If you’re looking to make cash fast in Call of Duty: Warzone 2, you’ve come to the right place. If you’ve been playing Modern Warfare 2, the battle royale will be automatically added in the Season 1 update. For everyone else, you can download Warzone 2 as a standalone mode separate from the base game as it’s free-to-play.
Cash in Warzone 2 works in a similar way to the original battle royale. You’ll need plenty of the green stuff to buy various goodies, including loadout drops and killstreaks, which in turn helps you and your squad mates survive until the end to claim victory. If you’re ready to hit the ground running, here are some ways to make cash fast in Warzone 2 battle royale and DMZ modes.
Warzone 2 cash: How to make money fast
Contracts are by far the most lucrative way of earning cash quickly in Warzone 2, though they can be pretty tricky to pull off. Markers on the map indicate where these are and you’ll need to pick up the item to start the associated contract. Bounty contracts will net you the most cash—generally around $5000—in the battle royale, though you’ll need to kill a nearby random player to complete it so these can be risky.
Lockers, supply crates, and cash registers are another decent source of money—I’ve snagged up to $800 from a single crate—so these are worth investigating whenever you come across them. For this reason, it’s worth searching buildings thoroughly before moving on. In DMZ it’s also worthwhile opening safes to gain access to the cash inside, just be careful of the enemies you’ll attract when doing so.
Looting downed enemies from both the battle royale and DMZ modes will naturally offer you some spare cash too, and it all adds up.
(Image credit: Activision)
What you can buy with cash in Warzone 2
Buy stations are littered all over the map and you can find them by looking for the trolley icon. Once you find one, interact with it to bring up the items in stock, which you can buy if you have the cash on hand to afford them.
Here are some of the items you can grab at the Buy Station, along with their price:
Armor Plate: $400
Armor Box: $2000
Molotov: $350
Stim: $400
Claymore: $700
Throwing Knife: $500
Battle Rage: $2900
DDoS: $2000
Heartbeat Sensor: $1050
Cluster Mine: $3300
Deployable Cover: $1650
UAV: $4000
It’s also worth noting that in DMZ, you can sell stuff to Buy Stations to gain some extra cash from unwanted items or duplicates. Every little helps, right?
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668692769_How-to-make-cash-in-Call-of-Duty-Warzone-2.jpg6741200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-17 13:28:142022-11-17 13:28:14How to make cash in Call of Duty: Warzone 2
If you’re looking to make cash fast in Call of Duty: Warzone 2, you’ve come to the right place. If you’ve been playing Modern Warfare 2, the battle royale will be automatically added in the Season 1 update. For everyone else, you can download Warzone 2 as a standalone mode separate from the base game as it’s free-to-play.
Cash in Warzone 2 works in a similar way to the original battle royale. You’ll need plenty of the green stuff to buy various goodies, including loadout drops and killstreaks, which in turn helps you and your squad mates survive until the end to claim victory. If you’re ready to hit the ground running, here are some ways to make cash fast in Warzone 2 battle royale and DMZ modes.
Warzone 2 cash: How to make money fast
Contracts are by far the most lucrative way of earning cash quickly in Warzone 2, though they can be pretty tricky to pull off. Markers on the map indicate where these are and you’ll need to pick up the item to start the associated contract. Bounty contracts will net you the most cash—generally around $5000—in the battle royale, though you’ll need to kill a nearby random player to complete it so these can be risky.
Lockers, supply crates, and cash registers are another decent source of money—I’ve snagged up to $800 from a single crate—so these are worth investigating whenever you come across them. For this reason, it’s worth searching buildings thoroughly before moving on. In DMZ it’s also worthwhile opening safes to gain access to the cash inside, just be careful of the enemies you’ll attract when doing so.
Looting downed enemies from both the battle royale and DMZ modes will naturally offer you some spare cash too, and it all adds up.
