Lords of the Fallen now has one of those masochistic enemy randomizer modes for action RPG fans looking for punishment

Lords of the Fallen now has one of those masochistic enemy randomizer modes for action RPG fans looking for punishment


Lords of the Fallen’s final update, version 1.5, gives it what every good action RPG must have: a randomizer mode for the sickos who thrive in the chaos of unpredictable enemies and loot.

A list of new options to modify the normal structure of the game will now be available when you’ve completed it. You can randomize the loot dropped by enemies and the types of enemies that show up. Other options include pre-upgraded loot drops, weaker healing, more enemies, permadeath, and fewer (or zero) of the game’s Dark Souls bonfire-like checkpoints, or “Vestiges”.



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