This indie colony sim’s secret weapon: one-on-one interviews with players about what they like

Two people sitting at a table together over lunch in colony sim Havendock

When I first played the demo of colony sim Havendock (opens in new tab) a couple weeks ago, I was struck by how quickly it hooked me with its charm. It’s a game about building a bustling, friendly little town over the ocean: gathering resources as they float by, constructing a dock, setting up crafting stations, and eventually attracting other settlers to join your growing village.

I was surprised to learn that Havendock, which is currently in beta (opens in new tab) and is planning an Early Access release later this year, is the work of a single developer, Yeo Ying Zhi (aka YYZ). I was even more surprised that Havendock has only been in development for about a year, especially considering how much there was to do in the demo and how well it all worked.



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