(Image credit: Activision)
What you can buy with cash in Warzone 2
Buy stations are littered all over the map and you can find them by looking for the trolley icon. Once you find one, interact with it to bring up the items in stock, which you can buy if you have the cash on hand to afford them.
Here are some of the items you can grab at the Buy Station, along with their price:
Armor Plate: $400
Armor Box: $2000
Molotov: $350
Stim: $400
Claymore: $700
Throwing Knife: $500
Battle Rage: $2900
DDoS: $2000
Heartbeat Sensor: $1050
Cluster Mine: $3300
Deployable Cover: $1650
UAV: $4000
It’s also worth noting that in DMZ, you can sell stuff to Buy Stations to gain some extra cash from unwanted items or duplicates. Every little helps, right?
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668692769_How-to-make-cash-in-Call-of-Duty-Warzone-2.jpg6741200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-17 13:28:142022-11-17 13:28:14How to make cash in Call of Duty: Warzone 2
We have a date for Nvidia’s next major GPU dump. It’s 3rd of January next year and a GeForce Special Event keynote for the CES tech jamboree in Las Vegas (opens in new tab), albeit Nvidia will be conducting the event remotely.
Beyond describing the event as detailing “the latest technologies, products and software from GeForce”, Nvidia isn’t getting more specific. However, we’re expecting to see two main announcements at the event.
On the desktop side, very likely we’ll finally see what Nvidia has done with the cancelled RTX 4080 12GB model (opens in new tab). Odds are it will be rebranded RTX 4070 Ti and be announced on the 3rd at that CES event.
Given the RTX 4080 12GB boards were already in mass production when Nvidia had a change of heart, we’re not expecting much by way of a change in specifications in the transition to RTX 4070 Ti branding.
So, that’s 7,680 shaders, aka CUDA cores in Nvidia parlance, 240 texture units, 80 ROPs and 12GB of memory running over a 196-bit bus. Roughly speaking, those numbers are around 40 to 45 percent of the flagship RTX 4090 GPU (opens in new tab). While it’s possible Nvidia may tweak some of those specs for the purported RTX 4070 Ti via a video BIOS update, we’re not expecting a dramatic deviation.
Instead, the big unknown is pricing. The RTX 4080 12GB was priced at $899 and the assumption is that the RTX 4070 Ti will be cheaper. But how much cheaper? Odds are, we’ll know on January 3.
Top-spec mobile GPUs should match the hardware features of the desktop RTX 4080 (Image credit: Future)
The other major announcement at the CES event is expected to be mobile variants of Nvidia’s RTX 40-series GPUs, otherwise known as Ada Lovelace. We’re expecting to see RTX 4080 and 4070 branded mobile GPUs announced at minimum, with the possible addition of a mobile RTX 4090 and 4060 mobile chips to top and tail the range.
Based on the best currently available information, the mobile lineup would therefore look something like this. At the very top, the RTX 4090 will use the same AD103 GPU as the desktop 4080 card and pack 9,728 shaders, 304 texture units and 112 ROPs, all running over a 256-bit memory bus. Clock speeds would be significantly lower than the desktop 4080 at approximately 1.4GHz.
The RTX 4080 and 4080 Ti mobile will step down to the AD104 GPU briefly seen in that cancelled 4080 12GB desktop board, with the Ti model offering much the same hardware features as the 4080 12GB desktop but running at lower clock speeds. Subtract roughly 15 percent from the shader, texture and ROP counts to arrive at the non-Ti model. The smaller AD104 chip should clock a little higher in a mobile implementation and might flirt with as much as 2GHz in higher performing installations. However, the usual lower-power Max-Q variants for thin-and-light will inevitably be much slower.
As for the RTX 4070 mobile, that’s likely to be based on the as-yet unannounced AD106 chip. Specs will likely fall around 4,608 shaders, 144 textures and 48 ROPs, plus a 128-bit memory bus. Finally, the RTX 4060 could use another unannounced chip, AD107, with further cut-down specs, likely to be around 2,560 to 3,072 shaders, 80 to 96 texture units and around 32 ROPs. Mercifully, AD107 is currently expected to stick with a 128-bit memory bus rather than stepping down even further to a 96-bit bus.
