Along with fixing a glitch that’s been bugging players for 8 years, Stardew Valley’s 1.6 update will also fix a glitch that’s been bugging Eric Barone for 8 years

Stardew Valley screenshot - player swinging a sword in a fight against a monster in a mine

“Ever notice that swinging the sword downward put you at a big disadvantage?” Stardew Valley creator Eric Barone asked earlier this week on Twitter. “It’s always bugged me, but I had tuned it that way so that the area of effect would match the visual. For 1.6, I decided that game feel is way more important than precise visual accuracy.”

I will admit that melee combat is not the first thing that leaps to mind when I think about Stardew Valley. It’s all about festivals and farmer’s markets and bringing in the crops and finding a life mate and hats and cats and hats on cats—but combat? 



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