Marvel’s Spider-Man: Miles Morales review

Miles Morales kicks an Underground member mid-air.

Need to know

What is it? A Spidey spin-off with a far more interesting protagonist.
Expect to pay £50/$60
Release date November 18
Developer Insomniac Games/Nixxes Software
Publisher Sony
Reviewed on Nvidia GeForce RTX3070, AMD Ryzen 7 2700X, 16GB RAM
Multiplayer No
Link Official site (opens in new tab)

While I’ve never been a big superhero girlie, I’ve always had a soft spot for Miles Morales. He’s my preferred Spider-Man—I find him a more interesting and personable character than Peter Parker’s various iterations.

That feeling extends to their respective games. Spider-Man: Miles Morales is a great mini sequel-slash-spinoff to Insomniac’s 2018 web-slinging endeavour. In Rick Lane’s Spider-Man review (opens in new tab), he wrote that it was a mostly good port of a mostly good game. The bad news is Miles Morales’s PC port is still just “mostly good.” The good news is it’s one of a far better game.

Spider-Man hangs upside down with a cup of coffee while Miles Morales talks to him.

(Image credit: Insomniac Games)

Miles Morales is a more streamlined experience than its predecessor. There may be less to do, but almost all of it is in a way that benefits Miles and New York. Much of the bloat has been cut—there are fewer sidequests to distract and the story is far shorter than its predecessor. It’s a perfect opportunity for a tighter, more intense storyline, and Miles Morales delivers.



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