So, there you have it: what to expect on January 3rd. Let us know below whether that sounds exciting or if it just adds to the frustration at the latest GPU launches.
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All the clues, hints, and tips you need to make today’s Wordle a breeze are just below, and the answer to the November 17 (516) puzzle is just after that. Maybe you’ve always wanted to try Wordle out but aren’t sure how to play? No problem. There are plenty of guides and archives just below to get you started.
I had an unexpected wrinkle today. It all started off smoothly: I had a few yellows I needed to turn into greens and then… I had no idea what to make of the half-word before me. Luckily there were only a few possible guesses left, so I was able to make it just in time.
Wordle hint
A Wordle hint for Thursday, November 17
The answer today is a word used to indicate where someone or something is. If you’re not here, then you’re over…? You’ll need to find just one vowel today but watch out, because it’s used twice.
Wordle help: 3 tips for beating Wordle every day
If there’s one thing better than playing Wordle, it’s playing Wordle well, which is why I’m going to share a few quick tips to help set you on the path to success:
A good opener contains a balanced mix of unique vowels and consonants.
A tactical second guess helps to narrow down the pool of letters quickly.
The solution may contain repeat letters.
There’s no time pressure beyond making sure it’s done by midnight. So there’s no reason to not treat the game like a casual newspaper crossword and come back to it later if you’re coming up blank.
Today’s Wordle answer
(Image credit: Josh Wardle)
What is the Wordle 516 answer?
Every day should be a winner. The answer to the November 17 (516) Wordle is THERE.
Previous answers
Wordle archive: Which words have been used
The more past Wordle answers you can cram into your memory banks, the better your chances of guessing today’s Wordle answer without accidentally picking a solution that’s already been used. Past Wordle answers can also give you some excellent ideas for fun starting words that keep your daily puzzle solving fresh.
Here are some recent Wordle solutions:
November 16: BAKER
November 15: SNARL
November 14: MAPLE
November 13: INANE
November 12: VALET
November 11: MEDAL
November 10: UNITE
November 9: RAINY
November 8: SPELL
November 7: BEGIN
Learn more about Wordle
Every day Wordle presents you with six rows of five boxes, and it’s up to you to work out which secret five-letter word is hiding inside them.
You’ll want to start with a strong word (opens in new tab) like ALERT—something containing multiple vowels, common consonants, and no repeat letters. Hit Enter and the boxes will show you which letters you’ve got right or wrong. If a box turns ⬛️, it means that letter isn’t in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you’ve got the right letter in the right spot.
You’ll want your second go to compliment the first, using another “good” word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn’t present in today’s answer.
After that it’s just a case of using what you’ve learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there’s an E). Don’t forget letters can repeat too (ex: BOOKS).
If you need any further advice feel free to check out our Wordle tips (opens in new tab), and if you’d like to find out which words have already been used you’ll find those below.
Originally, Wordle was dreamed up by software engineer Josh Wardle (opens in new tab), as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle (opens in new tab), refocusing the daily gimmick around music or math or geography. It wasn’t long before Wordle became so popular it was sold to the New York Times for seven figures (opens in new tab). Surely it’s only a matter of time before we all solely communicate in tricolor boxes.
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668666207_Todays-Wordle-answer-and-hint-for-Thursday-November-17.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-17 06:05:462022-11-17 06:05:46Today’s Wordle answer and hint for Thursday, November 17
Since 2008, Blizzard’s games have been published in mainland China via licensing agreements with NetEase. Those licensing agreements are set to end on January 23, 2023, and won’t be renewed, Blizzard has announced (opens in new tab). Game services including those for World of Warcraft, Hearthstone, Overwatch, and Diablo 3 will be ending in China on the same date.
“The two parties have not reached a deal to renew the agreements that is consistent with Blizzard’s operating principles and commitments to players and employees,” Blizzard’s statement says.
