Alan Wake 2 director says Remedy’s confidence in the game was boosted by Everything Everywhere All At Once

Photo of Remedy creative director Sam Lake accepting an award during The Game Awards 2023


Alan Wake 2 certainly isn’t afraid to be weird, whether it’s letting you change the layout of a level at the press of a button, or suddenly turning into a full-blown musical. Making a game so wilfully out there must be a nerve-wracking experience, however, as you’ve got no idea whether your kooky ideas are going to land with the audience. Yet according to Alan Wake 2’s creative director Sam Lake, Remedy’s belief in the game was boosted during development by a film that is equally weird and brilliant.

Speaking to the Washington Post, Lake says that seeing the positive audience reaction to Everything Everywhere All At Once, a sci-fi film about a middle-aged Chinese woman’s adventures in the multiverse, was reassuring while making a game that plays with the notion of reality in similarly strange ways. “We were already really far into making this, but it gave me confidence into understanding that what we’re doing here, we are doing these things at the right time.”



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