Banishers: Ghosts of New Eden review

Antea and Red, the protagonists of Banishers: Ghosts of New Eden.

Need to Know

What is it? A story-focused action RPG where you play as a ghost-hunter and his spectral partner.
Release date February 13, 2024
Expect to pay $50/£45
Developer DON’T NOD
Publisher Focus Entertainment
Reviewed on GeForce RTX 2060, Intel Core i7-10750H, 16GB RAM
Steam Deck TBA
Link Official site

Banishers imagines a world where the restless dead are a common occurrence, be they wisps, giant monsters or chatty ghosts bearing unfinished business. Much as you’d call a plumber to fix a leaky pipe, here you send for a Banisher to remove a troublesome spirit, either by hacking it to bits or peacefully ascending it to another plane of existence. They’re basically Witchers, but without the genetic experiments that leave them emotionally bereft.

If anything, Banishers is a game that goes the other way, practically wallowing in the full emotional palette as you aid a landscape that has been torn apart by trauma. There’s the trauma of the resident ghosts – many of which are literal manifestations of anger or sorrow – but also the trauma of the two main characters, Antea Duarte and Red mac Raith, who have recently been separated (in a manner of speaking) by Antea’s death.



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