Amplitude’s giving you another shot to jump in on its in-development action RPG wave defense roguelite… thing… Endless Dungeon. (opens in new tab) Anyway, it’s a kind of isometric shooter-RPG with friends and turrets, is what I’m saying, a cooperative or solo wave d efense where you explore a large space-station complex and defend a little walking crystal in the delightfully-designed world of the Endless series.

Players can sign up on Amplitude’s games2gether website (opens in new tab) in order to download and get running in the OpenDev, which is what Amplitude calls their sprints of open beta used to gather player feedback and data. This round of the playtest includes both multiplayer co-op and singleplayer, as well as meta-progression stuff like buff-up beverages and permanent upgrade “chips” for the heroes and the crystal-carrying robot.



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Great moments in PC gaming are bite-sized celebrations of some of our favorite gaming memories.

Final Fantasy 14

(Image credit: Square Enix)

Developer: Square Enix
Year: 2013

I’ve never taken games very seriously. I’m not competitive, I don’t min/max, and I steer well clear of anything that involves ranking my skill. At least, until I tried my first savage raid in Final Fantasy 14.



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Hearthstone’s new expansion, March of the Lich King, is introducing a whole new class with the long-awaited appearance of the Death Knight. But as always it’s giving the existing classes some new tools, including a set of cards that synergize around Shaman having big big beefy minions to dominate the battlefield into the late game. GameSpot can reveal not one or two but four of those cards, which all look to work together nicely.

In the current meta, the Shaman typically focuses on smaller minions like Murlocs, or a midrange deck. The class is no stranger to big minions, but it has typically used Evolve tools to randomly borrow big minions from other classes. This new package gives Shaman some more high-cost tools to call its own, starting with Prescience. This four-cost spell is built to fetch your big minions while giving you the benefit of smaller Taunt minions to buy you time until you can roll out the power hitters.

Prescience (4) - Draw 2 minions. For each that costs (5) or more, summon a 2/3 Spirit with Taunt.
Prescience (4) – Draw 2 minions. For each that costs (5) or more, summon a 2/3 Spirit with Taunt.

And what might such a spell grab? Two new big minions make their debut in this set. Blightblood Berserker is a big Taunt minion that also comes with Reborn and Lifesteal, and both times that it dies it does damage to an enemy minion, healing you in the process. That’s a big effect by itself, and it also comes with the new Undead synergy. Then there’s the new Shaman legendary, Overlord Drakuru, a big minion with Rush and Windfury that has the effect of summoning any minions it attacks and kills. Youch.

Blightblood Berserker (8) - Taunt, Lifesteal, Reborn, Deathrattle: Deal 3 damage to a random enemy.
Blightblood Berserker (8) – Taunt, Lifesteal, Reborn, Deathrattle: Deal 3 damage to a random enemy.
Overlord Drakuru - Rush, Windfury. After this attacks and kills a minion, resurrect it on your side.
Overlord Drakuru – Rush, Windfury. After this attacks and kills a minion, resurrect it on your side.

That’s a lot of power packed into two cards. But if you want a serious one-two punch at a major combined discount, you can use the new spell From De Other Side. This 10-cost Shadow spell summons copies of every minion in your hand, has them each attack a minion, and then die. In the case of Blightblood Berserker, this means you get the Lifesteal benefit of both its attack and Deathrattle instantly, and you’re still left with it standing as a Reborn minion with Taunt. For Overlord Drakuru, this effect negates his Windfury, but still leaves you with a copy of whatever he killed. And since the spell summons copies of minions in your hand, rather than pulling them out of your hand entirely, you still have the original minions to play from hand whenever you want.

From De Other Side (10) - Summon a copy of each minion in your hand. They attack random enemy minions, then die.
From De Other Side (10) – Summon a copy of each minion in your hand. They attack random enemy minions, then die.

Hearthstone’s March of the Lich King expansion launches on December 6. It will launch alongside a new Core set of 68 Death Knight cards, which use a new Rune system, along with the introduction of the new Undead minion type. Preorders are now available for Lich King bundles, and while you wait for the expansion, you can check out all of the March of the Lich King cards revealed so far.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.



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Hey, did you know that Bloodborne is still a PlayStation exclusive? Of course you do–the internet will never let you forget. Recently, Sony deleted a Bloodborne-related tweet after a legion of fans dogpiled it in the vain hope that an announcement was in the works. Indeed, it doesn’t take much for the 2015 game to trend on popular social media sites like Twitter. Even a pointed tweet from a noted figure in the Souls community like Lance McDonald can stir up the hornet’s nest.

