Warzone 2 crossplay lets you progress across multiple platforms so you don’t have to run around levelling weapons twice or rebuilding your best loadouts (opens in new tab). It also means there are a lot more people to matchmake with, which is pretty great when you’re playing with a hundred and up others in Battle Royale.
If you’re just stepping into Al-Mazrah for the first time, you might want to know how Warzone 2 contracts (opens in new tab) work, how to make money (opens in new tab) so you can buy your loadout, or where to find a black site key (opens in new tab) to unlock a weapon blueprint. That said, here’s how Call of Duty: Warzone 2 crossplay works, and whether it’s possible to disable it if you don’t want to play with other platforms.
How does Warzone 2 crossplay work?
Crossplay in Warzone 2 is enabled by default, and functions across PC, Playstation, and Xbox. When you’re matchmaking with a squad, you can see which platform they each come from by the symbol that appears next to their username. You can also add friends from other platforms using their Activision ID now that the friends list bug (opens in new tab) has been fixed.
In terms of cross-progression, your Activision account records everything that you unlock on PC, allowing you to play on other platforms with the same weapons, loadouts, operators, and vice-versa.
Can you turn crossplay off on PC?
If you’re on console and don’t want to play against those with mouse and keyboard, you can turn crossplay off by following these instructions:
Load up Call of Duty: Warzone 2
Open the general menu and cycle across to the ‘Settings’ tab
Select ‘Account and Network’ near the bottom
Turn ‘Crossplay’ off
Unfortunately, there isn’t an option to turn off crossplay on PC, but on the plus side, at least you’ll never be short on people to play with.
What is it? The 30th edition of the monolith football management sim that loves to eat your time. Expect to pay £45/$60 Developer Sports Interactive Publisher SEGA Reviewed on Windows 10, Ryzen 5 3600, 16GB RAM, Nvidia GeForce3060 Ti; and 2021 Macbook Pro, Apple M1 Chip, 16GB RAM Multiplayer? Yes LinkOfficial site (opens in new tab)
Playing Football Manager makes me a better and more knowledgeable football fan. I don’t get to know the names and trajectories of upcoming wonderkids anywhere else, and it makes me sound cultured when I can tell my mates about a promising new player from the Austrian league. There’s a big wide world out there, outside of the Premier League, full of talent that’s ripe for the picking.
In Football Manager 2023 that’s never been truer, and if you’re a fan of playing with virtual spreadsheets and trying to take your tiny hometown football club to the Champions League, then there’s nothing better.
(Image credit: Sega)
I have spent 18 years trying to do just that. Football Manager 2023’s ultra-realism allows me to sign off from my work emails at 5 pm and into my fantasy emails at 6 pm. An army of researchers work to make the player database as true to life as possible, so learning the game directly transfers into real-world football knowledge, in a way that no other sports simulator does. And, like all the other iterations that have come before, I am totally hooked.
In Football Manager 2023, I am a manager, but I am also so much more than that. I’m the head coach, chief financial officer, director of football, a whole HR department, and media relations. I reckon José Mourinho actually works less than I do in Football Manager. The micromanagement can be done in your own way—I can burn 25 hours on recruitment, scouting, tactical setup, and optimising training schedules, or I can delegate most of that to the backroom staff and breeze through the first pre-season just handling recruitment.
The trouble with all this?
It’s really overwhelming, and the experience feels almost identical to Football Manager 2022.
It also looks similar to FM22. I started with 2D on FM05, and the 3D engine has bumbled along since its introduction, looking like an iPhone game. FM fans don’t play FM for the graphics, but FIFA 23 it is not. The sound is also something that has not moved forward in my opinion. It’s way off what a matchday sounds like—the crowd droning so inaccurate it’s unbearable. A morsel of audio excitement comes with the new UEFA licenced Champions League anthem. Mute until you qualify, unmute for one game, back to mute.
There’s a term in the community: “you’ve been FM’d”. When no matter what you do, the RNG gives you better stats performance-wise, but makes you lose the game. But this also happens often in real football—take Leicester winning the Premier League for example. The rage induced by this will never go away. The biggest overhaul to the match engine this year is that the AI manager is smarter, and will change its tactics throughout the game. Something that makes the game harder, and sometimes even more rage-inducing.
