Just over a year after its successful public listing, Roblox Corp has announced that its founder and CEO David Baszucki’s base salary will be dropped to $0, with the executive instead poised to receive a “Long-Term Performance Award” worth up to $233 million, Reuters reports.

The CEO’s total compensation for the previous year was just $6.8 million, making the $233 million compensation package a pretty major step up. It isn’t directly comparable, however, with the new pay packet designed to take Baszucki through to 2027, and also being directly tied to the company’s performance on the stock market.

“Mr. Baszucki was particularly receptive to receiving the Founder and CEO Long-Term Performance Award as he believes that he should be rewarded only if significant long-term outperformance is delivered,” reads a regulatory filing announcing the new pay packet for the CEO. The document also adds that Baszucki intends to “donate the net proceeds [of the award] for philanthropic purposes.”

This method of compensating executives has been used by a number of big companies, including Tesla, but has been criticized for allowing payouts worth billions to CEOs.

While Roblox has had a strong year, having passed a number of big milestones for its platform, as well as increasing revenue, its share price recently took a dip, disappointing investors.

Read MoreGameSpot – Game News

Despite ongoing stock shortages, the PlayStation 5 has just passed a new sales milestone in the UK, overtaking the classic Nintendo 64 in lifetime sales. The PS5 is also closing in on the Game Boy Advance, while the Xbox Series X|S is still behind its competitor, having surpassed the GameCube in sales.

The figures come from GamesIndustry.biz head Christopher Dring, who posted the stats in a tweet–adding that we’d most likely be seeing more records broken if there was more stock available, and that it’s likely to be a long console generation.

PS5 is now bigger than the N64 in the UK, and is closing in on the GBA. Xbox Series S/X overtook the GameCube a few months back. If only there was more stock, we’d be seeing some serious records breaking here. Long generation ahead

— Christopher Dring (@Chris_Dring) April 5, 2022

In terms of global sales, both the PS5 and the Xbox Series X|S are sitting behind the Gamecube, with the PS5 still just shy of 20 million units sold. In a comparison of the consoles’ first year of sale, the PS5 is selling slower than the PS4, though not for lack of interest. While stock is still hard to come by, Sony has said that it’s selling every console it makes, which won’t come as a surprise to anyone who’s tried to get their hands on one.

Since the new-generation consoles released in late 2020, ongoing chip shortages have severely affected stock, with demand consistently outpacing supply. In an update on stock shortages late last year, Sony reiterated that it was “laser-focused” on addressing the issue, with getting more consoles out remaining a top priority at the company.

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After users running both a Ryzen CPU and a Radeon GPU started reporting issues with their CPU BIOS settings being changed, AMD has confirmed to Tom’s Hardware that a bug within its GPU drivers may be causing Ryzen CPUs to overclock without warning or permission.

“We are aware of an issue in the AMD software suite that is adjusting certain AMD processor settings for some users,” an AMD representative said in a statement sent to Tom’s Hardware. “We are investigating the issue and we’ll share more information as soon as we’re able.”

This issue also seems to have been listed as a known issue in the Adrenalin 22.4.1 release notes, which says that “Ryzen CPU Overclock settings may be changed after resetting or importing a profile from Radeon Performance Tuning Options.”

Affected users found that their Ryzen CPUs were being automatically overclocked–a setting that normally comes with a warning, requiring users to click to acknowledge that overclocking will void the CPU’s warranty. The issue was tracked back to AMD’s Adrenalin GPU drivers, which last year was updated to add a Ryzen Master module that would let users overclock their CPU from the same interface.

Overclocking can have a number of negative side effects on a system, especially when they have lower-end parts. As well as potential problems with overheating, overclocking can also lead to stability issues, including an increased risk of BSODs.

While AMD investigates the issue, AMD users have created their own workaround to the problem, using Radeon Software Slimmer to delete Ryzen Master from the Adrenalin GPU driver.

Read MoreGameSpot – Game News

As part of Rust‘s promised monthly updates throughout 2022, the survival game will be adding a new rail network and a series of ziplines on April 7. While the initial update is only adding the railway tracks, with the actual trains to come later, the ziplines will be fully functional, added alongside the powerlines that already span the map.

The rail update is just the first part of Rust’s plans for a fully procedural rail network, adding railway tracks to any map size 4250 or larger. The tracks should appear in a singular loop that traverses the island, but developer Facepunch has asked players to look out for and report “any weird looking areas you might encounter.” In a press release, the developer has said that players can expect “drivable above-ground trains” to arrive in game “in the near future.”

The other big addition coming with the April update are ziplines, which will be added as a new feature on the game’s existing powerlines and electrical towers. New platforms have been added to the towers, which players can climb to access the ziplines and travel to other platforms, or to nearby monuments.

The ziplining mechanics will allow players to speed up their travel by holding forward, or bail at any time with the jump key. Players using a zipline will have to be careful of obstacles like trees, other players, and vehicles, which will cause them to be knocked off the line. Facepunch has said there are future improvements planned for the zipline networks, with plans to connect them to more monuments, and to potentially allow players to place their own ziplines in future.

