Midnight Suns has ‘something like 65,000 lines of voiced dialogue’

Midnight Suns has 'something like 65,000 lines of voiced dialogue'


Superhero comics are wordy beasts, with characters who somehow have time to fill balloons with 20-25 words of chit-chat in the same amount of time it takes to swing a single punch. Marvel’s movies are famous for the amount of banter in them too. It’s still a bit of a surprise that Marvel’s Midnight Suns—a turn-based tactics game by Firaxis, whose XCOM series isn’t exactly known for its storytelling and character work—is cramming in the words too. But according to a recent Special Message from Firaxis video (opens in new tab), it absolutely is. 

“I think we ended up with something like 65,000 lines of voiced dialogue, over two hours of cinematics, and, gosh, more branching choices than you could imagine,” says lead engineer Will Miller. As well as combat barks and plot cutscenes, there’s also a lot of conversation that happens at the Abbey, the home base where you spend downtime bonding with other members of the team.



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