(Image credit: Sega)
The match engine is a mature beast, and whilst changes come year on year, the limited amount of animations in the 3D engine sees very little variation game-to-game. I get the same stupid red card as my midfielder hacks down an attacker with two feet from behind once or twice a season. It still feels like football though, and your players react to every change you make from the sidelines, for better or worse.
Tactically, new defensive systems have made blocks and shape even smarter, especially when playing with my preferred five-defender wing-back shape. New options have appeared for offside traps, aggressive transition play and defensive width on crosses. This is great for players like me, who sign five amazing new attackers every season and leave the defence threadbare.
But set pieces still feel like a lottery, and I’ve always found messing with things like corner routines causes more misses than goals, so I leave them to default. To save me from downloading a broken corner routine from the Steam Workshop, I’d love to be able to hire a set-piece expert and let them draw up what’s best for my team.
(Image credit: Sega)
I’ve signed for my club, Coventry City, where I have desperately been trying to hold together our core of young talent. I’m essentially preventing them from furthering their careers, and selfishly trying to get them to fire the club to the top. By the time I actually play a competitive game—you know, the bits that actually test marriages—I’m a couple of hours in and I have several new players to parade before the media. Let’s be honest, the 24-hour news culture around global football revolves around transfers—and it’s also my favourite part about FM23.
I reckon José Mourinho actually works less than I do in Football Manager.
First, I have to take a look at the new squad planner, but even that has its teething problems. I love a free transfer, and trialists are missing from the latest squad depth analysis, so I’ve got no staff telling me if these players are better than my current crop. I’ve done it myself, but putting four extra clicks into something I used to see in one view is frustrating. Where the squad planner has helped recruitment is the experience matrix: a one-pager on the spread of age and skill level within my team. It’s handy to see where I’ll have gaps in a few seasons when experienced players leave, with no development or emerging players coming through. It certainly saves panic-buying expensive players in their peak.
Then, each transfer window, I’m summoned to recruitment meetings by my chief scout to tell me where I’m going right or wrong. Sports Interactive have changed these to make them better reflect what goes on in the footballing world, but I feel the extra ‘conversation’ and changes that come with recruitment focuses have made this an even longer process.
(Image credit: Sega)
I will miss FM22’s meetings that went something like “Here, Alex, look at these great players in positions we are short on. Please consider buying some of them.”
A new dynamic timeline is a seemingly small integration but it jolts the memory when you’re years deep into a long-term save. The joy in Football Manager and the addictiveness comes with the stories you make up in your mind about cup finals won, starlets unearthed and legacies written. Still to this day I remember the joy that a new-gen Dutch central midfielder gave me as I nurtured him through the academy into a treble-winning international (Niek Smith, I miss you).
Choose your own adventure
Choosing a club you know makes getting in reasonably straightforward, but the exotic football manager takes an extensive database and dives into the unknown. The size of your database determines the depth of the game and the further afield you can go. Pick a size from small, medium or large, or select more leagues and players to import into the advanced database setup. A bigger database with more players equals more bargains to be uncovered—don’t forget to load South America. Technically, the game is lightweight, so most PCs will easily run these chunky advanced databases. I’m also playing on my Macbook, because a January transfer window is the best companion on trains and planes.
(Image credit: Sega)
Mods will come, in time, to introduce even more playable leagues in deeper parts of football’s pyramid system. The Football Manager modding community usually has a fix for things like the real names, along with missing badges, kits and player faces on day one. These add a little bit of extra immersion which is missing with blank faces and generic badges, and are especially useful if you don’t know who the team you’re running is. There’s a swathe of FM players who end up supporting the random foreign clubs they run on the game, buying shirts or even flying abroad to watch ‘their team’.
No other sports game offers a wider range of challenges you can set for yourself, playing your own way with only your imagination. Play out a rags to riches, knock one of the big boys off their perch, or simply aim to dominate the league with your favourite team for a generation.
If you need to save scum to fix results and go on a 100-match winning streak, you do you. Need to sell your 36-year-old non-league striker with no knees to Real Madrid for £100m? Sure. I have no beef with any community member who needs to do this to get their kicks. I did it when I was younger, but I don’t get the satisfaction anymore.
