CD Projekt’s switch to Unreal wasn’t motivated by Cyberpunk 2077’s rough launch or a ‘This is so bad we need to switch’ situation, says senior dev

CD Projekt's switch to Unreal wasn't motivated by Cyberpunk 2077's rough launch or a 'This is so bad we need to switch' situation, says senior dev


In an interview with Eurogamer about CD Project Red’s future, CDPR vice president of technology Charles Tremblay laid out some of the reasoning behind the company’s surprise move to Unreal Engine 5 from its in-house REDengine⁠—and it has less to do with Cyberpunk 2077’s challenging development and rough launch than you might think.

“The first thing I want to say again, to be sure, 100 percent clear, is that the whole team, myself included, are extremely proud of the engine we built for Cyberpunk,” Tremblay said to Eurogamer. “So it is not about, ‘This is so bad that we need to switch’ and, you know, ‘Kill me now’—that is not true. That is not true, and this is not why the decision was made to switch.”



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