Reuters (opens in new tab) quotes a statement from NetEase explaining that, despite lengthy negotiations, the two companies were unable to reach an agreement on key terms of cooperation, and said, “We will have to accept this decision.”
New sales of Blizzard games in China will be suspended “in the coming days”, and Blizzard says that “Chinese players will be receiving details of how this will work soon.” The scheduled releases of World of Warcraft’s Dragonflight expansion, Hearthstone’s March of the Lich King set, and Overwatch 2 season 2 will still be going ahead as planned, however. Diablo Immortal will also not be affected as it was co-developed by Chinese company Tencent and is covered by a separate licensing deal.
Recently, the Chinese government’s tightening of its already harsh restrictions on the tech industry included an eight-month freeze on videogame approvals and new limits on how long under-18s can spend playing online games, which led to the sector’s first drop in users and revenue in 14 years. Meanwhile, a mobile MMO based on World of Warcraft being made by NetEase was canceled after three years of development in August, which Bloomberg (opens in new tab) claimed was due to a disagreement over financial terms. Following news of that cancellation, we reached out to Blizzard. “We continue to have an extremely successful relationship with NetEase, and it is entirely untrue to suggest that there have been financial disputes,” the company said via email.
Blizzard warned investors of the possibility its licensing agreements in China would end in its third-quarter financial report (opens in new tab) back in November, saying, “We are in discussions regarding the renewal of these agreements, but a mutually-satisfactory deal may not be reached.” It also noted that the agreements “contributed approximately 3% of Activision Blizzard’s consolidated net revenues in 2021”.
Though Activision Blizzard as a whole may not be stung too hard by this, Blizzard’s games and properties have been popular in China. The only reason the Warcraft movie wasn’t a flop was thanks to Chinese audiences turning out in droves, setting a record for the country’s biggest film opening of all time. And despite Blizzard’s claim that its business in China didn’t influence the decision to suspend Hearthstone Hearthstone Grandmaster Chung “blitzchung” Ng Wai after he called for Hong Kong’s freedom in a post-match interview, it’s hard to believe that Hearthstone’s growth in China while US spending declined (opens in new tab) wasn’t factored into the otherwise baffling call.
“We’re immensely grateful for the passion our Chinese community has shown throughout the nearly 20 years we’ve been bringing our games to China through NetEase and other partners,” Blizzard president Mike Ybarra said in the company’s statement. “Their enthusiasm and creativity inspire us, and we are looking for alternatives to bring our games back to players in the future.”
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668662521_Most-of-Blizzards-games-wont-be-available-in-China-as.jpg370650Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-17 05:18:032022-11-17 05:18:03Most of Blizzard’s games won’t be available in China as of next year
PC peripherals are an ever expanding genre of tech that’s constantly evolving. As people use their personal computers for more activities, we see more products begging to suit their new needs. Streaming in particular has really taken a turn on the PC peripherals market, and one of the most interesting offshoots of this are these consumer grade power console style controller decks. (opens in new tab)
Elgato was the first big name company to throw one out with the Stream Deck. This panel of buttons became a host to macros, specifically designed to work mostly with Elgato’s streaming software. Due to the LED screens you could easily program faces for those buttons, and it’s a neat way to control things like your lighting effects, microphone, or screen capture mid stream.
But it has mostly been limited to streaming software, which was always a bit of a disappointment. It meant that when competitors like the Loupedeck Live we reviewed (opens in new tab) came on the scene, which work macros on a wide variety of devices, the Elgato Stream Deck options lost a bit of their appeal.
Elgato seems to have noticed this, and has released the Stream Deck + (opens in new tab) as the newest addition to its lineup of controllers. This is looking like a much more versatile device, that even comes with more button options including tactile knobs, for those of us who are into that kind of thing.