As well as these big additions, the new update will include a number of quality of life additions and fixes, including new achievements, improved lighting on monuments, and other minor tweaks. The full list of updates will be available on the Rust blog once the update drops on April 7 at 12 PM ET.

Read MoreGameSpot – Game News

Lego Star Wars: The Skywalker Saga has the most extensive roster of characters in a Lego game to date. You can pick and choose characters from Star Wars: Episode 1, The Phantom Menace, all the way to Star Wars Episode: 9, The Rise of Skywalker, and if you’ve purchased the deluxe edition or DLC, you can even play as characters from The Mandalorian, Solo, and other spin-offs. With over 380 characters, you’re bound to stumble across some of your favorites. Here a list of all characters in Lego Star Wars: The Skywalker Saga.

All Classes in Lego Star Wars: The Skywalker Saga

Each character in Lego Star Wars: The Skywalker Saga can be broken into one of 10 classes. Listed below are all the different classes, which speak to what sort of abilities each character may possess.

JediHeroScavengerScoundrelBounty HunterVillainDark SideAstromech DroidProtocol DroidExtra

All Characters in Lego Star Wars: The Skywalker Saga

Below you’ll find a list of every character in Lego Star Wars: The Skywalker Saga.

2-1B4-LOM8D8AD-4MAayla SecuraAdmiral AckbarAdmiral HoldoAftab AckbarAhch-To CaretakerAlcida-AukaAnakin Skywalker (Charred)Anakin Skywalker (Episode I)Anakin Skywalker (Episode II – Cape)Anakin Skywalker (Episode II)Anakin Skywalker (Episode III – Cape)Anakin Skywalker (Episode III)Anakin Skywalker (Geonosis)Anakin Skywalker (Pilot)Anakin Skywalker (Podracer)Anakin Skywalker (Yellow Eyes)Ap’LekAurra SingB1 Battle DroidB1 Battle Droid (Commander)B1 Battle Droid (Geonosis)B1 Battle Droid (Heavy Assault)B1 Battle Droid (Kashyyyk)B1 Battle Droid (Security)B2 Super Battle DroidBB-8BB-8 (Disguise)BB-9EBabu FrikBail OrganaBala-TikBarriss OffeeBazine NetalBeaumont KinBen SoloBib FortunaBiggs DarklighterBoba FettBoba Fett (Boy)BobbajoBoolioBoss NassBosskC’ai ThrenalliC-3POC-3PO (Episode I)C-3PO (Kijimi Coat)C-3PO (Red Arm)C-3PO (Red Eyes)C-3PO (Rusted)Captain AntillesCaptain Antilles is one of the first characters you’ll unlock in the story.Captain CanadyCaptain PanakaCaptain PeaveyCaptain PhasmaCaptain Phasma (Cracked Helmet)Captain TarpalsCaptain TyphoCardoCarib DissChewbaccaChief ChirpaClone Trooper (212th Attack Battalion)Clone Trooper (501st Legion)Clone Trooper (Captain)Clone Trooper (Commander)Clone Trooper (Coruscant Guard)Clone Trooper (Kashyyyk)Clone Trooper (Lieutenant)Clone Trooper (Phase I)Clone Trooper (Phase II)Clone Trooper (Sergeant)Commander CodyCommander D’acyCommander GreeCommander JirCount DookuD-ODJDJ (First Order)Darth MaulDarth Maul (No Cape)Darth VaderDarth Vader (Holiday Special)Who doesn’t love the Star Wars Holiday Special?Darth Vader (No Helmet)Dellso PrinDengarDexter JettsterDoctor EvazanDroidekaE-3POEV-9D9 Supervisor DroidEllo AstyEmperor’s Royal GuardEmpire CaptainFN-2199Figrin D’anFinn (Bacta Suit)Finn (Crait)Finn (Episode IX)Finn (Episode VII)Finn (Episode VIII – Supremacy)Finn (FN-2187 – No Helmet)Finn (FN-2187)Finn (First Order)Finn (Kijimi Coat)First Order FlametrooperFirst Order Jet TrooperFirst Order OfficerFirst Order Officer (Kijimi)First Order SnowtrooperFirst Order Special Forces TIE PilotFirst Order TIE PilotFode and BeedG8-R3Gamorrean GuardGarven Dreis (Red Leader)GasganoGeneral GrievousGeneral HuxGeneral Leia OrganaGeneral Leia Organa (Bandaged)General Leia Organa (Black Robes)General Leia Organa (Episode IX)General Leia Organa (Silver/Grey Robes)General RieekanGeneral Rieekan (Hoth – Hood)Gonk DroidGonk Droid (Holiday Special)GonkatineGrakchawwaaGrebe-KororaGreeata JendowanianGreedoGrummgarGungan WarriorH1-NTHan Solo (Carbonite – Shirt)Han Solo (Carbonite)Han Solo (Endor)Han Solo (Episode IV)Han Solo (Episode V)Han Solo (Episode V)Han Solo (Episode VII)Han Solo (Hoth – Hood)Han Solo (Hoth)Han Solo (Stormtrooper – No Helmet)Han Solo (Stormtrooper)IG-101 MagnaGuard DroidIG-88Imperial Fleet TrooperImperial Gunnery TechnicianImperial Probe DroidJabba the HuttJango FettJango Fett (Casual)Jango Fett (Clone)JannahJar Jar BinksJar Jar Binks (Senator)JawaJek PorkinsJess PavaJocasta NuJubnukK-3POK3-R1Kaydel ConnixKi-Adi-MundiKit FistoKlaudKurukKylo RenKylo Ren (Episode IX)Kylo Ren (No Helmet – Scar)Kylo Ren (No Helmet)Kylo Ren (Topless)LC-24Lama SuLando Calrissian (Episode IX)Lando Calrissian (Episode V)Lando Calrissian (Episode VI – General)Lando Calrissian (Han Solo’s Clothes)Lando Calrissian (Hermit)Lando Calrissian (Jabba’s Palace)Leia (Boushh Disguise)Leia (Cloud City)Leia (Endor – Hat)Leia (Endor)Leia (Episode IV)Leia (Episode V – Hoth)Leia (Episode V)Leia (Ewok Village)Leia (Jabba’s Palace)Leia (Training Flashback)LobotLograyLuke Skywalker (Ceremony)Luke Skywalker (Endor)Luke Skywalker (Episode IV)Leia is the first big hero you’ll get in the story, as she fights her way out of Vader’s grasp.Luke Skywalker (Episode V – Jedi)Luke Skywalker (Episode V – No Jacket)Luke Skywalker (Episode VI)Luke Skywalker (Hoth)Luke Skywalker (Jabba’s Palace)Luke Skywalker (Old – Crait)Luke Skywalker (Old – Flashback)Luke Skywalker (Old – Ahch-To)Luke Skywalker (Old – Raincoat)Luke Skywalker (Rebel Pilot)Luke Skywalker (Stormtrooper – No Helmet)Luke Skywalker (Stormtrooper)Luke Skywalker (Training Flashback)Luke Skywalker (Yoda Backpack)Luminara UnduliME-8D9Mace WinduMace Windu (Cape)MalakiliMama the HuttMas AmeddaMaster CodebreakerMawhonicMax ReboMaz KanataMister BonesMon MothmaMouse DroidMustafarianNambi GhimaNien NunbNute GunrayOOM-9Obi-Wan Kenobi (Classic)Obi-Wan Kenobi (Episode I – No Cape)Obi-Wan Kenobi (Episode I)Obi-Wan Kenobi (Episode II – Robe)Obi-Wan Kenobi (Episode II)Obi-Wan Kenobi (Episode III – Cape)Obi-Wan Kenobi (Episode III)Ody MandrellOld Ben Kenobi (Tatooine – Hood)Old Ben Kenobi (Tatooine)OolaPadmé (Battle of Naboo)Padmé (Clawed)Padmé (Handmaiden – Orange)Padmé (Pilot – Helmet)Padmé (Pilot)Padmé (Pregnant)Padmé (Ship)Padmé (Silver Cape)Padmé (Tatooine Disguise)Palpatine (Chancellor – Red)Palpatine (Chancellor–Grey)Palpatine (Scarred)Palpatine (Senator)PaplooPit DroidPlo KoonPoe Dameron (Black Resistance Jacket)Poe Dameron (Episode IX)Poe Dameron (Jacket)Poe Dameron (Kijimi Coat)Poe Dameron (Pilot – Helmet)Poe Dameron (Pilot)Poggle the LesserPonda BabaPorg (Companion)Praetorian Guard (Eighth Guard)Praetorian Guard (First Guard)Praetorian Guard (Seventh Guard)Praetorian Guard (Third Guard)PrydeQueen AmidalaQui-Gon JinnQui-Gon Jinn (Cape)Qui-Gon Jinn (Tatooine Disguise)R-3POR2-A6R2-B1R2-D2R2-D2 (Swamp)R2-D2 (Waiter)R2-KTR2-N3R2-Q5R2-R9R4-M9R4-P17R5-2JER5-D4R5-M2RA-7RancorRatts TyerellRebel FriendRee-YeesRey (Episode IX)Rey (Episode VII – Jedi)Rey (Episode VII – Starkiller Base)Rey (Episode VII)Rey (Grey Jedi Wrap)Rey (Kijimi Coat)Rey (Scavenger Grey Vest)Rey (Sith)Rey SkywalkerRic OliéRogerRose TicoRose Tico (Crait)Rose Tico (Episode IX)Rose Tico (Episode VIII – Supremacy)Rose Tico (First Order)Rothgar DengRune HaakoSalacious B. CrumbSandtrooperSandtrooper (Commander)Sandtrooper (Sergeant)Scout TrooperScout Trooper (Kashyyyk)SebulbaSenate GuardShaak TiShmiSidon IthanoSith AcolyteSith Jet TrooperSith Probe DroidSith TrooperSnokeSnowtrooperSovereign ProtectorStormtrooperStormtrooper (Empire Commander)Stormtrooper (Empire Sergeant)Stormtrooper (First Order Heavy Assault)Stormtrooper (First Order Officer)Stormtrooper (First Order Sergeant)Stormtrooper (First Order Squad Leader)Stormtrooper (First Order – Driver)Stormtrooper (First Order)Sy SnootlesTC-14TIE Fighter PilotTallie LintraTarffulTarkinTasu LeechTeeboTeedoTemiri BlaggTemmin WexleyThe EmperorThe Emperor (Clone)Theron NettTion MedonTrudgenTusken RaiderUbbla MollbroUgnaughtUnkar PluttUsharVicrulWampaWandering WookieeWattoWedge AntillesWeequayWicketWillrow HoodWrobie TyceYaddleYarael PoofYodaZam Wesell (Alien Face)Zam Wesell (Human)Zev Senesca (Rogue 2)Zorii BlissZuckuss

