FromSoftware says Armored Core 6 won’t emulate Dark Souls or Elden Ring, is all about mech customization

FromSoftware says Armored Core 6 won't emulate Dark Souls or Elden Ring, is all about mech customization

For newcomers to FromSoftware’s mech series, Armored Core 6: Fires of Rubicon might sound like an impenetrable late-series sequel that refers to deep lore from the ’90s. In actuality, nobody’s expected to know where Rubicon is and why it’s on fire. The mecha series spans 13 games and seven spin-offs, some of which have built on one another, but Armored Core 6 tells a new story that doesn’t follow from Armored Core 5 or its sequel, which came out back in 2012 and 2013.

That decade-long Armored Core hiatus unsurprisingly started at around the time Dark Souls became a phenomenon. FromSoftware has mostly spent the past 10-plus years inventing and iterating on the “soulsborne” genre, which has led to speculation that Armored Core 6 will be subsumed into that lineage. Speaking to IGN (opens in new tab) this week, however, FromSoftware president Hidetaka Miyazaki said that there’s been no “conscious effort to try to direct [Armored Core 6] towards more soulsborne type gameplay.” While the knowledge FromSoftware gained creating its dark fantasy hits has gone into Armored Core 6’s development, it’s really all about “assembling and customizing your own mech,” he said.



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