These extra button options give the new Stream Deck + a much nicer look to it, with a touch screen panel in the middle separating the traditional buttons from the knobs. Plus, they genuinely do look to have different use cases. The website shows off several profiles where you can see how they work, like giving more granular controls to things like volume.
When it comes to audio there’s a complete station built in if you choose to use Elgato’s Wave Link mixing software. It boasts its own library of royalty free tracks which is also a great benefit to streamers looking for simple configurations they won’t get burned for down the line.
Now that Stream Decks are a more common and developed concepts there’s also heaps of plugins for different programs and situations which means you shouldn’t have to set everything up from scratch yourself. This can be one of the biggest barriers to actually using these devices well, so hopefully they’re good.
The Stream Deck + is going for $200 USD on the Elgato store, so it’s not exactly the cheapest piece of kit. It does however come in a bit cheaper than the Loupedeck Live which is $269 USD, so it will be very interesting to compare the two as options for those who’ve gone mad for macros.
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668669877_Elgatos-new-Stream-Deck-looks-to-go-beyond-streaming.gif167298Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-17 04:36:072022-11-17 04:36:07Elgato’s new Stream Deck + looks to go beyond streaming macros
If you’re thinking of starting a replay of the Arkham series in honor of Kevin Conroy, or just to fill the Batman-shaped gap left by Gotham Knights, there are a couple of things you’ll want to download in advance. First you should grab Asylum Reborn (opens in new tab), an HD texture pack for Arkham Asylum created by GPUnity and Neato in 2017, and now you can follow it with Arkham City Redux (opens in new tab), a brand new texture pack and advanced launcher for its sequel Arkham City, made by the same dynamic duo and available now.
In addition to updating over 1,000 textures with a combination of AI-upscaled and hand-drawn replacements, Arkham City Redux adds FOV sliders, improves the tessellation quality and distance, and improves the shadow quality. That jagged shadow along on Bruce’s neck? It’s been smoothed out at last.
Arkham City Redux is available in a couple of different versions. For a lesser impact on performance there’s the lite version, which gives you the updated textures for characters and UI elements, but drops most of the environmental textures. It’s a mere 1.9GB download. If you want to go in the other direction, the full HD version can be expanded with an alternate textures pack that lets you tweak Batman’s outfit, swapping the blue elements of his outfit for black and choosing between threaded, studded, and velvet versions of his cape. The complete version with everything comes in at a hefty 5.1GB.
It’s compatible with the Steam, GOG, and Epic Store versions of Arkham City, and there’s a Steam guide to installation (opens in new tab) that also explains how the advanced launcher works. Options it adds include adjustable color settings, a toggle to skip the startup movies, and a separate keybind for Catwoman’s quickfire disarm. Previously, if you played Arkham City with mouse and keyboard, as soon you unlocked Catwoman’s caltrops their quickfire control would replace your quickfire disarm. It also fixes a lighting bug (opens in new tab) in the DirectX11 version.
You may recognize GPUnity as the HD wizard behind Alien Isolation’s Improved Graphics (opens in new tab), Arkham Knight’s Advanced Colour Correction (opens in new tab), and a Nier Automata texture overhaul that took four years to make. Those four years spent replacing over 300 of Nier Automata’s textures must seem like a blink of an eye compared to the six years Arkham City Redux has taken, and perhaps contributed to GPUnity’s decision to retire from making HD textures. If you were hoping for an Arkham Origins pack to follow, I’m afraid you’re out of luck. As GPUnity explains in the installation guide’s FAQ, “I’m done with texture packs, Arkham City Redux is the end for me. I don’t have any plans for other Arkham games either. I hope everyone is happy with this mod.”
https://gamingarmyunited.com/wp-content/uploads/2022/11/Huge-HD-mod-for-Batman-Arkham-City-enhances-more-than.jpg6751200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-17 03:11:112022-11-17 03:11:11Huge HD mod for Batman Arkham City enhances more than 1,000 textures
November is typically gaming’s most important month, as major studios have made a tradition of shipping their biggest games right before Hanukkah, Christmas, and other holidays. But that didn’t necessarily prove true in the past couple of years, with the pandemic scattering release dates to the wind like a tornado knocking over a calendar factory.