All DLC Characters

Ahsoka Tano (The Mandalorian Season 2) – Available May 4Baze Malbus (Rogue One) – Available April 19Bo-Katan Kryze (The Mandalorian Season 2) – Available May 4Boba Fett (Scion of Jango) (The Mandalorian Season 2) – Available May 4Bodhi Rook (Rogue One) – Available April 19Cara Dune (The Mandalorian Season 1) – Available April 5You can unlock even more characters with the character pack DLC.Cassian Andor (Rogue One) – Available April 19Chewbacca (Vandor) (Solo) – Available April 5Chirrut Îmwe (Rogue One) – Available April 19Crosshair (The Bad Batch)- Available May 4Darth Vader (Classic) (Classic Characters) – Available April 5 with pre-order (April 19 without pre-order)Death Trooper (Trooper Pack) – Available April 5 with pre-order (May 4 without pre-order)Din Djarin (The Mandalorian Season 1 Available April 5)Director Krennic (Rogue One) – Available April 19Echo (The Bad Batch) – Available May 4Enfys Nest (Solo) – Available April 5Fennec Shand (The Mandalorian Season 2) – Available May 4Greef Karga (The Mandalorian Season 1) – Available April 5Grogu (Companion) (The Mandalorian Season 1) Available April 5Han Solo (Classic) (Classic Characters) – Available April 5 with pre-order (April 19 without pre-order)Han Solo (Young) (Solo)- Available April 5Hunter (The Bad Batch) – Available May 4IG-11 (The Mandalorian Season 1) – Available April 5Incinerator Stormtrooper (Trooper Pack)- Available April 5 with pre-order (May 4 without pre-order)Jyn Erso (Rogue One) – Available April 19K-2SO (Rogue One) – Available April 19Kuiil (The Mandalorian Season 1) – Available April 5Lando Calrissian (Classic) (Classic Characters) – Available April 5 with pre-order (April 19 without pre-order)Lando Calrissian (Young) (Solo) – Available April 5

Luke Skywalker (Classic) (Classic Characters) – Available April 5 with pre-order (April 19 without Pre-Order)Mimban Stormtrooper (Trooper Pack) – Available April 5 with pre-order (May 4 without pre-order)Moff Gideon (The Mandalorian Season 2) – Available May 4Princess Leia (Classic) (Classic Characters) – Available April 5 with pre-order (April 19 without pre-order)Qi’ra (Solo) – Available April 5Range Trooper (Trooper Pack) – Available April 5 with pre-order (May 4 without pre-order)Shoretrooper (Trooper Pack) – Available April 5 with pre-order (May 4 without pre-order)Tech (The Bad Batch) – Available May 4Tobias Beckett (Solo) – Available April 5Wrecker (The Bad Batch) – Available May 4

To unlock more characters check out our Lego Star Wars: The Skywalker Saga Cheat Codes guide and our how-to-play co-op guide.

Read MoreGameSpot – Game News

Respawn has started teasing the next development for Apex Legends, which is likely a map update for Storm Point. It is the only of Apex Legends’ battle royale maps to remain untouched, which means it’s due to get absolutely wrecked by Respawn.

The teaser is small–it’s a gif of a computer screen, which warns that a “deep sea seismic event” has been detected. A 3D model of the seafloor shows several tectonic plates causing a dramatic wave-like pattern. The implication seems to be that an earthquake may cause a tsunami large enough to partially (or completely) flood Storm Point.

It’s probably just an equipment malfunction. pic.twitter.com/MdlAvX7qLC

— Apex Legends (@PlayApex) April 6, 2022

In the accompanying text, Respawn writes, “It’s probably just an equipment malfunction.” Sure, Respawn. Sure.

We can’t see much beyond the computer screen but the room looks similar to some of the outposts found on Storm Point, one of Apex Legends’ two battle royale maps located in the middle of a massive ocean (the other is Kings Canyon–World’s Edge is surrounded by mountains and Olympus is located in the sky).

