This upcoming Korean tactical shooter features ‘situational awareness AI’ that reminds me of the uber-smart clones from Monolith’s FEAR
It doesn’t take much to get me thinking about Monolith’s classic FPS FEAR, but it’s barely left my thoughts since Warner Bros’ baffling decision to shut down the veteran studio, which also created games like No One Lives Forever and Middle-earth: Shadow of Mordor. Yet it’s Monolith’s 2005 shooter that is my favourite of its games, mainly thanks to its landmark AI design. Its army of clones was eerily capable of outflanking and outfoxing you as you battled through the game’s office complexes and research labs.
Hence, any game that strives to create genuinely smart-seeming enemies is likely to grab my attention, which is why this unassuming development video of a Korean tactical shooter caught my eye. Project TH (short for ‘Project Two Hearts’) is a third-person stealth-action game with shades of Splinter Cell and Ghost Recon: Wildlands. But it was a recent overview of the game’s enemy navigation and movement systems that got me thinking about Monolith’s classic FPS.
https://gamingarmyunited.com/wp-content/uploads/2025/03/1742647406_This-upcoming-Korean-tactical-shooter-features-situational-awareness-AI-that.png6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2025-03-22 12:00:002025-03-22 12:00:00This upcoming Korean tactical shooter features ‘situational awareness AI’ that reminds me of the uber-smart clones from Monolith’s FEAR
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