Frostpunk 2 delayed because its developers want to add features ‘you deserve to see in-game on day one, not in a patch added after the release’

Frostpunk 2


Back in April, 11 Bit Studios gave players who preordered the deluxe edition of Frostpunk 2 a little slice of the survival city builder to chew on. The week-long beta covered 300 in-game weeks of sandbox mode, and the reaction from players was generally positive, but they weren’t over the moon about it either—not the sort of excitement you’d expect from the sequel to a beloved and highly influential city builder.

That muted response is part of the reason 11 Bit Studios has moved Frostpunk 2’s release day from July 25 to September 20, saying “there was both a lot of praise” for the beta but also “many keen observations on areas we could improve or add to the final game.”



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