Map changes traditionally occur at the start of new seasons, so Respawn is likely teasing what’s coming in Season 13. Granted, it could be a teaser for a new legend-specific town takeover, seeing as Apex Legends Season 12’s roadmap reveals that one more event is scheduled, and new town takeovers can debut during events.

Storm Point is the only battle royale map to have not gotten a town takeover or map change, so it’s likely the next one to be updated regardless of what this tweet is teasing. That said, in a giant Apex Legends leak, we saw early concepts for what looks like a flooded Storm Point, so it seems pretty likely.

To further support that leak, dataminers Shrugtal and SomeoneWhoLeaks have discovered in-game assets that hint at map changes coming to Storm Point in Season 13. The former found evidence of a new point of interest that allows you to spawn and control IMC Spectres, which implies Season 13’s new playable character may have a connection to the group–further supporting my theory that Newcastle is Bangalore’s brother, ex-IMC soldier Jackson Williams. The latter discovered files for leviathan bones, which may hint that the remains of the giant beasts will wash onto Storm Point.

Read MoreGameSpot – Game News

Genshin Impact‘s Archon Quest features Dainsleif and a new underground area, The Chasm. In order to initiate Requiem of The Echoing Depths, players must have attained Adventure Rank 28 and have finished the Archon Quest: A New Star Approaches. The World Quest Surreptitious Seven-Star Seal Sundering must also be completed in order to go underground in The Chasm.

Requiem of The Echoing Depths will pop up immediately in your Quest List. It’ll first guide you to Katheryne in Liyue and then direct you to The Chasm. Easiest way to get into The Chasm is to take the clearly demarcated trail into it. Don’t be like me–I tried climbing the too-steep mountains surrounding the Chasm before realizing there was a perfectly fine flat path guiding us to the Chasm’s entrance.

Yuehui in the mining camp will give you your next Archon Quest objective, Enter The Chasm: Underground Mines. However, before you can go spelunking, you’ll need to complete a World Quest called The Chasm Delvers first. It has three parts: Surreptitious Seven-Star Seal, Chasm Spelunkers, and Heavenly Stone Debris. Since this is a walkthrough guide, there are minor spoilers below for the Archon Quest’s storyline.

Entrance to The Chasm is the trail marked in red.

The Chasm Delvers: Surreptitious Seven-Star Seal

Talk to Muning and Zhiqiong. You’ll then get the quest of hitting up a store room, defeating Treasure Hunters, and walking away with a Lumenstone. The Lumenstone is a very important mechanic in The Chasm, and you’ll learn more about it when you’re underground.

Go back to Zhiqiong. She’s standing close to your next objective: solving a Bedrock Key puzzle. These are simple to figure out. Hit the glowing Geo ore and then get close to the cage-like stone structure. It will light up once it comes into contact with the glowing Geo ore. Do the same for the other cage-like structure.

After both are lit up, you will receive instructions to hit the cage-like stone structures. Do so and you’ll realize that they emit little projectiles that’ll hit the Bedrock. Keep hitting the structures until the Bedrock is unlocked. Then you’ll be tasked with three other Bedrock Key Puzzles on The Chasm’s above-ground surface. All of these follow the same process of finding Geo ores and bringing them to the stone structures.

Bedrock Key puzzle

The Chasm Delvers: Chasm Spelunkers

Here you finally get access to The Chasm’s underground, and it’s here where NPC Jinwu will introduce you to the Lumenstone mechanic called the Lumenstone Adjuvant.

The basic gameplay behind Lumenstone Adjuvant, when equipped, is that it can clear areas with purple and black ooze in the Chasm. To level up your Adjuvant, you must collect Lumenstones, glowing floating Oculis that look like a blue version of the red Crimson Agates in Dragonspine. The map will indicate when you’re near a Lumenstone. You’ll want to gather Lumenstones as you progress through the quests and map, in order to avoid being gated behind certain quests due to the Adjuvant level not being high enough to clear stubborn ooze. Check out this Teyvat Interactive Map for all Lumenstone locations.

Lumenstone locations

Back to the The Chasm Delvers quest: You’ll first get tasked with recovering pieces of Uncle He’s diary. This will be marked on the map for you, so just go to those places and read the Diary fragments.

Next, go find Zhiqiong who has two quests for you:

First Miasmic Contact: This is taking pictures of fossil-looking things on walls. All locations are marked on your map.

Meeting New People… And Foiling Some Bandits: Like the name implies, you’ll rescue a new NPC called Toclipho from the Treasure Hunters. You’ll then encounter a cannon–but wait! To trigger the cannon you need cannonballs, which are conveniently locked behind a gated store room.

The Chasm Delvers: Heavenly Stone’s Debris

To find where the keys are to unlock the store room and get the cannonballs, go find Jinwu. She’ll mark the two keys’ locations on your map. If the Lumenstone Adjuvant isn’t leveled up enough to clear the purple ooze near the water filtration system, you might need to obtain some Lumenstones before grabbing the two keys.

