Starfield delay was ‘the right thing to do’ says Phil Spencer

Phil Spencer


If Starfield had hit its original release date we’d be playing it right now. Bethesda’s space-is-the-place RPG was scheduled to release on November 11, exactly 11 years after Skyrim came out. While Arkane’s co-op vampire shooter Redfall didn’t have a firm release date, it was also scheduled for a summer 2022 launch before Bethesda announced both Starfield and Redfall were being delayed into 2023. How did Microsoft, which spent $7.5 billion acquiring Bethesda’s parent company Zenimax, feel about those two big upcoming games being delayed? According to Microsoft Gaming CEO Phil Spencer, pretty good actually.

Talking to The Verge (opens in new tab) for its Decoder podcast, Spencer said, “We have experience shipping games too early, but in hindsight when you look at a game like Starfield, which has taken so long and so much investment in new IP from the team, the decision to give the team the time to build the game that they feel they should be building is just the right thing to do.”



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