Remembering The Witcher 3’s toughest choices (and the objectively correct answers)

Yennefer from The Witcher 3

I remember how little time it took—just a few hours, really—for me to realize that The Witcher 3 was treating quests differently than any other RPG I’d played. In so many games, particularly ones released before The Witcher 3 in 2015, there’s a clear distinction in complexity and production value between the main quest and sidequests.

Even when veering off the critical path involved something more complicated than killing a dozen enemies and bringing them back to a nameless villager, the very best sidequests in the RPGs I’d played from Bethesda and Bioware and Square Enix rarely measured up to the stories CD Projekt Red was working into its least essential missions. Romantic tragedies in random Velen villages; murder mysteries in the heart of Novigrad; contracts that end up leading to haunted houses or Geralt on trial in front of a tribunal of monsters.



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