Songs of Silence is a gorgeous 4X game for people who don’t have time for 4X games

Songs of Silence is a gorgeous 4X game for people who don't have time for 4X games

Let’s be honest here—the fantasy 4X strategy genre is an intimidating one. Not just for that initial learning curve, but for the potentially immense time commitment. You could put hundreds of hours into Total War: Warhammer 3 and still see only a fraction of its campaigns. Songs of Silence from German indie outfit Chimera Entertainment feels custom built for people who want to get a good, concentrated taste of the genre but without losing months of your life, and without demolishing your budget either. Plus, it doesn’t hurt that it looks and sounds lovely.

At heart, this is familiar high fantasy strategy in the vein of Heroes of Might & Magic or Age Of Wonders. Turn by turn, you order a handful of heroes and their personal armies around the map, looting and leveling up in battles against roaming neutral monsters and bandits, conquering towns, expanding territory and building up your armies to clash against human or AI-controlled rival kingdoms. Last king (or cosmic horror) standing wins.

(Image credit: Chimera Entertainment)

Where it differs is in its pacing and scale. The story campaign (a compelling enough tale of a war between primordial and celestial gods in a bifurcated world, with an all-consuming third force of cultists and abyssal demons ruining things for everyone) is a focused eight scenarios, clocking in around a breezy 15 hours total and introducing all of the game’s core mechanics, but pulling fewer punches than you’d think difficulty-wise. A good warm-up for the meat of the game; skirmish and multiplayer battles on randomly generated maps.

Fast-forward fantasy



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