(Image credit: Sega)
New fans will get the ultimate football management/strategy/sim, but might find all the bells and whistles quite intimidating. Seasoned Football Manager managers will not feel the revolution of the game they played last year, but they’ll play it anyway. See also: all sports games on an annual release.
There are introductions at the start of every save that try and make FM more user friendly for beginners, but if you want to get the hang of the game you can try the Xbox Edition, which returns to PC via Game Pass. Think of it as the Touch version of the game, which is now exclusive to Apple Arcade and Nintendo Switch. It’s a bit like the original Championship Manager 01/02—you’ve got tactics, transfers and games at your fingertips. It serves as a great introduction to FM, before going footballs-deep into the ‘full fat’ version.
Still despite the fact that the latest iteration of Football Manager has fed my management addiction, I can’t help but feel that Football Manager 24 needs to add something more drastic in order to stay relevant. Years of tech debt and the crunch of an annual release are preventing the Sports Interactive team from delivering a new era of their bestseller, and it may threaten the game long-term.
In what form this revolution will come is anyone’s guess, but given they’re working on women’s football in the background, they may well have an ace up their sleeve that’ll ensure any future instalments start with a bang.
The Cyber Monday gaming laptop deals may be your last chance to bag a mobile bargain before Christmas this year. We’ve already seen a bunch of Black Friday gaming laptops (opens in new tab) with stellar discounts and don’t think for a second they’ll all have dried up by the time we get around to Cyber Monday.
Retailers will often hold back stock of sales items for another push around Cyber Monday, and with a whole new generation of gaming laptops ready to launch in the new year, I expect there’ll be plenty of still relevant current-gen hardware ready to go on sale.
The PC Gamer staff are here, like truffle pigs for PC parts, sniffing out deals wherever they may be hiding. And we know just what to look for, too. Ideally a current-gen GPU, for one—one of Nvidia’s RTX 30-series will have the chops to take on most modern games. Even some older models with RTX 20-series are still kicking around, though we don’t recommend paying over the odds for something that old when are better rigs around for less.
You’ll also want to consider newer CPUs, many of which come with greater core counts than the usual four-core lot. That said, if you’re being presented with the choice of a last-gen CPU paired with a current-gen GPU, it’s not the end of the world—it’ll still see you right, and the GPU is more important for most games, anywho.
Below are all the best gaming laptop deals we’ve found so far. And we’ll continue to update this page throughout Cyber Week too, adding the best deals and removing deals that have expired.
When is Cyber Monday 2022?
Cyber Monday is set for November 28, 2022, trawling Black Friday like a lovesick puppy. The temptation is to look at Cyber Monday like the unwanted sibling of Black Friday, with just the dregs left on offer. But while it’s still going to be tough to get the goods shipped ahead of Christmas, retailers will often have a stock of great deals set aside for Cyber Monday.
Cyber Monday also kicks off Cyber Week, where you may find a bunch of other deals on PC hardware to stretch out the sales season.
Where are the best Cyber Monday gaming laptop deals?
Our magic Cyber Monday price bots are searching the web, constantly tracking down the best gaming laptop deals.
Cyber Monday office laptop deals in the US
Our magic price searching bots regularly curate this list multiple times each day.
Cyber Monday gaming laptop deals in the UK
Our magic Cyber Monday price bots are searching the web, constantly tracking down the best gaming laptop deals.
Cyber Monday office laptop deals in the UK
Our magic Cyber Monday price bots are searching the web, constantly tracking down the best gaming laptop deals.
What should I look out for in a Cyber Monday gaming laptop deal?
The best Cyber Monday gaming laptop deals will deliver high-performance hardware for a knockdown price, or at the very least not come with an overly inflated price tag.
But it doesn’t automatically scan that just because something has a three-figure discount that it will be worth the money. You need to keep an eye on what parts are being used, what else you get for your cash, and whether it’s actually right for you.
Things are tough for PC gaming hardware, as it stands today. But companies are still aiming to shift stock so expect some discounts on current-gen kit. Don’t be fooled into parting with money for anything beyond the last generation of GPUs, however. It’s unlikely there’ll be a laptop with an Nvidia 10-series graphics card inside it that’s worth buying this Cyber Monday, unless you can find a wonderfully cheap deal.
