A staple of “Operator” culture, the M4 platform represents a uniquely American militaria aesthetic that has defined the visual style of Call of Duty: Warzone 2 and the Modern Warfare remakes. A shortened assault rifle that dispenses equal doses of liberalism and 5.56 NATO, the M4 shines as a jack-of-all-trades frame that benefits from both maximalist and minimalist approaches.

While it’s never been a favorite weapon of mine in any game’s arsenal (that honor belongs to the people’s weapon, the AK-47), Modern Warfare 2’s Gunsmith has made its royalty-free take on the Global North’s workhorse almost as versatile as its real-world counterpart. If you scored Modern Warfare 2’s Vault Edition, you’ve already got access to variant M4 frames and a bevy of attachments.



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The original Splinter Cell launched on November 17, 2002—20 years ago today. To mark the big birthday, Ubisoft is giving away the groundbreaking stealth action game for free right here on the Ubisoft Store (opens in new tab), and also shared an update on the state of the remake, which—sorry to say—is still very early in development.

Ubisoft announced the Splinter Cell in December 2021, and then clarified in September of this year that it won’t be a straight do-over, but will instead blend “the spirit of the old and the comfort of the new,” a process that will include “rewriting and updating the story for a modern-day audience (opens in new tab).”



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Call of Duty: Warzone 2 is now up and running, and instead of running (or gunning) right at your enemies you may want to team up with them instead, which is a thing you can do now. 

The new Warzone 2 assimilation feature allows you to recruit nearby rivals mid-match instead of taking them down. The “Unhinged” mode, as you’d guess from the name, has the most open rules for invites by allowing you to build a squad bigger than the one you started with.



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PC gamers have grown accustomed to getting their digital card games for free. Hearthstone, Gwent, Marvel Snap, Legends of Runeterra, Magic: The Gathering Arena—you can spend big piles of money on them, sure, but if you just want to jump in and see what it’s all about, it won’t cost you a penny. Not every game follows that free-to-play path, however.

Cardfight!! Vanguard Dear Days (opens in new tab), which launched today on Steam, is one such game, and it’s a doozy. The base game sells for a whopping $70—the same price that major franchises like  Call of Duty: Modern Warfare 2 (opens in new tab) have begun to adopt—which is wildly out of sync with the big names in the CCG genre. But what’s even more astounding is that there are 17 pieces of DLC available for purchase on top of that, which collectively add up to another $216—that’s nearly $300 for the full loadout.



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Real-time strategy games are one of the longstanding bastions of PC gaming. Years before Steam digitised and slickened out how we play games, and before the PC was even deemed a mainstream gaming platform, games like Command & Conquer, Warcraft, and Total Annihilation kept PC gamers ticking over into the millennium, mouse-clicking deep into those long nights in front of glowing CRT screens.

Now, Crossfire: Legion is seeking to revive those glory days. The explosive new RTS game comes to us from stalwart developer Blackbird Interactive, who know a thing or two about reviving games in this genre, having previously brought us Homeworld: Deserts of Kharak, the acclaimed prequel to the 1999 classic Homeworld. 

Crossfire: Legion has been in Early Access since May this year, and has already made untold advances, adding new Acts to its story campaign, new maps, and a full-on level editor. 

explosive battle in crossfire legion

(Image credit: Prime Matter)

Set in a near future ravaged by war, the game sees you command one of three distinct factions. Global Risk are basically your space-age privateers, working for governments to suppress ‘terrorist’ threats, and specialising in picking their opponents off through long-range warfare. Black List are a mercenary group made up of former members of Global Risk, disillusioned with what they see as a corrupt order. Speed kills with these guys, who use guerrilla tactics and fast movement to catch the enemy off-guard. Finally, there’s New Horizon, a transhumanist faction of mysterious origin built around heavy firepower and strong defence, making up in resilience what they lack in number.



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Battlefield 2042’s third season starts on November 22 and will bring with it the usual new stuff: a new specialist, new guns, and a new map. I was mildly surprised to learn that the map, called Spearhead, will be the first official Battlefield map set in Sweden, where lead Battlefield developer DICE is based.

Looking back, I guess none of the past Battlefield conflicts had a great reason to venture into Sweden. The country was ostensibly neutral during WW1 and WW2, and Battlefield’s fictional modern conflicts have centered on the US, China, and Russia. There’s no Sweden vs Canada subplot or anything.



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Game Pass has proven to be of great value over the years. It’s a way to venture outside our comfort zones and explore games we would normally hesitate to buy. It’s not only been a great way for us to explore our tastes but for developers to make weirder and more wonderful games.

That’s certainly the case for Pentiment, a game that director Josh Sawyer says wouldn’t exist without Microsoft’s subscription service. He appeared on Waypoint’s Radio podcast (opens in new tab), telling host Rob Zacny “I never would have proposed making Pentiment without Game Pass. Like, I literally just wouldn’t have done it. I just don’t think it would have been possible.”



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Ubisoft and Riot Games have announced a partnership to combat toxicity in their games. The two developers have come together to work on a new AI-based solution by sharing data between them to find a way to mitigate and prevent toxicity and online abuse. The Zero Harm in Comms partnership is a way for the two huge publishers with online games such as League of Legends, Valorant, and Rainbow Six Siege to share the data they discover and, hopefully, develop a tool that will be far more effective than current methods at identifying harmful communications. 

I spoke to the two leads, Yves Jacquier, executive director at Ubisoft La Forge and Wesley Kerr, head of technology research at Riot Games about the partnership, what it hopes to achieve and what players could expect from the reality of these changes to games. 

(Image credit: Riot Games)

PC Gamer: Technologically, what’s the difficulty between sharing this information between Riot and Ubisoft then perhaps other publishers too?



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Call of Duty: Modern Warfare 2 has just received the Shoothouse map as part of its first major update and… oh dear, oh dear oh dear. Players have been encountering a bug in the new release, which lest we forget is actually a re-release of an older map, which means that there are giant invisible walls across portions of the map: you can see other players, but fire and your bullets just pepper a wall you can’t see.

The walls also knock back your drill charges, decoy grenades, and other bits of kit. Here’s a video of the glitch:



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In Marvel’s Midnight Suns (opens in new tab), you’re a half-demon monster slayer who’s woken up after three centuries to find your demonic mother sowing chaos and Hydra all jacked-up on gamma juice. The fate of the world hangs in the balance, and a group of superheroes are looking to you to save the day, so what do you do? Go on dates. Lounge around the pool. Organise surprise parties. What else?

When Firaxis brought back XCOM in 2012, reinvigorating the turn-based tactics genre on PC, this was not where I was expecting it to lead: reading by the fireside with Blade, the fearsome vampire hunter, to increase our friendship rank. At the end of the admittedly lovely evening, I unlocked a pair of rare swimming trunks for the brooding hero. I’m still not convinced this isn’t some kind of fever dream. 

(Image credit: 2K)

There’s a clever turn-based tactics game here (which you can read more about in our previous Midnight Suns hands-on (opens in new tab)), where you command your squad of heroes by throwing down cards drawn from their unique decks, but so far I’ve spent a lot more time hanging out with my new friends than fighting supervillains, demons and fascists. Midnight Suns is obsessed with the social lives of superheroes, and by putting friendship and camaraderie at the centre of everything, it ends up feeling a lot more like Fire Emblem—particularly the excellent Three Houses—instead of XCOM. 



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