EA patent proposes AI system to punish you for fraternising with the enemy

Image of a soldier in Battlefield 2042.


Like a stern, cigar-chomping general, EA has grown tired of its players befriending their enemies, and has come up with a way to stop it. A new patent from the company, titled “Detecting Collusion in Online Games (opens in new tab),” is meant to catch players on opposing teams who unfairly partner up before they can ruin the game for everyone else.

Spotted by Exputer (opens in new tab), the system would utilise an AI to sift through a wealth of player data and make judgments about whether their in-game behaviour constitutes collusion or not. That’s not just in-game data, either, everything EA has on you would be fair game. If you and an opponent share a guild in another EA game, have exchanged chat messages in the past, or even if you know each other on social media accounts you’ve connected to the game, it would all get factored into the system’s decision-making process.



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