After finding the two keys, go back to camp, and Toclipho will direct you to make three Special Unmoving Essential Oils. No need to teleport out of The Chasm–there’s a crafting table right at the camp next to Toclipho. You’ll need frogs and Cor Lapis ingredients to create the formula.

After that, you’ll be directed to finding the Safe Blasting Device Signaling Guide. It will tell you what frequency three lamp posts–that will light up in the distance once you stand at the lit-up location on a ledge–should be tuned to. The low post is high-frequency flickering, middle post is low-frequency flickering, and the high post is low-frequency flickering.

Low post is high-frequency flickering, middle post is low-frequency flickering, and the high post is low-frequency flickering.

It’s now finally time to load up the cannonballs and fire away at the blocked pathway. You basically have unlimited tries to get the cannon’s aim right, but the effective way is moving the cannon right and up. Once the way clears, you’ll get a Luxurious Chest as a reward.

Go down the pathway and arrive in the Stone Halls area. The final part of Heavenly Stone’s Debris is to recharge the four pink stones with the Lumenstone Adjuvant. Each of the pink stones are covered in the purple goo, and you’ll have to fight two to three enemies at each location.

Pink crystal to recharge

Archon Quest Part II: The Grave of The Guarded

As you accompany Dainsleif, you’ll be fighting waves of Black Serpent Knights in between cutscenes. They come in variations of Hydro and Cyro, so make sure you have a team handy to deal with those elements. The quest will then lead you into the upside-down ruins on the ceiling of The Chasm.

Archon Quest Part III: Memories of Inteyvat

Beat up a Hydro Herald here and uncover what your twin is planning to do with the pool. You’ll also find out what’s up with the Hilichurls disappearing into The Chasm.

Part IV: The Black Serpent Knights’ Glory

Now it’s time to thwart your twin’s plans. Go back to the place where the pool is. After a cutscene, you’ll be tasked with destroying four devices. Touch the portals to enter and defeat Abyss Mages guarding the devices. After getting rid of the charging devices, a final cutscene will trigger.

Portal entryways

There you have it: a walkthrough guide of Archon Quest Requiem of The Echoing Depths. It will take four to six hours to complete, if you’re grabbing the occasional Lumenstone and opening majority of the chests. It, of course, will be longer if you’re also focused on obtaining all the Lumenstones, opening all chests, and doing other World Quests in The Chasm.

Read MoreGameSpot – Game News

Lego Star Wars: The Skywalker Saga has everything you need to have an out-of-this-world time alone or with a friend. It even has a host of accessibility options that can help make your brick-breaking battle across the galaxy feel the right way. Instead of being out of step with the Force, take a look at how you can adjust The Skywalker Saga’s display and behavior to your individual needs. After all, you won’t uncover all of the secrets of Star Wars if you’re not one with the Force. Here are some of the best accessibility options that are worth considering for your playthrough of Lego Star Wars: The Skywalker Saga.

1. Subtitles

The scrolling words that play at the beginning of each film’s story section are great, but I need to read throughout the whole game. If you’re like me and also need subtitles on to have any idea of what’s going on, you’re in luck. Lego Star Wars: The Skywalker Saga lets you turn on subtitles for the entire game, as well as changing how the words look and display on-screen, so you can get things exactly the right way. You’re gonna need it too, with nine whole movies to take in. Unless, you’re a fan of classic Lego theatre, in which case, there’s Mumble Mode.

2. Automatic Health Recovery

Lego Star Wars: The Skywalker Saga can get chaotic fast, especially during some of the more large-scale battles or some of the more intense one-on-one encounters. Enabling Automatic Health Recovery in the accessibility options will give you more time to breathe in the moments you need it. It’s also perfect if you’re more interested in the ride itself, and less so on bumping into things along the way. It also combines nicely with another thoughtful inclusion, which is Fall Recovery.

3. Fall Recovery

There are some big heights in the Star Wars universe and you’re probably going to fall down a lot. It’s hard not to sometimes with an exciting adventure constantly in front of you. And you can double-jump! It’s easy to fall to death and into bits and pieces in Lego games, which is both funny and frustrating. Enabling Fall Recovery in the accessibility options removes fall damage entirely and allows you to just keep moving. Borderlands was right in removing fall damage and I feel no shame in always enabling it when more games, such as this one, allow me to. Thank you, Traveller’s Tales.

You won’t miss a joke with subtitles on.

4. Changing Quick Taps

The Quick Taps in The Skywalker Saga are relatively forgiving, especially compared to the PS2 era, but they’re still tricky for some players, and that’s okay. Thankfully, you’re given two options that both improve this relic from the QTE era. You can set Quick Taps to a Hold setting, which allows you to instead hold down button prompts, rather than tapping the button until an on-screen meter is filled.

Alternatively, you can also just turn these prompts into normal buttons. Setting Quick Taps to the automatic setting changes taps and holds into single interactions. This means more jumping, slashing, and using the power of the force instead of playing with Switches. Unless you’re playing on your Nintendo Switch, that is.

