Finally, an RPG let me make the weird D&D party of my dreams

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Dungeons & Dragons evokes a lot of different flavors of fantasy, and there’s long been tension between them. You’ve got the sword and sorcery stories of Conan the Barbarian, Fritz Leiber’s thieves, and Jack Vance’s wizards and rogues, all of which have human protagonists. But then there’s the epic fantasy of The Lord of the Rings, which is full of hobbits, elves, and dwarves, as well as stories like Poul Anderson’s Three Hearts and Three Lions, where a paladin goes on an adventure with a dwarf and a swanmay.

Level limits and class restrictions in some of the early editions of D&D made non-humans a bit of a hassle to play, but by the time 3rd edition arrived in the early 2000s, the typical party had a lot more options. Half-orcs and dragonborn were default choices, as were the fiend-touched tieflings from Planescape, and anyone could be a member of any class. That kind of diversity became even more prevalent in 5th edition, where I don’t remember the last time I saw someone roll up a human. Every party seems to have some kind of bird-person, maybe a goblin, a magical construct come to life, and quite possibly a talking frog or hippo.



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