CCP knows Dust 514 should never have been a console exclusive: ‘If we had been on PC the whole time the game would literally be alive’

Dust 514

At EVE Fanfest, PC Gamer had the chance to sit down with EVE Online’s game director Snorri Árnason for a wide-ranging conversation about where the game has been in recent years and where it’s going. But in terms of big announcements, Fanfest’s highlight for many EVE fans wasn’t the main game itself, but CCP’s return to the FPS with EVE Vanguard, a PvPvE looter-shooter that links to EVE Online itself and is a successor to 2013’s ill-fated Dust 514.

Árnason himself has a lot of love for Dust 514: even though he was already working for CCP, it ended up being his route into EVE proper. “I started working at CCP in 2007,” says Árnason, “because they were the first and only gaming company in Iceland. I was a huge gamer, primarily an FPS player, but also Ultima Online and later Warcraft. So I started working [at CCP] because it just sounded cool. I could have gone into literally anything like banking or fishing because I was an engineer, and a scientist, fundamentally.”



Source link