Destiny 2 season 19: release date, new dungeon, and big changes

Destiny 2 season 19 - Iron Banner armor sets

Destiny 2 season 19 is less than a week away and we still know very little about what we’ll actually be doing for the next few months before Lightfall arrives. It seems like Bungie are doing the same thing they did with the Season of Plunder, leaving us on tenterhooks until the very last minute. It’s strange, though, because we already know most of the big changes that are coming.

As is pretty usual in the run-up to a content drop, Bungie has been providing details about upcoming changes and reworks in their ‘This Week at Bungie’ posts, from what’s happening to Iron Banner and the Crucible, to new craftable raid weapons, to the new economy and removal of destination materials. Here, I’ll walk you through everything we currently know about Destiny 2 season 19, whatever it turns out to be called.

Destiny 2 season 19 release date

(Image credit: Bungie )

Though we don’t know its official name yet, the Destiny 2 season 19 release date is December 6, when the Season of Plunder finally comes to an end. As it was with this last season, Bungie is keeping very quiet about its story and what we’ll be doing, and it’s unlikely we’ll learn anything more until release unless there are leaks. Many players speculate that the season will centre around the AI Warmind, Rasputin, since we haven’t had a Warmind season in quite a long time now. It’d also present a perfect opportunity to rework the Warmind cells mods, but hey, maybe that’s just wishful thinking? 

New dungeon

(Image credit: Bungie)

Season 19 also sees a brand new dungeon added to the game, and just like Duality, it’s set to arrive on the Friday December 9 after the season launch. We don’t really know anything about it right now, but it should feature some unique and possibly craftable weapons. It may also have an exotic, as with Heartshadow in Duality, but most other dungeons don’t, so that’s by no means guaranteed. 

The Crucible is getting an overhaul

(Image credit: Bungie)

In a TWAB not so long ago, Bungie outlined the changes it’s bringing to the Crucible in season 19, primarily centred around streamlining the playlist structure, and funnelling more players into its less-frequented game modes. Here’s what will be available at the Crucible destination in the new season:

  • Quickplay 6v6: This playlist includes Clash and Control with skill-based matchmaking
  • Weekly Rotator 6v6: Cycles weekly between Momentum Control, Mayhem, Team Scorched, Rift, and Rumble. Uses connection-based matchmaking
  • Competitive Division/Freelance 3v3: This playlist randomly picks from Survival, Rift, or Showdown, and uses skill-based matchmaking.
  • Crucible Labs: In season 19, Labs will be a version of 3v3 Rift with asymmetrical maps. This mode uses connection-based matchmaking and has a 25% reputation booster.
  • Private match: This will stay as it used to be, letting you play against your friends in specific game modes.
  • Iron Banner: When Iron Banner is active it will replace the Quickplay node. This mode will use skill-based matchmaking in season 19, and will feature a new mode called Fortress.
  • Trials of Osiris: When Trials is active it will replace Crucible Labs. As ever, Trials will use its ticket-based matchmaking system


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