I’ve played my share of cozy games, and Tales of the Shire is definitely one for the maximalist decorators

A hobbit standing over a pan in Tales of the Shire while they are cooking.

I love clutter. Just tons and tons of crap stacked precariously on a shelf—all of it mismatched, sorted into asymmetrical piles, and serving no clear purpose. I like homes that look lived in. Clean, but not sanitized of personality. That’s why I dig the hobbit design philosophy (or lack thereof), and have kept my eye on Tales of the Shire since its 2024 reveal. I’m wound way too tight to live a peaceful life in the shire, but their sentimental piles of mess resonate with my real life approach to decorating.

So after a few minutes of opening cutscenes and questing during a Summer Game Fest demo over the weekend, I asked Wētā Workshop if I could spend the rest of my Tales of the Shire demo time just… moving furniture around back at my hobbit hole. Thankfully I was met with enthusiastic approval. Apparently rearranging all day is a perfectly acceptable way to approach life in Bywater.

(Image credit: Wētā Workshop)

And that’s how I spent a majority of it—obsessively picking up everything from one room and bringing it into another to make piles of decorative clutter. My closest in-universe relative is probably Smaug, though instead of gold, I’m sitting on a pile of colorful bottles, fraying pillows, and thrift store trinkets. Tales of the Shire is quite laid back; it’s more akin to Animal Crossing than anything else, at least how I played it. My biggest concern was, “Can I make it cluttered and cute?” And the answer was always yes.



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