Card-based city-builder Tiny Kingdom might look cosy, but there’s no time to relax when the fate of the realm is literally in your hand

Island with a couple of houses and trees

On my never-ending quest to find the most compelling city-builder, I stumbled upon Tiny Kingdom’s demo. This game is a building and management roguelike deckbuilder, where you collect cards, balance the books, and try to expand your tiny village into a glorious kingdom.

After a quick first game, I felt like I was almost getting the hang of things, so I decided to give it another go to see if I could beat my high score of a village of 20, you get 2 villagers for every house you build so I didn’t think it would be too difficult. Fast forward to an hour and 15 settlements later, I finally made some serious progress and ended with a village of 168, which is probably more like a small town at that stage. But after running into a dead end, I had to abandon the run and start over again, roguelike-style. 



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