Some stories from inside game development are fun little anecdotes about weird bugs or hidden Easter eggs. Every once in a while, one surfaces that for whatever reason completely blows our collective minds, and this Dragon Age story is definitely one of them: It seems Thedas, the Dragon Age setting, actually stands for “The Dragon Age Setting,” or “TheDAS.”

The fact first resurfaced via a tweet from Sam Sharma, a director for Bungie working on Destiny 2: “Ever since I’ve learned that Thedas stands for The Dragon Age Setting I’ve never been the same.”

As reactions poured in over that observation–from those learning about it for the first time to others who knew and relished in others finding out–lead writer and creator of Dragon Age David Gaider quoted the Tweet with some observations of his own, confirming that the name Thedas was indeed an abbreviation, and originally meant to be temporary.

I still remember the meeting where we (reluctantly) decided to keep the “TheDAS” temp name because nothing else “sounded right”. We’d had the internal temp name for years, by that point. Definitely a lesson learned about what temp names should be (and not be). https://t.co/u5xztKIyRp

— David Gaider (@davidgaider) January 6, 2022

In the corresponding thread Gaider goes on to explain why the world was given a temporary name to begin with, citing a creative difference with his then boss. “It’s because (as I recall) James Ohlen had a name he wanted to use which… I didn’t really like,” Gaider wrote. “But he was my boss at the time, so I couldn’t very well just tell him no and name it something else.”

Gaider also revealed that Thedas isn’t the only temporary name that became part of established Dragon Age lore: “This lesson was one I used for the Qunari, actually. When I first named them, everyone was weird about it,” he explained. “‘Sounds like canary!’. With Thedas in mind, I said ‘let’s keep Qunari as a temp name and come back to it in 6 months or so.'” We did, and voila. Qunari stuck.”

There are countless examples of development stories like this, including the time a bee nearly ruined Skyrim’s intro or how Halo Infinite was meant to have a Breath of the Wild-esque open world at one point. Though in this case, now that we know what Thedas really means, we won’t be able to hear it the same way again.

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Respawn has temporarily disabled both the Rampage LMG and Sentinel sniper rifle in Apex Legends following fan feedback that an exploit in the battle royale was making both weapons unfairly overpowered. The legendary MIL-SPEC Bangalore skin has also been disabled, following repeated issues where the cosmetic was causing the game to crash.

The exploit in question for both the Rampage and Sentinel involves how both weapons can be uniquely charged, the former with thermite grenades and the latter with shield cells. A charged Rampage will fire more quickly, while a charged Sentinel will deal immense amounts of damage. The discovered exploit allowed players to keep both weapons charged indefinitely, creating a cheap way to decimate enemies throughout an entire match.

We’ve just pushed out a @Playapex update temporarily disabling the Rampage and Sentinel weapons in all modes due to an exploit.

The update also disables the MIL-SPEC Bangalore skin. It is, however, still purchasable from the store and will be present once fixed and re-enabled.

— Respawn (@Respawn) January 6, 2022

The infinite charge exploit was actually first discovered last year, and Respawn implemented a hotfix patch to fix the issue in December. However, the exploit has reared its head again in recent weeks, as players found a new workaround for exploiting the Rampage and Sentinel.

On January 4, Respawn producer Josh Medina tweeted that the team had returned from holiday vacation, and were starting to work on a fix for the exploit. Apex Legends live balance designer John Larson also tweeted about the exploit, hinting that those who used it might be getting an account ban in the near future.

In the meantime, Respawn has decided to just remove the Rampage and Sentinel from ground loot, preventing anyone from being able to use the exploit. The two firearms are disabled in all modes, so you can’t use the Rampage or Sentinel in Trios, Duos, Ranked, or Arenas.

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In response to the news that Ghost of Tsushima sold more than 8 million copies, the director of the PlayStation exclusive Days Gone revealed a sales number for the 2019 game.

Jeff Ross, who directed Days Gone and has subsequently left the studio, said on Twitter that when he left Sony, Days Gone had sold 8 million copies on console alone. The game has subsequently sold more on PlayStation consoles, plus a further 1 million+ on Steam, Ross said.

Ross went on to claim that local studio management “always made us feel like it was a big disappointment.” Ross said the press coverage–but not review scores–was a factor. “The press didn’t help our case,” Ross said.

Ross went on to say that Sony management had more faith in Death Stranding than Days Gone. The developer also spoke about the game’s development, saying, “Development was a long slog, but we were a small team learning how to make our first open world game. All things considered, it’s amazing we finished at all.”