Keep an eye out for storage, and memory size too. That’s most true at the low end of the market, where manufacturers may aim to keep prices low by using single sticks of memory and therefore halving the potential memory bandwidth. That might not be a problem in the very cheapest of gaming laptops, however, where the GPU will make the most difference to your experience.
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668884435_Cyber-Monday-gaming-laptop-deals-2022-notebooks-are-the-hot.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-18 13:32:432022-11-18 13:32:43Cyber Monday gaming laptop deals 2022: notebooks are the hot ticket item this year
Riot has temporarily disabled Harbor, Valorant’s newest hero, in competitive queues after it came to light that his ultimate ability was causing dramatic lag spikes in some matches. It turns out that Harbor’s ultimate—called Reckoning—is just too much for servers to handle in some spots: The enormous visual effect it triggers can make servers slow to a crawl, as showcased in this YouTube short (opens in new tab).
Harbor’s ultimate ability is creating unintentional lag spikes in some cases. We’re disabling the Agent in Competitive queue for now. Stay posted for any updates.November 17, 2022
See more
Although Harbor has been frozen out of the competitive queue for now, he’s still available in less serious modes. Players in Valorant’s deathmatch and quick play modes (as well as custom games) should watch out and brace for lag the very second a Harbor player looks like they’re gearing up to do something gorgeous.
This isn’t the first time Riot has had to put a Valorant agent on ice. Back in 2020, a patch to the game accidentally made Omen so powerful that he had to be removed from play (opens in new tab) for a full day so Riot could fix him. Riot is already at work fixing Harbor, so with any luck he’ll be back and ready for action along a similar timeframe.
Harbor was added to Valorant as part of its Episode 5 Act 3 update (opens in new tab) last month before being benched for this glamorous behaviour. It’s a bit of a mystery as to why his ultimate is causing such dramatic lag spikes, since the issue appears to affect server ping rather than GPU rendering. Hopefully we’ll have an answer soon.
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668888101_Valorants-newest-agent-temporarily-disabled-because-his-ultimate-is-too.png450800Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-18 13:16:462022-11-18 13:16:46Valorant’s newest agent temporarily disabled because his ultimate is too sumptuous to handle
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668777579_Warzone-2-is-locking-players-out-and-asking-them-to.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-18 13:03:462022-11-18 13:03:46Warzone 2 is locking players out and asking them to buy Modern Warfare 2
In the run up to the full release of World of Warcraft: Dragonflight (opens in new tab), Blizzard is thinking about all those millions of lapsed WoW accounts. You know the kind. That guy in the office who once had a hardcore raiding obsession but says he’s fine now, eyes darting side-to-side. Come back, says Blizzard, the water is lovely.
This weekend all players with inactive World of Warcraft accounts get full access to the game and their old characters without the usual subscription. They’ll be able to access all expansions including Shadowlands, and play the Tempest Unleashed pre-launch content for Dragonflight (which launches on November 28).
Alongside this there’s a discount on the various character housekeeping options in the game, 30% off character transfers, and faction / race / name changes.
Perhaps the biggest pull will be the chance to experience Dragonflight’s new starting zone, which our Fraser reckons is the best WoW’s ever had: “after such a strong opening, I just want to go back”. No danger of his account lapsing. It’s also a chance to check out WoW’s huge UI overhaul, though it’s going to take a lot more than that for me to uninstall all my addons.
There’s also the new starting experience which comes with Dragonflight, though players can opt-out of this, and of course full access to Chromie should you wish to do some Timewalking. The Timewalking Campaigns scale to level 60 and include all the Shadowlands stuff.
So far Dragonflight is looking very good indeed, though admittedly the main lesson thus far is that players really really like making wacky looking characters. If you’re an old WoW-head and want to make your own, the game’s free from now until November 21, 2022, at 10:00 a.m. PST (6pm GMT).