But while the constant swirl of fan fervor can be annoying at times, it’s ultimately based on a fundamentally sound fact: Bloodborne is one of the few modern classics that’s limited by aging hardware. Regardless of where you stand on the console/PC divide, the fact that the version of Bloodborne that you can play on your shiny new PS5 is still locked to 1080p/30fps borders on publisher malpractice. But I would much rather play it at 144fps on my shiny gaming PC, and I’m far from the only fan who feels that way.

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Fellow high-profile PS exclusives like Ghost of Tsushima, God of War, and even the humble Days Gone have received patches that improve their performance on PS5, supporting 4K and higher frame rates. And it’s clear that Sony is committed to porting its exclusives to PC, as God of War and Days Gone are both on Steam. Despite this, Bloodborne remains stuck in the past.

These games were all made by Sony’s own first-party studios, of course, but Elden Ring showed that developer From Software is more than able to deliver great performance on these new machines. As such, it’s clear that FromSoft has the technical expertise to make Bloodborne run well on a PS5, or a PC for that matter. Indeed, McDonald himself developed an unofficial 60fps patch for Bloodborne that is only playable on modded PS4 consoles. So what’s the holdup?

Bloodborne has some of the best video game art of the 2010's, but the frame rate leaves a lot to be desired.
Bloodborne has some of the best video game art of the 2010’s, but the frame rate leaves a lot to be desired.

From a pure business perspective, you might make the argument that holding back or pausing certain IP is beneficial to a company as big as Sony. Building anticipation for new titles is a strategy that’s worked well in the past for some. That’s exactly what happened with From Software’s cult progenitor Demon’s Souls, which was stuck on the ancient PS3 until Bluepoint’s remake brought it to a whole new generation of gamers on the PS5. While that’s a decent point, even Sony’s big franchises that haven’t seen a new entry in a few years (like Uncharted) have received collections, ports, and remasters.

In the seven years since Bloodborne’s release, From Software’s legacy as an all-time great developer has only grown, with the immaculate Sekiro and the massively-ambitious Elden Ring pushing boundaries of their achievements even further. That said, many Souls fans insist the Bloodborne is still their finest achievement–including me. Surely Sony is leaving money on the table by ignoring Bloodborne to this extent?.

In a world where already good-looking games like The Last of Us Part 1 can receive full-blown remakes–after already being remastered once, mind you–it seems unthinkable that a game with Bloodborne’s popularity and reputation would lie fallow for so long. Yet that’s exactly the situation we’re in.

Fans have a variety of theories that explain this radio silence, and they run the gamut from plausible to ludicrous. For years, rumors have circulated that Bluepoint is secretly working on a Demon’s Souls 2020-style Bloodborne remake, or perhaps even a sequel. Given that Sony owns the rights to Bloodborne, and Bluepoint just delivered a well-received FromSoft remake, this seems well within the realm of possibility. But some fans go so far as to claim that Sony has specifically halted production on a 4K patch in order to drum up hype for such a hypothetical remake. Needless to say, this seems pretty far-fetched as a business strategy.

Even the lowly Cleric Beast would look a lot better in 4K.
Even the lowly Cleric Beast would look a lot better in 4K.

Recent reports from reliable insiders like Jeff Grubb indicate that Bluepoint is working on an original project rather than another remake. Grubb also stated that Bloodborne’s messy code would make it difficult for any developer other than From Software to actually craft a remaster, and that From itself is too busy with Elden Ring to tackle such a project.

The PS3 was a notoriously difficult console to work with, yet Bluepoint managed to capture many of the original Demon’s Souls’ eccentricities in its remake with minimal input from FromSoft. It’s hard to know for sure, but I think it’s within the studio’s abilities–it’s just whether or not management wants to commit to it.

For my own part, I think Miyazaki’s well-established love for Bloodborne has likely contributed to the current situation. Considering that it’s Miyazaki’s favorite project, it makes sense that the director would want to craft a remaster or remake for himself. However, given that DLC for Elden Ring is no doubt in the works, it’s likely that the developer is prioritizing it over any hypothetical Bloodborne-related project.

Regardless of the peculiarities of the situation, the bottom line is that Sony could issue a patch to fix Bloodborne’s performance on PS5 to modern standards. We’ve seen the fan-patch in action–we know it’s possible.

Even if you aren’t a fan of the game, there’s no denying that Bloodborne is an important exclusive for Sony, as well as one of the most critically-acclaimed games of the past 10 years. And so, though the fans might annoy you with their memes and overreactions to every breadcrumb of news, it’s important to remember that they really do have a point here. Bring Bloodborne to PC, cowards. The Old Blood demands it.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.