At the time I left Sony, Days Gone had been out for a year and a half (and a month), and sold over 8 million copies. It’s since gone on to sell more, and then a million+ on Steam. Local studio management always made us feel like it was a big disappointment. #daysgone #PlayStation https://t.co/KMZr2pGe9r

— Jeff Ross (@JakeRocket) January 5, 2022

Ross left Bend Studio in December 2020. There are apparently no plans for a sequel, despite the huge sales, with Bend Studio now focusing on a new IP.

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The Fortnite Item Shop has been refreshed once more and today’s inventory lacks any major new crossovers, but it’s rather loaded with Epic-made heroes dating back as far as Chapter 1, Season 2. Spanning all four-plus years of the game so far, the Item Shop inventory has a bit of everything today. Here’s what you’ll find in the digital store for January 6, 2022.

The headlining item really comes down to personal preference. Nothing in the shop today has been absent more than a month or two, so it doesn’t really have any rare items at the moment, unless you count the soon-to-be-leaving Boba Fett and Cobra Kai cosmetics.

Manic’s alternate style comes without her mask. No covid on the Fortnite island, I suppose.

On the Epic side, you can find fan-favorites such as Manic, with her two styles and Scarlet Sai pickaxes, as well as Love Ranger and his Tat Axe pickaxe. Heroes from the in-universe anime, Battle Breakers, have also returned in the form of Razor and Kurohomura, two of the fake series’ lead characters.

Elsewhere in the shop, you can grab Geometrik, the Cube Legion-inspired hero (or villain, really), or Tactics Officer who first debuted way back in 2017’s Season 2. The simplicity of that one, while perhaps preferred by some players, still manages to remind us how far the game’s art design has come over the last several years.

For a complete breakdown of the shop inventory today, check out FireMonkey‘s tweet.

🛒 #Fortnite Item Shop
⏰ Thursday, January 6, 2022

💚 Use code ‘FireMonkey’ to support me! #EpicPartner pic.twitter.com/GgT0xs2FZs

— iFireMonkey (@iFireMonkey) January 6, 2022

We’ll be back tomorrow with another Fortnite Item Shop update.

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Microsoft’s Jason Ronald has confirmed that Xbox has “no plans” to remove or disable developer mode on Xbox consoles following speculation this week that it was planning to do just that.

Ronald, who is Partner Director of Program Management at Xbox, confirmed this on Twitter. “We continue to believe in and support a healthy independent app and game development community on Xbox,” Ronald said.

Some Partner Center accounts were “inadvertently deactivated,” Ronald said, which is what caused the confusion and speculation that the developer mode feature was being removed. “We are actively working on identifying and reenabling these accounts as soon as possible,” Ronald said.

Ronald said those who had their accounts accidentally deactivated can reach out to Microsoft at [email protected] to speed up the account recovery. “We apologize for the inconvenience and we are working to remedy this as quickly as possible and thanks for your patience.”

We have no plans to remove or disable Developer Mode on Xbox consoles. We continue to believe in and support a healthy independent app and game development community on Xbox.

— Jason Ronald (@jronald) January 5, 2022

As part of a regularly scheduled maintenance to clean up inactive accounts, a number of Partner Center accounts used to enable Developer Mode on Xbox One and Xbox Series X|S consoles were inadvertently deactivated.

— Jason Ronald (@jronald) January 5, 2022

We are actively working on identifying and reenabling these accounts as soon as possible. Once an account has been reactivated, users will be able to reenable Developer Mode on Xbox One and Xbox Series X|S consoles.

— Jason Ronald (@jronald) January 5, 2022

If your account was accidentally deactivated and you would like to restore access sooner, feel free to contact [email protected]. We apologize for the inconvenience and we are working to remedy this as quickly as possible and thanks for your patience.

— Jason Ronald (@jronald) January 5, 2022

In other news, Xbox Game Pass is adding a big group of great games to kick off the new year, including Mass Effect: Legendary Edition, Gorogoa, and Spelunky 2 this month alone.

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This week marks three weeks since employees across Activision Blizzard went on strike to show solidarity with twelve Raven Software QA employees unexpectedly laid off late last year and, subsequently, three weeks of silence from the company’s leadership regarding the incident. In an attempt to initiate conversation with Activision Blizzard once more, the former Raven QA team sent the company a letter Monday, January 3 outlining the conversations they hope to have with the company. Following the letter being sent to Activision Blizzard management, ABetterABK (A Better Activision, Blizzard, and King)–a Twitter group which was formed after reports of sexual harassment and sexism at the publisher surfaced earlier this year–shared the piece online.

