Us old-school rogue-likers are eating good. It feels like we’ve barely had time to digest the fantastic ‘final’ version of Caves Of Qud (there’s more coming, of course), and already we’ve got another massive indie roguelike passion project to dive into. Approaching Infinity by micro-indie outfit Ibology has been in development for over twelve years now. It’s a massive turn-based sandbox heavily inspired by classic Star Trek, and now freshly launched out of early access after many an update.

From what little I’ve played (and I do hope to pour more time into this one), Approaching Infinity is just about everything you’d expect when you hear ‘Star Trek roguelike’. You’re the highly customizable captain of an equally modular ship, assembling a crew of specialist oddballs and rank-and-file staff to keep your exploration boldly going and your reactor from exploding. There’s planets to survey, problems to solve, shipwrecks to explore and an assortment of strange aliens of varying levels of friendliness to meet.

Approaching Infinity Gameplay Release Trailer 2025 – YouTube Approaching Infinity Gameplay Release Trailer 2025 - YouTube
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Tim Cain, lead developer of the original Fallout, recently lamented the loss of Fallout’s earliest development materials. When he left Interplay he was told to delete his copies of early builds and even his notes from development meetings, and apparently Interplay has since lost not only the source code but also the original Fallout artwork and the clay models that were scanned to make the 3D talking heads some of its NPCs are blessed with.

Fortunately, it turns out Interplay cofounder and programmer Rebecca Heineman kept copies of the source code for Fallout 1 and 2, as she told VideoGamer.



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Oh dear, I’m writing a news story about Garn47, which means I now have to explain Garn47.

Okay, so hear me out: Garn47, developed by the largely mysterious solo developer/artist/musician Floombo (she wears many hats), is a very strange open world exploration sandbox that started out hidden in a Friday Night Funkin’ fangame, but you can get it now direct on Itch free. It is deeply strange and you should try it. Ideally figure it out yourself. And if not, watch one of the many youtube videos trying to explain just what the hell is going on.



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Freshly written and ready to go, today’s clue might be just the thing you need to win Saturday’s Wordle. Bring it out at the start to help get your game off to the best start possible, or keep it back for later, just in case good ideas and green letters seem to be in short supply. However you do, the May 3 (1414) answer is on standby just in case you need it.

I almost lost an entire row to a typo, but thankfully caught my error just in time (it was a close thing though—not fun). This turned out to be a really interesting Wordle for me, my yellows wrong in all sorts of ways I didn’t expect them to be. Getting over my confusion was half the battle.

Today’s Wordle hint

(Image credit: Josh Wardle)

Wordle today: A hint for Saturday, May 3



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Following its major courtroom victory over Apple earlier this week, Epic Games has announced upcoming changes to the Epic Games Store aimed at enticing more developers to use it, and putting a little bit of a thumb in Apple’s eye in the process.

The first change is a reduction in the amount of money Epic takes from developers on its storefront. Epic currently takes 12% of revenues from sales on the storefront, significantly lower than most others: Steam, for instance, takes 30% on the first $10 million of revenues earned, 25% once the $10 million mark is surpassed, and 20% on anything beyond $50 million. Under the new scheme, Epic will take nothing on the first $1 million in revenues earned per app per year, after which its usual 12% cut will kick in.



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Here is what I want from a videogame player home. It should be a single room so I don’t have to go through loading screens once I’m inside just to get to my stuff. It should have options so I can decide whether to give it wall hangings or not. And I should be able to reach it from a nearby fast travel point without passing any guards in case I have a bounty on my head.

That last one is particular to Oblivion, but incredibly important. If I’ve been raising money to unlock the next quest in the Thieves Guild chain by finding the one NPC in town I consider to be a jerk and then stealing every single apple and piece of cloth in their home, I may need to get back to my storage containers and the bed I only sleep in to level up without hearing Wes Johnson shout at me.



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An initial glance at May game releases almost had me calling it a quieter month, but I think it’s just because there’s no gauntlet of back-to-back RPGs. I’ll gladly accept the breather, but there’s still plenty on the docket for these next few weeks if you’re looking for something to play with a friend.

Among Us 3D kicks things off for something to build hostilities within bigger groups, while Revenge of the Savage Planet and Elden Ring Nightreign add more focused co-op adventures. As bummed as I am about the Dune: Awakening delay pushing it into June, my schedule is better for it. (And we might avoid some Doom/Dune confusion.)



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Are you going into battle in Oblivion Remastered? Do you need the potion seller’s strongest potions? Are the potion seller’s potions too strong for you, traveller? Do you even have any idea what I’m talking about? If you do, and you’ve been playing any Oblivion Remastered recently, you might want to pop into the console commands, because there’s a real treat of an easter egg in there for you.

If you don’t have any idea what I’m talking about, allow me to point you towards the 2011 YouTube video Potion Seller from Justin Kuritzkes—probably now more well known for penning scripts for recent movies Challengers and Queer. It’s a very early 2010s-ass meme, with Kuritzkes acting out a back-and-forth between a knight and a man who sells potions, complete with the goofy face distortions we were all messing around with back then.



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Cut a quick and clear path straight to the best part of Wordle (winning) with a click. That’s all it takes to reveal today’s answer now you’re here. Or if you’re not in a rush, or simply curious to see how you’ll do, our general tips as well as our May 1 (1412) clue can guide your guesswork without rushing you directly to another win.

ANGER isn’t the answer to today’s Wordle, it’s just how I feel right now. I could’ve won this in two. I should’ve won this in two. I spectacularly failed to win this in two. I just missed an obvious clue. Never has a win in three tasted so sour. With any luck this fumble will remind me to do better tomorrow.

Today’s Wordle hint

(Image credit: Josh Wardle)

Wordle today: A hint for Thursday, May 1



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As the games industry marches towards ever-higher game prices and $80 Mario Karts, you’d be hard pressed to find a better deal than getting a pile of games that’ll only cost you around 22 cents each. Over at Itch.io, you can pick up the Crips for eSims for Gaza Bundle, which’ll get you 74 indie games for less than 20 bucks—all the proceeds of which will go to a good cause.

The bundle was organized by Crips for eSims for Gaza, an international disability justice collective that has raised more than $1.4 million to support the Palestinian civilians enduring the Israeli military’s ongoing offensive in Gaza, which as of last month has killed more than 50,000 Palestinians according to NPR. Crips for eSims for Gaza’s funding helps provide and recharge eSims for Palestinians, allowing access to necessary aid that’s been repeatedly disrupted by IOF blockade.

(Image credit: Hempuli Oy)

“In order to communicate with their families, send and receive warnings about Israeli attacks, and document the atrocities they face, many Palestinians rely on eSims—digitally activated cellular voice/data cards,” Crips for eSims for Gaza said in its mission statement for the fundraising bundle. “Since they do not require physical hardware, eSims can be purchased and topped-up online by anyone, anywhere. In a time when moving basic resources like food and cash into Gaza has become virtually impossible, eSims remain a valuable and accessible site of support.”



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