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668773925_Blizzard-says-come-back-in-the-waters-lovely-to-lapsed.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-18 12:06:082022-11-18 12:06:08Blizzard says ‘come back in, the water’s lovely’ to lapsed WoW players
Overwatch 2 has a serious support shortage right now. The role is proving rather unpopular, with queue times substantially shorter for those brave enough to tackle babysitting two diving DPS and a tank that’s somehow halfway across the other side of the map. I’ve been queueing flex almost exclusively, getting a role that isn’t support once every 20 games or so if I’m lucky. Overwatch 2 has made me hate playing support (opens in new tab), partly fuelled by role fatigue and also thanks to it becoming even more thankless than the first Overwatch.
Blizzard has long been aware of problems surrounding the support role (opens in new tab). But with queue times suffering massively in Overwatch 2 thanks to the discrepancy, the developer seems to finally be taking note. In a developer blog (opens in new tab) from executive producer Jared Neuss, he acknowledged that the team needs to make support a more desirable choice.
“With the move to 5v5, we’re seeing longer queue times than we’d like for both tank and damage players,” Neuss said. “While there’s no silver bullet for this issue, the team has a LOT of ideas that we want to experiment with for the upcoming seasons.”
That includes focusing on the support role, and how Blizzard “can make it more fun and rewarding to play.” Neuss says the team is “discussing targeted support hero reworks, game system updates, and even some role-wide changes to improve support quality of life.” There may be some tweaks to battle pass experience rewards in the future, too. Right now it’s 500XP for your first game of the day queued at support or flex, with every game after that rewarding 100XP. That’s only 1% of a level, not much incentive to dive into an underappreciated role.
There are no specific changes yet, but Neuss says as the team settles on ways to improve the experience it’ll feed that info back down to players. More incentive for support roles definitely feels like a good idea. I’m unsure how larger support kit reworks could benefit the role unless they end up leaning into an increased focus on damage output. Blizzard previously said one tactic is to simply make more support heroes, with it being the least populated role. But with season 2 introducing tank hero Ramattra (opens in new tab), we’ll have to wait a little longer for that roster to fill out.
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668891789_Blizzard-acknowledges-no-ones-playing-support-in-Overwatch-2-and.png6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-18 11:59:182022-11-18 11:59:18Blizzard acknowledges no one’s playing support in Overwatch 2, and that’s a problem
A new driver for Intel’s troubled Arc gaming graphics cards has been released with claimed performance boosts of up to eight percent. (opens in new tab) The driver also fixes a number of known game-specific glitches, details further bugs for future rectification and addresses problems with Intel Arc Control software.
Intel cites eight games that benefit from improved performance, with Dirt 5 heading the list with that eight percent boost. Intel says that figure is delivered running at 1440p and Ultra settings.
Other games that benefit from the new driver include Chorus, Far Cry 6, Forza Horizon 5, Ghostwire Tokyo, Gotham Knights, Marvel’s Guardians of the Galaxy and Sniper Elite 5, with claimed performance boosts ranging from three to seven percent. Meanwhile, Doom Eternal (Vulkan), Tom Clancy’s Rainbow Six Siege, Death Stranding Director’s Cut and Forza Horizon 5 all receive bug fixes.
Finally, four games receive broad driver support: Sonic Frontiers, Marvel’s Spiderman: Miles Morales, Call of Duty: Warzone 2.0 and Dysterra. The driver is valid for all Arc GPUs from desktop to mobile and including the top Intel Arc A770 (opens in new tab) and Arc A750 (opens in new tab) boards we reviewed earlier this year.
All told, it’s not a dramatic improvement. But every little helps. More to the point, it’s indicative that work continues on the Arc project. Solving Arc’s software and driver issues was never going to be the stuff of overnight success. So, it’s good to see that progress is being made.
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668899096_New-Intel-Arc-graphics-driver-boosts-performance-by-up-to.png6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-18 11:45:562022-11-18 11:45:56New Intel Arc graphics driver boosts performance by up to 8%
In a statement posted to Twitter (opens in new tab), Gearbox said that, “After years of publishing work on Risk of Rain 2, we have developed a deep love and respect for the IP,” and that it would endeavour to “bring you world-class content” and ensure “a bright future for this genre-leading franchise”.
To start off, that means Gearbox’s first order of business is bringing Risk of Rain 2’s Survivors of the Void DLC to consoles, but the studio is also teasing a “very special passion project” it’s working on alongside original Risk of Rain developer Hopoo.
