Thank god Indiana Jones and the Great Circle is first-person

Thank god Indiana Jones and the Great Circle is first-person

As videogame marketing clichés go, there may be only one line more overused than “See that mountain? You can go there,” and MachineGames just trotted it out to pitch its new Indiana Jones game, The Great Circle. “In this game, you aren’t just playing as Indy. You are Indiana Jones,” says director Jerk Gustafsson.

No matter how good Indiana Jones and the Great Circle is—and I do think it’ll be good!—I can’t imagine truly feeling like I’m Indiana Jones. In real life I’d constantly be self-conscious about looking dumb in the hat. There’s no way I could hit anything with a whip. My fists don’t make that deep Foley pow when I punch things. But Indiana Jones has never aimed for relatability, anyway; the bombastic films were loving riffs on even hokier pulp serials and dimestore novels of the 1930s and ’40s. What Gustafsson is actually trying to do with that cliché, though, is justify a design decision that’s apparently taken a lot of players by surprise with today’s reveal: Indiana Jones and the Great Circle is a first-person game.



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