5. Hints, In-Depth Aim Assist, and Motion Blur

There are a lot of features to discover in The Skywalker Saga but maybe you want to learn it all on your own. Adjusting how hints are delivered will give you that freedom, though it’s easy to get lost without the assistance of hints or a protocol droid. Lego Star Wars: The Skywalker Saga is packed with content though and you’ll likely learn everything there is to know before you’ve finished seeing all there is to see. Set hints the way you’d like for a more optimal experience.

The Aim Assist options are nice too. I actually found myself appreciating the Near-Target Slowdown quite a bit, especially during some of the more frantic battles. Having the reticle slow down when it’s near a target made it a lot easier for me to focus on all of the action and less on lining up every single shot. The stormtroopers are realistically bad at aiming so you may enjoy yourself without it. Still, it’s a good option and worth trying out.

Motion Blur and Camera Shake are immersive and exciting for some but distracting for others. I often find myself disabling both of these as soon as possible so I was pleased when The Skywalker Saga let me do just that. When combined and used intentionally, accessibility options can make playing games more exciting, rewarding, and entertaining for all of us. Don’t forget to take a good look through all of the accessibility options before starting your journey.

Video games are meant to be fun, especially Lego games, so make sure everything is set just the right way for your optimal experience. This includes cheat codes, which are a must; don’t tell me you aren’t a little curious about unlocking characters from the Star Wars Holiday Special.

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Dragon Ball Z easily dominates the anime charts when it comes to the sheer number of high-quality titles that have been released over the years. The story of Son Goku might feel like it has been told over 9,000 times already, but it’s still endlessly entertaining and has produced some of the best games in the anime adaptation genre over the years. A new Dragon Ball Z game is never too far away, and with the bar regularly being raised for what the franchise is capable of, there have been more hits than misses over the years. Pity the same can’t be said for Krillin’s fighting record in Dragon Ball Z.

We’ve gathered a list of ten of the best Dragon Ball Z games below, each one a winner in their own right, and ranked them accordingly. From forgotten gems to esports-defining masterpieces, these are the best Dragon Ball Z games you can play right now.

10. Dragon Ball Z: Attack Of The Saiyans

Dragon Ball Z: Attack Of The Saiyans

Dragon Ball and the RPG genre pair up better than Yamcha and a cheap death, with Dragon Ball Z: Attack of the Saiyans on the Nintendo DS being possibly the purest exploration of the JRPG genre through a Goku lens. While it’s primarily focused on just Dragon Ball Z’s original Saiyan Saga, Attack of the Saiyans is a surprisingly lengthy game with a terrific amount of content and slick turn-based RPG gameplay that requires some quick reflexes. It’s a time-sink of a game, but it’s still well worth grabbing a DS and a copy of this underrated game for a terrific afternoon of number-punching action.

9. Dragon Ball Z: Burst Limit

Dragon Ball Z: Burst Limit

For a game that was released in 2008, Dragon Ball Z: Burst Limit still looks fantastic when you see it in action. To its credit, it was a fighting game with both style and substance, cunningly hiding its real power beneath a gameplay system that appears to be simplistic at first. That’s not even its final form though, because once you dig deeper, you’ll find a game that provides fast-paced martial arts, fantastic recreations of iconic moments in the series, and a modest but well-crafted roster of characters.

Read our Dragon Ball Z: Burst Limit review.

8. Dragon Ball Z: Supersonic Warriors

Dragon Ball Z: Supersonic Warriors

While you can usually count on a Dragon Ball game to retell a familiar story–I do hope no harm befalls Krillin on Namek this time–Dragon Ball Z: Supersonic Warriors was a blast to play thanks to its remix of key moments in the series. Characters who were normally used to keeping the benches warm were given a chance to shine, while the gameplay on the Game Boy Advance was exciting from any distance. Aerial combat was definitely emphasized, but whether you were going in close for a haymaker or preparing to launch a Kame-Hame-Ha beam, it was always entertaining.

Read our Dragon Ball Z: Supersonic Warriors review.

7. Dragon Ball Z: Kakarot

Dragon Ball Z: Kakarot

One of the more recent entries in the Dragon Ball video game series, Dragon Ball Z: Kakarot played like a fusion of the Xenoverse fighting games with a heavier emphasis on narrative-driven RPG gameplay. Taking place across the usual sagas, the end result was game that was more character-driven, looked fantastic, and was home to thrilling battles against some of the deadliest foes in Dragon Ball. Numerous small stories and character interactions also played a key part in the experience, creating a highlight reel of Goku’s life that left no stone unturned.

Read our Dragon Ball Z: Kakarot review.

6. Dragon Ball: Raging Blast

Dragon Ball: Raging Blast

Dragon Ball: Raging Blast feels like a Michael Bay take on Goku’s adventures. It didn’t do anything new and it had weird camera angles, but it also had jaw-droppingly gorgeous to look at thanks to some incredible cel-shaded graphics that have withstood the test of time. Playing similarly to the Tenkaichi games that came before it, Raging Blast is easily-digestible action that offers fluid, fast and furious gameplay. A fun game to pick up and play at any given time, it even threw in some extra fan service by giving fans dream matches with two powerhouses in the form of Super Saiyan 3 Vegeta and Broly.