For its part, Hopoo didn’t have a great deal to add to the announcement, only calling it “excellent news” for Risk of Rain fans on Twitter (opens in new tab). When pressed by nervous fans to clarify exactly what the purchase means for the future of the series, Hopoo did at least elaborate that it meant “More RoR (opens in new tab)“. Whether or not “More RoR” will also mean ‘better RoR’ (or at least ‘equivalent RoR’) is still up in the air, though.
Gearbox had better hope it knows what it’s doing with the series, because the news was mostly greeted with trepidation by fans. The replies to the tweets from Hopoo and Gearbox announcing the purchase mostly consist of increasingly esoteric memes conveying fear and hostility. The number one comment in reply to the announcement on the Risk of Rain subreddit (opens in new tab), meanwhile, says only “did they just obliterate themselves”. Good luck, Gearbox.
Regardless of how Gearbox’s stewardship turns out, we liked Risk of Rain 2 quite a lot (opens in new tab) around these parts, praising the “ebb and flow” of its chaotic multiplayer and the irresistibility of ascending its power curve. Hopefully Gearbox’s experience publishing the game means it knows what makes the series tick, but if not, well, we’ll always have Petrichor V (opens in new tab).
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668917433_Gearbox-has-bought-up-Risk-of-Rain-and-the-fans.jpg343610Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-18 11:28:182022-11-18 11:28:18Gearbox has bought up Risk of Rain and the fans are already doomposting
With Overwatch 2 (opens in new tab) pivoting to free-to-play, it’s shaken up a lot of what long-time fans have been used to. One of those is the way new hero goodies are earned. Loot boxes stuffed with random voice lines, sprays and skins are gone, with battle passes where everybody gets the same thing becoming the new normal. But the new reward system hasn’t proved the most popular, and it’s a problem Blizzard is aware of.
In a developer blog (opens in new tab), new executive producer Jared Neuss addressed the poor reception of how the game currently handles rewards and its sense of progression since its “big shift” to free-to-play. “I could say a lot here, but I think a good place to start is saying that we aren’t completely satisfied with how everything feels right now,” Neuss said. “There’s a lot we like about it—knocking out a bunch of daily/weekly challenges or getting something new for a hero you love can feel great! But we also recognise that today’s experience has opportunity for improvement that we need to focus on.”
Neuss said the team wants players “to feel more rewarded,” with “new accomplishments to chase outside of your competitive rank and battle pass level.” That means some changes are coming, though they’re still relatively minor in the short term. The biggest news is that earnable event skins will be returning. When Overwatch 2 debuted its Halloween event, many were disappointed that Blizzard seemed to have removed its tradition of including at least one skin earnable through completing event challenges. Neuss says that from season 2 onwards, “each event has a skin you can earn by playing, in addition to the other cosmetic rewards we already offer.”
Slightly less exciting is that Neuss says Blizzard will carry on feeding things through Twitch drops. I’m not exactly a fan of gating cosmetics through a third-party platform, but for those who can remember to stick a random stream on low volume for several hours, it’s an easy way to access in-game rewards.
Long-term plans are looking at making more significant changes. Neuss says that for season 3 and beyond, Blizzard is looking at “a mix of battle pass changes, more interesting challenges, and more exciting play-focused progression systems” to explore. “We’ll be able to talk about some of these changes soon,” he said. “But other changes may take more time to lock in.”
The unfortunate reality is that many of these changes will still revolve around a costly cosmetics store and battle pass progression, two things I’m not exactly a fan of. But any attempt to rework what we currently have is appreciated. I’ve plugged away at Overwatch 2’s battle pass (opens in new tab), and have found its reward system incredibly dissatisfying. It’s a sense of progression so dire that it’s had players wishing loot boxes were back in the game. Replacing one predatory monetisation system with another isn’t the answer, but even a bit of currency in the battle pass or ways to earn smaller rewards in-game wouldn’t go amiss.
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668921108_Blizzard-isnt-completely-satisfied-with-Overwatch-2s-rewards-will-make.png6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-18 11:22:482022-11-18 11:22:48Blizzard isn’t ‘completely satisfied’ with Overwatch 2’s rewards, will make them suck slightly less next season
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