Pentiment director says he ‘never would have proposed’ the game without Game Pass

Pentiment cover art

Game Pass has proven to be of great value over the years. It’s a way to venture outside our comfort zones and explore games we would normally hesitate to buy. It’s not only been a great way for us to explore our tastes but for developers to make weirder and more wonderful games.

That’s certainly the case for Pentiment, a game that director Josh Sawyer says wouldn’t exist without Microsoft’s subscription service. He appeared on Waypoint’s Radio podcast (opens in new tab), telling host Rob Zacny “I never would have proposed making Pentiment without Game Pass. Like, I literally just wouldn’t have done it. I just don’t think it would have been possible.”



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