In 2022 we’ve got a proper November, with a clear-cut stretch of big stuff. And it’s starting right now. Here’s my chronological overview of what’s ahead over the next few weeks, with added commentary from the PC Gamer editors who’ve played or been keeping an eye on these games.
(Image credit: Activision Blizzard)
A proper World of Warcraft expansion that, so far, seems good
When: A pre-launch patch deployed Tuesday night, before the expansion fully releases on Nov 28 Tyler Colp, Associate Editor: World of Warcraft expansions always make some sort of promise about going back to the way it all started, but Dragonflight is the first one that seems to actually deliver on that. WoW players have wanted to explore the Dragon Isles since they were discarded map geometry in the game’s files, and they’ve asked for years to be able to play as dragons too. Dragonflight’s pre-patch introduces the highly-customizable Dracthyr race and a taste of what’s to come later this month in the expansion that’s geared to send the MMO into a bright, adventurous future.
(Image credit: Activision)
The return of Warzone
When: Wednesday Morgan Park, Staff Writer: The launch of Warzone 2 marks the start of a new era for Call of Duty. Old Warzone is dead (at least temporarily), and in its place is a refreshed battle royale suite with a new map, AI combatants, and a decidedly un-battle royale side mode that might be the coolest part of the package: DMZ. The “sandbox extraction” inspired by Escape From Tarkov and Hunt: Showdown ditches the circle, allowing players to set their own goals, loot everything they can carry, and extract before time is up.
(Image credit: Crytek)
Wait, Crysis is back?
When: Thursday Evan Lahti, Global Editor-in-Chief: In case you missed them on the Epic Games Store last year, Crysis 2 Remastered and Crysis 3 Remastered are hitting Steam tomorrow. Crytek’s sequels are great popcorn shooters with inspired enemy design, a great vision of an alien-invaded NYC, and moments of sandbox creativity. Worth a look if you missed them in 2011 or 2013.
A livestream just about 2023 in PC gaming
When: Thursday, November 17 at 10 AM Eastern Evan Lahti, Global Editor-in-Chief: Forgive the act of self-promotion: we’re doing a big show tomorrow! Next year is already looking like an avalanche of interesting games, and if you’ve got about 75 minutes tomorrow, join us at twitch.tv/pcgamer or youtube.com/pcgamer for the reveal of a few never-before-seen games and an overview of what’s ahead, including our six most-wanted games of 2023.
(Image credit: Sony)
The latest beloved PlayStation port
When: Friday Evan Lahti, Global Editor-in-Chief: A couple of years after its release on PlayStation 5, Miles Morales is the latest PlayStation “exclusive” to crawl onto PC. Critics loved the spinoff, collectively awarding an 85 Metacritic rating. Our pals at GamesRadar did warn that it’s a little smaller than they hoped, saying “It plays like great DLC” in their Miles Morales review.
The Steam Autumn Sale
When: Nov 22-29 Evan Lahti, Global Editor-in-Chief: As the temperatures lower in many parts of the world, so too do Steam’s prices. Valve will run another weeklong sale over the Black Friday period, which reminds me…
(Image credit: Future)
Black Friday, aka “You can buy graphics cards now”
When: Nov 25-28 (but also right now, basically) Evan Lahti, Global Editor-in-Chief: Our deals hounds on the PC Gamer hardware team have already been hard at work tracking down the best Black Friday PC gaming deals, which have looked OK in the pre-BF period. Mainly it’s just nice to see some actual GPUs ($260 for a Radeon RX 6650 XT (opens in new tab); $450 for a GeForce RTX 3060 Ti (opens in new tab)) sitting on digital shelves as the memory of component shortages in ’20 and ’21 continues to fade.
