Helskate’s a Tony Hawk’s Pro Skater-meets-roguelike with good ideas, but its Steam Next Fest demo left me feeling like it can’t land its combos yet

Helskate's a Tony Hawk's Pro Skater-meets-roguelike with good ideas, but its Steam Next Fest demo left me feeling like it can't land its combos yet

I was pretty excited about Helskate—though after trying its Steam Next Fest demo, I’m not sure it’s really pulled its disparate parts together in the way it needs to. Not yet, anyway—it’s a pre-early access glimpse at what its devs have been cooking, so there’s still room for improvement.

I had a big soft spot for the Tony Hawk’s Pro Skater (THPS) line of skating games when I was a tyke—part of the draw was chaining together a sick combo, getting into a flow state, and ripping through a level like a god on wheels. A solid THPS stage guides you from one area to the next, giving you patches of playgrounds to sow together with your tricks.

(Image credit: Phantom Coast)

Helskate is absolutely a THPS game with combat stuck to the deck—the controls are almost identical. The only spanner in the wheels is that you’re being attacked by demons. Your R1 and R2 shoulder buttons (you should probably be playing this on a controller, it’s a THPS game) are replaced by swings of a katana.



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