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All the Wordle help you could possibly need is on this very page. Newcomers to the internet’s favourite word game will find tips and links to our guides just below, those after a quick daily clue have one waiting for them, and anyone looking for the answer to the November 20 (519) puzzle are just a short scroll away from victory.

Today’s Wordle was a frustrating one for me, a sprinkle of yellow letters that just wouldn’t come together at all. I knew when I got to my final guess I had no hope of hitting the answer, and tried to console myself with the thought that at least I was just a button push away from the solution either way.

Wordle hint

A Wordle hint for Sunday, November 20



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Warhammer 40,000: Darktide is currently in beta, accessible to anyone who preordered it. That means everything about it is subject to change. Quite a lot of change, if the roadmap to launch is anything to go by. Still, plenty of people are playing it already and we’re among them. Here are some of the potentially heretical things we’ve learned already that’ll help you survive in Tertium Hive, at least for a little longer than you would otherwise.

You can buy items you can’t use 

Jody Macgregor, Weekend/AU Editor: If there’s something for sale in the armory exchange but it’s grayed-out, that means it’s beyond your current trust level and can’t be wielded. That doesn’t mean you can’t buy it. If you see some real sweet kit and don’t want to risk it being cycled out of the shop (which refreshes every hour) before you can earn enough tokens to afford it, bag that thing now.



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The real-time strategy genre has always been near and dear to my heart. Red Alert 2 battles at LANs, playing Herzog Zwei head-to-head on my buddy’s Sega, taking time off from painting my 40k figs to play Dawn of War—it’s always been a big part of my gaming diet. It hasn’t always been easy to be a fan, however. By the time Starcraft 2 rolled out in 2010, enthusiasm for RTS games had hit an all-time low. While strategy games in general are experiencing a beautiful renaissance, it’s been a long time since the real-timers had a reason to celebrate.

There may be cause for optimism, because it looks like the RTS is back from the brink of death. With established studios and newcomers alike taking a crack at it, we might just be in for some exciting times. In the meantime, however, I have a list of some obscure classics from the vault of my lizard brain to tide you over. From time-traveling tanks to magical ninjas, here are five real-time strategy games the world forgot. 

(Image credit: Bohemia Interactive)

Developed by a tiny Czech studio and released in 2001, Original War follows the story of US and Russian troops sent back through time to secure an extra-terrestrial mineral called Siberite. While it features the usual base building and resource gathering you’d expect from an RTS, it also focuses on the personnel you brought with you—after all, it’s not like you can train up some new recruits from Fort Bragg two million years in the past. Your humans gain levels as soldiers, mechanics, scientists, or engineers and get better at various tasks as they progress. If you lose them in combat, however, they’re gone forever. You can train the regrettably named prehistoric apemen to perform their tasks, but they’re never quite as good.



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The action-fueled bros of Broforce are coming back for one last ride, with one of 2014’s best indies posting an announcement that a new update, Broforce Forever, will hit in early 2023. All we truly know so far is that it will contain “New Bros, New Missions, New Freedoms.”

In a teaser trailer posted to YouTube (opens in new tab) by publisher Devolver Digital, an array of Broforce’s top Bros appear to be fighting the devil, Satan himself, and though many are defeated some pull through: And counterattack to defeat him by flexing their rippling muscles.



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After nearly two years in post-release development, Assassin’s Creed: Valhalla (opens in new tab) will launch its last update on December 6th, 2022. The final update will include The Last Chapter (opens in new tab), which Ubisoft describes as “a touching and intimate conclusion to Eivor’s saga.”

“This epilogue will tie up some of the storylines developed throughout the game and offer closure to your time among the Raven Clan,” says the announcement. (opens in new tab)



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“I love the idea of PCs as distinct from consoles in the sense that they’re like the Millennium Falcon,” says Evan Lahti, PC Gamer’s editor-in-chief. “Occasionally we have to kick them to keep them running.” Relying on a different sci-fi series for his analogy, Charlie Brooker (opens in new tab) once said “PCs are the ramshackle computers of the people”, explaining that “Sometimes you have to slap it to make it work properly, just like the Tardis”.

Especially if you built it yourself, your PC probably has the equivalent of a wonky hyperdrive motivator. It doesn’t work exactly the way it’s supposed to, but you’ve learned to live with it. Like aging cars, or indeed people, the less reliable they become the more personality they have. 



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