Top-down modded Morrowind lets you experience Vvardenfell like it’s Baldur’s Gate

Morrowind's starting town of Seyda Neen as seen from above

Morrowind came out in 2002, the same year as isometric RPGs like Icewind Dale 2, Divine Divinity, Freedom Force, and Dungeon Siege. Its first-person/third-person perspective was a selling point at the time, though some would argue that playing a full 3D game with randomized to-hit chances made for an unsatisfying experience. Nowadays, thanks to the mod combo of OpenMorrowind and OpenNevermind, we can experience Morrowind as if it was a top-down CRPG complete with click-to-move and having to zoom in so you can pick up small objects.

YouTuber Mehrunes Mike just uploaded a video showcasing OpenNevermind and a UI mod of his own design that gives Morrowind an action bar and a little bit of Baldur’s Gate 3 flavor—minimap in the top right, enemy portraits across the top, you know the deal. It’s an impressive piece of work, and I hope he shares it with the rest of us, even if it’s not designed to deal with the massive inventory of the average Morrowind hoarder.

Isometric Morrowind is Cursed (and Kind of Awesome) – YouTube Isometric Morrowind is Cursed (and Kind of Awesome) - YouTube
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