Today is the third week in which employees across the company are striking in solidarity with Raven QA in response to surprise layoffs. Having had no response from our leadership, Raven QA sent the following letter earlier today. #WeAreRaven pic.twitter.com/e9AjbpuiJN

— ABetterABK 💙 ABK Workers Alliance (@ABetterABK) January 4, 2022

Among the topics of discussion listed in the letter were the details of the Raven QA team’s demands (as well as what the expectations were from both sides going forward), relocation packages for the Raven QA team who had previously moved for their position, and additional context regarding the situation from the leadership’s side. The team emphasized these conversations were in the interest of making a positive change in the company, and had the company’s best interest in mind. They then went on to write it was their hope that together they could “foster a transparent and trusting relationship” in the future.

The strike first began last December, when management at Raven Software informed their contracted QA staff that several of their contracts would not be renewed the following year. By the end of the day, it was revealed that 12 employees–or approximately 1/3 of the team–would ultimately be losing their jobs. To make matters worse, the news came after the team had spent the past five weeks working overtime to launch the new Call of Duty: Warzone Pacific map, and was reportedly promised by Activision “positive departmental changes” in the future after they were denied promotions and raises. While the strike began solely among the Raven QA team, several other QA teams operating under Activision Blizzard’s umbrella were quick to join the walkouts, backing the studio’s demand of permanent positions for the laid off QA testers.

In a statement given to GameSpot last December, Activision wrote that the layoffs were a part of an “internal restructure,” during which it plans to convert around 500 temporary employees to full-time employment.

“Activision Publishing is growing its overall investment in its development and operations resources,” the statement read. “We are converting approximately 500 temporary workers to full-time employees in the coming months. Unfortunately, as part of this change, we also have notified 20 temporary workers across studios that their contracts would not be extended.”

Since then, the company has provided no further comment.

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Pokemon Go trainers should prepare for a bit of mountain hiking as the first major Pokemon Go event of 2022 has been announced: Mountains of Power.

The Rock- and Steel-type event kicks off January 7 at 10 AM local time, runs until January 13 at 8 PM local time, and continues the game’s Season of Heritage arc. As the official Niantic blog post describes: “Team Mystic Leader Spark journeys through the terrain reminiscent of mountains found in the Johto and Sinnoh regions.”

The Mountains of Power event will see an uptick in Rock- and Steel-type Pokemon both in the wild and in raids, while also offering special Pokemon for completing Timed and Field Research tasks. The full list of events for Mountains of Power is as follows:

Event Bonus1/2 distance to earn a heart by walking with your buddyRaidsThe following Pokémon will be appearing in raids and Mega Raids: Absol, Alolan Geodude, Beldum, Bronzor, Donphan, Heatran, Mega Aerodactyl, Medicham, Onix, and UrsaringResearch EncountersComplete the Timed Research tasks to earn encounters with Beldum and MawileComplete Field Research tasks for a chance to encounter Alolan Geodude, Mawile, or SlugmaWild EncountersThe following Pokémon will be appearing more frequently in the wild: Barboarch, Ferroseed, Geodude, Machop, Nosepass, Onix, and Zubat

Pokemon Go’s Season of Heritage arc began last month with the Winter Holiday event centered around Team Mystic’s Blanche. The event ran from December 16 to December 31 and added a new Postcard feature to the game to let players send postcards to friends featuring PokeStops they’ve visited.

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An official date hasn’t been confirmed for Call of Duty’s Season 1 Reloaded update for Vanguard and Warzone, but we’ve officially reached the middle of the season. Call of Duty’s mid-season updates generally bring more content and weapon tuning across multiplayer, Zombies, and Warzone, but few details have been revealed by Activision. Here’s what we know so far about the big update.

Season 1 Reloaded start time

Call of Duty’s Season 1 update went live on December 8 for Vanguard and Warzone, and now there are less than 28 days left in the battle pass, so we’ve officially reached the halfway point for the season. Updates are always subject to change, but this means a roadmap and details should be arriving soon. And if this mid-season update follows the past update times, Season 1 Reloaded could arrive around 9 PM PT January 11 and 12 AM ET on January 12.

