9 Kerbal Space Program 2 tips for beginner rocket scientists

Kerbal Space Program 2 characters

Despite an early access launch that resembles Apollo 13 more than 11 (opens in new tab), Kerbal Space Program 2’s sandbox is still a fully-featured rocketry simulator. It’s easy to get overwhelmed by the details of periapsis and apoapsis thrust maneuvers, but there’s some basic foundations that can help fledgeling Kerbalnauts make the jump from launching scrapyard V2 rockets to coordinating Soyuz missions. 

1. Play the tutorial, even if you don’t think you need to

Kerbal Space Program 2 is so vast in scope and scale, it’s likely that your first run of rocket launches, no matter how modest the mission, will fail in some way. Kerbal Space Program 2’s tutorials cover space flight 101. If you’re more keen on learning through trial and error, it’s still worth checking out the first two modules. There, you’ll learn about how to build semi-functional rockets, the absolute basic principles of aerodynamics, and get a primer on how to reliably enter exit orbit.  

2. Keep a pen and pad nearby



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