed upon all Patch 8 has to offer, and summarily declared: “This is r/BaldursGate3, bitch. We clown in this mf. Better take your sensitive ass back to r/BG3builds.”

You’re laughing? Prime OP Shadow Blade combos are getting drowned out by memes, and you’re laughing?



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After putting Switch 2 preorders on hiatus in the US while it assessed the “potential impact” of the Trump administration’s sweeping tariff rollout, Nintendo has confirmed that it will be maintaining the Switch 2’s originally announced $450 price. US preorders will begin on April 24.

“We apologize for the retail pre-order delay, and hope this reduces some of the uncertainty our customers may be experiencing,” Nintendo said in its announcement. “We thank our customers for their patience, and we share their excitement to experience Nintendo Switch 2 starting June 5, 2025.”



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Bem vindos a Shadows

Entra numa aventura no Japão com Naoe e Yasuke, não te vais arrepender 😁

Acompanha os próximos episódios de AC Shadows AQUI 👉 https://www.youtube.com/playlist?list=PLDowRCnCZ6UKvixy-Kq7_TxyetIR127ja

Espero que gostem, deixem o like, subscrevam, partilhem e ativem as notificações para não perder nenhum episódio!!!

Segue-me nas redes sociais 📲
LINKS TEMPORARIAMENTE APENAS NA PÁGINA PRINCIPAL DO CANAL!

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