After being first announced in April 2024, Tales of the Shire has already made quite a name for itself in the cozy gaming space even a few months away from its scheduled release. Within that year and a bit, we’ve seen a handful of trailers and videos that give us a brief look into the life of a hobbit.

Things like cooking, decorating, and foraging have all been spotlighted across the videos shared to social media by Weta Workshop, making us more prepared than ever to start our new life in Bywater. If you want a little more insight though, here’s everything you need to know before you take on your career as a hobbit, alongside when the game will release.

Tales of the Shire release date



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Most PC users can agree that as Windows progresses, Microsoft forces more integration with its other products and services onto the user. One of the worst culprits for this has to be OneDrive, Microsoft’s cloud storage service, which Windows basically tricks people into using on install. While normally just frustrating for consumers, this could become a huge security risk when Microsoft’s planned June update goes ahead.

The update, spotted by Techzine, adds a new feature called “Prompt to Add Personal Account to OneDrive Sync,” that asks users to add their personal data to a business account running the device. This will come up as a prompt on any business device that detects a personal account, asking if the user would like to synchronise their files. Ticking yes will automatically add these files to the business OneDrive account, potentially bypassing a bunch of security features.



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Microsoft announced plans today to cut 3% of its global workforce. With the most recent available headcount for the company thought to be around 228,000 last June, that translates into 6,840 firings.

This latest cut follows a roughly 10,000-strong purge back in 2023 and a smaller round of firings in January this year. That latter cull was said by Microsoft to be “performance” based.



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Bem vindos a Shadows

Entra numa aventura no Japão com Naoe e Yasuke, não te vais arrepender 😁

Acompanha os próximos episódios de AC Shadows AQUI 👉 https://www.youtube.com/playlist?list=PLDowRCnCZ6UKvixy-Kq7_TxyetIR127ja

Espero que gostem, deixem o like, subscrevam, partilhem e ativem as notificações para não perder nenhum episódio!!!

Segue-me nas redes sociais 📲
LINKS TEMPORARIAMENTE APENAS NA PÁGINA PRINCIPAL DO CANAL!

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AI is an acronym I’m hearing multiple times a day lately, and usually only with a 30% hit rate of being used for the right actual thing. LLMs like ChatGBT and DeepSeek are constantly in the news while we talk about putting AI in everything from our gaming chips to our schools. It’s easy to dismiss this as a pop-culture phase, just like uranium fever had gripped the glove in the past with nuclear anxiety.

The comparison between launching an a-bomb and an AI might seem hyperbolic, but the Guardian has reported AI experts are calling for a safety test akin to what was put in place for the Trinity test for the first detonation of a nuclear weapon.



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If you ask me, No Man’s Sky is at its best when it’s at its most desolate—when it’s just you, your spaceship, and the awe of an indifferent cosmos. By most metrics, No Man’s Sky has only improved since its launch in 2016, but all those massive updates and feature additions have made that delightful isolation a bit harder to find.

Unless you’re No Man’s Sky permadeath player Spirited_Ad3028, that is.

RIP my permadeath file beautifully from r/NoMansSkyTheGame


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WB Games has had a bit of a rough time recently. That’s as per a finance report that unveiled a cliff-sharp drop in gaming revenue in the first quarter of 2025. While the report doesn’t have its own segment purely for gaming, it does go into the numbers pulled in by videogames in its highlights summary.

The report states that “Games revenue decreased 48% [excluding foreign currencies] due to the prior year release of Suicide Squad: Kill the Justice League compared to no releases in the current year quarter, as well as higher carryover from Hogwarts Legacy and Mortal Kombat 1 in the prior year.”



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The devs behind co-op horror game REPO have laid out a decision they’ve made after player feedback from their latest open beta update: they’re going to make the Overcharge mechanic that penalizes players grabbing onto monsters something that only kicks in after 10 levels of play.

That’ll tie it into their escalating scheme of difficulty to come in the future—every 10 levels something new will show up to get in your way.



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