It happened as it always does: A new Monster Hunter released, veteran hunters complained it was too easy, and those of us who’ve watched this cycle repeat for the last 14 years settled in to wait for Capcom to inevitably send along a fresh parade of powerhouse monsters to balance the scales.

Now that Title Update 1 is here, I’m pleased to report that it only took Wilds a month to start humbling me.

(Image credit: Capcom)

Before last week’s Wilds patch, I could count the times I’d been KO’d by a monster on one hand. I was still enjoying myself. For me, the satisfaction of Monster Hunter isn’t in having slain a monster, but the fantasy of fighting it—how the weapon mechanics and arcane systems all feed into a natural mimicry where you’re studying monsters just as your hunter has, until you’re capable of fighting on equal footing with any two-story behemoth of horns, talons, and occasional lightning blasts.

Even Gore Magala had become the proverbial coughing baby, and I the hydrogen bomb.



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Herobrine is a legend that’s nearly as old as Minecraft itself, first being referenced in the game’s alpha before stories of the character proliferated in the early 2010s. The question with Herobrine, especially if you were on the younger side in those days, was always whether he was real and could be found in the game: or whether it was just a meme that refused to die.

There’s an enormous amount to unpack about Herobrine’s story over the years, but the short version is that he’s supposed to be a ghost that haunts the worlds of singleplayer games, and the subject of endless creepypasta accounts of how he’s interfered with players’ worlds. Herobrine looks like Steve, who I guess we could call the main character of Minecraft, except for one detail: blank white eyes.



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Polish up your daily Wordle puzzle solving with our general tips. They offer handy advice that’ll make every game that little bit easier, and help you make the most out of every letter. Pair those with our clue for the April 8 (1389) puzzle for maximum effect. Or cut to the best bit and read today’s answer instead if you like, we won’t judge.

Some days everything falls perfectly into place, and today was one of those Wordles for me. My opening row was an immaculate collection of helpful clues, and my second row was only one letter off the answer. To have an easier game I’d have had to have made a wish, or peeked at today’s clue before I started.

Today’s Wordle hint

(Image credit: Josh Wardle)

Wordle today: A hint for Tuesday, April 8



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In a rather pointed example of life imitating art imitating life, Schedule I and Drug Dealer Simulator are beefing over turf—and by “beefing over turf,” I mean that Drug Dealer Simulator publisher Movie Games SA has begun an investigation into potential copyright infringement of its games by Schedule I.

The investigation was first reported last week by Polish site PAP Biznes, which said (via Google Translate) that Movie Games had received a “legal analysis” indicating that Schedule I had committed a “potential infringement” of its IP rights in the Drug Dealer Simulator games, “including elements of the game’s plot, mechanics, as well as [the] UI.”



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Following a hype trail that’s included an ARG and a pretty sweet trailer complete with robotic animal life and a bold color scheme, Bungie has announced a “Marathon gameplay reveal” is due on April 12.

The reboot of Bungie’s classic FPS as a multiplayer extraction shooter sure looks and sounds stylish, but the studio’s been real tight with the details so far. Back in October a developer update explained it would be a PvP FPS where players compete for loot that they lose if they fail to extract, and also mentioned characters codenamed “Thief” and “Stealth”.



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A couple of months ago PC Gamer’s Joshua Wolens bemoaned the state of this world with regards to how there is not in fact an elaborate remaster or remake of Oblivion available to him. He was consoled, however, by the fact that some indies were making an entire slew of jam games based on Oblivion’s uh, polarizing, persuasion wheel. (It’s bad, actually. You can watch a little video of it.)

Well, the game jam’s runtime is over and it… actually produced some really good, weird ideas for games. These were all made in a week of total chaos by indie developers—which is to say they’re proof of concept, not finished games. But they’re free, cute, and fun.



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For five years the indie designer known as Pizza Pranks has been publishing Indiepocalypse, a monthly “bundle-zine” of 10 experimental indie games by different developers. They’re always a bit off-kilter, and they come with a helpful pdf zine where the creators of each one do a postmortem on their inspirations. It’s also full of handy links to other places you’ll find niche games, like the interactive fiction zine ChoiceBeat.

The latest issue of Indiepocalypse is #63, and as always it’s a zip file full of surprises. Among them is Wizard Party, a point-and-click adventure where you navigate a house party where ideas manifest as interactable objects once they’re mentioned in conversation, which you can then use to solve puzzles.



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However you want to win today’s Wordle, we’ve got the tools to make it happen. Keep things light with our general tips, dive a little deeper with our clue for the April 6 (1387) game, or make a sprint for a win by clicking your way to today’s answer. It’s your game, and your win.

Wordle seemed to be playing with me today, rather than the other way around. That letter didn’t go there? Really? I didn’t actually mind all the twists and turns I had to take to reach today’s answer in the end, because my reward for persevering was a fantastic “Got it!” moment (and an overwhelming sense of relief).

Wordle today: A hint

(Image credit: Josh Wardle)

Wordle today: A hint for Sunday, April 6



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It’s no secret that Assassin’s Creed has been stuck in a bit of a rut for a while. While the series’ use of wildly different historical time periods helps add a lot of variety, it’s struggled to marry its many disparate systems in a cohesive way. Assassin’s Creed Valhalla makes this more obvious than ever with a wealth of issues, chief of which are a bloated open world and meandering story. That’s exactly what makes Assassin’s Creed Shadows such a pleasant surprise—it feels like a complete course correction.

While there are still some frustrating issues that continue to plague the series, it feels like Shadows might have stumbled onto a winning formula that could carry the series forward—a true fusion of the newer RPG games and the classic Assassin’s Creed formula.

(Image credit: Ubisoft)

The 2017 release of Assassin’s Creed Origins changed the series’ entire trajectory, and that new RPG formula has been iterated on ever since. But Valhalla, arguably, took that formula too far, and became too gratuitous in trying to be an expansive open-world RPG, shunting sneaky, assassin shenanigans off to the side.



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Why not start your weekend with a guaranteed win? Click or scroll straight to the answer to today’s Wordle and enjoy watching your first row fill with green letters. We won’t tell anyone, promise. You could also spend a while with our clue for the April 5 (1386) puzzle if you prefer, or check out our everyday tips.

It was my grey letters that helped out more than anything today, shutting down so many potential guesses before I’d even had the chance to make them. I didn’t exactly cheer when another row was mostly wrong, but it helped me out in ways I didn’t quite appreciate at the time.

Today’s Wordle hint

(Image credit: Josh Wardle)

Wordle today: A hint for Saturday, April 5



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