Destiny 2 (opens in new tab) players love to complain, and—over the past few years—many of them have groused about the armour sets released for the game’s twice-a-season PvP event, Iron Banner. The oft-stated grievance among sci-fi fashionistas is that Destiny 1’s sets just looked better. In Destiny 1, the Iron Banner armour was heavily inspired by Medieval knights—an appropriate style for the Iron Lords of the game’s own post-Collapse dark ages.

Destiny 2’s Iron Banner sets, meanwhile, draw their inspirations from further afield, such as the samurai-themed Iron Rememberance set, and lean into some of the sequel’s more specific armour design philosophies that—honestly—have never been as celebrated by the community.

(Image credit: Bungie)

For those stuck in the past, then, there’s good news for next season. Destiny 1’s Taken King-era Iron Banner set will be available in Destiny 2.



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The biggest rumour about Call of Duty: Warzone 2 since its launch this week is that, somewhere on the Al Mazrah map, there’s a nuke hidden away: a weapon that, when used, will instantly end the match for all players and declare one squad the victor. The lack of any hard information about this, and the odd bit of developer teasing, has led to players tearing apart Al Mazrah to try and find the weapon.

Take a bow Wagnificent, and not just for the excellent handle. The streamer is the first Warzone 2 player to set off a nuke, and he did it live. In fact, he’s is still live on the same stream at the time of writing, but here’s the video proof that, yes, Warzone 2 has a nuke.



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Valorant released in the pandemic. Codenamed Project A, this game was designed and built during normal world operation only for social interaction to collapse in on itself as a potentially deadly virus swept the planet. While we all scrambled to understand this new, isolated way of living, Riot had a game almost ready for release and kept its head down, set on releasing it anyway. 

Instead of a trip to see Riot Games and meet everyone behind it in Barcelona back, it was 2020 and I was in my parents’ basement with my cobbled together new set up in a Discord of hundreds of people. We listened to the developers explain little bits of what the game was, what it intended to do, and how to play. I was then left to play with some of the best shooter players in the world making it the hardest and possibly most personally miserable introduction to a game I’ve ever had. Fast-forward a few years and Valorant isn’t only a massive shooter that boomed during the pandemic but it also has one of the most successful esport scenes in the world. And so much of that happened from peoples’ homes. 

I attended Masters in Copenhagen earlier this year and had the opportunity to speak to Arnar Hrafn Gylfason, Valorant’s senior game director about building a game and an esports in a pandemic. At the time Masters 2022 was the first time Riot Games had held an in-person esport for Valorant, over two years after the first physical event was supposed to happen. A lot had changed for everyone, but I was still interested to learn more about what it took to make Valorant the success it was, even when the world was turned on its head.  

(Image credit: Riot Games)

And while yes, of course, we always hoped in our hearts of hearts that it would become a successful esport I wouldn’t say we built it for esports specifically.



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Blizzard has changed its mind about console aim assist in Overwatch 2 crossplay lobbies. The game’s latest patch has now enabled aim assist for console players across all games except competitive.

In the November 17 patch notes (opens in new tab), Blizzard said it found that having the feature disabled was causing problems on both sides of the peripheral pond. “In our data, we found many groups were crossplay groups between PC and console players. This meant if you were playing on console and grouping with players on PC, you were opting into a bad experience for yourself to play with your friends. Also, if you had a group that was primarily console, but one of your friends was a PC player, you had to leave the PC player out to have a good experience.”



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The crypto exchange FTX collapsed into bankruptcy last week (opens in new tab), after a liquidity crisis exposed a financial black hole that no-one yet knows the full extent of. As the recriminations begin in the crypto world, the man who’s been charged with overseeing FTX’s bankruptcy, and working out just what this company has been up to, reckons this is even worse than Enron.

And he should know. John Ray III has over 40 years’ experience of legal restructuring, including being CEO of Enron during its liquidation, and working on huge corporate bankruptcies like Nortel, Residential Capital, and Overseas Shipholding. He’s now filed a declaration to Delaware bankruptcy court (opens in new tab) about his initial findings with FTX, which begins with the assertion that “Never in my career have I seen such a complete failure of corporate controls and such a complete absence of trustworthy financial information as occurred here.”



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Like a surreal modernisation of the 1914 Christmas truce (opens in new tab), players in Call of Duty: Warzone 2 are setting aside their differences and laying down their arms in the name of, uh, providing short-distance cab rides. War is hell.

Spotted by VG247 (opens in new tab), a Warzone 2 player by the name of crescendummain has been gaily jaunting about Warzone 2’s maps in a chop top, pulling up alongside his opponents and (if he can talk them down from riddling him with bullets) using the game’s proximity voice chat (opens in new tab) to offer them rides to a destination of their choosing.

uber_in_warzone from r/CODWarzone


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Warhammer 40,000: Darktide (opens in new tab) won’t officially be out until November 30, but a pre-order beta means you can start playing now, so it’s time to pick one of the four Darktide classes. With five operative slots, you can take them all for a spin, but you’ll really want to focus on one class. 

Be warned, though, that changes and potentially even wipes may occur, as this is still a beta. There have already been some significant changes since the last beta, and this has also created some inconsistencies when it comes to the official class spotlights, tutorials and tool tips. 



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Need to know

What is it? A Spidey spin-off with a far more interesting protagonist.
Expect to pay £50/$60
Release date November 18
Developer Insomniac Games/Nixxes Software
Publisher Sony
Reviewed on Nvidia GeForce RTX3070, AMD Ryzen 7 2700X, 16GB RAM
Multiplayer No
Link Official site (opens in new tab)

While I’ve never been a big superhero girlie, I’ve always had a soft spot for Miles Morales. He’s my preferred Spider-Man—I find him a more interesting and personable character than Peter Parker’s various iterations.

That feeling extends to their respective games. Spider-Man: Miles Morales is a great mini sequel-slash-spinoff to Insomniac’s 2018 web-slinging endeavour. In Rick Lane’s Spider-Man review (opens in new tab), he wrote that it was a mostly good port of a mostly good game. The bad news is Miles Morales’s PC port is still just “mostly good.” The good news is it’s one of a far better game.

Spider-Man hangs upside down with a cup of coffee while Miles Morales talks to him.

(Image credit: Insomniac Games)

Miles Morales is a more streamlined experience than its predecessor. There may be less to do, but almost all of it is in a way that benefits Miles and New York. Much of the bloat has been cut—there are fewer sidequests to distract and the story is far shorter than its predecessor. It’s a perfect opportunity for a tighter, more intense storyline, and Miles Morales delivers.



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Industry analyst Canalys is predicting that ARM chips will snag 30 percent of the PC market by 2026. (opens in new tab) It also predicts that half of cloud server market, currently dominated by x86 CPUs, (opens in new tab) will also fall to ARM processors in the same time frame. But what could that all mean for gaming PCs?

Steve Brazier, president and CEO of Canalys, reckons it all adds up to an “extraordinary industry-changing event that simply has not been taken seriously enough.”



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You’ll be familiar with Call of Duty: Warzone 2 perk packages if you’ve played Modern Warfare 2. These are essentially a set of four predefined perks, two of which are active at the start of a match and two which activate at a set time during any given game. Choosing the right one is vital if you’re planning your best Warzone 2 loadout (opens in new tab).

It’s not possible to select custom perks in Warzone 2 right now, though this is something you can do in Modern Warfare 2’s multiplayer so it’s not a reach to think it might come to the battle royale in the future. In the meantime, I’ve listed the Warzone 2 perks below, what they do, and the predefined perk packages that are available.

All Warzone 2 perks 



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