(Image credit: Flying Wild Hog)
Another game from a talented Polish FPS studio
When: Nov 22 Evan Lahti, Global Editor-in-Chief: Don’t confuse it with Weird West, Hard West, or Hunt: Showdown—Evil West is the latest in the line of supernatural cowboy action games. It promises a “story-driven campaign to save America” for $50, and is notably made by Flying Wild Hog, the folks behind the stylish Shadow Warrior 3, Hard Reset, and Trek to Yomi.
(Image credit: Fatshark)
The biggest Warhammer 40K game ever
When: Nov 28, but if you pre-ordered it: tomorrow Wesley Fenlon, Features Editor: There are nearly 50 Warhammer 40K games, and according to resident series expert Jody Macgregor, most of them are not very good. The best tend to be strategy games, which is cool and all, but I know I’m not the only one who craves a big budget, ground-level view of the wild 40K universe. Darktide is that game.
I had a “give it to me now” reaction to Darktide when it was announced back in mid-2020, and when I finally got my hands on it this summer, it did not disappoint. Vermintide was a surprisingly good Left 4 Dead knock-off, but Vermintide 2 showed Fatshark knows how to go big with time and budget on its side. That game’s sublimely weighty melee combat is still in Darktide, but it also has lasguns now. Say it with me now: Skulls for the skull throne.
(Image credit: Striking Distance Studios)
A bona-fide action-horror blockbuster
When: Dec 2 Evan Lahti, Global Editor-in-Chief: Our very own Tyler Wilde played The Callisto Protocol three weeks ago and called it “a top-tier scary space prison simulator,” noting that it moves slower than Dead Space (which is getting a remake itself in January) but is a worthy follow-up to its approach to sci-fi horror.
(Image credit: Firaxis Games)
The biggest Marvel PC game ever?
When: Dec 2 Evan Lahti, Global Editor-in-Chief: From the folks who made XCOM, Marvel’s Midnight Suns is probably the most expansive rendering of the Marvel universe on PC. I’ve been saying to our team that this game will be much more like Mass Effect than I think most are expecting—the grounds of the Midnight Suns pocket-dimension lair are laid out like the Normandy, a between-mission hub where you can improve your relationships with teammates (from Ghost Rider to Wolverine, Magik, and Spider-Man), customize your character’s room, put research tasks into motion, and search for crafting resources that are spent at stations.
(Image credit: Iron Gate Studios)
Our 2021 GOTY is teasing something new
When: 🤷 Christopher Livingston, Features Producer: OK, we don’t know when this is happening, but Valheim fans have been waiting a long time for the open world Viking survival game’s mysterious new biome, the Mistlands. Developer Iron Gate Studio still hasn’t set a date or shown us much beyond a few recent tantalizing teases on Twitter, but we’re crossing all the fingers we’ve got that the Mistlands update will arrive before the end of the year. What’s been teased so far—giant bugs, new fish to catch, stone ruins, creepy dungeons, new building materials, and a couple glimpses of the rocky, foggy biome itself—is looking pretty darn good.
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668655257_Buckle-up-youre-now-entering-PC-gamings-peak-for-2022.jpg6331200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-17 03:03:332022-11-17 03:03:33Buckle up, you’re now entering PC gaming’s peak for 2022
Normally when players are downed in Call of Duty: Warzone 2, they can still crawl around until either an ally revives them, or they roll a natural 20 on their next death saving throw (please fact-check this before publication). As GamesRadar (opens in new tab) spotted, not everybody has been getting to enjoy that period of rolling around on the floor trying to convince a team-mate to help them out.
“Does anyone know what causes you to instant die in Warzone 2 instead of going down like normal??” tweeted ModernWarzone (opens in new tab). “Doesn’t seem to be a rhyme or reason to it right now.”
Developer Raven Software is already aware of the issue and has flagged it as “Investigating” in an update to the studio’s Trello board (opens in new tab) earlier today: “[All Platforms] Skipping Downed Phase: Some Players are Eliminated in situations where they should have been Downed.” Currently, there’s nothing on the schedule for when a fix might be implemented.