Read our Dragon Ball: Raging Blast review.

5. Dragon Ball Z: The Legacy Of Goku series

Dragon Ball Z: The Legacy Of Goku

We’re cheating a little bit here by counting an entire trilogy as one game, but it’d be challenging to leave any of the Legacy of Goku Game Boy Advance games off of this list. An action-heavy RPG set across the Dragon Ball Z saga, each Legacy of Goku perfectly captured the fun spirit of the source material and created a charming adventure in the process. Like Dragon Ball, it’s a game where punch-powered self-improvement is part of the core drive, helping you level up for the deadly challenges ahead. Cute but deadly–just like Majin Buu–this trilogy could easily devour hundreds of hours of your time.

Read our Dragon Ball Z: Legacy of Goku 2 review

4. Dragon Ball Z: Budokai Tenkaichi 3

Dragon Ball Z: Budokai Tenkaichi 3

In the 2000s, battle lines were drawn between fans of Dragon Ball Z’s Budokai Tenkaichi series and the Budokai games. While Budokai was as close to a pure fighting game that could be–much to the delight of Super Butoden 2 fans–Budokai Tenkaichi 3 offered a more well-rounded arena-based setup that would influence future games in the Dragon Ball Z series. A gigantic roster of characters, eye-catching visuals, and explosive ultimate attacks made this third chapter a cult favorite for years to come.

3. Dragon Ball: Xenoverse 2

Dragon Ball Xenoverse 2:

Years after it first launched, Dragon Ball: Xenoverse 2 is still going strong thanks to its rock-solid gameplay and a healthy number of players. Improving on the first game in almost every department, Xenoverse 2 hooked players in with its engaging combat, light RPG elements, and heavy customization that allowed them to create a warrior who could help save the cosmos. An original story, several ‘what if’ scenarios, and the challenge of earning Z-ranks across dozens of challenging battles made this an absolute time-sink of a game, while a regular flow of additional content only added to its appeal and value over the years.

Read our Dragon Ball: Xenoverse 2 review.

2. Dragon Ball Z: Budokai 3

Dragon Ball Z: Budokai 3

For many years, Dragon Ball Z: Budokai 3 was considered to be the best pure fighting game in Akira Toriyama’s beloved manga and anime franchise. It had a gigantic roster of characters, the story mode was fun from start to finish, and the gameplay mechanics were beautifully polished. Every battle felt exciting, the rock-paper-scissors element never grew old, and if there was a dream match-up in your head then you could recreate it inside of the game.

Plus any game that does Super Saiyan 4–the best Dragon Ball Saiyan transformation–this much justice, deserves to be recognized for its brilliance.

Read our Dragon Ball Z: Budokai 3 review.

1. Dragon Ball FighterZ

Dragon Ball FighterZ

Dragon Ball FighterZ is the gold standard for the franchise when it comes to video games. It’s a hard-hitting and stylish brawler that doesn’t just feel great but looks spectacular in every single frame of energetic animation. Guilty Gear studio Arc System Works raised the bar for what a licensed fighting game could be, as the studio combined its philosophy for old-school arcade action with incredibly faithful adherence to the source material. It’s a thrill to play when you’re chilling out on the couch, and you can feel the intensity of its action in the competitive scene in this masterpiece of explosive fun.

Read our Dragon Ball FighterZ review.

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Activision has announced a partnership with fashion company Alpha Industries for a very spiffy-looking bomber jacket. The Call of Duty x Alpha Industries B-15 Flight Jacket was actually first revealed during the Call of Duty: Vanguard announcement event last year, but now it’s available for anyone to buy.

Activision and Alpha Industries said the jacket will only be available in “very limited quantities,” and the jacket isn’t cheap, either. It costs $300–you can buy it now from Alpha Industries’ website.

The new CoD bomber jacket

If you don’t want to splash out that much cash, Activision is also selling the jacket in Call of Duty: Vanguard and Warzone through the Flyboy Bundle (1,110 COD Points). This comes with an operator skin that is an “exact replica” of the real jacket. The DLC bundle also includes a new killcam vanity and an MVP highlight. Buying the jacket in real life also gets you a code for the digital bundle, so you can wear the jacket IRL and in the game.

The Flyboy Bundle in CoD: Vanguard and Warzone

The jacket’s design includes the Caldera map on the inside lining, which is actually how the map was first revealed to the world. The words “No Guys, No Glory” are printed on the back, while the Vanguard “Task Force” patch is printed on the front chest. The jacket is inspired by the original B-15 jacket style worn by US Air Force and Navy pilots in the 1940s.

Call of Duty: Warzone Season 2 Reloaded is underway now. For more, check out GameSpot’s breakdown of the best Warzone weapons and loadouts for Season 2 Reloaded.

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