The solo developer behind this wave shooter is trying to resurrect that old time CoD Zombies magic

The solo developer behind this wave shooter is trying to resurrect that old time CoD Zombies magic


When solo developer Ashley Ellis told me that he wanted Hellbreach: Vegas (opens in new tab) to be a throwback, a celebration of the arcade simplicity of Call of Duty’s beloved zombies mode, that’s when it really clicked for me. Hellbreach is all about the simple pleasure of looking down iron sights at a zombie-adjacent demon-type dude and deleting it. If you find yourself doing so on a Discord call with three friends from high school, all the better.

I couldn’t quite put my finger on it when I first took an early build of Hellbreach for a spin, but it absolutely nails the feel of an Xbox 360-era CoD Zombies mode. The starting character has the same doofy, Duke Nukemy, Russian-accented one liners as Black Ops standby Nikolai Belinsk. The maps have that same feel as CoD Zombies, with these tight rings of rooms with little room to maneuver, helping to distinguish Hellbreach from fellow wave survival shooter Killing Floor. 



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