If you’ve experienced any other bugs or launch issues in Warzone 2 yourself, drop us an email at PC Gamer’s tips line (opens in new tab) to let us know about it.
https://gamingarmyunited.com/wp-content/uploads/2022/11/1668673528_Now-theres-a-Warzone-2-bug-making-players-die-instantly.jpg6741200Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-17 02:45:242022-11-17 02:45:24Now there’s a Warzone 2 bug making players die instantly
A rumor about the secret workings of Ubisoft’s latest Rainbow Six Siege anti-cheat system has begun to give the new tactic a heroic aura on the internet. The claim going around on Twitter (opens in new tab) is that Ubisoft is doing something deviously simple: updating the Rainbow Six Siege executable every two hours, forcing cheat makers to keep up with an endless treadmill of cheat-breaking changes.
There are reasons to doubt the specifics of that explanation, but one anti-cheat expert tells PC Gamer that it actually is a viable anti-cheat method. And even if Siege isn’t actually being reborn every two hours, something similar may be happening.
Ubisoft stated last week (opens in new tab) that it’s trying out a new anti-cheat technique on PC, but to avoid giving cheat makers any hints, the company won’t say how it works. The evidence for the ‘new build every two hours’ claim comes from posts in a cheat makers’ forum as well as SteamDB logs, which do show that Rainbow Six Siege’s Steam files are being updated with surprising frequency.
One poster on that cheat maker’s forum describes the system differently, however. Ubisoft isn’t sending every Siege player a new executable every two hours, they say, but instead created a bunch of unique executables a few weeks ago and has started distributing them to players randomly. The principle is similar: Life gets harder for professional cheat-makers because each of their customers may now have a slightly different version of the game. A Siege dataminer also says (opens in new tab) that this is what’s happening.
Paul Chamberlain (opens in new tab), former anti-cheat lead on Valorant and now head of a startup game studio called New Avalon (opens in new tab), tells me that the new builds every two hours idea is “a decent strategy,” but would be “really time consuming for a developer.”
“I think we don’t see this technique from game developers very often due to the operational complexity, but I think it could be effective,” Chamberlain said. “Even if it doesn’t completely prevent cheating it does make it more difficult and expensive to make cheats and raises the skill floor required for new cheat developers to tackle the game.”
If you wanted to go all out, however, it would be even better to give each player their own unique version of the game, “since that’d be the maximum amount of effort for cheat developers to keep up with,” said Chamberlain. As appealing as it is to imagine a RainbowSix.exe factory that spits out a new version every two hours, that context does make the other explanation sound more probable: Ubisoft made a bunch of unique Siege builds (if not going so far as to make one per player) and then distributed them randomly.
An excalidraw (opens in new tab) diagram by Paul Chamberlain which details three ways new game builds could be used to frustrate cheat developers. (Image credit: Paul Chamberlain)
Both ideas are appealing for their simplicity. Cheaters keep picking your locks? Just throw new locks at them until they’re buried in them. You don’t need technical knowledge to understand that, and it sounds delightfully like a Sisyphean punishment for cheat makers. Sadly, cheat developers can write tools that help them adapt, Chamberlain says, so whatever Ubisoft doing isn’t going to be the One Simple Trick that thwarts them forever. (We can dream, though!)
Ubisoft says it’s “confident” in its new anti-cheat method, which was developed over recent months. The system has reportedly broken Siege stat trackers, though, and Ubisoft hasn’t said whether or not those benign third-party overlays will be usable in the future. The publisher has already said it won’t divulge specifics about its anti-cheat methods, but I’ve asked for comment on the overlay issue.
https://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.png00Carlos Pachecohttps://gamingarmyunited.com/wp-content/uploads/2022/08/Website-Logo-300x74.pngCarlos Pacheco2022-11-17 00:42:572022-11-17 00:42:57Rainbow Six Siege’s secret new anti-cheat tactic is causing a stir
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