Multiplayer

It’s uncertain what content players can expect for Vanguard’s multiplayer without an updated roadmap, but Sledgehammer Games has given a small update regarding some of the mode’s planned changes. The list includes a tweak to the Mortar Barrage killstreak, changes to Panzerfaust weapon challenges, perk adjustments, and a weapon tuning pass. These updates weren’t mentioned to be specifically coming with the Season 1 Reloaded update, so we may see these changes sooner than the big mid-season update.

Additionally, the Welgun submachine gun was announced with the Season 1 roadmap to be coming later in season, so that new weapon will likely be part of the Season 1 Reloaded update for Vanguard and Warzone. Like past mid-season weapons, the Welgun will be available either through an unlock challenge for free or with purchase of a store bundle.

Welgun submachine gun

Zombies

Zombies mode has been light on content since Vanguard’s launch, but the Season 1 roadmap detailed a few updates coming to Der Anfang for the later portion of the season. This includes the new Tome of Rituals feature to allow players to get more power from their Artifacts, Von List’s Office will be a new area to explore on the map, and support killstreaks will be added.

Players are still waiting for the pause feature to be implemented into Zombies, and this addition was mentioned to be coming later in the season. Hopefully, everyone will be able to pause for snacks or a bathroom break with the start of Season 1 Reloaded.

Warzone

We don’t have any real details of what’s coming to Warzone for the mid-season update, but hopefully there will be new events and game modes to keep the new Caldera map feeling fresh. The battle royale is also suffering from a slew of bugs and performance issues, so a major quality of life update for Caldera would be welcomed as well.

Activision should be releasing a roadmap and full details soon. We’ll keep this page updated as more Season 1 Reloaded information emerges.

Call of Duty’s seasonal content carries on as walkouts continue in protest of surprise contract terminations within Raven Software’s QA team. Activision Blizzard faces lawsuits and other investigations related to alleged sexual harassment and discrimination against women.

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Behaviour Interactive announced on January 3 that it intends to remove a cosmetic skin for The Cannibal (also known as Leatherface). The removal of the mask follows reports that players have been experiencing racist harassment in-game using the mask.

A two-part development update posted on Monday outlined numerous changes coming to the game and addressed the reports. “Members of the community have shared their experiences with people targeting and harassing them while using some of these masks. These reports were disheartening to hear, and we absolutely condemn this behaviour,” said Behaviour Interactive in the update.

As a result, the Leatherface survivor mask cosmetic will be removed by the release of the Mid-Chapter update. The cosmetic would allow players to wear the faces of survivor characters in Dead by Daylight, one of which belongs to Claudette Morel, who is a Black woman. Behaviour Interactive stated, “We will not tolerate hateful activity and will continue to take every step necessary to protect the community.”

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Pagan: Control, the second major DLC headed to Far Cry 6, now has a release date–and its much sooner than you might have expected. Starting on January 11, Far Cry 6 players will be able to take control of Pagan Min, the soft-spoken yet always-extravagant antagonist of Far Cry 4. The update follows last year’s Vaas: Insanity DLC, and is part two of the game’s three-part, villain-inspired season pass.

Set within the confines of Min’s mind, the upcoming DLC blends “intense action and storytelling” as players explore Min’s psyche and attempt to help break the self-proclaimed King of Kyrat’s cycle of guilt and violence. In order to perfectly convey the trial-and-error process of growth and self-reflection, Pagan: Control pays tribute to the rougelite genre, meaning each death as Min sends the player back to the start of the DLC with only their accumulated knowledge and skills to help guide them through their second (and third, and fourth…) time around. Last but not least, Far Cry 4 fans will be thrilled to know Min’s original voice actor, Troy Baker, will be returning to the Far Cry series for this performance.

Following Pagan: Control, only one infamous Far Cry villain remains to be added into Far Cry 6: Far Cry 5‘s Joseph Seed. While Ubisoft has not specified exactly when “The Father” will make his Far Cry 6 debut, the company has confirmed it will release sometime later this year.

For those interested in playing Pagan: Control, the expansion is not available to purchase by itself, so you’ll need to pick up the Season Pass ($40) to gain access to it. However, with the season pass comes not only Min’s DLC, but Vaas: Insanity, Joseph Seed’s upcoming story, and Far Cry 3: Blood Dragon, a ’80s action-movie inspired spin-off game. Far Cry 6 is available on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and Stadia, as well as on PC through both the Ubisoft Store and the Epic Games Store. Players can also gain access to the content by subscribing to Ubisoft+ on PC, Stadia, Amazon Luna, or Xbox.

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